BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210515T090000
DTEND;TZID=America/Los_Angeles:20210515T100000
DTSTAMP:20260512T125726
CREATED:20210515T201326Z
LAST-MODIFIED:20210515T201326Z
UID:7675-1621069200-1621072800@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:Homework:\n\nRight next to Play button\, display Credit button. Use “assets/images/credit_button.png” image file. You should do this credit button the same way you display play button.\nYou should display this credit button in both landing page and game win page.\nWhen you click this credit button\, you should print “Credit page” in the shell. Again this is the same way you detect mouse click for play button.
URL:https://www.ayclogic.com/event/9-am-python-game-development-55/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210513T180000
DTEND;TZID=America/Los_Angeles:20210513T190000
DTSTAMP:20260512T125726
CREATED:20210514T032146Z
LAST-MODIFIED:20210514T032146Z
UID:7653-1620928800-1620932400@www.ayclogic.com
SUMMARY:6 PM - Intro To Java
DESCRIPTION:We went over how to do list in Java.\n\nHow to add\, remove and get elements from List.\nHow to use for loop to go through every element inside the list.\n\n\nHomework:\n\nCreate a new file May13_ListForLoopHomework.java and May13_GameInventoryList.java\nhttps://www.ayclogic.com/java-list-forloop/
URL:https://www.ayclogic.com/event/6-pm-intro-to-java-4/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210513T080000
DTEND;TZID=America/Los_Angeles:20210513T170000
DTSTAMP:20260512T125726
CREATED:20210514T030352Z
LAST-MODIFIED:20210514T030352Z
UID:7650-1620892800-1620925200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We did GAME WIN page\nWe refactored our codes to remove some code duplication\nWe added count down timer.\nHomework:\n\nWhen player died and user click the play\, the player immediately hit the tube again causing it to die immediately. To fix this\, we need to remove the Tube and the coins and place the player on the middle location when we click the play button. We did a similar thing like this in Birdie.\nYou need to add credit_button.png next to the play button.\nYou have to create GAME_CREDIT_PAGE which will be displayed when user click on the credit_button. Look at how we did GAME_WIN and GAME_OVER.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-54/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210512T190000
DTEND;TZID=America/Los_Angeles:20210512T200000
DTSTAMP:20260512T125726
CREATED:20210513T032414Z
LAST-MODIFIED:20210520T013236Z
UID:7635-1620846000-1620849600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over the homework to make the coin flip.\nWe added some more modes and added the game over page.\nWe added the countdown indicator.\nI’ve uploaded the source code here.\nHomework:\n\nSwitch the mode from GAME_STARTED to GAMER_WIN when the countdown_duration_seconds gets to zero or lower.\nAlso add a method for handling the handle_game_won_page.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-53/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210512T180000
DTEND;TZID=America/Los_Angeles:20210512T190000
DTSTAMP:20260512T125726
CREATED:20210513T015841Z
LAST-MODIFIED:20210520T013226Z
UID:7628-1620842400-1620846000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the homework\nWe made the player turn left and right and slowed down the fireball creation.\n\nHomework: \n\nMake the player flap its wings\nRandomize the speed of the birds between 3 and 7\nRandomize the speed of the clouds between 1 and 3.\nRead about pygame’s “pygame.Rect” object on pages 247 and 248\, and then read about how pygame handles collisions on pages 268 and 269. Then review the code and think about how we handle collision between the Fireball and the Bird.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-134/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210508T180000
DTEND;TZID=America/Los_Angeles:20210508T190000
DTSTAMP:20260512T125726
CREATED:20210509T020018Z
LAST-MODIFIED:20210509T020018Z
UID:7585-1620496800-1620500400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We added coin sprite to the game\nHomework:\n\nWhen Player and Coin collides\n\nMake Coin disappear\nIncrease the score\nPlay assets/audio/collect5.wav sound effect.\n\n\nAdd hitbox to the Tube\nWhen Player and Tube collide\n\nMake the player disappear\nPlay assets/audio/plop.wav sound effect
URL:https://www.ayclogic.com/event/6-pm-python-game-development-133/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210508T130000
DTEND;TZID=America/Los_Angeles:20210508T140000
DTSTAMP:20260512T125726
CREATED:20210508T222315Z
LAST-MODIFIED:20210512T033715Z
UID:7578-1620478800-1620482400@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We reviewed Birdie project and went over the pygame cheat sheet.\nWe started the Flappy Duck project\nI uploaded the source code here\nHomework:\n\nCreate a class with which loads an image “Downward_Tube_2.png”\, and make the tube move to the left
URL:https://www.ayclogic.com/event/1-pm/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210508T100000
DTEND;TZID=America/Los_Angeles:20210508T110000
DTSTAMP:20260512T125726
CREATED:20210508T181804Z
LAST-MODIFIED:20210508T181804Z
UID:7574-1620468000-1620471600@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:We completed Shoot Balloon project.\nYou guys are done with Python Game Development course. Congrats.\nNext course would be Advanced Python Game Development or Intro To Java.
