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PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
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X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
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BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20230312T100000
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TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20231105T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230301T180000
DTEND;TZID=America/Los_Angeles:20230301T190000
DTSTAMP:20260605T191145
CREATED:20230304T210753Z
LAST-MODIFIED:20230304T210753Z
UID:18334-1677693600-1677697200@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nReviewed the homework\nContinued the Fantastic Flowers project\nLearned more about “My Blocks”\nRandomized the number of petals and petal colors a flower will have\n\nImportant Reminders:\n\nAfter you finish your homework in Scratch\, send an email to allison@ayclogic.com by Tuesday at 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\n\nHomework:\n\nRead and do the codes in the pink Scratch Book Pg. 116-117\nNote: you can choose any background you want\nIf you do not have the book\, please click on this link to see the pages: Scratch Book Pg. 116-117\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230307T180000
DTEND;TZID=America/Los_Angeles:20230307T190000
DTSTAMP:20260605T191145
CREATED:20230308T030905Z
LAST-MODIFIED:20230308T031026Z
UID:18385-1678212000-1678215600@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nStarted the Fireball Fight project.\nAdded the Left Player and Right Player sprites.\nAdded movement code for the Left player.\nMade Apple clones\, and had them wait for a bit before making more clones.\nMade the Apple clones appear at random places on the screen.\nAdded the Left Player Health and Right Player Health variables.\n\nHomework:\n\nMake the Right Player sprite move using the arrow keys.\n\nUp arrow: move up\nDown arrow: move down\nLeft arrow: move left\nRight arrow: move right\n\n\nMake the Star sprite make clones of itself. Make it wait 5-10 seconds before making a clone.\nMake the Star clones show up at random places on the screen.\nAdd TWO attack sprites\, one for the Left Player sprite and one for the Right Player sprite. The players will throw these sprites as attacks at each other.\nMake the attack sprites hide when the game starts. Also\, use code to change their size if they are too big or too small.\n\nTurn in your homework here: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/600-pm-scratch-2-yitong-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230308T180000
DTEND;TZID=America/Los_Angeles:20230308T190000
DTSTAMP:20260605T191145
CREATED:20230309T035005Z
LAST-MODIFIED:20230309T035005Z
UID:18409-1678298400-1678302000@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nFinished the Fantastic Flowers project\nStarted the Cheese Chase project\nCreated the Maze sprite\nCoded the Mouse sprite to move up\, down\, right\, and left depending on which arrow key is pressed\nCoded the Mouse sprite to stop moving if it touches the Maze sprite\n\nImportant Reminders:\n\nAfter you finish your homework in Scratch\, send an email to allison@ayclogic.com by Tuesday at 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\n\nHomework:\n\nRead and do the codes in the yellow Scratch Book Pg. 55\nMake sure to finish drawing the Cheese sprite’s costume\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230311T170000
DTEND;TZID=America/Los_Angeles:20230311T180000
DTSTAMP:20260605T191145
CREATED:20230313T064029Z
LAST-MODIFIED:20230313T064029Z
UID:18464-1678554000-1678557600@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nCoded Level 2\nCoded the Dinosaur sprite to block the Monkey sprite\nCoded the game to be over\nFinished the Jumpy Monkey Project\n\nHomework:\n\nCreate a new project and title it “Doom on the Broom”\nUpload a Witch sprite (use the image at the bottom)\nCode the Witch to go to the center of the screen when the game starts\nIf the player presses the left arrow key\, code the Witch to rotate to the left\nIf the player presses the right arrow key\, code the Witch to rotate to the right\nAfterwards\, read and do the codes in the yellow Scratch Book Pg. 113\nContact us if you have any questions or need any help\n\n 
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-allison-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230314T180000
DTEND;TZID=America/Los_Angeles:20230314T190000
DTSTAMP:20260605T191145
CREATED:20230315T021405Z
LAST-MODIFIED:20230315T021405Z
