BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T020000
DTEND;TZID=America/Los_Angeles:20210313T150000
DTSTAMP:20260512T192039
CREATED:20210313T231706Z
LAST-MODIFIED:20210313T234536Z
UID:6647-1615600800-1615647600@www.ayclogic.com
SUMMARY:2:15 PM - Python Game Development (Makeup class)
DESCRIPTION:We went over the homework\nWe learned about inheritance in python\nWe learned about dictionaries\nI uploaded the code here.\nHomework:\n\nFollow the direction to download Pycharm: https://www.ayclogic.com/pycharm-setup-guide/\nRead and do the examples and exercises from page 167 through 169 in the book.  Make sure to do the 9-4 “Try it Yourself” exercise on page 167.
URL:https://www.ayclogic.com/event/215-pm-python-game-development-makeup-class/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210311T190000
DTEND;TZID=America/Los_Angeles:20210311T200000
DTSTAMP:20260512T192039
CREATED:20210312T043015Z
LAST-MODIFIED:20210312T043015Z
UID:6617-1615489200-1615492800@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We completed implemented Play button properly.\n\nWe reset player score\nWe removed all birds from screen\nWe resurrect the player.\n\n\nWe added pop sound effect when the fireball hit the bird.\nHomework:\n\nRight now the cloud is covering the bird. Change the code so the cloud is behind the bird.\nStudy all existing codes\n\nHow to create a new sprite.\nHow to load image in pygame\nHow to resize an image in pygame\nHow to flip an image in pygame\nHow to integrate a sprite into main\nHow to detect collision between sprites.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-36/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210311T180000
DTEND;TZID=America/Los_Angeles:20210311T190000
DTSTAMP:20260512T192039
CREATED:20210312T042539Z
LAST-MODIFIED:20210312T042539Z
UID:6615-1615485600-1615489200@www.ayclogic.com
SUMMARY:6 PM - Advanced Python Game Development
DESCRIPTION:We continued with adding ability for the enemy tank to find path to get closer to the player.\nHomework:\n\nCreate a power_up.py sprite and make the powerup sprite appear randomly periodically on the map. Use assets/Bonus_Upgrade.png image.
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-6/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210310T190000
DTEND;TZID=America/Los_Angeles:20210310T200000
DTSTAMP:20260512T192039
CREATED:20210311T040811Z
LAST-MODIFIED:20210311T044036Z
UID:6605-1615402800-1615406400@www.ayclogic.com
SUMMARY:7 PM – Python Game Development
DESCRIPTION:We added a rect attribute for both the fireballs and the birds.\nWe added logic to handle collisions between fireballs and birds\, so the birds get killed.\nI’ve uploaded the source code here.\nHomework:\n\nAdd logic to handle when the player collides with a bird.  The player should die when it hits a bird\, so the player should disappear when it hits a bird.  You’ll need to add a rect attribute to the player class and also some additional logic for another pygame.sprite.groupcollide.\nBonus: If you’re finished with this\, add a “score” attribute to the Birdie class and increase the score when the player kills more birds with the fireballs.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-35/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210310T180000
DTEND;TZID=America/Los_Angeles:20210310T190000
DTSTAMP:20260512T192039
CREATED:20210311T043809Z
LAST-MODIFIED:20210311T043809Z
UID:6609-1615399200-1615402800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the inheritance homework.\nWe setup PyCharm and downloaded the the Birdie Template.\nYour homework is to make sure you can select a “python interpreter” in Pycharm\, following the instructions here.  This might require downloading python separately on your computer.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-105/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T180000
DTEND;TZID=America/Los_Angeles:20210306T190000
DTSTAMP:20260512T192039
CREATED:20210307T030346Z
LAST-MODIFIED:20210307T030346Z
UID:6548-1615053600-1615057200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework:\n\nAdd Player hitbox (rect)\nInside main.py\, detect collision between Player and Bird. The player should disappear when they collide. Look at how we did it for the fireball and the bird.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-104/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T130000
DTEND;TZID=America/Los_Angeles:20210306T140000
DTSTAMP:20260512T192039
CREATED:20210306T215952Z
LAST-MODIFIED:20210306T215952Z
UID:6533-1615035600-1615039200@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Homework:\n\nWhen user pressed “f” key add a new fireball to the group. Do this in main.py inside game_loop()\nChange the code in player.py so when player goes to the left\, it will not move backward.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-13/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T120000
DTEND;TZID=America/Los_Angeles:20210306T130000
DTSTAMP:20260512T192039
CREATED:20210306T232823Z
LAST-MODIFIED:20210306T232823Z
UID:6537-1615032000-1615035600@www.ayclogic.com
SUMMARY:12 PM - Python Game Development
DESCRIPTION:We made progress on the Platform Runner final project\n\nWe made the dinosaur able to move left and right on a platform.\n\n\nHomework:\n\nContinue making progress on your final project according to project planning document.
