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PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
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X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
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X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20230312T100000
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BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20231105T090000
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END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230204T170000
DTEND;TZID=America/Los_Angeles:20230204T180000
DTSTAMP:20260605T201737
CREATED:20230210T213720Z
LAST-MODIFIED:20230212T093056Z
UID:17915-1675530000-1675533600@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nFinished the Mary Had a Little Lamb project using list\nStarted the Supermarket project\nCreated a Categories List\, a Supermarket List\, and a total_price variable\nCoded the Cat sprite to say the categories by using list\nCoded the Watermelon sprite to rotate left and right when the Cat sprite says “Fruit”\nCoded the Watermelon sprite to have a different size\, add the word “Watermelon” to the Shopping Cart list\, change the total price\, and hide if clicked\n\nHomework:\n\nAdd the Apple and Banana sprites\nCode the Watermelon\, Apple\, and Banana to set rotation style all around when the game starts.\nWhen the Cat sprite says “Fruit”\, code the Apple and Banana sprites to rotate left and right (like the Watermelon sprite)\nCode the Apple and Banana sprites to do the same thing as the Watermelon sprite when clicked. Use the information at the bottom to help.\n\nEx: If the player presses the Apple sprite\, the sprite will point in the right direction\, have a bigger size\, and say “Thank you for purchasing an apple. It costs $2”. The apple will be added to the shopping cart\, $2 has been added to the total cost\, the sprite goes back to its original size\, and then the sprite hides.\nApple: $2\nBanana: $3\n\n\nCode the Apple and Banana sprites to show when the game starts.\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-allison/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230207T180000
DTEND;TZID=America/Los_Angeles:20230207T190000
DTSTAMP:20260605T201737
CREATED:20230214T034114Z
LAST-MODIFIED:20230215T020109Z
UID:18008-1675792800-1675796400@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nStarted the Jumpy Monkey project.\nAdded the Monkey\, Arrow\, Tree\, and Banana sprites.\nAdded the Forest background.\nMade the Monkey smaller and always go to the Arrow sprite when the game starts.\nMade the Arrow sprite turn counterclockwise when the left arrow key is pressed and turn clockwise when the right arrow key is pressed.\nMade 3 clones of the Banana sprite.\nMade the Banana clones go to random locations on the right side of the screen\, have random colors\, and random sizes.\nAdded the LaunchSpeed variable.\n\nHomework:\n\nMake the Level 1 and 2 Banner costumes.\n\nEmail me if you need help: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/1030-am-scratch-1-yitong-13/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230208T180000
DTEND;TZID=America/Los_Angeles:20230208T190000
DTSTAMP:20260605T201737
CREATED:20230210T212216Z
LAST-MODIFIED:20230216T020850Z
UID:17913-1675879200-1675882800@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nFinished the Rocketship 1.0 project\nStarted the Rocketship 2.0 project\nAdded the Fireball sprite\nChanged the Fireball sprite’s direction\nCreated a Fireball clone when the space key is pressed\nCoded the Fireball clone to go to the Rocketship when it is created\nCoded the Fireball clone to go up after it is created\nCoded the Fireball clone to delete when it reaches the top edge\nCoded the Fireball clone and Asteroid clone to delete when they touch\n\nHomework:\n\nAdd a Lightning Sprite\nCode the Rocketship sprite to create a clone of the Lightning sprite when the “b” key is pressed\nCode the Lightning clone to go to the Rocketship when it is created\nCode the Lightning clone to go up after it is created\nCode the Lightning clone to delete when it reaches the top edge\nIf the Lightning clone and Asteroid clone touch\, code the Asteroid clone to delete\nContact us if you have any questions or need any help: gamas@ayclogic.com or allison@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230211T123000
DTEND;TZID=America/Los_Angeles:20230211T133000
DTSTAMP:20260605T201737
CREATED:20230211T214445Z
LAST-MODIFIED:20230211T214445Z
UID:17938-1676118600-1676122200@www.ayclogic.com
SUMMARY:12:30 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe finished working on the Fireball Fighting project.\n\nHomework\n\nAdd a background to your project.\nAdd music to your project.
