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VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210623T180000
DTEND;TZID=America/Los_Angeles:20210623T190000
DTSTAMP:20260512T085436
CREATED:20210624T020012Z
LAST-MODIFIED:20210624T020012Z
UID:8262-1624471200-1624474800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION: Homework:\n\nMove all the constants in capital letters to a config.py file\, and then make sure it still works.\nThen create a new sprite that blits the “Downward_Tube_2.png” on the screen.  Follow the steps we went over in the pygame cheat sheet to create this new sprite.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-144/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210619T180000
DTEND;TZID=America/Los_Angeles:20210619T190000
DTSTAMP:20260512T085436
CREATED:20210620T031353Z
LAST-MODIFIED:20210620T031353Z
UID:8204-1624125600-1624129200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Class Exercises\n\nWe discussed how to create a detail project proposal .\nWe created 3 gitlab.com projects\n\nHomework:\n\nMeet with your teammates\, decide on the game that you want to create and create a google doc project proposal. Look at this for example: https://docs.google.com/document/d/1LEtcGp129fgBZoh7AVoRjwiy3SP6w8WM2sHIMua-QQM/edit?usp=sharing\nPurchase Game Asset from graphicriver.net
URL:https://www.ayclogic.com/event/6-pm-python-game-development-143/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210619T150000
DTEND;TZID=America/Los_Angeles:20210619T160000
DTSTAMP:20260512T085436
CREATED:20210619T230330Z
LAST-MODIFIED:20210619T230330Z
UID:8193-1624114800-1624118400@www.ayclogic.com
SUMMARY:3 PM - Python Game Development
DESCRIPTION:Discussion\n\nWe went over how to create project proposal for the final game. This way\, each student is clear what exactly they need to create.\n\nHomework:\n\nPurchase Game Asset and Background music.\nGet together among your team and complete final project proposal : https://docs.google.com/document/d/1x6twSfLBoODqLjJHCi0G0GRQlqR1B1Ny2qtTNfPIp1o/\n\n 
URL:https://www.ayclogic.com/event/3-pm-python-game-development-37/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210619T130000
DTEND;TZID=America/Los_Angeles:20210619T140000
DTSTAMP:20260512T085436
CREATED:20210619T220057Z
LAST-MODIFIED:20210626T200108Z
UID:8189-1624107600-1624111200@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We went over the homework to detect collision between player and tube\, and added score.\nWe added a game mode and play button.\nI’ve added the source code here.\n Homework:\n\nAdd the flappy duck logo and center it above the play button.\nWhen the player dies set the mode equal to the new mode we added “GAME_OVER”. Also define a new “handle_game_over_page” that draws “Game Over” text above the play button.  You’ll need to modify the if else statements inside the game loop.\nAdd in the sounds effects for when the player collides with the coin or the tube.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-26/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210619T120000
DTEND;TZID=America/Los_Angeles:20210619T130000
DTSTAMP:20260512T085436
CREATED:20210619T203204Z
LAST-MODIFIED:20210619T203204Z
UID:8187-1624104000-1624107600@www.ayclogic.com
SUMMARY:12 PM - Advanced Python Game Development
DESCRIPTION:We created EnemyTurret and use inheritance to override image loading from Turret class.\nWe override Tank turret creation inside EnemyTank to load the proper turret.\nWe override EnemyTank movement control using inheritance.\nHomework\n\nAdd the ability for enemy tank to shoot bullet when enemy tank press SHIFT button.\nWhen tank’s bullet hit enemy tank\, makes enemy tank disappear. And vice versa\, when enemy tank’s bullet hit player tank\, make player tank disappear.