URL:https://www.ayclogic.com/event/10-am-python-game-development-49/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210508T090000
DTEND;TZID=America/Los_Angeles:20210508T100000
DTSTAMP:20260512T125726
CREATED:20210508T182239Z
LAST-MODIFIED:20210508T182239Z
UID:7576-1620464400-1620468000@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:We did GAME WIN mode.\nWe did count down and when the count down goes to zero we switch game mode to GAME WIN.\nHomework:\n\nIn GAME WIN PAGE\, show “GAME WIN” above the play button. Look at how we draw score and count down.\nWhen the player hit the coin\, play the sound effect “assets/sound/collect5.wav”
URL:https://www.ayclogic.com/event/9-am-python-game-development-54/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210506T190000
DTEND;TZID=America/Los_Angeles:20210506T200000
DTSTAMP:20260512T125726
CREATED:20210507T030625Z
LAST-MODIFIED:20210507T030625Z
UID:7551-1620327600-1620331200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We added more game modes:\n\nGAME_OVER\nGAME_WIN\nGAME_CREDIT\n\n\nWe displayed GAME_OVER page when player hit the tube.\nHomework:\n\nFix the coordinate of GAME OVER text to be above the Play button and centered horizontally.\nWhen player hit the coin\, play sound effect “assets/audio/collect5.wav”. Look at how we used “plop.wav” in the Birdie project.\nPut the word “Count Down” on the top right corner of the screen.\n\n\n\n 
URL:https://www.ayclogic.com/event/7-pm-python-game-development-52/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210505T190000
DTEND;TZID=America/Los_Angeles:20210505T200000
DTSTAMP:20260512T125726
CREATED:20210506T040919Z
LAST-MODIFIED:20210506T041300Z
UID:7531-1620241200-1620244800@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over homework for score.\nWe added game modes and landing page\nWe added logic for switching between game modes\nWe added logic for killing player after it falls under the screen.\nI’ve uploaded the code here.\nHomework:\n\nReview the logic for transitioning between mode.\nAdd logic to “flip” the coin between the three different images.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-51/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210505T180000
DTEND;TZID=America/Los_Angeles:20210505T190000
DTSTAMP:20260512T125726
CREATED:20210506T015929Z
LAST-MODIFIED:20210506T041310Z
UID:7525-1620237600-1620241200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the homework to create fireball and move the player up and down.\nWe added logic to shoot fireballs from the position of the player\nI’ve uploaded the source code here.\nHomework:\n\nMake the player have direction RIGHT when it moved to the right and have direct LEFT when it moved to the left.\nThen pass the direction of the player to the fireball\, so that the fireball moves in the direction the player was moving.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-132/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210501T171000
DTEND;TZID=America/Los_Angeles:20210501T175000
DTSTAMP:20260512T125726
CREATED:20210502T021530Z
LAST-MODIFIED:20210502T021530Z
UID:7439-1619889000-1619891400@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - extra lesson
DESCRIPTION:Assisted student with Flappy Duck project
URL:https://www.ayclogic.com/event/5-pm-python-game-development-extra-lesson/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210501T140000
DTEND;TZID=America/Los_Angeles:20210501T160000
DTSTAMP:20260512T125726
CREATED:20210502T021139Z
LAST-MODIFIED:20210508T210427Z
UID:7435-1619877600-1619884800@www.ayclogic.com
SUMMARY:2 PM - Minecraft Modding in Java
DESCRIPTION:We created ability for Saturn Lightning Axe to strike lightning to all living beings within 10 spaces from the user.\nHomework:\n\nAdd a similar ability to Saturn Sword to make all living beings within 10 spaces from the user to float to the air.
