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PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20220313T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20221106T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221112T160000
DTEND;TZID=America/Los_Angeles:20221112T170000
DTSTAMP:20260511T201722
CREATED:20221113T005805Z
LAST-MODIFIED:20221115T023007Z
UID:16366-1668268800-1668272400@www.ayclogic.com
SUMMARY:4 PM - Python Game Development - Latisha
DESCRIPTION:Homework\n\nContinue Flappy Bird project\n\nInside main.py\, inside game_in_session()\, call check_player_fall_off_the_screen() method.\nInside main.py\, inside game_loop\, add a condition that will handle GAME_OVER mode.\nAnd create game_over page like below. Including the CREDIT button (assets/images/credit_button.png)
URL:https://www.ayclogic.com/event/4-pm-python-game-development-gamas/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221111T190000
DTEND;TZID=America/Los_Angeles:20221111T200000
DTSTAMP:20260511T201722
CREATED:20221112T031615Z
LAST-MODIFIED:20221112T035437Z
UID:16340-1668193200-1668196800@www.ayclogic.com
SUMMARY:7 PM - Python Game Development - Gamas
DESCRIPTION:Homework\n\nKeanu: In your team project: In GAME OVER page add PLAY and CREDIT buttons\nChristopher: In your team project: The Credit page texts were overlapping or cut off. Maybe lower the font size and put it in different lines.\nShootBalloon:\n\nCreate red bug once every 2 seconds that will moves left or right.\nAnd make the bug fast.\nAdd collision detection between bug and target and make the bug disappear when you click on the bug.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-gamas-14/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221104T190000
DTEND;TZID=America/Los_Angeles:20221104T200000
DTSTAMP:20260511T201722
CREATED:20221105T025900Z
LAST-MODIFIED:20221105T025900Z
UID:16216-1667588400-1667592000@www.ayclogic.com
SUMMARY:7 PM - Python Game Development - Gamas
DESCRIPTION:Homework\n\nKeanu: In your personal project\, change the credit page\n\nAdd Logo Designer: Christopher Chen\nChange school to be ayclogic.com\nChange Advisor from Gamas to Gamas Chang.\n\n\nChristopher: In your personal project\, change the credit page\n\nAdd Advisor: Gamas Chang\nAdd school to be ayclogic.com\nGame assets: add where you found your sound effects or background sound.\n\n\nFor both of you in Shoot ballon game\n\nDisplay score in the screen.\nDisplay explosion score on top of the explode image. Look at how we display “Bad Balloon” text on top of the balloon.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-gamas-13/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221028T190000
DTEND;TZID=America/Los_Angeles:20221028T200000
DTSTAMP:20260511T201722
CREATED:20221029T025845Z
LAST-MODIFIED:20221029T025845Z
UID:16050-1666983600-1666987200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development - Gamas
DESCRIPTION:Homework:\n\nKeanu:\n\nFind background song for your game in opengameart.org\nAdd sound effects when Player jump\, when player hit by dinosaur\, when player hit the key and player hit the door.\n\n\nChristopher:\n\nMake some improvement on your game such as heal only works for 1 time.\nHelp Keanu\, make logo for his game “Runner”\n\n\nTo pop the balloon only when user click the mouse.\nWhen balloon is popped\, display the explode sprite.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-gamas-12/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221014T190000
DTEND;TZID=America/Los_Angeles:20221014T200000
DTSTAMP:20260511T201722
CREATED:20221015T024821Z
LAST-MODIFIED:20221015T024821Z
UID:15774-1665774000-1665777600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development - Gamas
DESCRIPTION:Homework\n\nIn Shoot Balloon project\, use target sprite inside main.py so target will appear on the screen.\nContinue on your team project
URL:https://www.ayclogic.com/event/7-pm-python-game-development-gamas-10/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221007T190000
DTEND;TZID=America/Los_Angeles:20221007T200000
DTSTAMP:20260511T201722
CREATED:20221008T043201Z
LAST-MODIFIED:20221008T043201Z
UID:15579-1665169200-1665172800@www.ayclogic.com
SUMMARY:7 PM - Python Game Development - Gamas
DESCRIPTION:Homework\n\nContinue with your team project according google drive.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-gamas-9/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220916T190000
DTEND;TZID=America/Los_Angeles:20220916T200000
DTSTAMP:20260511T201722
CREATED:20220917T043522Z
LAST-MODIFIED:20220917T043522Z
UID:14985-1663354800-1663358400@www.ayclogic.com
SUMMARY:7 PM - Python Game Development - Gamas
DESCRIPTION:Today We Did\n\nWe went over how to add count down to Flappy Bird game.\nWe added sound effect when Bird and Coin collide.\nWe added Game Win page when count down goes to 0 or less and score is 5 or bigger.\n\nHomework\n\nContinue on your team project according to project plan in the google doc.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-gamas-7/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220909T190000
DTEND;TZID=America/Los_Angeles:20220909T200000
DTSTAMP:20260511T201722
CREATED:20220910T043546Z
LAST-MODIFIED:20220910T043546Z
UID:14861-1662750000-1662753600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development - Gamas
DESCRIPTION:Today We Did\n\nHelped Keanu with his Final Project.\nHelped Christopher with his Final Project.\n\nHomework\n\nContinue with your team project.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-gamas-6/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220901T170000
DTEND;TZID=America/Los_Angeles:20220901T180000
DTSTAMP:20260511T201722
CREATED:20220902T005610Z
LAST-MODIFIED:20220902T005610Z
UID:14724-1662051600-1662055200@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - Gamas
DESCRIPTION:Homework\n\nWhen the bug in dizzy mode\, make the bug fall down. You have to do this in bug.py in the update method.\nCreate landing page using balloon_title.png\, play_button.png and copy the credit_button.png from Flappy Bird project.
