BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20240310T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20241103T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240604T180000
DTEND;TZID=America/Los_Angeles:20240604T190000
DTSTAMP:20260429T145651
CREATED:20240605T020035Z
LAST-MODIFIED:20240605T020035Z
UID:25354-1717524000-1717527600@www.ayclogic.com
SUMMARY:6 PM – Advanced Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nFinished all Enemy functionality!\nBegan thinking about how towers will work\nBegan thinking about how fireballs will work (and pretty much finished)\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/tue-6-pm-sebastian-apr-2024\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Inside our new Fireball class\, add the following functionality:\n \n\nkill Fireball sprites if out of bounds\nadd rectangle attribute\nupdate rectangle x/y\nblit image
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-sebastian-8/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
END:VCALENDAR