BEGIN:VCALENDAR
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PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20190310T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20191103T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190503T190000
DTEND;TZID=America/Los_Angeles:20190503T200000
DTSTAMP:20260608T130140
CREATED:20190504T031652Z
LAST-MODIFIED:20190504T031653Z
UID:1208-1556910000-1556913600@www.ayclogic.com
SUMMARY:7PM Scratch Level 2
DESCRIPTION:We started Spaceship 1.0 project.\n\nWe created the Star sprite.\nWe created the Asteroid sprite.\nWe created the Spaceship sprite along with its movement control.\nWhen Asteroid and Spaceship collide show game over.\n\n\nWe did not have a chance to add the “Time” variable.\nHomework: No homework.
URL:https://www.ayclogic.com/event/7pm-scratch-level-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190504T090000
DTEND;TZID=America/Los_Angeles:20190504T100000
DTSTAMP:20260608T130140
CREATED:20190504T200345Z
LAST-MODIFIED:20190504T200345Z
UID:1216-1556960400-1556964000@www.ayclogic.com
SUMMARY:9AM Scratch Level 2
DESCRIPTION:We continued with “Fireball Fighting” project.\n\nwe made sure the “Fireball” for both players get deleted properly when it reach either left or right edge.\nwe limit the number of each player fireball can appear on the screen by 4.\nwhen fireball hit the player\, decrease the life of that player.\n\n\nHomeworks:\n\nCreate 2 variables:\n\n“BatSuperPower”. If your player name is “Mochi”\, then you should name this variable “MochiSuperPower”.\n“RedBatSuperPower”. If your player name is “Naruto”\, then you should name this variable “NarutoSuperPower”.\n\n\nWhen player touch the Star\, set this variable to “true”.
URL:https://www.ayclogic.com/event/9am-scratch-level-2-13/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190504T100000
DTEND;TZID=America/Los_Angeles:20190504T110000
DTSTAMP:20260608T130140
CREATED:20190504T195953Z
LAST-MODIFIED:20190504T195953Z
UID:1214-1556964000-1556967600@www.ayclogic.com
SUMMARY:10AM Scratch Level 2
DESCRIPTION:We continued with Fireball Fighting project.\n\nWe made sure that fireballs from both players are deleted accordingly.\nWe made sure that each player can only fire 4 fireballs at any given time.\nWe decrease player’s life when fireball hit the player.\n\n\nHomework\n\nCreate 2 variables:\n\nBlueBirdSuperPower. If your player name is “Pepsi”\, then you should name this variable “PepsiSuperPower”.\nBatBirdSuperPower. If your player name is “Motomoto”\, then you should name this variable “MotomotoSuperPower”.\n\n\nWhen player touch the Star\, set this variable to “true”.
URL:https://www.ayclogic.com/event/10am-scratch-level-2-11/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190504T110000
DTEND;TZID=America/Los_Angeles:20190504T123000
DTSTAMP:20260608T130140
CREATED:20190504T192947Z
LAST-MODIFIED:20190504T192947Z
UID:1210-1556967600-1556973000@www.ayclogic.com
SUMMARY:11AM Scratch Level 2
DESCRIPTION:We completed the Fantastic Flower project from the white book.\nWe started Circle Wars game from page 74.\nHomeworks:\n\nIn Circle Wars game\, add Time variable like in page 83.\nTBD
URL:https://www.ayclogic.com/event/11am-scratch-level-2-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190506T170000
DTEND;TZID=America/Los_Angeles:20190506T180000
DTSTAMP:20260608T130140
CREATED:20190507T004116Z
LAST-MODIFIED:20190507T004922Z
UID:1238-1557162000-1557165600@www.ayclogic.com
SUMMARY:5PM Scratch Level 2
DESCRIPTION:We continued with “Fireball Fighting” project.\n\nWe made sure each player fireball can only be launched 4 at a time.\nWe made fireball reduce the opponent live by 1.\nWe made sure each player fireball disappear when it reach its edge.\n\n\nHomework:\n\nSearch for Fantasy background image for your project backdrop.\nWhen first player eats the Star\, continuously change its color.\nWhen second player eats the Star\, continuously change its color.\nWhen green flag is clicked\, position first player on the left.\nWhen green flag is clicked\, position second player on the right.