URL:https://www.ayclogic.com/event/12-pm-advanced-python-game-development-7/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210617T190000
DTEND;TZID=America/Los_Angeles:20210617T200000
DTSTAMP:20260512T085436
CREATED:20210619T044503Z
LAST-MODIFIED:20210619T044503Z
UID:8179-1623956400-1623960000@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over each person project proposal and make sure most\, if not all\, requirements are captured in the project proposal.\nHomework:\n\ncomplete the project scheduling and make progress on your final project.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-63/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210616T190000
DTEND;TZID=America/Los_Angeles:20210616T200000
DTSTAMP:20260512T085436
CREATED:20210617T031847Z
LAST-MODIFIED:20210617T032017Z
UID:8160-1623870000-1623873600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We added the balloon sprite and made the appear at the bottom of the screen.\nHomework:\n\nCome up with a timeline for your project.  Plan to be finished on August 18.  You should list a few things to finish each sprint.  Make sure to focus on who is responsible for which components.\nIf you haven’t already make sure you create a gitlab account that has a password. Don’t log in with google etc.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-62/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210616T180000
DTEND;TZID=America/Los_Angeles:20210616T190000
DTSTAMP:20260512T085436
CREATED:20210617T015556Z
LAST-MODIFIED:20210624T005008Z
UID:8153-1623866400-1623870000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We finished the birdie project.\n Homework:\n\nReview the code for Birdie and figure out some questions or things you’re confused about.\nReview how sprites are created and review the things that are needed to create a new sprite.  Also review how to handle collisions.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-142/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210612T180000
DTEND;TZID=America/Los_Angeles:20210612T190000
DTSTAMP:20260512T085436
CREATED:20210617T013346Z
LAST-MODIFIED:20210617T013411Z
UID:8147-1623520800-1623524400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We completed Flappy Bird game.\nHomework:\n\nSelect a teammate for your Python Project.\nSelect game idea that you want to do for your Python project.\nGo to https://graphicriver.net and search for game assets that you can use for your Python project.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-141/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210612T130000
DTEND;TZID=America/Los_Angeles:20210612T140000
DTSTAMP:20260512T085436
CREATED:20210612T205848Z
LAST-MODIFIED:20210612T210051Z
UID:8106-1623502800-1623506400@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We went over the homework to add in the make player move up when pressing the space key and added an upper coin\nWe added in gravity\nWe added hitboxes for the player\, coin and made coins disappear on collisions.\nI’ve uploaded the code here.\nHomework:\n\nPlayer gets removed when it hits a tube.  You’ll need to add a rect attribute to the Tube sprite class\nAdd a score attribute and make it increase as the player collects more coins.  You can check by printing out the score attribute.\nAdd a score_indicator method that draws the score on the screen.  This should go up when the player collects more coins
URL:https://www.ayclogic.com/event/1-pm-python-game-development-25/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210610T190000
DTEND;TZID=America/Los_Angeles:20210610T200000
DTSTAMP:20260512T085436
CREATED:20210611T024231Z
LAST-MODIFIED:20210611T024231Z
UID:8073-1623351600-1623355200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Homework:\n\nCreate a project proposal in google docs. This is the sample of the final project: https://docs.google.com/document/d/101CfBOzkZARu-GYAVdXSUEsAVZ1bzaAQEeDY7QsN0r8/edit#heading=h.wmixv0odwrn6\n\nMake sure you put a lot of details about your game\nHow many enemies?\nWhat can your enemies do?\nWhat can you do?\nHow to end the games?\nWill there be somekind of powerup?\n\n\nChoose and purchase a background song from https://audiojungle.net/item/game-background-music-loop-2/22634613\nPurchase a game assets that you have selected. from https://graphicriver.net. 