URL:https://www.ayclogic.com/event/5-pm-python-game-development-gamas-9/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220827T160000
DTEND;TZID=America/Los_Angeles:20220827T170000
DTSTAMP:20260511T201722
CREATED:20220828T001216Z
LAST-MODIFIED:20220903T005710Z
UID:14592-1661616000-1661619600@www.ayclogic.com
SUMMARY:4 PM - Python Game Development
DESCRIPTION:Today: \n\nWe added collision detection between the player and the bird.\nWe added a new page the landing page when the game is loaded\, and switched to the game in session page when the user left clicks.\nWe added logic so when the player collides with a bird it switches back to the landing page.\n\nHomework: \n\nAdd a logo above the play button.\n\nAdd logic so when a fireball collides with a bird\, both sprites are removed from the screen.\n\nNOTE: There is no class next week (9/3) because of the Labor Day weekend.
URL:https://www.ayclogic.com/event/4-pm-python-game-development-18/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220826T190000
DTEND;TZID=America/Los_Angeles:20220826T200000
DTSTAMP:20260511T201722
CREATED:20220827T045636Z
LAST-MODIFIED:20220827T050015Z
UID:14563-1661540400-1661544000@www.ayclogic.com
SUMMARY:FRI - 7 PM - Python Game Development - Gamas
DESCRIPTION:Today We Did\n\nWe continued with Flappy Bird. We started creating Credit Page.\n\nHomework\n\nContinue on your personal python game project according to your project planning.\nContinue on your Flappy Bird project. My latest code can be found in here just in case if you did not have a chance to copy the code: https://gitlab.com/gsugiart/flappy_bird/-/tree/Fri_7PM_Latisha .\nAdd code inside main.py\, specifically inside display_play_credit_button() method to make the “CREDIT” button clickable. After you click the CREDIT button set the game mode to GAME_CREDIT.\nEarlier in the class\, I made a mistake where in the game_loop()\, I did not call self.game_credit_page() properly.\n\n\nelif self.mode == GAME_CREDIT:\n    self.game_credit_page()\n\n\n\nIn the Game Credit page\, you should display the following information
URL:https://www.ayclogic.com/event/fri-7-pm-python-game-development-gamas-2/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220825T170000
DTEND;TZID=America/Los_Angeles:20220825T180000
DTSTAMP:20260511T201722
CREATED:20220826T005857Z
LAST-MODIFIED:20220826T005857Z
UID:14548-1661446800-1661450400@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - Gamas
DESCRIPTION:Homework\n\nMake sure the bug can appear from left or right side of the screen. This is very similar to the Bird sprite in the dragon-birdie project.\nIf you have not done it\, kill the bug when it is off the screen. Also do the same thing for balloon sprites.\nWhen we pop the bug\, right now\, the bad balloon also gets destroy. We have to change the code\, so we avoid destroying bad balloons.
