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DTSTART;TZID=America/Los_Angeles:20220611T100000
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UID:13465-1654941600-1654945200@www.ayclogic.com
SUMMARY:10 AM - Scratch 2 - Indo - Gamas
DESCRIPTION:Today We Do\n\nWe added the feature to make the projectile big after the player touch the star.\nWe made sure that the big projectile did not disappear when it touch the top and bottom edge.\nWe changed the variable names to match the character names. For example\, instead of rightPlayerOP it became narutoOP.\n\nHomework\n\nMake the right player projectile big when the right player touch the star\,\nMake the right player big projectile NOT disappear when it touch the top or bottom corner.\nNo class until July 16
URL:https://www.ayclogic.com/event/10-am-scratch-2-indo-gamas-2/
CATEGORIES:Scratch Class,Scratch Class Level 1
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220611T163000
DTEND;TZID=America/Los_Angeles:20220611T173000
DTSTAMP:20260427T130547
CREATED:20220614T050732Z
LAST-MODIFIED:20220614T050913Z
UID:13515-1654965000-1654968600@www.ayclogic.com
SUMMARY:4:30 PM - Scratch Level 1 - Allison
DESCRIPTION:Today we:\n\nContinued the Spaceship project\nAdded the Asteroid sprite and edited its codes\nAdded a Game Over Banner sprite\nCoded the game to stop and make the Game Over Banner show if the Rocketship touches the Asteroid\n\nHomework:\n\nWhen the game starts\, create a timer that starts from 0 and counts up (example: 0…1….2….etc.)\nCode the timer to stop when the game is over\nCode the game to keep track of the high score\nIf you’d like a reference\, the Window Cleaner project has a timer that counts from 60 to 0 and also keeps track of the high score. Note: the codes needed for homework will be a little different than the codes in the Window Cleaner project\nContact us at gamas@ayclogic.com or allison@ayclogic.com if you have any questions or need any help
URL:https://www.ayclogic.com/event/430-pm-scratch-level-1-allison-3/
CATEGORIES:Scratch Class,Scratch Class Level 1
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