BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210408T180000
DTEND;TZID=America/Los_Angeles:20210408T190000
DTSTAMP:20260512T165201
CREATED:20210409T015653Z
LAST-MODIFIED:20210409T015653Z
UID:6993-1617904800-1617908400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We made the mole transition to hit mode when we swing hammer on the mole.\nWe slow down the animation of the mole hit mode\nHomework:\n\nSlow down the following animations:\n\nAPPEARING\nDISAPPEARING\nATTACK_MODE\n\n\nMake all 6 moles to have the same distance.\nInside mole.py change the following names\n\nself.hit_index into self.dizzy_index\nself.hit_images into self.dizzy_images\n\n\nDisplay score on the screen. Look at how we display score in Birdie.\nAnd when hammer hit the mole\, increase the score.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-115/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210408T153000
DTEND;TZID=America/Los_Angeles:20210408T163000
DTSTAMP:20260512T165201
CREATED:20210410T000601Z
LAST-MODIFIED:20210410T000601Z
UID:7000-1617895800-1617899400@www.ayclogic.com
SUMMARY:3:30 PM - Python Game Development
DESCRIPTION:We fixed Clouds entering from left side of the screen.\nWe fixed Giant fireball spawn location.\nWe reviewed Birdie project codes\n\nHow to create a new sprite on your game.\nHow to integrate a new sprite into main.py\nHow to detect collision between sprites.\n\n\nHomework:\n\nDownload FlappyDuck project from google drive in here . Next week we will start Flappy Duck project like the following:
URL:https://www.ayclogic.com/event/330-pm-python-game-development/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210407T190000
DTEND;TZID=America/Los_Angeles:20210407T200000
DTSTAMP:20260512T165201
CREATED:20210408T030800Z
LAST-MODIFIED:20210410T224411Z
UID:6982-1617822000-1617825600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We reviewed the Birdie Game code.\nWe went over the pygame cheat sheet.\nWe started the Flappy Duck project\nI’ve uploaded the source code here.\nHomework:\n\nCreate a sprite class “Tube” using the downward tube image and move left across the screen.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-43/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210406T180000
DTEND;TZID=America/Los_Angeles:20210406T190000
DTSTAMP:20260512T165201
CREATED:20210408T033141Z
LAST-MODIFIED:20210408T033141Z
UID:6986-1617732000-1617735600@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We reviewed the Whack-a-mole final project features and trimmed down some features.\nWe made the hammer swing not too fast.\nHomework:\n\nDetect collision between hammer and the mole. When the mole is hit\, make the mole disappear.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-114/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T180000
DTEND;TZID=America/Los_Angeles:20210403T190000
DTSTAMP:20260512T165201
CREATED:20210409T212645Z
LAST-MODIFIED:20210409T212645Z
UID:6998-1617472800-1617476400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We fixed Giant Fireball spawn location.\nWe display Giant Fireball Cooldown Indicator. And when the countdown went to negative number\, we switched to “Giant Fireball Ready” text.\nHomework:\n\nReview all codes in Birdie\, especially the following points\n\nHow to create a new Sprite. Look at bird.py\, cloud.py.\nHow to integrate a new Sprite into main.py.\nHow to detect collision between sprites.\nHow to load an image in pygame.\nHow to flip an image in pygame.\nHow to resize an image in pygame.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-116/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T130000
DTEND;TZID=America/Los_Angeles:20210403T140000
DTSTAMP:20260512T165201
CREATED:20210403T210012Z
LAST-MODIFIED:20210403T214754Z
UID:6943-1617454800-1617458400@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Handled collision between the player and birds (homework).\nWe created a score attribute in the Player class to keep track of the score.\nWe increased the score when the player kills birds.\nWe added a score indicator.\nI’ve uploaded the source code here and a recording here.\nHomework:\n\nMake killing faster birds give the player more points than killing slower birds. Hint: what changes did we make to change score when birds are killed.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-17/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T120000
DTEND;TZID=America/Los_Angeles:20210403T130000
DTSTAMP:20260512T165201
CREATED:20210410T184552Z
LAST-MODIFIED:20210410T184552Z
UID:7017-1617451200-1617454800@www.ayclogic.com
SUMMARY:12 PM - Python Game Development
DESCRIPTION:We continued with Shoot Balloon project\nWe added Explode sprite.\nWe added bugs\nHomework:\n\nDisplay the score on the top left corner\nDisplay the count down on the top right corner.