URL:https://www.ayclogic.com/event/5-pm-python-game-development-gamas-8/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220819T190000
DTEND;TZID=America/Los_Angeles:20220819T200000
DTSTAMP:20260511T201722
CREATED:20220820T051701Z
LAST-MODIFIED:20220820T051722Z
UID:14452-1660935600-1660939200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development - Gamas
DESCRIPTION:Today We Did\n\nWe continued with Flappy Bird project. We made sure the Flappy Bird cannot jump when in falling mode.\nWhen user click the Play button\, the location of the bird is reset back to 100\,100.\nWhen user click the Play button\, the player.fall_speed is reset back to 0.\n\nHomework\n\nContinue with your team project according to your team google project doc.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-gamas-5/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220818T170000
DTEND;TZID=America/Los_Angeles:20220818T180000
DTSTAMP:20260511T201722
CREATED:20220819T010048Z
LAST-MODIFIED:20220819T010048Z
UID:14433-1660842000-1660845600@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - Gamas
DESCRIPTION:Today We Did\n\nWe added score on top of the explode image.\nWe started working on bug.py\n\nHomework\n\nContinue working on bug.py so you can have the following\n\nDisplay the bug on the screen with its wing flapping.\nMake the bug appear once every 3 seconds\, from left side of the screen to the right side of the screen.\nWhen it goes off the screen\, kill it.
URL:https://www.ayclogic.com/event/5-pm-python-game-development-gamas-7/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220811T170000
DTEND;TZID=America/Los_Angeles:20220811T180000
DTSTAMP:20260511T201722
CREATED:20220812T010117Z
LAST-MODIFIED:20220812T010117Z
UID:14315-1660237200-1660240800@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - Gamas
DESCRIPTION:Homework\n\nWhen user pop bad balloon\, play the assets/explodify.wav\nMake the Explode sprite disappear after 2 seconds. Use timer inside Explode sprite and also the self.kill(). Similar to self.balloon_create_timer in main.py.
URL:https://www.ayclogic.com/event/5-pm-python-game-development-gamas-6/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220806T160000
DTEND;TZID=America/Los_Angeles:20220806T170000
DTSTAMP:20260511T201722
CREATED:20220807T000256Z
LAST-MODIFIED:20220807T000542Z
UID:14245-1659801600-1659805200@www.ayclogic.com
SUMMARY:4 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework.\nWe added animation to the birds.\nWe added a delay to slow down the flapping of wings for the birds.\nNote: I pushed the code to this branch: https://gitlab.com/gsugiart/dragon_birdie/-/blob/SAT_4PM_Chester\n\nHomework: \n\nCreate a new sprite file “player.py” and sprite “Player” to represent the dragon-birdie player which the user will control.  This should appear on the screen using the “assets/player-1.png” image.  Make sure to resize so it appears about the same size as a bird.\nAdd logic so the player will flap its wings.  You can use a similar technique we used for “bird.py”.  In this case there will be 4 different images “player-1.png” through “”player-4.png”.
URL:https://www.ayclogic.com/event/4-pm-python-game-development-17/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220730T160000
DTEND;TZID=America/Los_Angeles:20220730T170000
DTSTAMP:20260511T201722
CREATED:20220731T021806Z
LAST-MODIFIED:20220731T021806Z
UID:14157-1659196800-1659200400@www.ayclogic.com
SUMMARY:4 PM - Python Game Development - Latisha
DESCRIPTION:Gamas subs \nToday We Did\n\nWe continued with Birdie Dragon project.\nWe learned how to make the bird appear from both the left and right edges of the screen.\nWe learned about Pygame directions: Left\, Right\, Up\, Down are 180\, 0\, 90\, and 270.\nWe learned how to flip images horizontally. We use this when Bird appears from the right side of the screen going to the left.\nWe created config.py to store all of the constants.\n\nHomework\n\nMake the clouds appear from left and right side of the screen. Similar on how we did for Birds. Also\, make the clouds less frequent to be created.\nInside the main.py there are nowself.create_bird_timer = 60 and self.create_cloud_timer = 70 please moved 60 to config.py and name it CREATE_BIRD_DELAY. Same thing for the 70 and name it CREATE_CLOUD_TIMER.\nWhen the cloud appears from the left side of the screen\, it suddenly just pops on the screen. Change the code so the cloud can glide from off the screen into the screen.
URL:https://www.ayclogic.com/event/4-pm-python-game-development-latisha/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220728T170000
DTEND;TZID=America/Los_Angeles:20220728T180000
DTSTAMP:20260511T201722
CREATED:20220811T235955Z
LAST-MODIFIED:20220811T235955Z
UID:14312-1659027600-1659031200@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - Gamas
DESCRIPTION:Today We Did\n\nWe continued with Shoot Balloon project.\nWe drew the target lines.\nWe added hitbox in both target and the balloon.\nWe added collision detection on target and balloons.\n\nHomework\n\nThe balloon should not be popped until after user click on the balloon.\nCreate Bad Balloon text on the balloon.