URL:https://www.ayclogic.com/event/5pm-scratch-level-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190508T180000
DTEND;TZID=America/Los_Angeles:20190508T190000
DTSTAMP:20260608T130140
CREATED:20190509T015011Z
LAST-MODIFIED:20190509T015011Z
UID:1262-1557338400-1557342000@www.ayclogic.com
SUMMARY:6PM Scratch Level 2
DESCRIPTION:We continued with Spaceship 2.0 project.\n\nWe made sure when spaceship touch the powerup\, the Fireball Remaining is increased by one.\nWe want to make Asteroid move faster every 10 seconds.\nWe added the lighting and ball sprite for the bomb.\nWe added Time variable.\n\n\nHomework\n\nMake the ball expand/bigger 10 times and hide.\nChange the color as it expands\nWhen Ball or Lighting touch the Asteroid\, delete Asteroid clone.
URL:https://www.ayclogic.com/event/6pm-scratch-level-2-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190510T180000
DTEND;TZID=America/Los_Angeles:20190510T184000
DTSTAMP:20260608T130140
CREATED:20190512T022017Z
LAST-MODIFIED:20190512T022017Z
UID:1294-1557511200-1557513600@www.ayclogic.com
SUMMARY:6PM Scratch Level 2 makeup
DESCRIPTION:We continued with Fireball Fighting project.\n\nWe added logic to make fireball become giant after user eat “Star”.\nWe added logic to make user change color after user eat “Star”.
URL:https://www.ayclogic.com/event/6pm-scratch-level-2-makeup/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190511T090000
DTEND;TZID=America/Los_Angeles:20190511T100000
DTSTAMP:20260608T130140
CREATED:20190511T195021Z
LAST-MODIFIED:20190511T195021Z
UID:1279-1557565200-1557568800@www.ayclogic.com
SUMMARY:9AM Scratch Level 2
DESCRIPTION:We continued with “Fireball Fighting” Game.\n\nThe fireball will become big\, 300%\, when the player eat the star.\nWhen fireball is big\, it will do 3 damage instead of just 1.\nWe created “Game Over” banner with 2 costumes\n\nBat Win!!\nRed Bat Win!!\n\n\n\n\nHomeworks:\n\nShare your project\, copy the URL of your project and send it to gamas@ayclogic.com.\nDuplicate the Star sprite and change the costume to Apple.\nWhen any of player eat the Apple\, increase the player’s life by one.
URL:https://www.ayclogic.com/event/9am-scratch-level-2-14/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190511T100000
DTEND;TZID=America/Los_Angeles:20190511T110000
DTSTAMP:20260608T130140
CREATED:20190511T195326Z
LAST-MODIFIED:20190511T195326Z
UID:1281-1557568800-1557572400@www.ayclogic.com
SUMMARY:10AM Scratch Level 2
DESCRIPTION:We continued with “Fireball Fighting” Game.\n\nThe fireball will become big\, 300%\, when the player eat the star.\nWhen fireball is big\, it will do 3 damage instead of just 1.\n\n\nHomeworks:\n\nCreate a “Game Over” banner sprite with 2 costumes\n\nThis costume will have the following word: “Blue Bird Win!!”\nThis costume will have the following word: “Bat Bird Win!!”\n\n\nWhen the life of each of the player goes to 0\, display Game Over banner and select an appropriate costume accordingly\,\nDuplicate the Star sprite and change the costume to Apple.\nWhen any of player eat the Apple\, increase the player’s life by one.
