BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20200308T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20201101T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20200629T180000
DTEND;TZID=America/Los_Angeles:20200629T190000
DTSTAMP:20260509T124326
CREATED:20200630T022847Z
LAST-MODIFIED:20200630T022847Z
UID:3821-1593453600-1593457200@www.ayclogic.com
SUMMARY:6PM-Scratch Level 2
DESCRIPTION:We continued with the Fireball Fighting project.\nHomework\n\nMake Unicorn Win and Dragon Win banners.\nMake the banners show only when one sprite wins and hide otherwise.\nAdd “stop other scripts in sprite” if Dragon Win message is received and if Unicorn Win message is received in all the sprites so nothing will move.
URL:https://www.ayclogic.com/event/6pm-scratch-level-2-14/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
END:VCALENDAR