BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20220313T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20221106T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220722T170000
DTEND;TZID=America/Los_Angeles:20220722T180000
DTSTAMP:20260427T112804
CREATED:20220723T020524Z
LAST-MODIFIED:20220723T020524Z
UID:14034-1658509200-1658512800@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 1 – Yitong
DESCRIPTION:Today we:\n\nFinished drawing all the shapes in the Draw Shapes project.\nStarted the Animal Crossing project.\nAdded the Mouse sprite and made it start at the left edge.\nMade the Mouse sprite change costumes and move towards the right.\nAdded the Bear sprite.\n\nHomework:\n\nAdd a “wait” block after each “go to” block in your Draw Shapes project.\nMake the Bear sprite walk backward (to the left) in your Animal Crossing project.\nMake the Bear sprite have an animation in your Animal Crossing project.
URL:https://www.ayclogic.com/event/5-pm-scratch-level-1-yitong-6/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
END:VCALENDAR