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DTSTART;TZID=America/Los_Angeles:20220115T150000
DTEND;TZID=America/Los_Angeles:20220115T160000
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UID:11115-1642258800-1642262400@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nContinued the Spaceship 2.0 project\nCoded Fireball clones to delete when touching the Asteroid clones\nCreate the fireball variable\nSet it the fireball variable to 2 when the Green Flag is clicked\nSet a limit on how many fireballs we can create. Once the fireball variable reaches 0\, we cannot create any more fireballs\nCoded the fireball variable to go up by 1 when the Rocketship sprite touches Fireball Power-up clones\nCoded the Fireball Power-up clones to delete when touching the Rocketship sprite\nCreated the Bomb Power-up sprite\n\nHomework:\n\nKevin: \n\nTry to figure out why your Bomb clones are not showing so it’ll be easier for you to do your homework. Don’t worry if you can’t figure it out\, we will go over it next week\n\n\nEveryone: \nSet a limit on how many bombs we can use by following the instructions below:\n\nCreate a bomb variable and set the bomb variable to 2 when the Green Flag is clicked\nAdd codes so Bomb clones can only be created when the bomb variable is greater than 0\nCode the bomb variable to go up by 1 when the Rocketship sprite touches the Bomb Power-up clones\nCode Bomb Power-up clones to delete when touching Rocketship sprite\n\n\nYou can look at codes in the Rocketship sprite and Fireball Power-up sprite for help\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-allison-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
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