BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20220313T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20221106T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220412T180000
DTEND;TZID=America/Los_Angeles:20220412T190000
DTSTAMP:20260509T225720
CREATED:20220413T021929Z
LAST-MODIFIED:20220413T021929Z
UID:12471-1649786400-1649790000@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 1 – Yitong
DESCRIPTION:Today we:\n\nAdded a Punching Glove sprite\nFinished Punch the Dummy\nMade the Ball Sprite play the note C\nMade the Ball change size (get bigger and smaller)\n\nHomework:\n\nMake the Ball sprite keep changing colors\n\nIf you need help email me: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-level-1-yitong-25/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220409T150000
DTEND;TZID=America/Los_Angeles:20220409T160000
DTSTAMP:20260509T225720
CREATED:20220412T061311Z
LAST-MODIFIED:20220412T062952Z
UID:12453-1649516400-1649520000@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nContinued the Jumpy Monkey project\nAdded a background\nAdded Level 2\, where there are more bananas and a dinosaur flying on the screen\nCreated a banner to show when the player finishes the game\nDisplayed how many launches the player used to finish the game\n\nImportant Information:\n\nThere are new homework rules. After you finish your homework in Scratch\, you have to send an email the night before the day of the class.\nSince our class is on Saturday\, send an email to allison@ayclogic.com by Friday 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\nTo celebrate Easter\, there will be no classes from Friday 4/15 to Sunday 4/17. Our next class will be on Saturday 4/23\, so please send your email by Friday 4/22 8 PM.\n\nHomework:\n\nNatalie: Please click on this link to see the Jumpy Monkey project from class. Please see the Game Finished Banner sprite and see if there are any codes you have to add/change.\nAnyone who is missing any codes or has any errors with their Jumpy Monkey project: Please click on this link to check your codes with these codes.\nKevin: Please click on this link to see the Cheese Chase project from class. Please remix this project so you can refer to it if you ever need to.\nEveryone: Code the Monkey sprite to start the sound “boing” when the player presses the space key.\nEveryone: Code the Banana clone to start the sound “chomp” when the banana clone touches the Monkey sprite.\nContact us at gamas@ayclogic.com or allison@ayclogic.com if you have any questions or need any help.
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-allison-16/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220409T110000
DTEND;TZID=America/Los_Angeles:20220409T120000
DTSTAMP:20260509T225720
CREATED:20220409T192742Z
LAST-MODIFIED:20220409T192915Z
UID:12415-1649502000-1649505600@www.ayclogic.com
SUMMARY:11 AM - Scratch 1 - Abigail
DESCRIPTION:What we did today\n\nWe started working on MHALL (Mary had a Little Lamb) project\n\nHomework\n\nFinish coding the whole song onto the conductor. (If you’re having trouble with this I can help you next week.)
URL:https://www.ayclogic.com/event/11-am-scratch-1-abigail-18/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220409T100000
DTEND;TZID=America/Los_Angeles:20220409T110000
DTSTAMP:20260509T225720
CREATED:20220409T182549Z
LAST-MODIFIED:20220409T182549Z
UID:12406-1649498400-1649502000@www.ayclogic.com
SUMMARY:SAT - 10 AM - Scratch 2 - Gamas
DESCRIPTION:Today We Do\n\nWe continued with Doom On The Broom project.\nWe added the Bat and understand how to make sprites appear on the edge of the screen.\nWe added code to make the witch disappear and reappear after being killed by bat sprite.\n\nHomework\n\nContinue on “Doom On The Broom” project in page 117.\nNext week is Easter weekend so we have no class\, the class will resume on April 23.
