BEGIN:VCALENDAR
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PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
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X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20220313T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20221106T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220806T150000
DTEND;TZID=America/Los_Angeles:20220806T160000
DTSTAMP:20260606T023344
CREATED:20220809T064150Z
LAST-MODIFIED:20220809T064150Z
UID:14290-1659798000-1659801600@www.ayclogic.com
SUMMARY:3 PM Scratch Level 2 - Alex Substitute
DESCRIPTION:Today We Did:\n\nWe took the test today!\nTest results should be out by Thursday.
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-alex-substitute-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220809T180000
DTEND;TZID=America/Los_Angeles:20220809T190000
DTSTAMP:20260606T023344
CREATED:20220810T234325Z
LAST-MODIFIED:20220810T234325Z
UID:14298-1660068000-1660071600@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded the Fireball sprite.\nMade clones when the Space bar is pressed.\nMade the Fireball clones start at the spaceship and move up.\nMade the Fireball clones disappear when they touched the top of the screen.\nAdded collision between the Fireball clones and Asteroid clones.\n\nHomework:\n\nAdd the Lightning sprite from the Scratch library.\nWhen the player presses the B key on their keyboard\, shoot a Lightning clone.\nIf the Lightning clones hit the Asteroid clones\, delete both of the clones.
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220810T170000
DTEND;TZID=America/Los_Angeles:20220810T180000
DTSTAMP:20260606T023344
CREATED:20220811T013349Z
LAST-MODIFIED:20220811T013349Z
UID:14300-1660150800-1660154400@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:Today we:\n\nFinished adding code for the Lightning sprite.\nAdded collision code for the Asteroid sprite.\nAdded the Bomb and Fireball variables to keep track of clones.\nMade a FirePowerUp sprite.\n\nHomework:\n\nWhen the player presses the Up-Arrow key\, switch the costume to Rocketship-A\nWhen the player presses the Down-Arrow key\, switch the costume to Rocketship-E\nWhen the player presses the Left-Arrow key\, switch the costume to Rocketship-B\nWhen the player presses the Right-Arrow key\, switch the costume to Rocketship-D
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220812T170000
DTEND;TZID=America/Los_Angeles:20220812T180000
DTSTAMP:20260606T023344
CREATED:20220813T011417Z
LAST-MODIFIED:20220813T011417Z
UID:14331-1660323600-1660327200@www.ayclogic.com
SUMMARY:5 PM – Scratch 1 – Yitong
DESCRIPTION:What we did today:\n\nWe discussed how to make the Background music stop when the Cat sprite wins.\nWe made the Banner sprite show up when the Cat sprite wins.\nWe made the Tunnel sprite continuously change color.\nWe finished the Tunnel of Doom project.\nWe started the Spiralizer project.\nWe added the Ball sprite.\nWe learned about creating and controlling clones.\n\nHomework:\n\nRead and do the code on pg. 96 in the Coding book. I will explain the code more next week.
URL:https://www.ayclogic.com/event/5-pm-scratch-1-yitong/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220813T100000
DTEND;TZID=America/Los_Angeles:20220813T120000
DTSTAMP:20260606T023344
CREATED:20220813T040228Z
LAST-MODIFIED:20220813T040228Z
UID:14335-1660384800-1660392000@www.ayclogic.com
SUMMARY:SAT - 10 AM - Scratch 2  - Gamas
DESCRIPTION:Today We Did\n\nWe went over the solution of the last week test to make sure they knew their mistakes.\nWe went ahead and do the test retake.
URL:https://www.ayclogic.com/event/sat-10-am-scratch-2-gamas-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220816T180000
DTEND;TZID=America/Los_Angeles:20220816T190000
DTSTAMP:20260606T023344
CREATED:20220817T020700Z
LAST-MODIFIED:20220817T020700Z
UID:14395-1660672800-1660676400@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nFinished the Bomb sprite.\nMade the Asteroid sprite delete itself when it touches the Bomb sprite.\n\nHomework:\n\nWhen the player presses the Up-Arrow key\, switch the costume to Rocketship-A.\nWhen the player presses the Down-Arrow key\, switch the costume to Rocketship-E.\nWhen the player presses the Left-Arrow key\, switch the costume to Rocketship-B.\nWhen the player presses the Right-Arrow key\, switch the costume to Rocketship-D.
