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SUMMARY:7 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did\n\nSet up and began flappy bird project\nCreate & blitted background image\nBrain stormed all the sprite’s we’ll need and created their classes\nDeveloped basic Tube class\nYou can always find the code we wrote in class in my Gitlab repository here: https://gitlab.com/gsugiart/MON-7PM-FlappyBird/-/tree/Sebastian?ref_type=heads\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Create a Tube object and add it to a new tube_group in the constructor\, then blit it in our game_loop. As we went over in class\, specifically you will:\n\nCreate Tube object (local variable):\n– for x/y\, think: where should the x/y of a downtube be? try different x/y positions until it looks alright\n– for type\, pass 1 (represents downward later)\n– for screen\, pass self.screen\n\nCreate tube_group (attribute):\n– Create pygame Group() object from sprite file\n– Add Tube object from above to tube group\n\n\nBlit tube group (update)
URL:https://www.ayclogic.com/event/7-pm-python-game-development-sebastian-13/
CATEGORIES:Python Class,Python Game Development
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