UID:18483-1678816800-1678820400@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to make the Left Player sprite shoot their attacks.\nWhen the attacks hit the Right Player\, their health goes down.\nThe Left Player Attack clones are deleted when they are near the edge of the screen or when they hit the Right Player.\n\nHomework:\n\nWhen you press the M key\, the Right Player sprite should make a clone of the Right Player Attack sprite and the number of attacks the Right Player sprite has should go down by 1.\nThe Right Player sprite can only make a clone when they have more than 0 Right Player Attacks.\nThe Right Player Attack clones should show up and go to where the Right Player sprite is.\nThe Right Player Attack clones should move to the left forever. When they pass -200 on the x-axis\, you should get rid of them.\nIf the Right Player Attack clones touch the Left Player sprite\, the Left Player sprite’s health should go down by 1. You should also get rid of the clone.\nAdd ultimate attack sprites and name them “Left Player Ultimate” and “Right Player Ultimate.” There should be an ultimate attack sprite for each player. In total\, you should have 9 sprites.\n\nTurn in your homework here: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/600-pm-scratch-2-yitong-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230315T180000
DTEND;TZID=America/Los_Angeles:20230315T190000
DTSTAMP:20260605T191145
CREATED:20230316T021358Z
LAST-MODIFIED:20230316T021358Z
UID:18503-1678903200-1678906800@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nAdded the Beetle sprite.\nAdded maze collision code for the Beetle sprite and made it pick a random direction to turn to when it touches the maze walls.\nAdded the Ghost sprite.\nMade the Ghost sprite follow the Mouse sprite continuously and occasionally disappear.\nMade the Ghost sprite appear at random places on the screen.\nLearned about MyBlocks and added a movement MyBlock in the Mouse sprite.\n\nImportant Reminders:\n\nAfter you finish your homework in Scratch\, send an email to allison@ayclogic.com by Tuesday at 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\n\nHomework:\n\nMake a Game Over Banner sprite.\nMake a Level Banner sprite.\nMake 2 costumes in the Level Banner sprite\, one of them should be the Level 1 costume and the other should be the Level 2 costume. Make sure to name both of them correctly.\nMake another costume in the Maze sprite. This will be the maze in the second level. Name the costumes correctly\, so you know which costume is for which level.\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230318T100000
DTEND;TZID=America/Los_Angeles:20230318T110000
DTSTAMP:20260605T191145
CREATED:20230319T200625Z
LAST-MODIFIED:20230319T200625Z
UID:18574-1679133600-1679137200@www.ayclogic.com
SUMMARY:10 AM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nStarted the Doom on the Broom project\nReviewed the homework\nCoded the Bat sprite to create clones\nCoded the Bat clones go to a random place outside the screen’s edges\nCoded the Bat clones to move towards the Witch\nCoded the Bat clones play a sound and delete if they touch a Fireball clone\n\nHomework:\n\nCreate two variables: “Lives” and “Score”\nWhen the game starts\, make the variable “Lives” equal 0\nWhen the game starts\, make the variable “Score” equal 0\nRead and finish the rest of the codes in the yellow Scratch Book pg. 114\nRead and do the codes in the yellow Scratch Book Pg. 115-116\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/10-am-scratch-level-2-allison/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230321T180000
DTEND;TZID=America/Los_Angeles:20230321T190000
DTSTAMP:20260605T191145
CREATED:20230322T021300Z
LAST-MODIFIED:20230322T021300Z
UID:18593-1679421600-1679425200@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded the Player and Apple sprite collision.\nMade the Players’ health go up once they touch the Apple sprite.\nAdded code to make the Star sprite show up randomly and disappear when it touches the Left Player sprite.\nAdded the Left Player Ultimate variable.\nMade the Left Player sprite change colors when it receives a message from the Star sprite.\n\nHomework:\n\nMake a Right Player Ultimate variable.\nWhen the Star sprite touches the Right Player sprite\, it broadcasts a message to tell the Right Player to start changing colors and makes the Right Player Ultimate variable go up by 1.\nWhen the Right Player sprite receives the message from the Star sprite\, it will repeatedly change colors until the Right Player Ultimate variable is 0. When the Right Player Ultimate variable is 0\, clear all the colors from the Right Player sprite.\nWhen the V key is pressed\, if the Left Player Ultimate variable is 1 then create a clone of the Left Player Ultimate sprite and set the Left Player Ultimate variable to 0.\nWhen the N key is pressed\, if the Right Player Ultimate variable is 1 then create a clone of the Right Player Ultimate sprite and set the Right Player Ultimate variable to 0.\n\nTurn in your homework here: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/600-pm-scratch-2-yitong-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230322T180000