URL:https://www.ayclogic.com/event/1230-pm-scratch-2-abigail-13/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230211T170000
DTEND;TZID=America/Los_Angeles:20230211T180000
DTSTAMP:20260605T201737
CREATED:20230212T092927Z
LAST-MODIFIED:20230212T092927Z
UID:17962-1676134800-1676138400@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nCreated the Checkout sprite\nCoded the Cat sprite to say the items in the Shopping Cart and say the total cost\nFinished coding the Muffin\, Bread\, Donut\, Jam\, and Milk sprites\nFinished the Supermarket project\n\nHomework:\n\nCreate a new Scratch project and title it “Jumpy Monkey”\nRead and do the codes in the yellow Scratch Book Pg. 92-93\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-allison-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230214T180000
DTEND;TZID=America/Los_Angeles:20230214T190000
DTSTAMP:20260605T201737
CREATED:20230215T034840Z
LAST-MODIFIED:20230215T034840Z
UID:18056-1676397600-1676401200@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to change the LaunchSpeed.\nMade the Level 1 Banner show up when the game starts.\nAdded movement code for the Monkey sprite.\nAdded code for when the Monkey sprite touches the Banana sprite.\n\nHomework:\n\nDo page 100\, #16-18 (do only the first section of code) in your yellow coding book.\n\nEmail me if you need help: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/600-pm-scratch-2-yitong/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230215T180000
DTEND;TZID=America/Los_Angeles:20230215T190000
DTSTAMP:20260605T201737
CREATED:20230216T035423Z
LAST-MODIFIED:20230216T035423Z
UID:18111-1676484000-1676487600@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nFinished the Lightning sprite by making it explode.\nAdded the Fireball variable.\nAdded the FireballPowerUp sprite.\nMade the FireballPowerUp sprite create clones of itself and go to random locations on the screen.\nMade the FireballPowerUp fall down the screen. When it touches the edge of the screen\, it gets deleted.\nMade the FireballPowerUp sprite delete itself and increase the Fireball variable by 1 when it touches the Spaceship sprite.\nMade the Fireball variable decrease by 1 when the space key is pressed and the variable is greater than 1.\n\nHomework:\n\n\nAdd a LightningPowerUp sprite.\nMake a Lightning variable.\nSet the Lightning variable to 5.\nMake the LightningPowerUp sprite hide and create clones of itself. After it creates a clone\, make it wait 2 to 5 seconds before creating another clone.\nMake the LightningPowerUp clones go to a random x on the screen and show up at the top of the screen.\nMake the LightningPowerUp clones fall down the screen forever.\nDelete the LightningPowerUp clones if they are near the edge of the screen.\nIf the Rocketship touches a LightningPowerUp clone\, delete the clone and increase the Lightning variable by 1.\nIn the Rocketship\, when the B key is pressed\, if the Lightning variable is greater than 1\, create a Lightning clone and decrease the Lightning variable by 1.\nContact us if you have any questions or need any help: gamas@ayclogic.com or allison@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230221T180000
DTEND;TZID=America/Los_Angeles:20230221T190000
DTSTAMP:20260605T201737
CREATED:20230222T030553Z
LAST-MODIFIED:20230222T030553Z
UID:18199-1677002400-1677006000@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded gravity to the Monkey sprite.\nAdded the Level variable.\nMade a ShowLevel MyBlock in the Level Banner sprite.\nAdded conditions for when the Monkey sprite collects all the Banana clones.\n\nHomework:\n\nWhen level 2 starts\, make the Monkey sprite restart at the Arrow (Launcher) sprite.\nWhen level 2 starts\, make the Level Banner sprite show the Level 2 costume.\nAdd the Dinosaur3 sprite. Make it hide when the game starts. Make it show up when level 2 starts.\nWhen level 2 starts\, make 4 Banana clones show up.\n\nEmail me if you need help: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/600-pm-scratch-2-yitong-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230222T180000
DTEND;TZID=America/Los_Angeles:20230222T190000
DTSTAMP:20260605T201737
CREATED:20230223T180825Z
LAST-MODIFIED:20230301T230107Z
UID:18219-1677088800-1677092400@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nContinued the Spaceship 2.0 project\nStarted the Fantastic Flowers project\nAdded a Ball sprite\nCoded the Ball sprite to move and leave stamps to create a flower\nCoded all stamps to erase when the player presses the space key\nLearned about “My Blocks”\n\nImportant Reminders:\n\nAfter you finish your homework in Scratch\, send an email to allison@ayclogic.com by Tuesday at 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\n\nHomework:\n\nIn your Spaceship 2.0 project:\n\nCode music to forever play during the game\nCode different music to forever play when the game is over\nCode different music to forever play when the player wins the game\n\n\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230225T123000
DTEND;TZID=America/Los_Angeles:20230225T133000
DTSTAMP:20260605T201737
CREATED:20230225T214556Z
LAST-MODIFIED:20230225T214556Z
UID:18244-1677328200-1677331800@www.ayclogic.com
SUMMARY:12:30 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe went over and reviewed older projects as preparation for the test.\n\nHomework\n\nStudy the things we went over during class.\nGood luck on your test! 😀
URL:https://www.ayclogic.com/event/1230-pm-scratch-2-abigail-14/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230225T170000
DTEND;TZID=America/Los_Angeles:20230225T180000
DTSTAMP:20260605T201737
CREATED:20230228T090340Z
LAST-MODIFIED:20230228T090340Z
UID:18280-1677344400-1677348000@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nStarted the Jumpy Monkey project\nCoded the Monkey sprite to jump\nCoded the Banana sprite to create clones\nRandomized the place\, size\, and color of the Banana clones\n\nHomework:\n\nAdd a Tree sprite\nRead and do the codes in the yellow Scratch Book Pg. 96-98\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-allison-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230228T180000
DTEND;TZID=America/Los_Angeles:20230228T190000
DTSTAMP:20260605T201737
CREATED:20230301T031339Z
LAST-MODIFIED:20230301T031339Z
UID:18290-1677607200-1677610800@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nFinished the Dinosaur sprite.\nFinished the Game Over Banner sprite.\nFinished the Jumpy Monkey project.\n\nHomework:\n\nMake a new project and name it “Fireball Fight.”\nDelete the Cat sprite.\nAdd the Apple sprite.\nAdd the Star sprite.\nFor both sprites\, make them hide.\n\nEmail me if you need help: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/600-pm-scratch-2-yitong-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
END:VCALENDAR