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PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
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X-WR-CALDESC:Events for American Young Coder
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TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20220313T100000
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TZOFFSETTO:-0800
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DTSTART:20221106T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220906T180000
DTEND;TZID=America/Los_Angeles:20220906T190000
DTSTAMP:20260606T012326
CREATED:20220907T045821Z
LAST-MODIFIED:20220907T045821Z
UID:14770-1662487200-1662490800@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded a game over collision in the Asteroid sprite.\nAdded code for the GameOver sprite.\nAdded background music.\n\nHomework:\n\nWhen the player loses the game\, stop the background music and play the song GuitarChords2 once.\n\n\n\nEmail me if you need help: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220907T170000
DTEND;TZID=America/Los_Angeles:20220907T180000
DTSTAMP:20260606T012326
CREATED:20220908T012008Z
LAST-MODIFIED:20220908T012008Z
UID:14817-1662570000-1662573600@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe finished working on the Cheese Chase project.\nWe worked on and finished the 2nd Level.\nWe added two more beetles.\nWe made the ghost faster.\nWe made a new maze for the 2nd level.\nWe coded it so a win banner displays after eating 5 cheese.\n\nHomework\n\nMake it so the “You Win” banner fades away after 3 seconds. You can copy ghost effect the code from the “Level 1/2” banner\, but you don’t need to use My Block.\n(Optional) make a 3rd level with your choice of difficulty\, (ex: 2 ghosts\, faster beetles\, harder mazes\, new enemies\, etc.)
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220910T163000
DTEND;TZID=America/Los_Angeles:20220910T173000
DTSTAMP:20260606T012326
CREATED:20220912T001901Z
LAST-MODIFIED:20220912T001901Z
UID:14903-1662827400-1662831000@www.ayclogic.com
SUMMARY:4:30 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nReviewed the Final Test\nStarted the Spaceship 2.0 project\nAdded the Fireball sprite\nChanged the direction the Fireball sprite is facing\nCreated a Fireball clone when the space key is pressed\nCoded the Fireball clone to go to the Rocketship when it is created\nCoded the Fireball clone to go up after it is created\nCoded the Fireball clone to delete when it reaches the top edge\n\nHomework:\n\nAdd a Lightning Sprite\nCode the Rocketship sprite to create a clone of the Lightning sprite when the “b” key is pressed\nCode the Lightning clone to go to the Rocketship when it is created\nCode the Lightning clone to go up after it is created\nCode the Lightning clone to delete when it reaches the top edge\nContact us if you have any questions or need any help.
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220913T180000
DTEND;TZID=America/Los_Angeles:20220913T190000
DTSTAMP:20260606T012326
CREATED:20220914T023220Z
LAST-MODIFIED:20220921T005445Z
UID:14921-1663092000-1663095600@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to stop the Rocketship sprite and Asteroid sprite when the game is over.\nAdded code so when the Rocketship sprite touches the FireballPowerUp clone\, the clone gets deleted and the Fireball variable goes up by one.\nAdded an AsteroidCreationDelay variable.\nAdded code that made the AsteroidCreationDelay decrease in the backdrops.\n\nHomework:\n\nWhen the Rocketship sprite touches a BombPowerUp clone\, delete the clone and make the Bomb variable go up by 1.\nAdd a timer in the backdrops. Make sure the timer starts at 0. After 1 second\, make the timer go up by 1.\n\n\n\n\nEmail me if you need help: yitong@ayclogic.com\nMr. Gamas’ email: gamas@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220914T170000
DTEND;TZID=America/Los_Angeles:20220914T180000
DTSTAMP:20260606T012326
CREATED:20220915T011338Z
LAST-MODIFIED:20220915T011338Z
UID:14955-1663174800-1663178400@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe started working on the Fantastic Flowers project.\n\nHomework\n\nPut the petal_color parameters in one of the “change color effects” block\, and put the center_color parameter in the other.\nChange the background into any scenery. (preferably a forest or a field)\nRandomize the “draw_flower” parameters (use “pick random”). Num_of_petals: 3 to 10\, petal_color: 10 to 300\, center_color: 1 to 500.
