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PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
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X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20230312T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20231105T090000
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END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230404T180000
DTEND;TZID=America/Los_Angeles:20230404T190000
DTSTAMP:20260605T030652
CREATED:20230405T020609Z
LAST-MODIFIED:20230405T020609Z
UID:18808-1680631200-1680634800@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nReviewed the Spaceship\, Fireball Fight\, and Cheese Chase projects.\n\nHomework:\n\nPrepare for your test next week!\n\nTurn in your homework here: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/600-pm-scratch-2-yitong-8/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230401T170000
DTEND;TZID=America/Los_Angeles:20230401T180000
DTSTAMP:20260605T030652
CREATED:20230403T202502Z
LAST-MODIFIED:20230404T023306Z
UID:18791-1680368400-1680372000@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nContinued the Doom on the Broom project\nFinished coding the Forcefield sprite\nFinished coding the Hippo 2 sprite\n\nImportant Information:\n\nIn honor of Easter\, the school will be closed from Friday 4/7 – Sunday 4/9. There is no class next week. Our next class will be on Saturday 4/15.\n\nHomework:\n\nCreate a new project and title it “Fire and Ice Fight”\nAdd a Wizard-toad sprite\nCode the Wizard-toad to:\n\nMove up when the player presses the “w” arrow key.\nMove left when the player presses the “a” arrow key.\nMove down when the player presses “s” down arrow key.\nMove right when the player presses the “d” arrow key.\n\n\nAdd a Ball sprite\nIf the player presses the “c” key\, code the Wizard-toad to make a Ball clone\nCode the Ball clones to go to the Wizard-toad when they are created. Afterwards\, code the Ball clones then forever move to the right\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-allison-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230329T180000
DTEND;TZID=America/Los_Angeles:20230329T190000
DTSTAMP:20260605T030652
CREATED:20230403T044723Z
LAST-MODIFIED:20230403T044723Z
UID:18786-1680112800-1680116400@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nFinished the Cheese Chase project\nStarted the Intro to List project\nLearned about lists\nCoded the Cat sprite to forever say the items in the list\n\nImportant Reminders:\n\nAfter you finish your homework in Scratch\, send an email to allison@ayclogic.com by Tuesday at 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\n\nHomework:\n\nCreate a new project and title it “Practice – List of Food”\nCreate a list called “Food”\nIn the list\, add 5 items of your favorite food\nCode the Cat sprite to forever say the items on the list\nFor example (you do not have to follow this example):\n\nList: pumpkin pie\, apples\, cheese\, cereal\, soup\nThe Cat sprite says:\n\npumpkin pie\napples\ncheese\ncereal\nsoup\n\n\nThe cat should forever say the dialogue from step #1-5\n\n\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-8/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230328T180000
DTEND;TZID=America/Los_Angeles:20230328T190000
DTSTAMP:20260605T030652
CREATED:20230329T022646Z
LAST-MODIFIED:20230329T022714Z
UID:18700-1680026400-1680030000@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to check for the Left Player’s health.\nMade the Win Banner sprite.\n\nHomework:\n\nIn the GameLoop sprite\, check if the Right Player’s health is 0 or below. If it is\, then broadcast the message “Left Player Wins” and stop the script.\nIn the Win Banner sprite\, when the game starts the sprite needs to hide. When it receives the “Left Player Wins” message\, you need to switch to the “Left Player Wins” costume and make the sprite show up. When it receives the “Right Player Wins” message\, you need to switch to the “Right Player Wins” costume and make the sprite show up.\n\nTurn in your homework here: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/600-pm-scratch-2-yitong-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230325T170000
DTEND;TZID=America/Los_Angeles:20230325T180000