URL:https://www.ayclogic.com/event/12-pm-python-game-development-21/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T100000
DTEND;TZID=America/Los_Angeles:20210403T110000
DTSTAMP:20260512T165201
CREATED:20210403T183443Z
LAST-MODIFIED:20210403T183443Z
UID:6937-1617444000-1617447600@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:We continued with Shoot Balloon project.\n\nWe made the Target sprite to have lines\nWe made collision detection between Target and Balloon.\n\n\nHomework:\n\nDelete the Balloon when it collide with Target only when user click the mouse.\nCreate a new sprite explode.py and use the “explode.png” as the image.\nMake the explode sprite appear on the screen whenever the Target and the Balloon collide.
URL:https://www.ayclogic.com/event/10-am-python-game-development-44/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T090000
DTEND;TZID=America/Los_Angeles:20210403T100000
DTSTAMP:20260512T165201
CREATED:20210403T183828Z
LAST-MODIFIED:20210403T183828Z
UID:6939-1617440400-1617444000@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:We made the Tube and the player collision detection.\nWe went over how to use Find and Find In Files / Find in Path features in Pycharm to find codes quickly.\nHomework:\n\nIf you are not done with last week homework\, finish it.
URL:https://www.ayclogic.com/event/9-am-python-game-development-50/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210401T190000
DTEND;TZID=America/Los_Angeles:20210401T200000
DTSTAMP:20260512T165201
CREATED:20210402T030726Z
LAST-MODIFIED:20210402T030726Z
UID:6921-1617303600-1617307200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We continued with Flappy Duck project.\n\nWe added the Tube on the top of the screen starting from the right side of the screen going to the left.\nWe randomize the height of the Tube by displaying the tube in a different Y coordinate.\n\n\nHomework:\n\nIn Flappy Duck project\, make the Flappy Duck flaps its wing\nLook at how we flap the player’s wing (red dragon) in the Birdie project. Don’t follow example from the bird.py\, but follow from player.py.\nYou need to create a list in the __init__\nYou need to create a class attribute self.image_index\nAnd in the update() function you need to get the next image from the list using the index.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-42/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210331T180000
DTEND;TZID=America/Los_Angeles:20210331T190000
DTSTAMP:20260512T165201
CREATED:20210401T015740Z
LAST-MODIFIED:20210401T061416Z
UID:6898-1617213600-1617217200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We added a new Bird class and learned about Sprite.\nI’ve uploaded the source code here.\nHomework:\n\nFollow the example for Bird class and create a new “Cloud” Sprite class.  Create a couple clouds and move them across the screen.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-112/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210330T180000
DTEND;TZID=America/Los_Angeles:20210330T190000
DTSTAMP:20260512T165201
CREATED:20210331T025820Z
LAST-MODIFIED:20210331T025820Z
UID:6882-1617127200-1617130800@www.ayclogic.com
SUMMARY:6 PM - Advanced Python Game Development
DESCRIPTION:We completed Tank War game.
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-9/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210327T180000
DTEND;TZID=America/Los_Angeles:20210327T190000
DTSTAMP:20260512T165201
CREATED:20210328T021641Z
LAST-MODIFIED:20210328T021641Z
UID:6860-1616868000-1616871600@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:When player died\, we display PLAY Button and title properly. We also make sure\, the birds are cleared from the screen when PLAY button is pressed\, score is reset and player spawn in the same location.\nWe added giant fireball.\nHomework:\n\nThe giant fireball needs to have its own sprite group.\nAfter giant fireball sprite group is created\, you need to detect collision between giant fireball and birds. When they collide\, only the bird should disappear.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-111/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210327T120000
DTEND;TZID=America/Los_Angeles:20210327T130000
DTSTAMP:20260512T165201
CREATED:20210327T200050Z
LAST-MODIFIED:20210327T200050Z
UID:6853-1616846400-1616850000@www.ayclogic.com
SUMMARY:12 PM - Python Game Development
DESCRIPTION:We continued with ShootBaloon game:\n\nWe made the bug appear properly and flaps its wing.\nWe could shoot the bug.\n\n\n Homework:\n\nCreate LANDING_PAGE and GAME_IN_SESSION mode in config.py.\nWhen your program first run\, set game_mode to LANDING_PAGE.\nWhen you click the play button\, set game_mode to GAME_IN_SESSION mode.\n\n\n\n 
URL:https://www.ayclogic.com/event/12-pm-python-game-development-20/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210327T100000
DTEND;TZID=America/Los_Angeles:20210327T110000
DTSTAMP:20260512T165201
CREATED:20210327T180418Z
LAST-MODIFIED:20210327T180418Z
UID:6847-1616839200-1616842800@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:We continued with Shoot Balloon project\nWe added one balloon and target to the screen\nHomework:\n\nMake the balloon appears on the screen periodically\, one every 1 second.\nMake sure the balloon does not appear on the right of the screen.