URL:https://www.ayclogic.com/event/sat-10-am-scratch-2-gamas/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220408T180000
DTEND;TZID=America/Los_Angeles:20220408T190000
DTSTAMP:20260509T225720
CREATED:20220409T021504Z
LAST-MODIFIED:20220415T145537Z
UID:12393-1649440800-1649444400@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 1 – Yitong
DESCRIPTION:NO CLASS NEXT WEEK\nToday we:\n\nMade Dinosaur2 change costumes when we press space\nAdded the Spotlight background\nMade the background change colors\nAdded music\nAdded a Ballerina and gave her a dance\n\nHomework:\n\nAdd another Ballerina sprite\nGive the Ballerina a different dance (make her switch costumes)\n\nIf you need help contact me: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-level-1-yitong-24/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220408T173000
DTEND;TZID=America/Los_Angeles:20220408T183000
DTSTAMP:20260509T225720
CREATED:20220409T012458Z
LAST-MODIFIED:20220409T012458Z
UID:12391-1649439000-1649442600@www.ayclogic.com
SUMMARY:5:30 PM Scratch Level 2 - Alexander Lee
DESCRIPTION:Today We Did:\n\n Finished up the Jumpy Monkey project by adding in the My Blocks\nAlso started the Doom on the Broom project\nAdded in the witch\, fireball\, and the bat\nReviewed the difference between move steps and change x/y\n\nFor Homework:\n\nAdd in the animation for the bat flying towards the witch. Hint: Use changing the costumes.\nAdd in a variable score that goes up whenever you hit the bat with a fireball.
URL:https://www.ayclogic.com/event/530-pm-scratch-level-2-alexander-lee-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220407T170000
DTEND;TZID=America/Los_Angeles:20220407T180000
DTSTAMP:20260509T225720
CREATED:20220408T005516Z
LAST-MODIFIED:20220408T005516Z
UID:12382-1649350800-1649354400@www.ayclogic.com
SUMMARY:5 PM Scratch Level 2 - Alexander Lee
DESCRIPTION:Homework\n\nTry to figure out how to make the apple give the player a life when they touch it.\nThe apple should disappear when it is touched and another one should spawn after a set amount of time.
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-alexander-lee-14/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220405T180000
DTEND;TZID=America/Los_Angeles:20220405T190000
DTSTAMP:20260509T225720
CREATED:20220406T022030Z
LAST-MODIFIED:20220406T022116Z
UID:12359-1649181600-1649185200@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 1 – Yitong
DESCRIPTION:Today we:\n\n\nAdded a Go To block after the Dummy sprite gets punched\nMade the Head sprite change costumes when it gets punched\nMade the Pow sprite show up when it gets hit\nMade the Pow sprite only show up in a certain area. (Only did the X coordinate.)\n\n\nHomework:\n\nMake the Pow sprite go to random Y places. Make sure it only shows up in the rectangle though\, it should not show up anywhere else.\n\n \nIf you need help email me: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-level-1-yitong-23/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220402T150000
DTEND;TZID=America/Los_Angeles:20220402T160000
DTSTAMP:20260509T225720
CREATED:20220405T051123Z
LAST-MODIFIED:20220405T051123Z
UID:12346-1648911600-1648915200@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nContinued the Jumpy Monkey project\nMade the LaunchSpeed variable increase when the player presses the up arrow key\nMade the LaunchSpeed variable decrease when the player presses the down arrow key\nAdded gravity and fall speed effects into the game\n\nHomework:\n\nChange the broadcast message of “Game over” to “Level 2”\nRename your Banner costumes to “Level 1” for the Level 1 costume and “Level 2” for the Level 2 costume\nWhen the Green Flag is clicked\, code the Banner sprite to show its Level 1 costume for three seconds before disappearing. When Level 2 starts\, code the sprite to show its Level 2 costume for three seconds before disappearing. Make sure to use “my blocks” (see the Level Banner sprite in the Cheese Chase project if you need help)\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-allison-15/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220402T110000
DTEND;TZID=America/Los_Angeles:20220402T120000
DTSTAMP:20260509T225720
CREATED:20220402T202658Z
LAST-MODIFIED:20220402T202658Z
UID:12309-1648897200-1648900800@www.ayclogic.com
SUMMARY:11 AM - Scratch 1 - Abigail
DESCRIPTION:What we did today\n\nWe finished the Punch Dummy Project.\nWe looked a little into the “Mary had a Little Lamb” project.\n\nHomework\n\nNo homework this week 😀
URL:https://www.ayclogic.com/event/11-am-scratch-1-abigail-17/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220402T100000
DTEND;TZID=America/Los_Angeles:20220402T110000
DTSTAMP:20260509T225720
CREATED:20220402T035932Z
LAST-MODIFIED:20220409T025247Z
UID:12302-1648893600-1648897200@www.ayclogic.com
SUMMARY:SAT - 10 AM - Scratch 2 - Indo
DESCRIPTION:Today We Do\n\nWe finished the Jumpy Monkey level 1 and level 2\nWe started Doom On The Broom\n\nHomework\n\nWhen I press space key\, I want the fireball to move towards the edge and when it hits the edge\, delete the clone.\nAlso add the Bat sprite according to page 114.
