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PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20240310T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20241103T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240312T180000
DTEND;TZID=America/Los_Angeles:20240312T190000
DTSTAMP:20260511T132000
CREATED:20240313T021658Z
LAST-MODIFIED:20240313T021658Z
UID:24315-1710266400-1710270000@www.ayclogic.com
SUMMARY:6 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nLearned what threads are\, and how they allow multiple different parts of our code to execute at the same time.\nLearned how to freeze our program using time.sleep()\, stopping all execution.\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/tue-6-pm-shoot-balloon/-/tree/Sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nContinue with the homework we wrote together in our project proposal document. For the students who finished their projects early\, no homework.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-sebastian-22/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240311T190000
DTEND;TZID=America/Los_Angeles:20240311T200000
DTSTAMP:20260511T132000
CREATED:20240313T021853Z
LAST-MODIFIED:20240313T021853Z
UID:24318-1710183600-1710187200@www.ayclogic.com
SUMMARY:7 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nMade credits page with text for all credits.\nBegan template code for Bobby the Bug class.\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/mon-7-pm-shoot-balloon/-/tree/sat_7_pm_sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nContinue with the homework we wrote together in our project proposal document.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-sebastian-31/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240311T170000
DTEND;TZID=America/Los_Angeles:20240311T180000
DTSTAMP:20260511T132000
CREATED:20240311T222430Z
LAST-MODIFIED:20240312T030002Z
UID:24290-1710176400-1710180000@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - Darin
DESCRIPTION:What We Did Today:\n\nMade our birds wings flap by introducing a self.image_index variable to change the image from the images list\nAdded a timer to make the flapping slower\nTidied up our code by introducing a config.py file to hold variables used repeatedly in our code such as timers and WIDTH/HEIGHT\nMade our birds spawn from both right and left by introducing a RIGHT and LEFT variable\, where we randomly assign a bird object one of these variables to make them spawn from either the right or left of the screen\n\nHomework:\n\n\n\nFor your homework\, make a new file called player.py\, and use the player-1.png file to blit a bird in the middle of the screen\n\nYou only need to initialize the player bird object inside of the bird.py __init__ method\, so you don't have to create a method like create_player (I REPEAT\, DO NOT CREATE A METHOD FOR THIS)\n\nHowever\, you can use a pygame.sprite.groupSingle() for this player instead of pygame.sprite.group()\n\n when you are done submitting this\, by Sunday night I will leave comments to your homework so you will need to update your project from the upper left\, and if it asks you to merge\, merge yours\n\n\nNotes:\nIf you have any questions\, feel free to email me at ddjapri@ayclogic.com
URL:https://www.ayclogic.com/event/5-pm-python-game-development-darin-6/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240309T140000
DTEND;TZID=America/Los_Angeles:20240309T150000
DTSTAMP:20260511T132000
CREATED:20240310T190836Z
LAST-MODIFIED:20240310T190836Z
UID:24278-1709992800-1709996400@www.ayclogic.com
SUMMARY:2 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nFixed balloons from spawning out of bounds\nWrote landing page method and began blitting play and credit buttons\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/sat-2-pm-shoot-balloon-sebastian\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nContinue with the homework we wrote together in our project proposal document.