URL:https://www.ayclogic.com/event/10am-scratch-level-2-12/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190511T110000
DTEND;TZID=America/Los_Angeles:20190511T123000
DTSTAMP:20260608T130140
CREATED:20190511T193222Z
LAST-MODIFIED:20190511T193222Z
UID:1277-1557572400-1557577800@www.ayclogic.com
SUMMARY:11AM Scratch Level 2
DESCRIPTION:We completed “Circle Wars” project from page 74.\nWe started “Jumpy Monkey” project from page 90.\nHomework:\n\nWhen Level 2 starts do the following\n\nFlying Cats Sprite\n\nIt will appear on the screen.\nIt will continuously move left and right.\nWhen monkey touch flying cat\, it will move back to the Launcher.\n\n\nSet Variable NumOfBananas to 4.\nMake 4 Banana Clones.
URL:https://www.ayclogic.com/event/11am-scratch-level-2-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190512T131000
DTEND;TZID=America/Los_Angeles:20190512T135000
DTSTAMP:20260608T130140
CREATED:20190512T213123Z
LAST-MODIFIED:20190512T213123Z
UID:1297-1557666600-1557669000@www.ayclogic.com
SUMMARY:1PM Scratch Level 2 make up class
DESCRIPTION:We continued with Spaceship 2.0 project.\n\nWe added a way to increase Asteroid Speed every 5 seconds.\nWe added a way to launch Bomb: lighting and explosion.\nWe make sure the asteroids are destroyed when it hits lighting or explosion.\n\n\nHomeworks:\n\nLimit the number of bomb to 3 in the beginning of the game.\nIf the number of bomb goes to 0\, you cannot launch anymore bomb.
URL:https://www.ayclogic.com/event/1pm-scratch-level-2-make-up-class/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190518T090000
DTEND;TZID=America/Los_Angeles:20190518T100000
DTSTAMP:20260608T130140
CREATED:20190518T162156Z
LAST-MODIFIED:20190518T162156Z
UID:1306-1558170000-1558173600@www.ayclogic.com
SUMMARY:9AM Scratch Level 2
DESCRIPTION:We completed “Fireball Fighting” project yea!!!!\nWe reviewed what is going to be in the test next week\nThe test next week is going to be from 8AM to 10AM.\nHomework: Study the following project\n\nFireball Fighting project.\nCheese Chase project.\nSpaceship 2.0 project.\nJumpy Monkey project.
URL:https://www.ayclogic.com/event/9am-scratch-level-2-15/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190518T090000
DTEND;TZID=America/Los_Angeles:20190518T100000
DTSTAMP:20260608T130140
CREATED:20190518T194058Z
LAST-MODIFIED:20190518T194058Z
UID:1315-1558170000-1558173600@www.ayclogic.com
SUMMARY:10AM Scratch Level 2
DESCRIPTION:We completed “Fireball Fighting” project.\nWe went over what is going to be in the Level 2 test next week.\nThere is going to be Scratch Level 2 test next week May 18\, 2019 starting at 8AM to 10AM.\nPlease study the following\n\nFireball Fighting project.\nCheese Chase project.\nSpaceship 2.0 project.
URL:https://www.ayclogic.com/event/10am-scratch-level-2-13/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190518T110000
DTEND;TZID=America/Los_Angeles:20190518T123000
DTSTAMP:20260608T130140
CREATED:20190518T192756Z
LAST-MODIFIED:20190518T192932Z
UID:1312-1558177200-1558182600@www.ayclogic.com
SUMMARY:11AM Scratch Level 2
DESCRIPTION:We completed “Jumpy Monkey” project from page 90 to 103\nWe started “Doom on The Broom” project from page 108 to 114.\nHomework:\n\nContinue the “Doom on The Broom” project until page 117.\nDo Step 4 page 110 to change background color.\nDo Step 7 page 111 to make the bat flapping.\nCome up with a Final project game idea.