URL:https://www.ayclogic.com/event/10-am-python-game-development-43/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210327T090000
DTEND;TZID=America/Los_Angeles:20210327T100000
DTSTAMP:20260512T165201
CREATED:20210327T180814Z
LAST-MODIFIED:20210327T180814Z
UID:6849-1616835600-1616839200@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:We made the Duck flaps its wings.\nWe made the Coin dances.\nWe made the Duck flaps its wings not too fast\nHomework:\n\nRight now the Coin changes the costume too fast. Make it slower.\nAdd hit box to both player and the tube. If they collide the player should disappear.
URL:https://www.ayclogic.com/event/9-am-python-game-development-49/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210325T190000
DTEND;TZID=America/Los_Angeles:20210325T200000
DTSTAMP:20260512T165201
CREATED:20210326T031620Z
LAST-MODIFIED:20210326T031635Z
UID:6819-1616698800-1616702400@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We started Flappy Duck project.\n\nWe added the background\nWe created config.py\nWe created tube.py and made Tube sprite appear on the screen.\n\n\nHomework:\n\nMake the Tube sprite appear from the right side of the screen and move to the left.\nCreate player.py and use “Green duck #1-01.png” image.\nIntegrate player.py into main\,py and make it appear on the screen.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-40/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210325T180000
DTEND;TZID=America/Los_Angeles:20210325T190000
DTSTAMP:20260512T165201
CREATED:20210326T015738Z
LAST-MODIFIED:20210326T015738Z
UID:6817-1616695200-1616698800@www.ayclogic.com
SUMMARY:6 PM - Advanced Python Game Development
DESCRIPTION:Fixed the problem with enemy tank get stuck because the player is going out of the screen.\nFixed the problem where the powerup spawn is not limited.\nAdded Enemy shield.\nHomework:\n\nWhen the player collide with enemy bullet\, the player health should be reduced by one.\nAdd player health counter on the top right corner. Font color should be blue.\nWhen the enemy collide with player bullet\, the enemy health should be reduced by one.\nAdd enemy health counter on the top left corner. Font color should orange.\nMake the shield disappear only after being hit 3 times.
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-8/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210323T180000
DTEND;TZID=America/Los_Angeles:20210323T190000
DTSTAMP:20260512T165201
CREATED:20210326T004250Z
LAST-MODIFIED:20210326T004250Z
UID:6813-1616522400-1616526000@www.ayclogic.com
SUMMARY:6 PM - Advanced Python Game Development
DESCRIPTION:We enabled the enemy tank to find path towards the player.\nWe enabled shield on player.\nHomework:\n\nAdd collision detection between the shield and the bullet. The bullet should disappear.
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-7/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210320T180000
DTEND;TZID=America/Los_Angeles:20210320T190000
DTSTAMP:20260512T165201
CREATED:20210321T021824Z
LAST-MODIFIED:20210321T021824Z
UID:6769-1616263200-1616266800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We centered Play Button and Title image\nWe detected mouse click on the Play Button.\nWhen play button is clicked\, we start the game.\nHomework:\n\nWhen the player and the bird collide\, display play button and title images on the screen.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-109/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210320T130000
DTEND;TZID=America/Los_Angeles:20210320T140000
DTSTAMP:20260512T165201
CREATED:20210320T210350Z
LAST-MODIFIED:20210326T234346Z
UID:6759-1616245200-1616248800@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We went over the homework to slow down player flapping wings and spawned clouds from left and right.\nWe made fireball launched with pressing the space key and added a cool-down period before another fireball can be launched.\nI’ve uploaded the source code here.\nHomework:\n\nMake clouds that move the right spawn off the screen. Hint: use an offset. In other words you need to make sure the clouds moving to the right spawn outside the birdie screen. So you want them to be more like Cloud 2 than Cloud 1 below:\n\n\n\n\nDo some reading on “pygame.Rect” and how it is used to handle collisions.  Read pages 247 and 248\, and from pages 268 and 269.  Then think about how we can use these techniques to kill birds that get shot by the fireballs.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-15/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210320T120000
DTEND;TZID=America/Los_Angeles:20210320T130000
DTSTAMP:20260512T165201
CREATED:20210320T195736Z
LAST-MODIFIED:20210320T195736Z
UID:6756-1616241600-1616245200@www.ayclogic.com
SUMMARY:12 PM - Python Game Development
DESCRIPTION:We completed Final Project… Yea.\nWe continued with Shoot Balloon project.\nHomework:\n\nWhen balloon go above the screen\, kill the balloon.\nCreate a new sprite\, bug.py. You should use\n\nassets/bird/flying/frame-1.png and frame2.png\nAnimate the bug\n\n\nIntegrate with main.py and periodically spawn a bug.