URL:https://www.ayclogic.com/event/sat-10-am-scratch-1-indo-9/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220401T180000
DTEND;TZID=America/Los_Angeles:20220401T190000
DTSTAMP:20260509T225720
CREATED:20220402T023648Z
LAST-MODIFIED:20220403T034805Z
UID:12291-1648836000-1648839600@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 1 – Yitong
DESCRIPTION:Today we:\n\nCreated the Dinosaur sprite\nMade the Dinosaur sprite walk around forever\nMade the Dinosaur sprite dance around forever\nMade a second Dinosaur sprite and colored it\n\nHomework:\n\nMake 2 more Dinosaurs (you’ll have 3 in total) and make them different colors (Page 39\, Steps #10-11)
URL:https://www.ayclogic.com/event/6-pm-scratch-level-1-yitong-22/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220331T170000
DTEND;TZID=America/Los_Angeles:20220331T180000
DTSTAMP:20260509T225720
CREATED:20220401T033427Z
LAST-MODIFIED:20220401T033427Z
UID:12274-1648746000-1648749600@www.ayclogic.com
SUMMARY:5 PM Scratch Level 2 Alexander Lee
DESCRIPTION:Today We Did:\n\nWe reviewed the practice test that was sent out the previous week\nReviewed the difference between “and” and “or”\n\nFor Homework\n\nFind two characters for the fireball fighting project we will do next week.\nAlso\, find two projectiles for the characters to shoot and a background to go along with them.
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-alexander-lee-13/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220329T180000
DTEND;TZID=America/Los_Angeles:20220329T190000
DTSTAMP:20260509T225720
CREATED:20220330T020421Z
LAST-MODIFIED:20220407T003002Z
UID:12238-1648576800-1648580400@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 1 – Yitong
DESCRIPTION:Today we:\n\nMade the Head sprite move back and forth using broadcast\nAdded Pow sprite\n\nHomework:\n\nMake the Head sprite switch costumes when it gets hit\, and make it switch back to happy when it is not getting hit\n\n\nIf you need help email me: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-level-1-yitong-21/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220327T160000
DTEND;TZID=America/Los_Angeles:20220327T170000
DTSTAMP:20260509T225720
CREATED:20220331T230651Z
LAST-MODIFIED:20220331T231808Z
UID:12267-1648396800-1648400400@www.ayclogic.com
SUMMARY:4 PM - Scratch Level 1
DESCRIPTION:Today we:\n\nCoded the game to keep track of the best score\, as well as the name of the person who has the best score\nLearned how to change the music’s volume\nCreated new costumes for the Tunnel sprite\nRandomized which costume will be used for the Tunnel sprite when the Green Flag is clicked\nEdited any bugs\nFinished the Tunnel of Doom project\nIntroduced the Window Cleaners project\n\nHomework Pt. 1\nCreate a new Scratch project and title it “Practice 1 – Moving” \n\n\n\nIn this project\, code the Cat sprite to start at the right edge when the Green Flag is clicked and make it move/walk all the way to the left. Make sure it has a walking animation (hint: switch costumes)\nCode a Bat sprite to start at the top edge when the Green Flag is clicked and make it move/fly all the way to the bottom. Make sure it has a flying animation (hint: switch costumes)\nNote: do not use the code “glide”\n\n\n\nHomework Pt. 2\nConfirm your Scratch email to verify your account
URL:https://www.ayclogic.com/event/4-pm-scratch-level-1-12/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220326T150000
DTEND;TZID=America/Los_Angeles:20220326T160000
DTSTAMP:20260509T225720
CREATED:20220327T225535Z
LAST-MODIFIED:20220327T225745Z