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220817T170000
DTEND;TZID=America/Los_Angeles:20220817T180000
DTSTAMP:20260606T023344
CREATED:20220818T011244Z
LAST-MODIFIED:20220818T011244Z
UID:14413-1660755600-1660759200@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe finished the Spaceship project.\nWe finished working on the power ups.\nWe made invisible barriers around the screen to ensure no cheating.\nWe stopped the rocket ship’s movement when the asteroid hits it.\n\nHomework\n\nAdd music to the project. (music: “Dance Space”)\nAdd and choose your own sound effects for the different actions of the game. (Ex: when shooting fireball\, when shooting bomb\, when getting hit\, when getting powerups\, etc.)
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220823T180000
DTEND;TZID=America/Los_Angeles:20220823T190000
DTSTAMP:20260606T023344
CREATED:20220824T023013Z
LAST-MODIFIED:20220824T023118Z
UID:14519-1661277600-1661281200@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nCreated a Fireball variable.\nSet the Fireball variable to 5.\nChecked if the Fireball variable is bigger than 0\, create a Fireball clone\, and decrease the Fireball variable.\nMade a FireballPowerUp sprite.\nSlowed down how quickly the FireballPowerUp clones were being made.\nMade the FireballPowerUp clones start at the top of the screen and fall down.\n\nHomework:\n\nMake a Bomb variable.\nSet the Bomb variable to 5.\nAdd code for the Bomb variable so that when it is bigger than 0\, make a Bomb clone and make the Bomb variable go down by 1.\nMake a BombPowerUp sprite.\nMake BombPowerUp clones and have them start at the top of the screen.\nMake the BombPowerup clones fall down the screen.\n\nEmail me if you need help: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220824T170000
DTEND;TZID=America/Los_Angeles:20220824T180000
DTSTAMP:20260606T023344
CREATED:20220826T232058Z
LAST-MODIFIED:20220827T045559Z
UID:14554-1661360400-1661364000@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe started working on the Cheese Chase project.\nWe made our maze.\nWe added controls to our mouse\, using our own blocks.\n\nHomework\n\nMake another maze/costume into the Maze sprite\, that maze is going to be for our Level 2. (Make the maze slightly easier than the first maze.)\nAdd a gradient background of whatever colors you want.
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220830T180000
DTEND;TZID=America/Los_Angeles:20220830T190000
DTSTAMP:20260606T023344
CREATED:20220831T022611Z
LAST-MODIFIED:20220831T022949Z
UID:14659-1661882400-1661886000@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to delete the FireballPowerUp clones when they get near the bottom of the screen.\n\nHomework:\n\nAdd code to delete the BombPowerUp clones when they get near the bottom of the screen. DO NOT USE “IF TOUCHING EDGE“.\nMake the GameOver sprite. DO NOT DO THE CODE FOR IT.\n\n\nEmail me if you need help: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220831T170000
DTEND;TZID=America/Los_Angeles:20220831T180000
DTSTAMP:20260606T023344
CREATED:20220901T012001Z
LAST-MODIFIED:20220901T012001Z
UID:14689-1661965200-1661968800@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe continued working on the Cheese Chase project.\nWe added the beetle\, cheese\, “Game Over” sign\, and the ghost sprites.\nWe did the code for the cheese sprite. (random position when mouse touches it.)\nWe added collision code to the beetle.\nWe made the ghost disappear and reappear.\nWe displayed the “Game Over” sign when the mobs touch the mouse\, and also disabled its movement.\n\nHomework\n\nMake 3 variables. (Score\, Level\, & Ghost Speed)\nInside the Cheese sprite\, set Score = 0\, set Level = 1. Place them directly below “When Green Flag clicked”.\nInside the Ghost sprite\, set Ghost Speed = 1. And replace the “move 1 steps” into “move (Ghost Speed) steps”.
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
END:VCALENDAR