BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20230312T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20231105T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230401T170000
DTEND;TZID=America/Los_Angeles:20230401T180000
DTSTAMP:20260605T181307
CREATED:20230403T202502Z
LAST-MODIFIED:20230404T023306Z
UID:18791-1680368400-1680372000@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nContinued the Doom on the Broom project\nFinished coding the Forcefield sprite\nFinished coding the Hippo 2 sprite\n\nImportant Information:\n\nIn honor of Easter\, the school will be closed from Friday 4/7 – Sunday 4/9. There is no class next week. Our next class will be on Saturday 4/15.\n\nHomework:\n\nCreate a new project and title it “Fire and Ice Fight”\nAdd a Wizard-toad sprite\nCode the Wizard-toad to:\n\nMove up when the player presses the “w” arrow key.\nMove left when the player presses the “a” arrow key.\nMove down when the player presses “s” down arrow key.\nMove right when the player presses the “d” arrow key.\n\n\nAdd a Ball sprite\nIf the player presses the “c” key\, code the Wizard-toad to make a Ball clone\nCode the Ball clones to go to the Wizard-toad when they are created. Afterwards\, code the Ball clones then forever move to the right\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-allison-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230404T180000
DTEND;TZID=America/Los_Angeles:20230404T190000
DTSTAMP:20260605T181307
CREATED:20230405T020609Z
LAST-MODIFIED:20230405T020609Z
UID:18808-1680631200-1680634800@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nReviewed the Spaceship\, Fireball Fight\, and Cheese Chase projects.\n\nHomework:\n\nPrepare for your test next week!\n\nTurn in your homework here: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/600-pm-scratch-2-yitong-8/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230405T180000
DTEND;TZID=America/Los_Angeles:20230405T190000
DTSTAMP:20260605T181307
CREATED:20230406T051708Z
LAST-MODIFIED:20230406T052302Z
UID:18842-1680717600-1680721200@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nLearned about the “join” code\nFinished the Intro to List project\nLearned about the “if else” code\nStarted and finished the Intro to List with If Else project\nStarted the Mary Had a Little Lamb – With List project\n\nImportant Reminders:\n\nAfter you finish your homework in Scratch\, send an email to allison@ayclogic.com by Tuesday at 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\n\nHomework:\n\nIn your Mary Had a Little Lamb – With List project:\nCreate a list titled “Mary Had a Little Lamb”\nIn the list\, add the notes of the Mary Had a Little Lamb song (please see the image below to see the notes)\nExample:\n\nFor the first item in the list\, put: E\nFor the second item in the list\, put: D\nFor the eighth item in the list\, put: Pause\nFor the ninth item in the list\, put: D\nContinue until you have finished the song\n\n\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-9/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230412T180000
DTEND;TZID=America/Los_Angeles:20230412T190000
DTSTAMP:20260605T181307
CREATED:20230413T024442Z
LAST-MODIFIED:20230413T024442Z
UID:18899-1681322400-1681326000@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nContinued the Mary Had a Little Lamb – With List project\nStarted the Supermarket project\nCreated the Categories list\nCoded the Cat to say the items in the Categories list\n\nImportant Reminders:\n\nAfter you finish your homework in Scratch\, send an email to allison@ayclogic.com by Tuesday at 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\n\nHomework:\n\nIn the Mary Had a Little Lamb – With List project:\n\nCreate a new list and title it “Happy Birthday”\n\nIn the list\, add the notes of the Happy Birthday song (please see the image below to see the notes)\n\n\nCreate another new list and title it “Ode to Joy”\n\nIn the list\, add the notes of the Ode to Joy song (please see the image below to see the notes)\n\n\n\n\nExample for the Happy Birthday Song:\n\nFor the first item in the list\, put: D\nFor the second item in the list\, put: D\nFor the third item in the list\, put: E\nFor the seventh item in the list\, put: Pause\nContinue until you have finished the song\n\n\nContact us if you have any questions or need any help\n\nHappy Birthday Song: \n \nOde to Joy Song:
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-10/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230415T093000
DTEND;TZID=America/Los_Angeles:20230415T103000
DTSTAMP:20260605T181307
CREATED:20230415T185053Z
LAST-MODIFIED:20230415T185053Z
UID:18940-1681551000-1681554600@www.ayclogic.com
SUMMARY:9:30 AM – Scratch 1 – Yitong
DESCRIPTION:Today we:\n\nFinished the Window Cleaner project.\nStarted the Birthday Card project.\nAdded the Button sprite and made it change colors forever. When it is clicked\, it broadcasts “Party.”\nChanged the background and made the Sharks and Cake sprites show up when they receive the message “Party.”\nMade the Sharks and Cake sprites glide.\n\nHomework:\n\nCreate a Banner sprite. Do NOT make it tilted.\nMake the Banner sprite show up at the bottom right corner of the screen and then glide to the top middle part of the screen.\n\nThis is how the Banner sprite should move:\n\n\n\n\n\n\n \n\n\n\n\nChange how the Shark sprites glide. This picture shows where the Shark sprites should start from and where they should glide to.\n\n\n\n\n\n\n\n\nSubmit your homework to this email: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/930-am-scratch-1-yitong-11/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230415T103000
DTEND;TZID=America/Los_Angeles:20230415T113000