URL:https://www.ayclogic.com/event/2-pm-python-game-development-sebastian-10/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240304T190000
DTEND;TZID=America/Los_Angeles:20240304T200000
DTSTAMP:20260511T132000
CREATED:20240305T040015Z
LAST-MODIFIED:20240305T040015Z
UID:24179-1709578800-1709582400@www.ayclogic.com
SUMMARY:7 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nAdded credit page button\nAdded draw_text()\nBegan credits page\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/mon-7-pm-shoot-balloon/-/tree/sat_7_pm_sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nContinue with the homework we wrote together in our project proposal document.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-sebastian-30/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240304T170000
DTEND;TZID=America/Los_Angeles:20240304T180000
DTSTAMP:20260511T132000
CREATED:20240305T023956Z
LAST-MODIFIED:20240305T025113Z
UID:24172-1709571600-1709575200@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - Darin
DESCRIPTION:What We Did Today:\n\nMade our code to create birds a bit cleaner using a method called create_bird() that uses a timer to create the birds (since the create_bird() method is called inside of a while loop in game_loop)\nMade our birds spawn randomly on the y axis\nMade different birds spawn using f”” formatting where we changed the bird  type number\nEmphasized how the bird update should come after the cloud update so that the birds go in front of the clouds\nStarted on the code to change the suffix (A or B) to make the bird start flapping its wings (we will complete this next week!)\n\nHomework:\n\nFor your homework\, make a new method in main.py called create_cloud() which does the same thing as create_bird()\, where the cloud object creation and adding happens inside of the create_cloud() method\nYou will have to make a timer called self.create_cloud_timer inside __init__ \, and make the clouds appear at random on the y axis.\nFor the bird timer\, set its value to 80.\nChange the cloud number that spawns between cloud1.png\, cloud2.png\, and cloud3.png.\nYou do not need a for loop for this.\nNOW\, after all of the above\, change the code so that the cloud spawns from the right and travels to the left. (try to figure out how this works)Good Luck.\nAlso\, when you are done submitting this\, by Sunday night I will leave comments to your homework so you will need to update your project from the upper left\, and if it asks you to merge\, merge yours\n\n\nNotes:\nIf you have any questions\, feel free to email me at ddjapri@ayclogic.com
URL:https://www.ayclogic.com/event/5-pm-python-game-development-darin-5/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240302T140000
DTEND;TZID=America/Los_Angeles:20240302T150000
DTSTAMP:20260511T132000
CREATED:20240302T230702Z
LAST-MODIFIED:20240302T230702Z
UID:24143-1709388000-1709391600@www.ayclogic.com
SUMMARY:2 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nAdjusted text position for balloons\nLearned how to conditionally draw something with a 50/50 chance\nReviewed pygame hitbox rectangles & their full setup\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/sat-2-pm-shoot-balloon-sebastian\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nContinue with the homework we wrote together in our project proposal document.
URL:https://www.ayclogic.com/event/2-pm-python-game-development-sebastian-9/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240227T180000
DTEND;TZID=America/Los_Angeles:20240227T190000
DTSTAMP:20260511T132000
CREATED:20240228T030337Z
LAST-MODIFIED:20240228T030337Z
UID:24095-1709056800-1709060400@www.ayclogic.com
SUMMARY:6 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nCreated explosion objects that show a score corresponding to balloon speed\nLearned how to only display a sprite for a certain amount of time\nBegan adding extra game modes & title screen\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/tue-6-pm-shoot-balloon/-/tree/Sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nContinue with the homework we wrote together in our project proposal document.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-sebastian-21/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240226T190000
DTEND;TZID=America/Los_Angeles:20240226T200000
DTSTAMP:20260511T132000
CREATED:20240227T040150Z
LAST-MODIFIED:20240227T040150Z
UID:24076-1708974000-1708977600@www.ayclogic.com
SUMMARY:7 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nReviewed logic for how game modes work\nBegan landing page\nReviewed how to blit play button\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/mon-7-pm-shoot-balloon/-/tree/sat_7_pm_sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nContinue with the homework we wrote together in our project proposal document.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-sebastian-29/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240226T170000
DTEND;TZID=America/Los_Angeles:20240226T180000
DTSTAMP:20260511T132000
CREATED:20240227T003532Z
LAST-MODIFIED:20240227T024747Z
UID:24070-1708966800-1708970400@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - Darin
DESCRIPTION:What We Did Today:\n\nLearnt how to make the code more efficient by using classes. We created the Bird() class which we used to blit our birds onto the screen and change their positions in the .update() method\nLearnt how to use methods of different objects at the same time using pygame.sprite.Group()\n\nHomework:\n\nCreate a new Cloud class\, where the __init__ method has the same parameters as the Bird class\, except size (because we want don’t want to alter the size of the image and keep it big)\nIn the update method\, follow the same steps as in the Bird class where you will blit the cloud onto the screen and use a random integer for its speed\nNow\, back inside of main\, you want to create a new Group of cloud objects in a new attribute called cloud_group\nHint: to make a new group\, use pygame.sprite.Group()\nAfter creating the cloud_group\, add a new cloud object inside of it using .add()\nInside of game_loop inside of main\, you want to call the update method using the group to make a cloud appear at random\nNow try adding another cloud object so that 2 clouds appear at one go\n\nNotes:\nIf you have any questions\, feel free to email me at ddjapri@ayclogic.com
URL:https://www.ayclogic.com/event/5-pm-python-game-development-darin-3/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240224T140000
DTEND;TZID=America/Los_Angeles:20240224T150000
DTSTAMP:20260511T132000
CREATED:20240226T152550Z
LAST-MODIFIED:20240226T152706Z
UID:24064-1708783200-1708786800@www.ayclogic.com
SUMMARY:2 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nBegan shoot balloon project\nCompleted cloning and project setup for our individual projects\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/sat-2-pm-shoot-balloon-sebastian\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nPlease complete each section in your project proposals.\nIf you can’t finish everything in time\, finish as much as possible so we can finish the rest in class.