URL:https://www.ayclogic.com/event/7-pm-python-game-development-61/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210609T190000
DTEND;TZID=America/Los_Angeles:20210609T200000
DTSTAMP:20260512T085436
CREATED:20210610T025228Z
LAST-MODIFIED:20210613T211928Z
UID:8061-1623265200-1623268800@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over the homework to create a final project idea.\nWe added everyone to their Gitlab repo.\nWe went over the example final project proposal and some game assets.\n Homework:\n\nCreate a written proposal similar to the example here. Aim for a single page but you don’t need to start on the plan yet.  Also include the win/lose conditions.  Make sure you also find some good graphics that include either Photoshop PSD or PNG files.\nPurchase the game asset from https://graphicriver.net\nDownload or “clone” the Gitlab repo that you’ve been assigned to.\n\nIf you created a gitlab account using gmail login. That might not work with Pycharm. Therefore\, please create a new gitlab account\, using a different email\, by specifying the username/email and password manually. Don’t use gmail login or Twitter login.\nAfter you created this new gitlab account\, you can email chet@ayclogic.com about this new gitlab account (send him your email that you use for this gitlab account). And he will be able to add you to the project. Or just wait until the next class and the teacher will provide you with some assistance.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-60/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210609T180000
DTEND;TZID=America/Los_Angeles:20210609T190000
DTSTAMP:20260512T085436
CREATED:20210610T020003Z
LAST-MODIFIED:20210610T020003Z
UID:8055-1623261600-1623265200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework:\n\nAlso kill the clouds if they go off the screen.\nCenter the bird title in the middle of the screen.\nGive the player more score if it kills faster birds.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-140/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210605T180000
DTEND;TZID=America/Los_Angeles:20210605T190000
DTSTAMP:20260512T085436
CREATED:20210606T031508Z
LAST-MODIFIED:20210606T031508Z
UID:8016-1622916000-1622919600@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework:\n\nIn main.py\,\n\nchange draw_big_text(self\,x\,y) method\n\nAdd one more parameter: text\nInside the method\, instead of drawing “GAME OVER”\, draw according to “text” parameter\n\n\nInside game_over_page(self)\, because we add one more parameter\, change the way we call draw_big_text to pass “GAME OVER” text.\nCreate one more method game_win_page(self):\n\nThis one should be very similar to game_over_page(self)\, but it will display “GAME WIN” text instead.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-138/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210605T130000
DTEND;TZID=America/Los_Angeles:20210605T140000
DTSTAMP:20260512T085436
CREATED:20210605T210037Z
LAST-MODIFIED:20210605T210909Z
UID:7992-1622898000-1622901600@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We went over the homework to add the coin sprite.\nWe modified the tube to use tube_height rather than pass in a y value.\nWe randomized the height of the tube.\nWe added a tube mode and created upward facing tubes.\nI’ve updated the code here.\n Homework:\n\nMake the player move up when you press the space key.\nCreate one coin for every tube.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-24/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210605T120000
DTEND;TZID=America/Los_Angeles:20210605T130000
DTSTAMP:20260512T085436
CREATED:20210605T200459Z
LAST-MODIFIED:20210605T200459Z
UID:7993-1622894400-1622898000@www.ayclogic.com
SUMMARY:12 PM - Advanced Python Game Development
DESCRIPTION:We created Wall Explosion animation.\nWe created Enemy Tank via inheritance\nHomework:\n\nChange main.py read_map() method to handle ENEMY_FLAG to create EnemyTank there.\nCreate EnemyTurret class which inherits from Turret class. Override the image loading code to use the right image.\nChange the way Tank class create a Turret so that it can be overriden by EnemyTank to load EnemyTurret class instead. Look at how we override Tank.load_images() method inside EnemyTank class.