DTSTAMP:20260605T181307
CREATED:20230415T183644Z
LAST-MODIFIED:20230415T183644Z
UID:18938-1681554600-1681558200@www.ayclogic.com
SUMMARY:10:30 AM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nStarted the Spaceship project.\nAdded movement code for the Rocketship sprite.\nAdded the Star sprite\, and had it make clones randomly and fall down all over the screen.\nAdded the Asteroid sprite\, and had it make clones randomly and fall down all over the screen.\nAdded the Fireball sprite\, and made a clone of it every time the space key is pressed.\nMade the Fireball sprite show up at the Rocketship sprite and move up the screen.\nAdded collision code for the Asteroid sprite and the Fireball sprite.\n\nHomework:\n\nMake a Game Over Banner sprite. You don’t need to add any code to it.\nAdd the Lightning sprite. It should be in the Scratch Sprite Library.\nMake the Lightning sprite hide. Create clones of it when the B key is pressed (this code should be done in the Rocketship sprite).\nMake the Lightning clones show up at the Rocketship sprite.\nMake the Lightning clones move up the screen forever.\n\nSubmit your homework here: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/1030-am-scratch-2-yitong/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230416T110000
DTEND;TZID=America/Los_Angeles:20230416T120000
DTSTAMP:20260605T181307
CREATED:20230417T014058Z
LAST-MODIFIED:20230417T014434Z
UID:18963-1681642800-1681646400@www.ayclogic.com
SUMMARY:11 AM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nContinued the Fire and Ice Fight project\nCoded the Wizard sprite\nCoded the Ice sprite\nCoded the Gameloop\n\nHomework:\n\nUpload one costume for the Toad sprite from the internet (make sure the character is facing the right)\nUpload one costume for the Wizard sprite from the internet (make sure the character is facing the left)\nUpload one background from the internet\nUpload the Fireball costume below for the Toad’s Fireball sprite\nUpload the Ice costume below for the Wizard’s Ice sprite\nRename your sprites. (Ex: If I choose an image of Darwin From The Amazing World of Gumball\, I would rename Toad to Darwin and rename Toad’s Fireball to Darwin’s Fireball.)\nSee the example picture below\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/11-am-scratch-level-2-allison/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230422T103000
DTEND;TZID=America/Los_Angeles:20230422T113000
DTSTAMP:20260605T181307
CREATED:20230422T183044Z
LAST-MODIFIED:20230422T183044Z
UID:19062-1682159400-1682163000@www.ayclogic.com
SUMMARY:10:30 AM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nFinished the Lightning Bomb sprite.\nCreated and finished the Fireball Power Up sprite.\nFinished the Asteroid sprite.\nAdded collision code for the Rocketship sprite and the Asteroid clones\, and the Asteroid clones and the Lightning Bomb clones.\nAdded invisible walls for the Rocketship sprite for the top and left sides of the screen.\nAdded the Fireball variable and kept track of Fireball clones being made and deleted.\nAdded game over code.\n\nHomework:\n\nAdd an invisible wall for the right side of the screen. The Rocketship sprite should stop once the x is past 200. Do this code in the if D-key pressed code.\nAdd an invisible wall for the bottom of the screen. The Rocketship sprite should stop once the y is past -150. Do this code in the if S-key pressed code.\nAdd a Lightning Bomb variable. Set the variable to 5 at the beginning of the game. Each time the B-key is pressed\, check if you have more than 0 Lightning Bombs. When you create a clone\, make the Lightning Bomb variable go down by 1.\nMake a Lightning Bomb Power Up sprite. Do the same code that we did for our Fireball Power Up. When you pick up a Lightning Bomb Power Up clone\, make the Lightning Bomb variable go up by 1.\n\nSubmit your homework here: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/1030-am-scratch-2-yitong-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230422T170000
DTEND;TZID=America/Los_Angeles:20230422T180000
DTSTAMP:20260605T181307
CREATED:20230425T170908Z
LAST-MODIFIED:20230425T171134Z
UID:19196-1682182800-1682186400@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nEdited codes for the Doom on the Broom project\nContinued the Fire and Ice Fight project\nCoded Darwin’s Fireball clones to delete when it is near the right edge\nCoded Gumball to lose one life if hit by Darwin’s Fireball clone\n\nHomework:\n\nUpload one costume for the Toad sprite from the internet (make sure the character is facing the right)\nUpload one costume for the Wizard sprite from the internet (make sure the character is facing the left)\nUpload one background from the internet\nRename your sprites. (Ex: If I choose an image of Darwin from The Amazing World of Gumball\, I would rename Toad to Darwin and rename Toad’s Fireball to Darwin’s Fireball.)\nIf you want\, you can upload the costumes and background below\nSee the example picture below\nContact us if you have any questions or need any help\n\n  \n \n \n  \n \n 
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-allison-8/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230424T160000
DTEND;TZID=America/Los_Angeles:20230424T170000
DTSTAMP:20260605T181307
CREATED:20230424T235449Z
LAST-MODIFIED:20230424T235449Z
UID:19083-1682352000-1682355600@www.ayclogic.com
SUMMARY:4 PM - Scratch Level 2 - Alex Lee
DESCRIPTION:Today We Did:\n\nWe started the Spaceship 1.0 project\nAdded in the background\, stars\, and spaceship.\n\nFor Homework:\n\nFinish up creating your asteroid sprite however you want to.\nMake the asteroid fall from the top of the screen to the bottom every 0.5 seconds.\nThe code is very similar to the star code.