URL:https://www.ayclogic.com/event/2-pm-python-game-development-sebastian-8/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240220T180000
DTEND;TZID=America/Los_Angeles:20240220T190000
DTSTAMP:20260511T132000
CREATED:20240226T151604Z
LAST-MODIFIED:20240226T151604Z
UID:24060-1708452000-1708455600@www.ayclogic.com
SUMMARY:6 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nContinued shoot balloon project\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/tue-6-pm-shoot-balloon/-/tree/Sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nContinue with the homework we wrote together in our project proposal document.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-sebastian-20/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240219T190000
DTEND;TZID=America/Los_Angeles:20240219T200000
DTSTAMP:20260511T132000
CREATED:20240220T035940Z
LAST-MODIFIED:20240220T035940Z
UID:23962-1708369200-1708372800@www.ayclogic.com
SUMMARY:7 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nCompleted code to blit explosions (through update)\nCreated timer to remove explosions after set amount of time\nBlitted exploded balloon scores on top of balloons\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/mon-7-pm-shoot-balloon/-/tree/sat_7_pm_sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nContinue working on the homework we made together on your project proposal.\nPlease push your code before class so I can check our progress.\nDon’t forget to assign yourself homework tasks for next week based on how much you got done this week\, so I can review/approve it quickly during class.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-sebastian-28/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240219T170000
DTEND;TZID=America/Los_Angeles:20240219T180000
DTSTAMP:20260511T132000
CREATED:20240220T045527Z
LAST-MODIFIED:20240220T045527Z
UID:23968-1708362000-1708365600@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - Darin
DESCRIPTION:What We Did Today:\n\nLearnt how to load images onto the program using pygame.image.load()\nLearnt how to make images appear onto our game using .blit( {image} \, {x _coordinate\, y_coordinate} )\nLearnt how to transform our images on the program using pygame.transform.scale( {image} \, {length\, height} )\nLearnt how to make the images move by using a variable to change the coordinates\n\nHomework:\n\nAdd bird 4 into the program\nMake bird 3 and 4 move\, where bird 4 moves in an incline downwards\, while bird 3 moves horizontally backwards (make bird 3 spawn on the far right of the screen)\nCommit and Push the code into your gitlab (email me if you are confused on how to do this)\n\nNotes:\nIf you have any questions\, feel free to email me at ddjapri@ayclogic.com
URL:https://www.ayclogic.com/event/5-pm-python-game-development-darin-2/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240213T180000
DTEND;TZID=America/Los_Angeles:20240213T190000
DTSTAMP:20260511T132000
CREATED:20240214T030704Z
LAST-MODIFIED:20240214T030704Z
UID:23888-1707847200-1707850800@www.ayclogic.com
SUMMARY:6 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nFinished Target object\, calculating where to draw the target lines based off the mouse position (so target moves with your mouse).\nBegan collision logic between Target & Balloon objects.\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/tue-6-pm-shoot-balloon/-/tree/Sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nContinue working on the homework we made together on your project proposal.\nDon’t forget to assign yourself homework tasks for next week based on how much you got done this week\, so I can review it during class.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-sebastian-19/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240212T190000
DTEND;TZID=America/Los_Angeles:20240212T200000
DTSTAMP:20260511T132000
CREATED:20240214T030529Z
LAST-MODIFIED:20240214T030654Z
UID:23886-1707764400-1707768000@www.ayclogic.com
SUMMARY:7 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nFinished logic for good/bad balloons\nLearned how to simulate a 50/50 chance\nGroup collisions between target (your mouse) and balloons + explosions\, scores\, and sound effects\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/mon-7-pm-shoot-balloon/-/tree/sat_7_pm_sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nContinue working on the homework we made together on your project proposal.\nDon’t forget to assign yourself homework tasks for next week based on how much you got done this week\, so I can review it during class.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-sebastian-27/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240212T170000
DTEND;TZID=America/Los_Angeles:20240212T180000
DTSTAMP:20260511T132000
CREATED:20240212T235026Z