URL:https://www.ayclogic.com/event/12-pm-advanced-python-game-development-6/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210605T090000
DTEND;TZID=America/Los_Angeles:20210605T100000
DTSTAMP:20260512T085436
CREATED:20210605T175748Z
LAST-MODIFIED:20210605T175748Z
UID:7985-1622883600-1622887200@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:We added Game Over page in Flappy Bird game.\nHomework:\n\nAdd background music assets/audio/Happy Baby.wav to the game
URL:https://www.ayclogic.com/event/9-am-python-game-development-57/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210603T190000
DTEND;TZID=America/Los_Angeles:20210603T200000
DTSTAMP:20260512T085436
CREATED:20210604T031447Z
LAST-MODIFIED:20210604T031447Z
UID:7965-1622746800-1622750400@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We finished Flappy Duck game.\nHomework:\n\nChoose a game that you want to create.\nChoose a game asset from graphicriver.net\nSend me an email (gamas@ayclogic.com) about the explanation of how the game is\n\nHow to win the game\nHow to lose the game\nHow kill enemies if there are one.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-59/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210602T180000
DTEND;TZID=America/Los_Angeles:20210602T190000
DTSTAMP:20260512T085436
CREATED:20210609T032351Z
LAST-MODIFIED:20210609T032351Z
UID:8048-1622656800-1622660400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Added launch Giant Fireball.\n\nMake sure the launch Giang Fireball position is in front of the player. The coordinate is different when the player is facing LEFT vs RIGHT.\nWe position the play button on the middle by calculating the X and Y according to the Screen WIDTH and HEIGHT.\n\n\nNo Homework
URL:https://www.ayclogic.com/event/6-pm-python-game-development-139/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210527T190000
DTEND;TZID=America/Los_Angeles:20210527T200000
DTSTAMP:20260512T085436
CREATED:20210528T031638Z
LAST-MODIFIED:20210528T031638Z
UID:7866-1622142000-1622145600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We finished GAME CREDIT page\nWe added player mode: FLYING_MODE and DIZZY_MODE\nHomework:\n\nInside game_in_session()\, when the player hit the bottom of the screen\, change the game_mode to GAME_OVER_PAGE
URL:https://www.ayclogic.com/event/7-pm-python-game-development-58/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210526T190000
DTEND;TZID=America/Los_Angeles:20210526T200000
DTSTAMP:20260512T085436
CREATED:20210527T030237Z
LAST-MODIFIED:20210602T032813Z
UID:7857-1622055600-1622059200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over the homework to add sounds effects and some finishing touches to FlappyDuck.\nWe reviewed the logic for dizzy mode.\nI’ve uploaded the source code here.\nHomework\n\nCome up with a short proposal for your final project\, a few sentences should fine.  You need to describe the objective of the game\, how to win or lose.\nYou should also find what assets you want to use for your final project here: graphicriver.net\nDownload git\, and create an account on https://gitlab.com/.\n\n\n\nNOTE: next Wednesday class on June 2 is canceled. We’ll meet next on June 9.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-57/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210526T180000
DTEND;TZID=America/Los_Angeles:20210526T190000
DTSTAMP:20260512T085436
CREATED:20210527T015908Z
LAST-MODIFIED:20210602T031100Z
UID:7855-1622052000-1622055600@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We did the homework to detect collision between the player and the birds.\nWe added a game mode and landing page.\nI’ve uploaded the source code here.\n Homework:\n\nCreate a super fireball that survives collisions with the bird.  You can use the space key with (using pygame.K_SPACE) to launch the giant fireball.\nImprove the landing page by centering the play button.  Also show birds and clouds on the landing page.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-137/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210522T180000
DTEND;TZID=America/Los_Angeles:20210522T190000
DTSTAMP:20260512T085436
CREATED:20210523T021104Z
LAST-MODIFIED:20210523T021104Z
UID:7798-1621706400-1621710000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework:\n\nWhen Play button is clicked\, do the following\n\nreset player’s location\nreset player’s fall speed to 0\nclear the tube\nclear the coins\nWe did a similar thing in Birdie project so check out the code there.\n\n\nSimilar to game_landing_page(self)\, create game_over_page(self) inside main.py. Inside game_over_page(self) you have to:\n\nDisplay play and credit buttons\nDisplay GAME OVER text. Look at how we display score in birdie.\nWhen the bird hit the bottom of the screen\, switch the game_mode to GAME_OVER instead of GAME_LANDING_PAGE.\n\n\nThere is no class on May 29 because of memorial day weekend. The class will resume on June 5.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-136/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210522T120000
DTEND;TZID=America/Los_Angeles:20210522T130000
DTSTAMP:20260512T085436
CREATED:20210523T021629Z
LAST-MODIFIED:20210523T021629Z
UID:7800-1621684800-1621688400@www.ayclogic.com
SUMMARY:12 PM - Advanced Python Game Development
DESCRIPTION:We continued the tank war project by making bullet launch to whichever the mouse is pointing to.\nHomework:\n\nWhen bullet hit the wall\, make the wall disappear.