UID:12224-1648306800-1648310400@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nFinished the Movie Ticket Price project\nStarted the Jumpy Monkey project\nAdded the Launcher\, Monkey\, Bananas\, and Tree sprites\nCoded the Launcher sprite to rotate\nCoded the Monkey sprite to move\nCoded the Banana sprite to create three clones with random locations\, sizes\, and colors\n\nHomework:\nKevin:  \n\nAdd the Tree sprite and code it to go to the coordinates (-20\, -90). Review your Cheese Chase project and see if you can fix any bugs or add details.\nFor example\, make sure when the player wins the game\, code the Mouse sprite to stop moving. Relabel your broadcast messages. Make the Ghost sprite go to a random location when Level 2 starts. Make all Bug sprites start by facing the right direction\n\nEveryone:  \n\nRead and do the codes in Scratch Book Pg. 96 Step #9\nCreate a Banner sprite. Create a Level 1 costume and a Level 2 costume\nCode the monkey to keep moving until it touches the edge OR touches the Tree sprite
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-allison-14/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220326T110000
DTEND;TZID=America/Los_Angeles:20220326T120000
DTSTAMP:20260509T225720
CREATED:20220326T191013Z
LAST-MODIFIED:20220326T191013Z
UID:12200-1648292400-1648296000@www.ayclogic.com
SUMMARY:11 AM - Scratch 1 - Abigail
DESCRIPTION:What we did today\n\nWe finished the Window Cleaner project.\nWe started the Punch the Dummy project.\n\nHomework\n\nGive the “head” sprite hair\, and a mouth. (You can customize it to whatever you want.)
URL:https://www.ayclogic.com/event/11-am-scratch-1-abigail-16/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220326T100000
DTEND;TZID=America/Los_Angeles:20220326T110000
DTSTAMP:20260509T225720
CREATED:20220326T042537Z
LAST-MODIFIED:20220326T043040Z
UID:12193-1648288800-1648292400@www.ayclogic.com
SUMMARY:SAT - 10 AM - Scratch 2 - Indo - Gamas
DESCRIPTION:Today We Do\n\nWe continued with Jumpy Monkey Project\n\nHomework\n\nContinue with Jumpy Monkey project.\nCreate a new variable “currentLevel”.\nInside the Banana sprite\, when green flag is clicked\, set “currentLevel” to 1.\nAdd a new code inside Banana sprite\, When I receive Level2\, set “currentLevel” to 2.\nWe need this code for next week when we want to broadcast “GameOver” when the monkey eat all the bananas in Level2.
URL:https://www.ayclogic.com/event/sat-10-am-scratch-2-indo-gamas/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220325T173000
DTEND;TZID=America/Los_Angeles:20220325T183000
DTSTAMP:20260509T225720
CREATED:20220326T012406Z
LAST-MODIFIED:20220326T012406Z
UID:12191-1648229400-1648233000@www.ayclogic.com
SUMMARY:5:30 PM - Scratch Level 2 - Alexander Lee
DESCRIPTION:Today We Did\n\nWe continued the Jumpy Monkey project\nAdded in the Banana code\, and also added in the Banner\n\nFor Homework\n\nCreate a new level for the Jumpy Monkey project\nWhen you collect the first 3 bananas\, instead of game over\, broadcast Level 2 and create 4 more bananas.\nOnce you collect the next 4 bananas\, then the game is over.\nAlso\, change the background to Jungle after you collect the first 3 bananas.
URL:https://www.ayclogic.com/event/530-pm-scratch-level-2-alexander-lee-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220324T170000
DTEND;TZID=America/Los_Angeles:20220324T180000
DTSTAMP:20260509T225720
CREATED:20220325T010125Z
LAST-MODIFIED:20220325T010125Z
UID:12172-1648141200-1648144800@www.ayclogic.com
SUMMARY:5 PM Scratch Level 2 - Alexander Lee
DESCRIPTION:Today We Did\n\nWe started with the Movie Ticket price project\nWe reviewed using the user input\nFigure out how to set answers to the variables\n\nFor Homework\n\nDo the practice test that was sent to your email.
