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DTSTART;TZID=America/Los_Angeles:20231219T180000
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SUMMARY:6 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\n\nReviewed the math and logic to blit button\n\n\nReviewed how to detect mouse clicks inside button radius\n\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/tue-6-pm-flappy-bird/-/tree/Sebastian?ref_type=heads\nKeep in mind AYC Logic’s observed holidays are found here: \nhttps://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Complete the draw_credit_button the way we discussed in class:\n \ndef draw_credit_button(self):\n“””\ncredit_button_x: same as play_button_x (but same distance scooted RIGHT)\ncredit_button_y: same as play_button_y\nblit credit button at calculated x & y\ncheck mouse bounds same way as play button\n“””
URL:https://www.ayclogic.com/event/6-pm-python-game-development-sebastian-13/
CATEGORIES:Python Class,Python Game Development
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