DTEND;TZID=America/Los_Angeles:20230322T190000
DTSTAMP:20260605T191145
CREATED:20230323T034655Z
LAST-MODIFIED:20230323T034655Z
UID:18624-1679508000-1679511600@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nContinued the Cheese Chase project\nCoded the Level Banner to show\, use the ghost effect\, and hide after the game starts\nCoded the game to be over when the Mouse sprite touches the Beetle or Ghost sprite\nCoded Level 2 to start when the score is equal to 30\nWhen Level 2 started\, we:\n\nCoded the Maze sprite to switch costumes\nCoded the Mouse\, Beetle\, and Ghost sprites to go to a specific place\nCoded the Ghost sprite to move faster\n\n\n\nImportant Reminders:\n\nAfter you finish your homework in Scratch\, send an email to allison@ayclogic.com by Tuesday at 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\n\nHomework:\n\nCreate a Game Win Banner sprite\nCode the Game Win Banner sprite to hide when the game starts\nWhen the score is equal to 50:\n\nCode the Game Win Banner to show\nCode the entire game to stop\n\n\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230325T170000
DTEND;TZID=America/Los_Angeles:20230325T180000
DTSTAMP:20260605T191145
CREATED:20230326T055237Z
LAST-MODIFIED:20230326T055237Z
UID:18678-1679763600-1679767200@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nContinued the Doom on the Broom project\nUsed the variable GameSpeed\nCoded the Explosion sprite\nCoded the Speedy Specter sprite\nCoded the Dragon sprite\n\nHomework:\n\nDuplicate the Bat sprite\nRename the new sprite to “Hippo 1”\nIn this sprite\, add the costumes “Hippo1-a” and “Hippo1-b”. Delete the bat costumes\nChange the Hippo’s code so that if the Fireball and Hippo touch\, one life will be added to the variable Lives\nRead and do the codes in the yellow Scratch Book Pg. 124\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-allison-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230328T180000
DTEND;TZID=America/Los_Angeles:20230328T190000
DTSTAMP:20260605T191145
CREATED:20230329T022646Z
LAST-MODIFIED:20230329T022714Z
UID:18700-1680026400-1680030000@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to check for the Left Player’s health.\nMade the Win Banner sprite.\n\nHomework:\n\nIn the GameLoop sprite\, check if the Right Player’s health is 0 or below. If it is\, then broadcast the message “Left Player Wins” and stop the script.\nIn the Win Banner sprite\, when the game starts the sprite needs to hide. When it receives the “Left Player Wins” message\, you need to switch to the “Left Player Wins” costume and make the sprite show up. When it receives the “Right Player Wins” message\, you need to switch to the “Right Player Wins” costume and make the sprite show up.\n\nTurn in your homework here: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/600-pm-scratch-2-yitong-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230329T180000
DTEND;TZID=America/Los_Angeles:20230329T190000
DTSTAMP:20260605T191145
CREATED:20230403T044723Z
LAST-MODIFIED:20230403T044723Z
UID:18786-1680112800-1680116400@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nFinished the Cheese Chase project\nStarted the Intro to List project\nLearned about lists\nCoded the Cat sprite to forever say the items in the list\n\nImportant Reminders:\n\nAfter you finish your homework in Scratch\, send an email to allison@ayclogic.com by Tuesday at 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\n\nHomework:\n\nCreate a new project and title it “Practice – List of Food”\nCreate a list called “Food”\nIn the list\, add 5 items of your favorite food\nCode the Cat sprite to forever say the items on the list\nFor example (you do not have to follow this example):\n\nList: pumpkin pie\, apples\, cheese\, cereal\, soup\nThe Cat sprite says:\n\npumpkin pie\napples\ncheese\ncereal\nsoup\n\n\nThe cat should forever say the dialogue from step #1-5\n\n\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-8/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
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