URL:https://www.ayclogic.com/event/12-pm-python-game-development-18/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T100000
DTEND;TZID=America/Los_Angeles:20210306T110000
DTSTAMP:20260512T192039
CREATED:20210306T232422Z
LAST-MODIFIED:20210306T232422Z
UID:6535-1615024800-1615028400@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:We made progress on the final projects\n\nLava Joomp:\n\nWe fixed the credit page\nWe fixed the lava rise timing problem\nWe fixed the jumping animation\n\n\nWhack-a-mole:\n\nWe fixed displaying Game win and Game over page.\nWe created the powerup sprite.\n\n\n\n\nHomework:\n\nContinue making progress on your final project according to the project planning document.
URL:https://www.ayclogic.com/event/10-am-python-game-development-40/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T090000
DTEND;TZID=America/Los_Angeles:20210306T100000
DTSTAMP:20260512T192039
CREATED:20210306T175744Z
LAST-MODIFIED:20210306T175744Z
UID:6531-1615021200-1615024800@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:Homework:\n\nSlow down the creation of Tube. Look at how we slowed down the creation of bird in Birdie game.\nMake the Tube appear from the right side of the screen.
URL:https://www.ayclogic.com/event/9-am-python-game-development-46/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210305T180000
DTEND;TZID=America/Los_Angeles:20210305T190000
DTSTAMP:20260512T192039
CREATED:20210306T233125Z
LAST-MODIFIED:20210306T233140Z
UID:6539-1614967200-1614970800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Continued making progress on final project:\n\nVirus Zombie\n\nWe made the Zombie able to spawn\nWe made the Zombie able to not move with the map.\nWe fixed the problem with the player not able to move left and right.\n\n\nTank War\n\n\n Homework:\n\nContinue to make progress on the final project according to the project planning document.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-103/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210304T190000
DTEND;TZID=America/Los_Angeles:20210304T200000
DTSTAMP:20260512T192039
CREATED:20210305T040510Z
LAST-MODIFIED:20210305T040510Z
UID:6516-1614884400-1614888000@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Homework:\n\nWhen the player and the bird collide\, switch the game_mode to GAME_LANDING_PAGE. This way the user can play the game again. To do this\, you have to look at how we increase the score when the fireball and the bird collide.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-34/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210304T180000
DTEND;TZID=America/Los_Angeles:20210304T190000
DTSTAMP:20260512T192039
CREATED:20210305T025707Z
LAST-MODIFIED:20210305T025707Z
UID:6514-1614880800-1614884400@www.ayclogic.com
SUMMARY:6 PM - Advanced Python Game Development
DESCRIPTION:Homework:\n\ncreate bullet_launch_flare.py\nCreate a class BulletLaunchFlare\nIt should animate the assets/Tank_Shot/Thank_Shot_X.png\nWhen you launch either enemy or player bullet\, you should have this animation near the tip of the turret.
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-4/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210303T190000
DTEND;TZID=America/Los_Angeles:20210303T200000
DTSTAMP:20260512T192039
CREATED:20210304T051331Z
LAST-MODIFIED:20210304T051331Z
UID:6504-1614798000-1614801600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over the homework to slow down the flapping of the player wings.\nWe went over the homework.\nWe reviewed how the player flaps its wings.\nWe made the fireball face to the left when it’s shooting to the left.\nWe made the fireball shoot instantly when pressing the space key.\nI’ve uploaded the source code here.\nHomework:\n\nRead about pygame’s “pygame.Rect” object on pages 247 and 248\, and then read about how pygame handles collisions on pages 268 and 269. Then review the code and think about how we handle collision between the Fireball and the Bird.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-33/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210303T180000
DTEND;TZID=America/Los_Angeles:20210303T190000
DTSTAMP:20260512T192039
CREATED:20210304T030003Z
LAST-MODIFIED:20210304T051546Z
UID:6497-1614794400-1614798000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the classes homework.\nWe finished the Human and Student example.\nWe started learning about inheritance.\nHomework:\n\nRead and do the examples and exercises from page 167 through 169 in the book.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-102/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210302T180000
DTEND;TZID=America/Los_Angeles:20210302T190000
DTSTAMP:20260512T192039
CREATED:20210305T041104Z
LAST-MODIFIED:20210305T041144Z
UID:6518-1614708000-1614711600@www.ayclogic.com
SUMMARY:6 PM - Advanced Python Game Development
DESCRIPTION:We created enemy_tank.py and the EnemyTank class inherits from Player class.\nWe override some methods in Player class so the EnemyTank can load its own set of images. This way the Player tank and the EnemyTank can look different.\nWe also did similar thing with the Turret.\nHomework:\n\nMake the enemy tank shoot bullet when user press SPACE key.