URL:https://www.ayclogic.com/event/2-pm-minecraft-modding-in-java/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210501T130000
DTEND;TZID=America/Los_Angeles:20210501T140000
DTSTAMP:20260512T125726
CREATED:20210501T205524Z
LAST-MODIFIED:20210501T211157Z
UID:7424-1619874000-1619877600@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We went over the homework to position the super fireball correctly and added the birdie title above the play button.\nWe added some nice background for the landing page including the birds and clouds.\nWe refactored the code to make it easier to read.\nI’ve uploaded the finished code here.\nHomework\n\nReview the Birdie code base.\nFocus on what are the common steps to create a new sprite and review code to handle collision between player and bird.\nIf you have questions about the Birdie project please bring up next class.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-21/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210501T120000
DTEND;TZID=America/Los_Angeles:20210501T130000
DTSTAMP:20260512T125726
CREATED:20210501T200144Z
LAST-MODIFIED:20210501T200144Z
UID:7422-1619870400-1619874000@www.ayclogic.com
SUMMARY:12 PM - Advanced Python Game Development
DESCRIPTION:Homework:\n\nCreate walls for your game\nAdd hitbox for tank and each of the wall.\nDetect collision between tank and the wall. When they collide\, make the wall disappear
URL:https://www.ayclogic.com/event/12-pm-advanced-python-game-development-3/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210501T100000
DTEND;TZID=America/Los_Angeles:20210501T110000
DTSTAMP:20260512T125726
CREATED:20210501T183147Z
LAST-MODIFIED:20210501T183147Z
UID:7417-1619863200-1619866800@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:Homework:\n\nWhen countdown goes to 0\, stop the bird chirping sound.\nWhen countdown goes to 0\, display GAME WIN page.\nWhen target pop the balloon\, play the “plop.wav” sound effect.\nWhen target kill the bug\, play the “plop.wav” sound effect.\nAdd credit page.
URL:https://www.ayclogic.com/event/10-am-python-game-development-48/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210501T090000
DTEND;TZID=America/Los_Angeles:20210501T100000
DTSTAMP:20260512T125726
CREATED:20210501T183533Z
LAST-MODIFIED:20210501T183533Z
UID:7419-1619859600-1619863200@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:Homework:\n\nThe title image and the play button is now overlapping. Move the title image up a little bit.\nWhen you die and click the play button do the following\n\nClear all existing Tubes\nClear all existing Coins\nPut the player back to its player_group.\nFor all these 3 tasks look at how we did it in Birdie project
URL:https://www.ayclogic.com/event/9-am-python-game-development-53/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210430T180000
DTEND;TZID=America/Los_Angeles:20210430T190000
DTSTAMP:20260512T125726
CREATED:20210501T042727Z
LAST-MODIFIED:20210501T042727Z
UID:7413-1619805600-1619809200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We displayed Explode sprite when we pop the balloon.\nWe added points on top of the Explode sprite.\nWe added “Bad Balloon” text on top of the balloon.\nWe completed Python Game Development course today. Good job students. Hooray.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-131/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210429T190000
DTEND;TZID=America/Los_Angeles:20210429T200000
DTSTAMP:20260512T125726
CREATED:20210430T030856Z
LAST-MODIFIED:20210507T020419Z
UID:7390-1619722800-1619726400@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We randomize coin to be on the top and the bottom location.\nWe enabled GAME_LANDING_PAGE and GAME_IN_SESSION.\nWe added the ability for the player to jump.\nWe added hitbox (rect) to the player.\nHomework:\n\nDetect collision between player and tube. Look at how we detect collision between player and bird in Birdie project.\nWhen they collide\, switch the game_mode to GAME_LANDING_PAGE.\nDetect collision between player and coin. When they collide\, increase score class attribute. Look at how we increase score in Birdie when the fireball hit the bird.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-50/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210429T180000
DTEND;TZID=America/Los_Angeles:20210429T190000
DTSTAMP:20260512T125726
CREATED:20210430T032853Z
LAST-MODIFIED:20210430T032853Z
UID:7392-1619719200-1619722800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We fixed the problem with setting all the moles to EMPTY_MODE after user click play button.\nWe fixed the score on the explode image.\nWack-A-Mole game is completed.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-130/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210428T190000
DTEND;TZID=America/Los_Angeles:20210428T200000
DTSTAMP:20260512T125726
CREATED:20210429T031911Z
LAST-MODIFIED:20210429T033938Z
UID:7347-1619636400-1619640000@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We did the homework to add add the Coin and keep track of collision between player and the tube\nWe made the player enter dizzy mode when it hits the tube.\nI’ve uploaded the source code here.\n Homework:\n\nAdd logic to keep track of a “score” which is the number of coins collected.\nMake the score increase when the player hits a coin.\nDisplay the score on the screen similar to what we did for Birdie.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-49/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210428T180000
DTEND;TZID=America/Los_Angeles:20210428T190000
DTSTAMP:20260512T125726
CREATED:20210429T015801Z
LAST-MODIFIED:20210429T043658Z
