BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20240310T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20241103T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240115T190000
DTEND;TZID=America/Los_Angeles:20240115T200000
DTSTAMP:20260429T220517
CREATED:20240116T172728Z
LAST-MODIFIED:20240116T173836Z
UID:23469-1705345200-1705348800@www.ayclogic.com
SUMMARY:7 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nFixed bugs existing in previous version (typos\, etc)\nBegan moving balloons through screen at speed indicated by self.speed attribute\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/mon-7-pm-shoot-balloon\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Continue developing your project! This time\, we’re aiming to finish a file representing either your player\, or “enemy” (whatever is attacking the player). \n\nClick “File” -> “Open”\, then open your dragon birdie project.\nRun the program & play our first game a bit to remember how the game worked.\n\nIf the player (in player.py) is more similar to your player\, copy that code as a template and modify it to work the way you want your player to work.\nIf the bird (in bird.py) is more similar to your enemies\, copy that code as a template and modify it to work the way you want your player to work.\n\n\nYou will know you are finished with your homework when the player/enemy is blit to the screen with the sprites you decided on.\n\nIf you copied the player\, you should also be able to move it through the screen\nIf you copied the enemy\, it should be moving the correct way (as you specified in your project proposal).
URL:https://www.ayclogic.com/event/7-pm-python-game-development-sebastian-23/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
END:VCALENDAR