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SUMMARY:7 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did\n\nFixed player direction code\nAdded cloud types\nDestroy clouds & birds when they go off our screen\, so we don’t have millions of unseen images\, slowing down our game\nBegan setting up variables for different game modes\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/mon-7-pm-dragon-birdie/-/tree/MON-7PM-Sebastian\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: View my code in the repository linked above to get a better idea of what I’m talking about.\n\nIn your constructor\, create a new attribute called game_mode which will be set to one of the two game modes we created in class (GAME_LANDING_PAGE\, and GAME_IN_SESSION). It’s your job to choose which global variable it should be set to in the beginning of the game (where should the game start at?).
URL:https://www.ayclogic.com/event/7-pm-python-game-development-sebastian-9/
CATEGORIES:Python Class,Python Game Development
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