URL:https://www.ayclogic.com/event/12-pm-python-game-development-19/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210320T100000
DTEND;TZID=America/Los_Angeles:20210320T110000
DTSTAMP:20260512T165201
CREATED:20210320T175555Z
LAST-MODIFIED:20210320T185933Z
UID:6745-1616234400-1616238000@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:Homework:\n\nIn the shoot balloon project do the following\nIntegrate the target.py into the main.py\nCreate balloon.py and randomly load one of these images: blue_baloon_1.png\, green_baloon_2.png\, orange_baloon_1.png\, red_baloon_2.png\nIntegrate the balloon.py into the main.py and create balloon once every 2 seconds.\nThe balloon should appear from the bottom of the screen and move to the top of the screen.
URL:https://www.ayclogic.com/event/10-am-python-game-development-42/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210320T090000
DTEND;TZID=America/Los_Angeles:20210320T100000
DTSTAMP:20260512T165201
CREATED:20210320T165539Z
LAST-MODIFIED:20210320T165539Z
UID:6743-1616230800-1616234400@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:We discussed how to make coins appear on the screen and between the tube.\nWe made the Tube appear both on the top and on the bottom of the screen.\nHomework:\n\nMake the Duck flaps its wing.\nMake the coin switch between coin_1.png and coin_2.png.
URL:https://www.ayclogic.com/event/9-am-python-game-development-48/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210319T180000
DTEND;TZID=America/Los_Angeles:20210319T190000
DTSTAMP:20260512T165201
CREATED:20210320T044252Z
LAST-MODIFIED:20210320T044252Z
UID:6741-1616176800-1616180400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We continued to make progress on the final projects\n\nNanoVirusB1\nTank Wars\n\n\nHomework:\n\nContinue to make progress on your final project.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-108/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210318T190000
DTEND;TZID=America/Los_Angeles:20210318T200000
DTSTAMP:20260512T165201
CREATED:20210326T003905Z
LAST-MODIFIED:20210326T005028Z
UID:6811-1616094000-1616097600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We added Birdie background music and reviewed the project.\nWe downloaded Flappy Duck Asset.\nHomework:\n\nOn Flappy Duck project\, do the following\n\nChange pygame_class_template.py to main.py.\nChange ChangeMe class to FlappyDuck using “refactor > Rename”\nRun the project.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-39/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210314T130000
DTEND;TZID=America/Los_Angeles:20210314T140000
DTSTAMP:20260512T165201
CREATED:20210314T210455Z
LAST-MODIFIED:20210314T210455Z
UID:6660-1615726800-1615730400@www.ayclogic.com
SUMMARY:1 PM - Python Game Development Catchup
DESCRIPTION:We went over the inheritance homework.\nWe downloaded the pygame template\nYour homework is to familiarize yourself with Pycharm.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-catchup/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T180000
DTEND;TZID=America/Los_Angeles:20210313T190000
DTSTAMP:20260512T165201
CREATED:20210314T031530Z
LAST-MODIFIED:20210314T031530Z
UID:6655-1615658400-1615662000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over how to have 2 game modes\n\nGAME_LANDING_PAGE\nGAME_IN_SESSION\n\n\nHomework:\n\nIn main.py load play_button.png and birdie_title.png. No need to create its own file\, just do it inside main.py like how you did it for scene.png.\nDisplay these 2 images when it is GAME_LANDING_PAGE\n\n\n\n 
URL:https://www.ayclogic.com/event/6-pm-python-game-development-106/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T100000
DTEND;TZID=America/Los_Angeles:20210313T110000
DTSTAMP:20260512T165201
CREATED:20210313T190649Z
LAST-MODIFIED:20210313T190649Z
UID:6636-1615629600-1615633200@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:Both teams made a good progress on their final projects. I am very proud with them:\n\nLava Joomp\nWhack-a-mole\n\n\nHomework:\n\nPolish your final projects so everything is good and game works perfectly.
URL:https://www.ayclogic.com/event/10-am-python-game-development-41/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T090000
DTEND;TZID=America/Los_Angeles:20210313T100000
DTSTAMP:20260512T165201
CREATED:20210313T175843Z
LAST-MODIFIED:20210313T175843Z
UID:6634-1615626000-1615629600@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:We continued with Flappy Duck game\nWe added Downward Tube properly.\nHomework:\n\nCreate coins.py\nInside coins.py\, create Coin class\nLoad coin_1.png\nIntegrate it to main.py and make it appear on the screen.
URL:https://www.ayclogic.com/event/9-am-python-game-development-47/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
END:VCALENDAR