BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20230312T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20231105T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230107T160000
DTEND;TZID=America/Los_Angeles:20230107T170000
DTSTAMP:20260430T193249
CREATED:20230108T023746Z
LAST-MODIFIED:20230108T023746Z
UID:17440-1673107200-1673110800@www.ayclogic.com
SUMMARY:4 PM - Python Game Development - Latisha
DESCRIPTION:Gamas sub \nToday We Did\n\nWe went over the team project.\n\nWe made sure everyone know how to run the project.\nThe team did not meet yet to discuss about the project planning and scheduling. They are going to meet on 01/07 after the class.\n\n\nWe continued on FlappyDuck\n\nThe coins now can appear on top or bottom of the screen.\nThe Tube Y possible coordinates are adjusted.\nStarted introducing GAME_CREDIT_PAGE.\n\n\n\nHomework\n\nMake sure to do Team project planning:\n\nMake everyone is clear of what to do in the team project every week until the end of February which is the due date of the project.\nDo make progress and complete all team project tasks assigned to you for 01/04.
URL:https://www.ayclogic.com/event/4-pm-python-game-development-latisha-2/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
END:VCALENDAR