LAST-MODIFIED:20240212T235026Z
UID:23860-1707757200-1707760800@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - Darin
DESCRIPTION:What We Did Today:\n\nSetup the necessary accounts and files to begin Python Game Development using PyGame.\nBriefly talked about what gitlab is\, and what master/branches are.\nShowed how to load images from another folder to use in our program\, as well as how to resize them.\nShowed how to commit and push to update our code online on gitlab.\n\nHomework:\n\n\n\nNotes:\nIf you have any questions\, feel free to email me at ddjapri@ayclogic.com
URL:https://www.ayclogic.com/event/5-pm-python-game-development-darin/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240210T140000
DTEND;TZID=America/Los_Angeles:20240210T150000
DTSTAMP:20260511T132000
CREATED:20240211T020644Z
LAST-MODIFIED:20240211T020644Z
UID:23839-1707573600-1707577200@www.ayclogic.com
SUMMARY:2 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nFinished play button clicking functionality\nGet mouse position using pygame’s mouse library\nDetect when mouse is within an image’s bounds\nBegan credits page\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/sat-2-pm-flappy-bird/-/tree/Sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: In main.py\, in the credits_page() function\, add the following credits text to the screen (you know you finished your homework correctly if you see it all after):\n\nGame Designer\nGame Assets: graphicriver.net\nGame Audio: audiojungle.net\nGame Advisor: Sebastian Cevallos\nSchool: AYCLOGIC.COM
URL:https://www.ayclogic.com/event/2-pm-python-game-development-sebastian-7/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240206T180000
DTEND;TZID=America/Los_Angeles:20240206T190000
DTSTAMP:20260511T132000
CREATED:20240207T041251Z
LAST-MODIFIED:20240207T041251Z
UID:23786-1707242400-1707246000@www.ayclogic.com
SUMMARY:6 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nAdded game modes and corresponding methods\nBegan creating the Target class\, understanding how targets and balloons will interact\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/tue-6-pm-shoot-balloon/-/tree/Sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Complete the homework assignment we made ourselves during class in your project proposal. Please make sure you also fill out what you’ll do for homework next week.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-sebastian-18/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240205T190000
DTEND;TZID=America/Los_Angeles:20240205T200000
DTSTAMP:20260511T132000
CREATED:20240207T041111Z
LAST-MODIFIED:20240207T041111Z
UID:23787-1707159600-1707163200@www.ayclogic.com
SUMMARY:7 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nFinished making the target\nAdded to what happens during collisions between target and balloons\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/mon-7-pm-shoot-balloon/-/tree/sat_7_pm_sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Complete the homework assignment we made ourselves during class in your project proposal. Please make sure you also fill out what you’ll do for homework next week.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-sebastian-26/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240203T140000
DTEND;TZID=America/Los_Angeles:20240203T150000
DTSTAMP:20260511T132000
CREATED:20240206T025009Z
LAST-MODIFIED:20240206T025009Z
UID:23775-1706968800-1706972400@www.ayclogic.com
SUMMARY:2 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nAdded to player.py\nBegan making different screens\nBegan blitting main menu buttons\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/sat-2-pm-flappy-bird/-/tree/Sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Complete the reset method we made for the Player class.\n\nReset player’s x & y attributes to the given x/y\nReset player’s rect attribute’s x & y attributes to the given x/y\nReset fall speed to 0
URL:https://www.ayclogic.com/event/2-pm-python-game-development-sebastian-6/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240131T070000
DTEND;TZID=America/Los_Angeles:20240131T200000
DTSTAMP:20260511T132000
CREATED:20240201T035700Z
LAST-MODIFIED:20240201T035700Z
UID:23715-1706684400-1706731200@www.ayclogic.com
SUMMARY:7 PM – Python OOP – Sebastian
DESCRIPTION:Today We Did \n\nBegan LibrarySystem\nCreated Library class with constructor\nCreated load books method\nCreated the application loop\nBegan add_book() method\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nPlease submit your homework to the corresponding project’s folder in your Google Drive\nHomework: Complete the add_book() method we began in class\n\nCreate Book object\nSave/store the Book object into both dictionary attributes\n\nRemember\, why do we have two dictionaries?\nWhat are the keys for these dictionaries?