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-alexander-lee-12/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220322T060000
DTEND;TZID=America/Los_Angeles:20220322T190000
DTSTAMP:20260509T225720
CREATED:20220323T021317Z
LAST-MODIFIED:20220323T021417Z
UID:12151-1647928800-1647975600@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 1 – Yitong
DESCRIPTION:Today we:\n\nMade the Eyeball start at the same place every time we play.\nChecked video motion on sprite\nMade the Eyeball move to the left when touched/sensed video motion\n\nHomework:\n\nMake the Eyeball move to the right 5 times using the Repeat block\nMake a Head sprite and name it\nMake 2 costumes for the Head sprite\, 1 is happy and 1 unhappy (DON’T DRAW AN EYE IN THE HEAD SPRITE)\nName the costumes in the Head sprite\n\nIf you need help email me: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-level-1-yitong-20/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220320T040000
DTEND;TZID=America/Los_Angeles:20220320T170000
DTSTAMP:20260509T225720
CREATED:20220321T001757Z
LAST-MODIFIED:20220321T001757Z
UID:12108-1647748800-1647795600@www.ayclogic.com
SUMMARY:4:30 PM – Yitong - Scratch Level 1
DESCRIPTION:Today we:\n\nAdded code for touching the Home Button sprite\nAdded GuitarChords2 when the game is done\nMade a Banner sprite and set its location\nAdded broadcast and receive to make the Banner sprite show up\nAdded variable Time and kept track of the best time using variable Best Time\n\nHomework:\n\nDo page 125\, Step #3: Instead of playing the sound “Drive Around” play “Cave”\nDo page 132\, Step #22: Make the Banner sprite change colors\n\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/430-pm-yitong-scratch-level-1/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220319T150000
DTEND;TZID=America/Los_Angeles:20220319T160000
DTSTAMP:20260509T225720
CREATED:20220319T225437Z
LAST-MODIFIED:20220323T025954Z
UID:12094-1647702000-1647705600@www.ayclogic.com
SUMMARY:3 PM Scratch Level 2 - Alexander Lee
DESCRIPTION:Today We Did\n\nWe finished up the How Old are You project.\nStarted the Movie Ticket Price project\nPracticed using the user input\, getting the name\, movie name\, and age.\n\nFor Homework\n\n Ask the User if they are able to pay for the ticket.\nIf the user answers yes\, then have the ticket person say “Thanks for the money\, enjoy watching (movie name)”.\nIf the user answers no\, then have the ticket person say “Sorry\, you don’t have enough money this time! Come back another time when you have enough money.”
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-alexander-lee/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220319T110000
DTEND;TZID=America/Los_Angeles:20220319T120000
DTSTAMP:20260509T225720
CREATED:20220319T190400Z
LAST-MODIFIED:20220319T190400Z
UID:12083-1647687600-1647691200@www.ayclogic.com
SUMMARY:11 AM - Scratch 1 - Abigail
DESCRIPTION:What we did today\n\nWe continued doing and going over the Window Cleaner Project.\n\nHomework\n\nDo page 139 of your pink Scratch book\, ONLY add the “Difficulty” variable\, because we already finished everything else.
URL:https://www.ayclogic.com/event/11-am-scratch-1-abigail-15/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220319T110000
DTEND;TZID=America/Los_Angeles:20220319T120000
DTSTAMP:20260509T225720
CREATED:20220319T052124Z
LAST-MODIFIED:20220319T052124Z
UID:12079-1647687600-1647691200@www.ayclogic.com
SUMMARY:SAT - 11 AM - Scratch 2 - Gamas
DESCRIPTION:Today We Do\n\nWe continued with Jumpy Monkey.\nWe added gravity to make sure the monkey can fall after jumping\n\nHomework\n\nStarting next week we are going to start our class at 10 AM Jakarta time because of America day light saving timezone.\nCreate NumBananas variable and set it to 3 just like page 95\nInside Banana sprite\, do all the code related to “NumBananas” variable.\nDo page 100.\nSubmit the homework by Friday night. How to do the homework\, share your project and email me at gamas@ayclogic.com.
URL:https://www.ayclogic.com/event/sat-11-am-scratch-2-gamas-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220318T173000
DTEND;TZID=America/Los_Angeles:20220318T183000
DTSTAMP:20260509T225720
CREATED:20220319T012430Z
LAST-MODIFIED:20220319T012430Z
UID:12077-1647624600-1647628200@www.ayclogic.com
SUMMARY:5:30 PM - Scratch Level 2 - Alexander Lee
DESCRIPTION:Homework\n\nDo pages from 95-97 inside the Scratch book.\nIt should create the variables for the Bananas\, and every time you collect a banana the number of bananas should go down by 1.\nAlso\, a tree should be added to make the game more difficult for the monkey.