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-5/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210228T130000
DTEND;TZID=America/Los_Angeles:20210228T140000
DTSTAMP:20260512T192039
CREATED:20210301T035639Z
LAST-MODIFIED:20210301T035639Z
UID:6471-1614517200-1614520800@www.ayclogic.com
SUMMARY:1 PM - Demo Coding Class
DESCRIPTION:Demo Coding Scratch Class
URL:https://www.ayclogic.com/event/1-pm-demo-coding-class/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T193000
DTEND;TZID=America/Los_Angeles:20210227T203000
DTSTAMP:20260512T192039
CREATED:20210228T043029Z
LAST-MODIFIED:20210228T043029Z
UID:6464-1614454200-1614457800@www.ayclogic.com
SUMMARY:7:30 PM - Python Game Development
DESCRIPTION:Makeup class for Nathan\nLook at homework in here https://www.ayclogic.com/event/7-pm-python-game-development-32/
URL:https://www.ayclogic.com/event/730-pm-python-game-development-2/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T180000
DTEND;TZID=America/Los_Angeles:20210227T190000
DTSTAMP:20260512T192039
CREATED:20210228T043452Z
LAST-MODIFIED:20210228T043452Z
UID:6466-1614448800-1614452400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over how to launch fireball using SPACE key.\nWe made sure the fireball launch from where the player location.\nWe made the player able to face left and right.\nWhen the bird is outside the screen\, we remove (kill()) the bird sprite because it is already outside the screen and cannot be seen anymore. If we don’t do this\, the game will run out of memory.\nHomework:\n\nWhen the player face left\, the fireball right now is still going to the RIGHT. Change the code so when we create the fireball\, we need to pass the player direction into the fireball.\nSimilar on how we removed the bird when it is outside the screen\, remove the cloud and the fireball when it is outside the screen.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-101/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T130000
DTEND;TZID=America/Los_Angeles:20210227T140000
DTSTAMP:20260512T192039
CREATED:20210227T221703Z
LAST-MODIFIED:20210227T221703Z
UID:6442-1614430800-1614434400@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We went over the homework to add the Fireball class sprite.\nWe made the birds flap their wings.\nI’ve uploaded the source code here.\nYour homework is to create a new class for the “Player” sprite.\n\nMake a player appear on the screen.\nMake the player flap its wings using the same strategy we used to flap wings in Bird.  You need to use “player-1.png”\, “player-2.png”\, “player-3.png”\, and “player-4.png”.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-12/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T100000
DTEND;TZID=America/Los_Angeles:20210227T110000
DTSTAMP:20260512T192039
CREATED:20210227T192056Z
LAST-MODIFIED:20210227T192056Z
UID:6437-1614420000-1614423600@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:We made progress on the final project:\n\nWack-a-mole:\n\nWe made the mole able to attack or disappear after idle.\nWe made the hammer hitbox smaller.\n\n\nLava Jump:\n\nWe made the lava rise after the countdown goes down to 45 seconds.\nThe number of hearts on the screen is according to self.lives.\n\n\n\n\nHomework:\n\nContinue to make progress on final project.
URL:https://www.ayclogic.com/event/10-am-python-game-development-39/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T090000
DTEND;TZID=America/Los_Angeles:20210227T100000
DTSTAMP:20260512T192039
CREATED:20210227T175755Z
LAST-MODIFIED:20210227T175755Z
UID:6435-1614416400-1614420000@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:Homework:\n\nSimilar to how you guys did the tube.py\, create player.py\nCreate Player class inside player.py\nLoad “Green duck #1-01.png” image file.\nIntegrate player.py into main.py\nFollow the steps in “Pygame Cheatsheet” google doc. And look at how you guys did it for tube.py.
