BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20240310T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20241103T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240314T173000
DTEND;TZID=America/Los_Angeles:20240314T183000
DTSTAMP:20260507T161744
CREATED:20240315T015638Z
LAST-MODIFIED:20240315T015658Z
UID:24375-1710437400-1710441000@www.ayclogic.com
SUMMARY:5:30 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nContinued the Fire and Ice project\nBegan coding the Fireball and GameLoop sprites\n\nHomework:\n\nCreate a new sprite called “Instructions”\n\nThe sprite’s first costume should have the words:\n\nPress H for help\n\n\nThe sprite’s second costume should have the words:\n\nPress H to close\nDarwin:\n\nMovement: w (up)\, a (left)\, s (down)\, d (right) keys\nFireball: F key\nGiant Fireball: G key when Darwin gets a star\n\n\nGumball:\n\nMovement: up\, left\, down\, right arrow keys\nIce: L key\nGiant Ice: K key when Gumball gets a star\n\n\n\n\n\n\nCode the Instructions sprite to go to the front layer\nPlease see the pictures below for reference\nContact us at gamas@ayclogic.com or allison@ayclogic.com if you have any questions or need any help.\n\n  \nCostume 1: \n \nCostume 2:
URL:https://www.ayclogic.com/event/530-pm-scratch-level-2-allison-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
END:VCALENDAR