URL:https://www.ayclogic.com/event/4-pm-scratch-level-2-alex-lee/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230426T180000
DTEND;TZID=America/Los_Angeles:20230426T190000
DTSTAMP:20260605T181307
CREATED:20230427T052405Z
LAST-MODIFIED:20230427T052405Z
UID:19281-1682532000-1682535600@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nContinued the Supermarket project\nCoded the supermarket checkout process\nCoded the Bread and Donut sprites\n\nImportant Reminders:\n\nAfter you finish your homework in Scratch\, send an email to allison@ayclogic.com by Tuesday at 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\n\nHomework:\n\nAdd these sprites: Jar and Milk\nRename the Jar sprite to Jam\nWhen the Cat sprite says “Other”\, code the Jam and Milk sprite to rotate left and right\nCode the Jam and Milk sprites to do the same thing as the Watermelon sprite when clicked. Use the information below for help.\n\nJam: $4.99\nMilk: $5.50\nEx: If the player presses the Jam sprite\, the sprite will point in the right direction\, have a bigger size\, and say “Thank you for purchasing jam. It costs $4.99”. The jam will be added to the shopping cart\, $4.99 has been added to the total cost\, and then the sprite hides.\n\n\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-12/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230429T103000
DTEND;TZID=America/Los_Angeles:20230429T113000
DTSTAMP:20260605T181307
CREATED:20230429T184019Z
LAST-MODIFIED:20230429T184019Z
UID:19385-1682764200-1682767800@www.ayclogic.com
SUMMARY:10:30 AM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded the background music and game over music.\nAdded the asteroidCreationDelay variable and code.\nAdded the Time variable and code.\nFinished the Spaceship project.\nStarted the Cheese Chase project.\nCreated the Maze sprite and the Mouse sprite.\nAdded movement and Maze collision code for the Mouse sprite.\nAdded the Beetle sprite and added collision code.\n\nHomework:\n\nMake a Cheese sprite. You need to draw it yourself.\nMake the Cheese sprite go to random spot on the screen when the game starts. It should show up inside this area on the screen.\n\n\n\n\n\nSubmit your homework here: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/1030-am-scratch-2-yitong-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230429T170000
DTEND;TZID=America/Los_Angeles:20230429T180000
DTSTAMP:20260605T181307
CREATED:20230505T013241Z
LAST-MODIFIED:20230505T013934Z
UID:19550-1682787600-1682791200@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nFinished editing codes for the Doom on the Broom project\nContinued the Fire and Ice Fight project\nCoded Gumball to speak after he loses the game\nCoded the Apple sprite\nCoded Gumball to get one more life if he touches the Apple\n\nHomework:\n\nCreate a new sprite called “Instructions”\n\nThe sprite’s first costume should have the words:\n\nPress H for help\n\n\nThe sprite’s second costume should have the words:\n\nPress H to close\nDarwin:\n\nMovement: w (up)\, a (left)\, s (down)\, d (right) keys\nFireball: F key\nGiant Fireball: G key when Darwin gets a star\n\n\nGumball:\n\nMovement: up\, left\, down\, right arrow keys\nIce: L key\nGiant Ice: K key when Gumball gets a star\n\n\n\n\n\n\nPlease see the pictures below for reference\nContact us if you have any questions or need any help\n\n  \nCostume 1: \n \nCostume 2:
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-allison-9/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
END:VCALENDAR