URL:https://www.ayclogic.com/event/11am-scratch-level-2-8/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190518T160000
DTEND;TZID=America/Los_Angeles:20190518T170000
DTSTAMP:20260608T130140
CREATED:20190519T000720Z
LAST-MODIFIED:20190519T000720Z
UID:1325-1558195200-1558198800@www.ayclogic.com
SUMMARY:4PM-Scratch Level 2
DESCRIPTION:Today we completed the Spaceship 2.0 project.\nWe started the Cheese Chase project and added the mouse and apple sprite.\nHomework\n\nDraw a cheese slice that looks like the one on page 55 in the yellow book.\nChange the apple sprite to the cheese slice.
URL:https://www.ayclogic.com/event/4pm-scratch-level-2-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190525T080000
DTEND;TZID=America/Los_Angeles:20190525T100000
DTSTAMP:20260608T130140
CREATED:20190525T153913Z
LAST-MODIFIED:20190525T153913Z
UID:1345-1558771200-1558778400@www.ayclogic.com
SUMMARY:8AM Scratch Level 2 and Python Level 1 Tests
DESCRIPTION:4 students taking Scratch Level 2 tests.\n1 student taking Python Level 1 test.
URL:https://www.ayclogic.com/event/8am-scratch-level-2-and-python-level-1-tests/
CATEGORIES:Python Class,Python Level 1,Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190525T110000
DTEND;TZID=America/Los_Angeles:20190525T123000
DTSTAMP:20260608T130140
CREATED:20190525T192843Z
LAST-MODIFIED:20190525T192843Z
UID:1368-1558782000-1558787400@www.ayclogic.com
SUMMARY:11AM Scratch Level 2
DESCRIPTION:We continued with “Doom On The Broom” project.\nWe added “Force Field” feature.\nHomeworks:\n\nWhen Lives = 0\n\nStop the background music.\nStart the Guitar Chords 2 music.\nDisplay “Game Over” banner\n\n\nWhen Score=100\,\n\nStop the background music\nStart the Guitar Chords 2 music.\nDisplay “You Win” Banner.
URL:https://www.ayclogic.com/event/11am-scratch-level-2-9/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190525T160000
DTEND;TZID=America/Los_Angeles:20190525T170000
DTSTAMP:20260608T130140
CREATED:20190526T000424Z
LAST-MODIFIED:20190526T000424Z
UID:1370-1558800000-1558803600@www.ayclogic.com
SUMMARY:4PM-Scratch Level 2
DESCRIPTION:We continued the Cheese Chase project and added the beetle sprite\, the ghost sprite and the maze sprite.\nHomework\n\nComplete page 69 in the yellow book to display the Game Over banner.\nCreate a Level 1 Banner that shows up at the beginning of the game.
URL:https://www.ayclogic.com/event/4pm-scratch-level-2-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20190527T160000
DTEND;TZID=America/Los_Angeles:20190527T180000
DTSTAMP:20260608T130140
CREATED:20190528T012350Z
LAST-MODIFIED:20190528T012350Z
UID:1379-1558972800-1558980000@www.ayclogic.com
SUMMARY:4PM Scratch Level 2
DESCRIPTION:We went over X and Y coordinates.\nWe went over how to draw shapes using Pen Up and Pen Down.\nWe went over how to create an animation in sprite by switching costumes.\nWe started Spaceship 1.0 project.\n\nWe created the star sprite which will go from top to bottom all over the screen.\nWe created the Rocket sprite and make it controllable using arrow keys.\n\n\nHomeworks:\n\nFind x and y coordinates for all 4 shapes in the grid paper.\nCreate a new Scratch project call it: “Draw 4 Shapes”\n\nInside this scratch project draw 4 shapes which are inside the grid paper.
URL:https://www.ayclogic.com/event/4pm-scratch-level-2-8/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
END:VCALENDAR