URL:https://www.ayclogic.com/event/5-pm-python-game-development-gamas-5/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220721T170000
DTEND;TZID=America/Los_Angeles:20220721T180000
DTSTAMP:20260511T201722
CREATED:20220722T022216Z
LAST-MODIFIED:20220722T022216Z
UID:14018-1658422800-1658426400@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - Gamas
DESCRIPTION:Today We Do\n\nWe reviewed the finished version of the students’ games\n\nCow and Panda Attack\nDoodle Marathon\n\n\nWe continued with Shoot Balloon game by adding target\, by randomizing the color of the balloon. And we also clean up the balloon after it goes off the screen.\n\nHomework\n\nAdd collision detection between Balloon and Target. The balloon has to disappear.\nAdd a score attribute which will be increased by 1 every time a balloon is popped.\nDisplay the score on the top left corner.
URL:https://www.ayclogic.com/event/5-pm-python-game-development-gamas-4/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220714T170000
DTEND;TZID=America/Los_Angeles:20220714T180000
DTSTAMP:20260511T201722
CREATED:20220721T225830Z
LAST-MODIFIED:20220721T225830Z
UID:14015-1657818000-1657821600@www.ayclogic.com
SUMMARY:THU - 5 PM - Python Game Development - Gamas
DESCRIPTION:Today We Do\n\nWe reviewed each individual game project.\nWe continued with Shoot Balloon project.\n\nHomework\n\nFinish your game project\, they are due next week 07/21
URL:https://www.ayclogic.com/event/thu-5-pm-python-game-development-gamas/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220708T190000
DTEND;TZID=America/Los_Angeles:20220708T200000
DTSTAMP:20260511T201722
CREATED:20220709T030602Z
LAST-MODIFIED:20220709T030602Z
UID:13861-1657306800-1657310400@www.ayclogic.com
SUMMARY:7 PM - Python Game Development - Gamas
DESCRIPTION:Today We Do\n\nWe reviewed individual project.\nWe continued with flappy bird\n\nHomework\n\nContinue on your individual project.\nContinue on Flappy Bird\, create landing page like below
URL:https://www.ayclogic.com/event/7-pm-python-game-development-gamas-2/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220707T170000
DTEND;TZID=America/Los_Angeles:20220707T180000
DTSTAMP:20260511T201722
CREATED:20220708T014845Z
LAST-MODIFIED:20220708T014845Z
UID:13857-1657213200-1657216800@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - Gamas
DESCRIPTION:Today We Do\n\nWe reviewed final projects.\nWe started Shoot Balloon project.\n\nHomework\n\nThe final project is due on July 21. Please make progress on your final project every week according to your project plan. If you have question or need help\, ask your parents to setup an extra class with me. Or you can also email me to gamas@ayclogic.com. Please push your code to the gitlab so I can see your latest code.\nMake a small progress on your Shoot Balloon project\, display balloon sprite on the screen.
URL:https://www.ayclogic.com/event/5-pm-python-game-development-gamas-3/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220625T130000
DTEND;TZID=America/Los_Angeles:20220625T140000
DTSTAMP:20260511T201722
CREATED:20220625T210949Z
LAST-MODIFIED:20220625T210949Z
UID:13775-1656162000-1656165600@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework to add the game over page.\nWe added logic to reset the state of the game when clicking the play button.\nWe added the game won page.\n\nCongratulations on finishing the class!
URL:https://www.ayclogic.com/event/1-pm-python-game-development-64/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220623T170000
DTEND;TZID=America/Los_Angeles:20220623T180000
DTSTAMP:20260511T201722
CREATED:20220624T023155Z
LAST-MODIFIED:20220624T023155Z
UID:13737-1656003600-1656007200@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - Gamas
DESCRIPTION:Today We Do\n\nWe went over the project progress.\nWe added PLAY and CREDIT buttons on the credit page.\n\nHomework\n\nAdd background sound for your game. Use “Happy Baby.wav” file under “assets/audio/Happy Baby\,wav”\nAdd “assets/audio/collect5.wav” sound effect when the bird collect coins.\nAdd “assets/audio/plop.wav” sound effect when the bird hits the tube.