URL:https://www.ayclogic.com/event/9-am-python-game-development-45/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210226T180000
DTEND;TZID=America/Los_Angeles:20210226T190000
DTSTAMP:20260512T192039
CREATED:20210227T052217Z
LAST-MODIFIED:20210227T052217Z
UID:6433-1614362400-1614366000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We discussed about final project progress:\n\nTank Wars\,\n\nwe made the bullet launch\nWe display the brick\n\n\nVirus Zombie\n\nWe displayed Zombie to the screen.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-100/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210225T190000
DTEND;TZID=America/Los_Angeles:20210225T200000
DTSTAMP:20260512T192039
CREATED:20210226T035947Z
LAST-MODIFIED:20210226T035947Z
UID:6414-1614279600-1614283200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Homework:\n\nIn both the GAME_LANDING_PAGE and GAME_IN_SESSION I want to see\n\nthe birds.\nthe clouds.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-32/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210225T180000
DTEND;TZID=America/Los_Angeles:20210225T190000
DTSTAMP:20260512T192039
CREATED:20210226T025849Z
LAST-MODIFIED:20210226T025849Z
UID:6412-1614276000-1614279600@www.ayclogic.com
SUMMARY:6 PM - Advanced Python Game Development
DESCRIPTION:Homework:\n\nIn main.launch_player_bullet() change the code so it can get the turret.x\, turret.y and turret.angle\nCreate enemy_tank.py\n\nInside you should create EnemyTank class\nThe EnemyTank class should inherit from Player class.\n\nOverride the keyboard_control method to use arrow keys to control.
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-3/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210224T190000
DTEND;TZID=America/Los_Angeles:20210224T200000
DTSTAMP:20260512T192039
CREATED:20210225T040957Z
LAST-MODIFIED:20210225T041811Z
UID:6389-1614193200-1614196800@www.ayclogic.com
SUMMARY:7 PM – Python Game Development
DESCRIPTION:We went over the homework to launch fireballs when user presses the space key.\nWe made the player flap its wings\nI’ve uploaded the source code here.\nHomework\n\nMake the player flap its wings more slowly\, every 5 frames\, so you should define a new variable\, see below.  You should use the same strategy to delay the player flapping it’s wings as we use to delay the bird flapping their wings.\nPLAYER_FLAP_DELAY = 5\n\nMake the fireballs move in the direction the player is facing.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-31/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210223T180000
DTEND;TZID=America/Los_Angeles:20210223T190000
DTSTAMP:20260512T192039
CREATED:20210224T031750Z
LAST-MODIFIED:20210224T031750Z
UID:6372-1614103200-1614106800@www.ayclogic.com
SUMMARY:6 PM - Advance Python Game Development
DESCRIPTION:We were able to launch the bullet in an angle and rotate the bullet image. This require trigonometry.\nHomework:\n\nThe bullet needs to launch from the middle of the tank not the top left corner of the tank\nAdd collision detection between bullet and the brick. The brick should disappear when they collide.
URL:https://www.ayclogic.com/event/6-pm-advance-python-game-development/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210221T120000
DTEND;TZID=America/Los_Angeles:20210221T130000
DTSTAMP:20260512T192039
CREATED:20210227T192405Z
LAST-MODIFIED:20210227T192405Z
UID:6439-1613908800-1613912400@www.ayclogic.com
SUMMARY:12 PM - Python Game Development
DESCRIPTION:This is a replacement class for Saturday 10 AM\nWe made progress on final project.\nHomework:\n\nContinue to make progress on your final project.
URL:https://www.ayclogic.com/event/12-pm-python-game-development-17/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210220T193000
DTEND;TZID=America/Los_Angeles:20210220T203000
DTSTAMP:20260512T192039
CREATED:20210221T044947Z
LAST-MODIFIED:20210221T044947Z
UID:6359-1613849400-1613853000@www.ayclogic.com
SUMMARY:7:30 PM - Python Game Development
DESCRIPTION:We went one on one for completing project planning for Tank War.\nWe discussed how to do next week tasks on Tank War.
URL:https://www.ayclogic.com/event/730-pm-python-game-development/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210220T180000
DTEND;TZID=America/Los_Angeles:20210220T190000
DTSTAMP:20260512T192039
CREATED:20210221T031007Z
LAST-MODIFIED:20210221T031007Z
UID:6355-1613844000-1613847600@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over how to make the fireball appear on the screen.\nWe made the player able to move left\, right\, up and down using a\,d\, w and s.\nHomework:\n\nIn main.py\, inside game_loop(self) launch the fireball when user press the SPACE key.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-99/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
END:VCALENDAR