URL:https://www.ayclogic.com/event/7-pm-python-oop-sebastian-4/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240130T180000
DTEND;TZID=America/Los_Angeles:20240130T190000
DTSTAMP:20260511T132000
CREATED:20240131T031920Z
LAST-MODIFIED:20240131T031920Z
UID:23693-1706637600-1706641200@www.ayclogic.com
SUMMARY:6 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nFinished entirety of balloon class\nCreated bad balloons with 50/50 chance\nAdded text to each balloon\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/tue-6-pm-flappy-bird/-/tree/Sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: By now we should all have cloned our new repositories\, and put in our cropped sprites. Next we will focus on blitting our players and enemies.\n\nBefore you begin to code\, please coordinate closely with your partner first to brainstorm what exactly will be done\, and write all plans on the project proposal (below what has already been written).\n\nWrite your name (and your partner will write theirs)\, and either player/enemy (depending on which you will be developing).\nBelow your section you just made for yourself\, you will give a detailed explanation of how the player/enemy will move (which buttons\, which directions\, what sprites\, what actions it can take like hitting or shooting).\nPlease be as detailed as possible. This is now your section that you’re responsible for on the project\, so you need to make sure that your partner and I both understand what you’re trying to do.\n\n\nRemember\, the detailed planning is the most important part of this homework assignment. Please take enough time to really think about how you want your portion of the game to work.\nOnce you finish the detailed planning (it should take 10-20 minutes to give enough detail)\, begin writing the basics for your player/enemy code.\n\nCreate the file\, class\, constructor\, and update methods.\nThink about what parameters the constructor should take in based on how you explained the player/enemy would move and do damage (x\, y\, screen\, maybe size\, etc.)\, and add attributes for the ones that need to be saved.\nLet your partner know when you’re done! Send them an email so they know to pull/update their code.\n\n\nDon’t worry about blitting yet. If you think you have more time\, then please spend more time adding to your detailed explanation.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-sebastian-17/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240129T190000
DTEND;TZID=America/Los_Angeles:20240129T200000
DTSTAMP:20260511T132000
CREATED:20240130T041950Z
LAST-MODIFIED:20240130T041950Z
UID:23686-1706554800-1706558400@www.ayclogic.com
SUMMARY:7 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nCreated explode.py and began understanding how this sprite will be used\nCreated target.py and started understanding how this new kind of Player will be used\nCreated group collision for target and balloon\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/mon-7-pm-shoot-balloon/-/tree/sat_7_pm_sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Each of us had our own small errors we had to fix with PyCharm / PyGame\, so please try to finish those first.\n\nThe most important thing we should all have finished now is blitting our background to the screen\, focus on this first.\nIdeally\, we should all have our new “players” and “enemies” sprites blit to the screen.\n\nIf both your players and enemies can be blit\, begin their movement animations.\n\n\nFinally\, if everything above has been finished\, you can take some time to further plan out your game on your project proposal. Try spending 10 minutes writing out as many details as possible to completely explain how your game will work. This will be helpful for both me and you to finish the project.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-sebastian-25/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240127T140000
DTEND;TZID=America/Los_Angeles:20240127T150000
DTSTAMP:20260511T132000
CREATED:20240127T230127Z
LAST-MODIFIED:20240127T230254Z
UID:23646-1706364000-1706367600@www.ayclogic.com
SUMMARY:2 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nReviewed past class code & finished implementing collisions\nAdded background music and sound effects\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/sat-2-pm-dragon-birdie/-/tree/Sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Complete the reset method we made for the Player class.\n\nReset player’s x & y attributes to the given x/y\nReset player’s rect attribute’s x & y attributes to the given x/y\nReset fall speed to 0
URL:https://www.ayclogic.com/event/2-pm-python-game-development-sebastian-5/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240123T180000
DTEND;TZID=America/Los_Angeles:20240123T190000
DTSTAMP:20260511T132000
CREATED:20240124T025937Z
LAST-MODIFIED:20240124T025937Z
UID:23586-1706032800-1706036400@www.ayclogic.com