URL:https://www.ayclogic.com/event/12-pm-advanced-python-game-development-5/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210522T090000
DTEND;TZID=America/Los_Angeles:20210522T100000
DTSTAMP:20260512T085436
CREATED:20210522T185846Z
LAST-MODIFIED:20210522T185846Z
UID:7783-1621674000-1621677600@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:Homework:\n\nWhen player is in DIZZY_MODE make sure the player can not jump anymore.
URL:https://www.ayclogic.com/event/9-am-python-game-development-56/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210520T190000
DTEND;TZID=America/Los_Angeles:20210520T200000
DTSTAMP:20260512T085436
CREATED:20210521T034321Z
LAST-MODIFIED:20210521T034427Z
UID:7767-1621537200-1621540800@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We continued with displaying credit button.\nHomework:\n\nContinued with last week homework to display credit page properly. To display all the credit names on the screen\, you need to look at draw_score.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-56/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210519T190000
DTEND;TZID=America/Los_Angeles:20210519T200000
DTSTAMP:20260512T085436
CREATED:20210520T031328Z
LAST-MODIFIED:20210520T031714Z
UID:7729-1621450800-1621454400@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We added the logic to enter the game won mode when the countdown timer reaches zero.\nWe added a credit button and a credit page.\nI’ve uploaded the code here.\nHomework:\n\nPlay the collect5.wav sounds when the player collects a coin\, and play the plo.wav when the player hits a tube. You can look at the handle_bird_fireball_collision.\nFor the score indicator and the countdown indicator change the color of the font to blue.\nAdd some more lines to the credit page\, one for the music: “Music By: Audio Jungle”\, and another for the game assets: “Game Assets: Game Dev Market”.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-55/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210519T180000
DTEND;TZID=America/Los_Angeles:20210519T190000
DTSTAMP:20260512T085436
CREATED:20210520T015819Z
LAST-MODIFIED:20210520T031738Z
UID:7727-1621447200-1621450800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the homework to randomize the birds and clouds speeds and made the player flap its wings.\nWe added a “rect” attribute to the Fireball and the Bird sprites.\nWe added logic to detect collision between birds and fireballs.\nWe added a score and incremented it when birds get killed.\nI’ve uploaded the source code here.\nHomework:\n\nAdd a rect attribute to the player class.\nDetect collision between the player_group and the bird_group.  The player should be removed from the screen when it hits the birds.\nMake the fireball face the correct direction when it’s shooting to the left.\nMake the player move faster than the fastest bird.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-135/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210515T130000
DTEND;TZID=America/Los_Angeles:20210515T140000
DTSTAMP:20260512T085436
CREATED:20210515T212819Z
LAST-MODIFIED:20210515T213510Z
UID:7679-1621083600-1621087200@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We went over the homework to add the downwards tube.\nWe slowed down the creation of tubes.\nI’ve uploaded the source code here.\nHomework:\n\nMove all the constants like “HEIGHT”\, “WIDTH”\, etc.\, into a new file called “config.py” and make sure the code still works.\nCreate a new sprite class called “Player” and make move it across the screen.  You can base the class of of the Birdie “Player” class.  You should use the “Green duck #1-01.png” for the image.\nIntegrate the player inside the “main.py” file so you can see the player appear on the screen.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-22/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210515T120000
DTEND;TZID=America/Los_Angeles:20210515T130000
DTSTAMP:20260512T085436
CREATED:20210515T200147Z
LAST-MODIFIED:20210515T200147Z
UID:7673-1621080000-1621083600@www.ayclogic.com
SUMMARY:12 PM - Advanced Python Game Development
DESCRIPTION:Homework:\n\nAdd feature to make the bullet launch to the RIGHT when user click the mouse.\nWhen bullet hit the wall\, make the wall disappear.
URL:https://www.ayclogic.com/event/12-pm-advanced-python-game-development-4/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
END:VCALENDAR