URL:https://www.ayclogic.com/event/530-pm-scratch-level-2-alexander-lee-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220315T180000
DTEND;TZID=America/Los_Angeles:20220315T190000
DTSTAMP:20260509T225720
CREATED:20220316T021148Z
LAST-MODIFIED:20220316T021552Z
UID:12043-1647367200-1647370800@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 1 – Yitong
DESCRIPTION:What we did today:\n\nCreated the second arrow\nMade the birthday banner smaller\nChanged the location of the birthday banner and the mom’s picture\nChanged the background from Party to Eiffel Tower\nFinished Custom Birthday Card project\n\nHomework:\n\nMake a new project\nMake an eyeball sprite\n\nIf you need help email me: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-level-1-yitong-19/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220312T163000
DTEND;TZID=America/Los_Angeles:20220312T173000
DTSTAMP:20260509T225720
CREATED:20220313T072204Z
LAST-MODIFIED:20220313T072204Z
UID:12003-1647102600-1647106200@www.ayclogic.com
SUMMARY:4:30 PM - Scratch Level 1
DESCRIPTION:Today we:\n\nFinished the Custom Birthday Card project\nStarted the Tunnel of Doom project\nCoded the Cat sprite to go to the front layer and go to a specific place when the Green Flag is clicked\nCreated the Tunnel Sprite\nCoded the Tunnel sprite to go to the back layer\nCoded the Tunnel sprite to go to the center of the screen and forever change colors\n\nHomework:\n\nRead and do the codes in Scratch Book Pg. 127-129\, Step #11-15\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/430-pm-scratch-level-1-18/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220312T150000
DTEND;TZID=America/Los_Angeles:20220312T160000
DTSTAMP:20260509T225720
CREATED:20220313T073909Z
LAST-MODIFIED:20220313T073909Z
UID:12002-1647097200-1647100800@www.ayclogic.com
SUMMARY:3 pm Scratch level 2 – Bill
DESCRIPTION:Today we:\n\nStarted the Spaceship 2.0 project\nUploaded the Fireball sprite’s costume\nCreated Fireball clones when the space key is pressed\nCoded Fireball clones to move upwards\, delete when they reach the top of the screen\, and delete when they touch an asteroid\nCoded Asteroid clones to delete when they touch a fireball\nCreated Bomb clones when the b key is pressed\nCoded the Fireball and Bomb sprites to be a different size and change directions\n\nHomework:\n\nCode the Bomb sprite to forever go to the Rocketship sprite\nCreate a new sprite named “Fireball Power-Up”. Draw a costume. (You can look at the image below for reference. You can draw the costume differently if you want)\nCreate a new sprite named “Bomb Power-Up”. Draw a costume. (You can look at the image below for reference. You can draw the costume differently if you want)\n\n  \nFireball Power-Up costume example: \n \nBomb Power-Up costume example:
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-bill/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220312T140000
DTEND;TZID=America/Los_Angeles:20220312T150000
DTSTAMP:20260509T225720
CREATED:20220313T071440Z
LAST-MODIFIED:20220313T071440Z
UID:12000-1647093600-1647097200@www.ayclogic.com
SUMMARY:2 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nFinished the Cheese Chase project\nStarted the How Old Are You project\nCoded the Cat sprite to ask the player questions\nSet the player’s answers to variables\nCoded the Cat sprite to say something different depending on what answer is given\n\nHomework:\n\nEdit the Cat sprite’s code to say “You are a baby!” if the player answers their age is 0\nEdit the Cat sprite’s code to say “You are a toddler!” if the player answers their age is 1-3\nCode the Cat sprite to say “You are a kid!” if the player answers their age is 4-12\nCode the Cat sprite to say “You are a teenager!” if the player answers their age is 13-17\nCode the Cat sprite to say “You are an adult!” if the player answers their age is 18-64\nCode the Cat sprite to say “You are a senior!” if the player answers their age is 65 or older\nNote: make sure to use the code “say for 2 seconds”
URL:https://www.ayclogic.com/event/2-pm-scratch-level-2-allison/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
END:VCALENDAR