UID:7344-1619632800-1619636400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over homework to slow the birds flapping of wings\nWe added the Player sprite and moved it back and forth.\nI’ve uploaded the code here.\n Homework:\n\nCreate a new Sprite class called Fireball\nAdd logic to draw create a new fireball on the screen that moves to the right when the user presses the “f” key.\nMove the player up and down with the “w” and “s” keys.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-129/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210427T180000
DTEND;TZID=America/Los_Angeles:20210427T190000
DTSTAMP:20260512T125726
CREATED:20210428T015917Z
LAST-MODIFIED:20210428T015917Z
UID:7329-1619546400-1619550000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework:\n\nWhen user click the play button\, please do the following:\n\nReset score\nReset number of hearts.\nSet all the moles to EMPTY mode.\n\n\nAdd the credit page\n\nGame Developer: <your name>\nGame Designer: <your name>\nGame Assets: <Game River>\nAdvisor: Gamas Chang\nCoding School: AYCLOGIC.COM\nAdd Play Button
URL:https://www.ayclogic.com/event/6-pm-python-game-development-128/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210424T180000
DTEND;TZID=America/Los_Angeles:20210424T190000
DTSTAMP:20260512T125726
CREATED:20210425T022443Z
LAST-MODIFIED:20210425T022443Z
UID:7279-1619287200-1619290800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We added Tube with different sizes appear on the screen. We did this by making the Y negative so only section of the tube appear on the screen\, making it shorter.\nWe added Tube on the bottom.\nHomework:\n\nCreate a new sprite player.py.\nUse the following images to make the player flap its wings: Green duck #1-01.png and Green duck #2-01.png.\nMake it appear on the screen.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-127/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210424T130000
DTEND;TZID=America/Los_Angeles:20210424T140000
DTSTAMP:20260512T125726
CREATED:20210424T210013Z
LAST-MODIFIED:20210424T211213Z
UID:7273-1619269200-1619272800@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We went over the homework to draw the super fireball cool-down indicator\nWe made the cool-down indicator flash\nWe made the play button sensitive to the position of the mouse\nWe added music and sound effects when a bird gets killed.\nHomework:\n\nCurrently the super fireball is being created on top of the player.  Instead we want to make the fireball look like it shoots out of the player\nWhen the player if facing to the left\, make the fireball be positioned to the left of the player.\n\n\n\n\nWhen the player is facing to the right\, make the fireball position to the right of the player.\n\n\n\n\nAdd the “birdie_title.png” and position it centered above the play button.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-20/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210424T120000
DTEND;TZID=America/Los_Angeles:20210424T130000
DTSTAMP:20260512T125726
CREATED:20210424T195839Z
LAST-MODIFIED:20210424T195839Z
UID:7271-1619265600-1619269200@www.ayclogic.com
SUMMARY:12 PM - Advanced Python Game Development
DESCRIPTION:Homework:\n\nControl the tank with W\, A\, S\, D keys in your keyboards. Make sure to also move the turret as the tank moves.\nWe need to learn a little bit of trigonometry so we can make the turret points to where the mouse is. Therefore\, please watch this Youtube and read this one article:\n\nhttps://www.youtube.com/watch?v=ElewYKmRQNw\nhttps://math.stackexchange.com/questions/707673/find-angle-in-degrees-from-one-point-to-another-in-2d-space
URL:https://www.ayclogic.com/event/12-pm-advanced-python-game-development-2/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210424T100000
DTEND;TZID=America/Los_Angeles:20210424T110000
DTSTAMP:20260512T125726
CREATED:20210424T175553Z
LAST-MODIFIED:20210424T175553Z
UID:7265-1619258400-1619262000@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:Homework:\n\nWhen regular balloon pop by target\, play the plop.wav sound effect.\nWhen bad balloon pop by target\, play the explodify.way sound effect.\nWhen bug hit by target\, play the plop.wav.\nWhen you start the game\, show GAME_LANDING_PAGE with Play button and balloon_title.png
URL:https://www.ayclogic.com/event/10-am-python-game-development-47/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210424T090000
DTEND;TZID=America/Los_Angeles:20210424T100000
DTSTAMP:20260512T125726
CREATED:20210424T180129Z
LAST-MODIFIED:20210424T180129Z
UID:7267-1619254800-1619258400@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:We made the program play collect5.wav when player hit the coins.\nWe displayed the score and count down. The count down is still work in progress.\nHomework:\n\nWhen the program start\, display PLAY button and the FlappyBirdLogo.png. Look at how we did this in Birdie game.\nWhen user click on the play button\, start the game.
URL:https://www.ayclogic.com/event/9-am-python-game-development-52/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210422T190000
DTEND;TZID=America/Los_Angeles:20210422T200000
DTSTAMP:20260512T125726
CREATED:20210423T030858Z
LAST-MODIFIED:20210423T030858Z
UID:7245-1619118000-1619121600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We made the coins between the tube.\nWe added gravity to the player.\nWe made the gap between the tube bigger.\nHomework:\n\nMake the coin appear randomly on top or on the bottom.\nAdd 2 game modes:\n\nGAME_LANDING_PAGE\nGAME_IN_SESSION\n\n\nSimilar to how we did it in the Birdie game\, we want to display the landing page (the one with the play button and the title) when we first start our program. Refer to Birdie game on how we did it.\nObviously this includes when user click on the Play button\, to start the game.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-48/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
END:VCALENDAR