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DTSTART:20220313T100000
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DTSTART;TZID=America/Los_Angeles:20220806T160000
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UID:14245-1659801600-1659805200@www.ayclogic.com
SUMMARY:4 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework.\nWe added animation to the birds.\nWe added a delay to slow down the flapping of wings for the birds.\nNote: I pushed the code to this branch: https://gitlab.com/gsugiart/dragon_birdie/-/blob/SAT_4PM_Chester\n\nHomework: \n\nCreate a new sprite file “player.py” and sprite “Player” to represent the dragon-birdie player which the user will control.  This should appear on the screen using the “assets/player-1.png” image.  Make sure to resize so it appears about the same size as a bird.\nAdd logic so the player will flap its wings.  You can use a similar technique we used for “bird.py”.  In this case there will be 4 different images “player-1.png” through “”player-4.png”.
URL:https://www.ayclogic.com/event/4-pm-python-game-development-17/
CATEGORIES:Python Game Development
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