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T163000
DTEND;TZID=America/Los_Angeles:20220917T173000
DTSTAMP:20260606T012326
CREATED:20220919T064256Z
LAST-MODIFIED:20220919T064610Z
UID:15036-1663432200-1663435800@www.ayclogic.com
SUMMARY:4:30 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nContinued the Spaceship 2.0 project\nCreated the Fireball Power-up sprite\nCreated the Bomb Power-up Sprite\nCreated a variable called “Fireball” to keep track of how many fireballs the player has left\nAdded codes so that the player can shoot a fireball only if the Fireball variable is greater than 0\nAdded codes so that the player has two fireballs to shoot with when the game starts\n\nHomework:\n\nCode the Fireball Power-up clone to delete if it touches the Rocketship sprite\nMake the Fireball variable go up by one (in other words: +1) when a Fireball Power-up clone touches the Rocketship sprite\nContact us if you have any questions or need any help.
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220920T180000
DTEND;TZID=America/Los_Angeles:20220920T190000
DTSTAMP:20260606T012326
CREATED:20220921T022005Z
LAST-MODIFIED:20220921T022005Z
UID:15076-1663696800-1663700400@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to stop the Rocketship sprite from reaching the left and right sides of the screen.\nAdded code to stop the Rocketship sprite from reaching the top of the screen.\n\nHomework:\n\nAdd code to stop the Rocketship sprite from reaching the bottom of the screen.\n\nEmail me if you need help: yitong@ayclogic.com\nMr. Gamas’ email: gamas@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-8/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220921T170000
DTEND;TZID=America/Los_Angeles:20220921T180000
DTSTAMP:20260606T012326
CREATED:20220922T013347Z
LAST-MODIFIED:20220922T013347Z
UID:15088-1663779600-1663783200@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe finished working on the Fantastic Flower project.\nWe started working on the List Tutorial Project.\n\nHomework\n\nAlter the project so you only like swimming\, talking\, and python. For the rest of the activities\, change them to “I don’t like”.\nI forgot the mention this during class\, but rename your project to “List Tutorial”.\n\n(If you need help with homework\, email me at abigail@ayclogic.com.)
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220924T163000
DTEND;TZID=America/Los_Angeles:20220924T173000
DTSTAMP:20260606T012326
CREATED:20220926T083415Z
LAST-MODIFIED:20220926T083415Z
UID:15187-1664037000-1664040600@www.ayclogic.com
SUMMARY:4:30 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nContinued the Spaceship 2.0 project\nAdded codes to the Bomb clones\nCoded the Asteroid clone to delete if it touches the Fireball clone\nCoded the Fireball clone to delete if it touches the Asteroid clone\nCreated a variable called “Bomb” to keep track of how many bombs the player has left\nAdded codes so that the player can use a bomb only if the Bomb variable is greater than 0\nAdded codes so that the player has two bombs to use when the game starts\n\nHomework:\n\nCode the Asteroid clone to delete if it touches the Bomb clone\nCode the Bomb clone to delete if it touches the Asteroid clone\nContact us if you have any questions or need any help.
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220927T180000
DTEND;TZID=America/Los_Angeles:20220927T190000
DTSTAMP:20260606T012326
CREATED:20220928T025901Z
LAST-MODIFIED:20221004T020620Z
UID:15222-1664301600-1664305200@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nFinished the Spaceship project.\nStarted the Cheese Chase project.\nAdded a Mouse sprite.\nAdded code to make the Mouse sprite move when the arrow keys are pressed.\nMade a Cheese sprite.\nAdded a Score variable.\nAdded code so that when the Mouse sprite touches the Cheese sprite it goes to a random location\, the score increases by 10\, and there is a popping sound.\n\nHomework:\n\nHOMEWORK IS DUE MONDAY NIGHT!! Please submit by emailing your homework to: yitong@ayclogic.com and Mr. Gamas’s email: gamas@ayclogic.com .\n\nDon’t forget to share your project\, otherwise I won’t be to see your code.\nDon’t forget to include the project link in the email. Otherwise I cannot see your project.\n\n\nMake a Maze sprite. Make sure your lines are STRAIGHT. Make sure your maze has a border.\n\n  \n 
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-9/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220928T170000
DTEND;TZID=America/Los_Angeles:20220928T180000
DTSTAMP:20260606T012326
CREATED:20220929T011303Z
LAST-MODIFIED:20220929T011303Z
UID:15249-1664384400-1664388000@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe worked on revising the MHALL project.\nWe used Lists.\nWe added the Happy Birthday song in the project.\n\nHomework\n\nAdd the “Ode to Joy” song to the project. (The music sheet is in “project resources”)\nRemember to make a new list and name it “Ode to Joy”.
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-8/
CATEGORIES:Scratch Class,Scratch Class Level 2
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