SUMMARY:6 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nReviewed the requirements for sprites before we buy any (hopefully we can all find free sprites).\nLearned how to crop images using FireAlpaca to make correctly “fitting” sprites.\nCloned our new group project repositories.\nCloned the new Shoot Balloon repository & started project.\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/mon-7-pm-shoot-balloon/-/tree/sat_7_pm_sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework:\n\nFinalize the (PLAYER AND ENEMY) sprites you choose to use for your project (make sure your group members agree before buying anything).\n\nYou NEED more than 1 sprite for both your player and enemy (they both must look animated).\n\n\nCrop any sprites that need to be cropped\n\nIf you need help using FireAlpaca\, guide: https://docs.google.com/document/d/1_Yr-K4MZAt1uch38ApHz9QdW_Ao4Hb5uXayFdP8fJFo/edit?usp=sharing\nPlease split up work evenly among group members (one person crops player sprites\, other person crops enemy sprites).\n\n\nMove all correctly cropped sprites to your newly cloned asset directory.\nIf you want to “test” anything to see if you did things correctly\, you can try blitting one of your images.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-sebastian-16/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240122T190000
DTEND;TZID=America/Los_Angeles:20240122T200000
DTSTAMP:20260511T132000
CREATED:20240123T161427Z
LAST-MODIFIED:20240123T161427Z
UID:23580-1705950000-1705953600@www.ayclogic.com
SUMMARY:7 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nLooked closer at what sprites are needed for our projects\nCloned the new Gitlab repositories\nLearned how to crop sprite images for our projects.\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/mon-7-pm-shoot-balloon/-/tree/sat_7_pm_sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Crop all the rest of your player and enemy sprites.\n\nIf you need the tutorial I made\, here is the link: https://docs.google.com/document/d/1_Yr-K4MZAt1uch38ApHz9QdW_Ao4Hb5uXayFdP8fJFo/edit?usp=sharing\nMove all sprites into our new repository’s assets folder
URL:https://www.ayclogic.com/event/7-pm-python-game-development-sebastian-24/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240116T180000
DTEND;TZID=America/Los_Angeles:20240116T190000
DTSTAMP:20260511T132000
CREATED:20240117T053221Z
LAST-MODIFIED:20240117T180828Z
UID:23481-1705428000-1705431600@www.ayclogic.com
SUMMARY:6 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nAdded player boundaries to change game mode when players fall off the screen\nAdded logic and pygame code to draw game win and game over pages\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/tue-6-pm-flappy-bird/-/tree/Sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Begin creating your project’s main.py file and adding all code necessary to blit the background image.\nYour Gitlab repositories will be set up by the time next class starts\, so for now you can start by writing your main.py in the shared Google document.\n\nSince you can’t run the code yet\, try your best to base it off previous projects.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-sebastian-15/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240115T190000
DTEND;TZID=America/Los_Angeles:20240115T200000
DTSTAMP:20260511T132000
CREATED:20240116T172728Z
LAST-MODIFIED:20240116T173836Z
UID:23469-1705345200-1705348800@www.ayclogic.com
SUMMARY:7 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nFixed bugs existing in previous version (typos\, etc)\nBegan moving balloons through screen at speed indicated by self.speed attribute\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/mon-7-pm-shoot-balloon\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Continue developing your project! This time\, we’re aiming to finish a file representing either your player\, or “enemy” (whatever is attacking the player). \n\nClick “File” -> “Open”\, then open your dragon birdie project.\nRun the program & play our first game a bit to remember how the game worked.\n\nIf the player (in player.py) is more similar to your player\, copy that code as a template and modify it to work the way you want your player to work.\nIf the bird (in bird.py) is more similar to your enemies\, copy that code as a template and modify it to work the way you want your player to work.\n\n\nYou will know you are finished with your homework when the player/enemy is blit to the screen with the sprites you decided on.\n\nIf you copied the player\, you should also be able to move it through the screen\nIf you copied the enemy\, it should be moving the correct way (as you specified in your project proposal).
URL:https://www.ayclogic.com/event/7-pm-python-game-development-sebastian-23/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240113T140000
DTEND;TZID=America/Los_Angeles:20240113T150000
DTSTAMP:20260511T132000
CREATED:20240113T230318Z
LAST-MODIFIED:20240113T230533Z
UID:23435-1705154400-1705158000@www.ayclogic.com
SUMMARY:2 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nCompleted the motion for Tube & Coin classes (movement is just changing the x & y attributes)\nGave coins multiple images to blit while playing the game (cycle through list of images)\nStarted adding hit boxes for all classes\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/sat-2-pm-dragon-birdie/-/tree/Sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Recall we added a rectangle hitbox to our Player class in player.py\, now add similar rectangles to all our other sprites (tube & coin).
URL:https://www.ayclogic.com/event/2-pm-python-game-development-sebastian-3/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
END:VCALENDAR