URL:https://www.ayclogic.com/event/5-pm-python-game-development-gamas-2/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220616T170000
DTEND;TZID=America/Los_Angeles:20220616T180000
DTSTAMP:20260511T201722
CREATED:20220617T010340Z
LAST-MODIFIED:20220617T010340Z
UID:13567-1655398800-1655402400@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - Gamas
DESCRIPTION:Today We Do\n\nWe went over Lawrence and Devan division of work.\nWe continued with Flappy Bird project. We started with Game Credit page.\n\nHomework\n\nContinue with your final project according to the google doc.\nComplete Credit Page with the following information\nRewrite the code for displaying score and countdown to the screen to utilize draw_regular_text method. This will reduce code duplication.
URL:https://www.ayclogic.com/event/5-pm-python-game-development-gamas/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220603T190000
DTEND;TZID=America/Los_Angeles:20220603T200000
DTSTAMP:20260511T201722
CREATED:20220604T043106Z
LAST-MODIFIED:20220604T154150Z
UID:13356-1654282800-1654286400@www.ayclogic.com
SUMMARY:7 PM - Python Game Development - Latisha
DESCRIPTION:Today We Do\n\nWe reviewed project proposals\nWe displayed player sprite on the screen.\nWe reviewed Birdie project how to make the player flaps its wings.\n\nHomework\n\nContinue on the Flappy Bird project.\nMake the player sprite flaps its wings. Look at how we did it in the Birdie project.\nImprove your project proposals according to the discussion today. Answer the red highlighted points.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-latisha/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220402T130000
DTEND;TZID=America/Los_Angeles:20220402T140000
DTSTAMP:20260511T201722
CREATED:20220402T211316Z
LAST-MODIFIED:20220402T211316Z
UID:12311-1648904400-1648908000@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework to add the sound effect for firing the bullet.\nWe randomized the location of where the shield powerup is created.\nWe started on the logic to show the tank explosion before game over or game won.\n\nHomework: \n\nReview the tank game project and come up with some question for next class.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-55/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220330T190000
DTEND;TZID=America/Los_Angeles:20220330T200000
DTSTAMP:20260511T201722
CREATED:20220331T030537Z
LAST-MODIFIED:20220406T030344Z
UID:12245-1648666800-1648670400@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework to add the waves and enemy type.\nWe went over different enemy healths.\nWe added logic to keep track of attack_point for tower and bullet and made the enemies only die when they ran out of health.\n\nHomework: \n\nAdd a game over page.  Show the game over page when your health goes to zero.  From the game over page\, you should be able to click the play button and restart the game. It should look like this.\n\n\n\n\nAdd a game won page.  You win the game when no more waves are left\, the current wave is empty\, and there are no more enemies on the screen (the enemy_group sprite group is empty).  The game won page should look like this:\n\n\n\n\nMake sure you reset the waves and all other sprites when you click the play button from the game over or game won pages.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-115/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220226T130000
DTEND;TZID=America/Los_Angeles:20220226T140000
DTSTAMP:20260511T201722
CREATED:20220226T220248Z
LAST-MODIFIED:20220226T220359Z
UID:11764-1645880400-1645884000@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework to center the bullet’s initial creation position\, and added collision detection between the enemy tank and the bricks.\nWe added logic so the enemy tank faces the enemy turret in the direction of the player tank.\n\nHomework: \n\nAdd some game modes: GAME_LANDING_PAGE and GAME_IN_SESSION.  Define a new attribute self.mode inside tank game originally set to GAME_LANDING_PAGE. Define a new method called handle_landing_page\, that shows the landing page like below:\n\nWhen you click the Play button switch the mode to GAME_IN_SESSION and show all the logic that we added previously with the two tanks etc.  You can follow previous examples we for handling the landing page in Birdie etc.\nBonus: Add collision detection between the player tank and the enemy tank and switch to GAME_LANDING_PAGE when the enemy tank gets destroyed.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-50/
CATEGORIES:Advanced Python Game Development,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220225T190000
DTEND;TZID=America/Los_Angeles:20220225T200000
DTSTAMP:20260511T201722
CREATED:20220226T035815Z
LAST-MODIFIED:20220226T035815Z
UID:11754-1645815600-1645819200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Homework\n\nLoad assets/bird01_A.png in Birdie.__init__ method\nInside game_loop method\, blit the image that you just load.\nMake sure to blit this image AFTER you blit the background. Otherwise\, you wont see the bird image.\nThis is very similar to how you blit the self.background. image
URL:https://www.ayclogic.com/event/7-pm-python-game-development-110/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
END:VCALENDAR