DTSTAMP:20260605T030652
CREATED:20230326T055237Z
LAST-MODIFIED:20230326T055237Z
UID:18678-1679763600-1679767200@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nContinued the Doom on the Broom project\nUsed the variable GameSpeed\nCoded the Explosion sprite\nCoded the Speedy Specter sprite\nCoded the Dragon sprite\n\nHomework:\n\nDuplicate the Bat sprite\nRename the new sprite to “Hippo 1”\nIn this sprite\, add the costumes “Hippo1-a” and “Hippo1-b”. Delete the bat costumes\nChange the Hippo’s code so that if the Fireball and Hippo touch\, one life will be added to the variable Lives\nRead and do the codes in the yellow Scratch Book Pg. 124\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-allison-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230322T180000
DTEND;TZID=America/Los_Angeles:20230322T190000
DTSTAMP:20260605T030652
CREATED:20230323T034655Z
LAST-MODIFIED:20230323T034655Z
UID:18624-1679508000-1679511600@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nContinued the Cheese Chase project\nCoded the Level Banner to show\, use the ghost effect\, and hide after the game starts\nCoded the game to be over when the Mouse sprite touches the Beetle or Ghost sprite\nCoded Level 2 to start when the score is equal to 30\nWhen Level 2 started\, we:\n\nCoded the Maze sprite to switch costumes\nCoded the Mouse\, Beetle\, and Ghost sprites to go to a specific place\nCoded the Ghost sprite to move faster\n\n\n\nImportant Reminders:\n\nAfter you finish your homework in Scratch\, send an email to allison@ayclogic.com by Tuesday at 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\n\nHomework:\n\nCreate a Game Win Banner sprite\nCode the Game Win Banner sprite to hide when the game starts\nWhen the score is equal to 50:\n\nCode the Game Win Banner to show\nCode the entire game to stop\n\n\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230321T180000
DTEND;TZID=America/Los_Angeles:20230321T190000
DTSTAMP:20260605T030652
CREATED:20230322T021300Z
LAST-MODIFIED:20230322T021300Z
UID:18593-1679421600-1679425200@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded the Player and Apple sprite collision.\nMade the Players’ health go up once they touch the Apple sprite.\nAdded code to make the Star sprite show up randomly and disappear when it touches the Left Player sprite.\nAdded the Left Player Ultimate variable.\nMade the Left Player sprite change colors when it receives a message from the Star sprite.\n\nHomework:\n\nMake a Right Player Ultimate variable.\nWhen the Star sprite touches the Right Player sprite\, it broadcasts a message to tell the Right Player to start changing colors and makes the Right Player Ultimate variable go up by 1.\nWhen the Right Player sprite receives the message from the Star sprite\, it will repeatedly change colors until the Right Player Ultimate variable is 0. When the Right Player Ultimate variable is 0\, clear all the colors from the Right Player sprite.\nWhen the V key is pressed\, if the Left Player Ultimate variable is 1 then create a clone of the Left Player Ultimate sprite and set the Left Player Ultimate variable to 0.\nWhen the N key is pressed\, if the Right Player Ultimate variable is 1 then create a clone of the Right Player Ultimate sprite and set the Right Player Ultimate variable to 0.\n\nTurn in your homework here: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/600-pm-scratch-2-yitong-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230318T100000
DTEND;TZID=America/Los_Angeles:20230318T110000
DTSTAMP:20260605T030652
CREATED:20230319T200625Z
LAST-MODIFIED:20230319T200625Z
UID:18574-1679133600-1679137200@www.ayclogic.com
SUMMARY:10 AM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nStarted the Doom on the Broom project\nReviewed the homework\nCoded the Bat sprite to create clones\nCoded the Bat clones go to a random place outside the screen’s edges\nCoded the Bat clones to move towards the Witch\nCoded the Bat clones play a sound and delete if they touch a Fireball clone\n\nHomework:\n\nCreate two variables: “Lives” and “Score”\nWhen the game starts\, make the variable “Lives” equal 0\nWhen the game starts\, make the variable “Score” equal 0\nRead and finish the rest of the codes in the yellow Scratch Book pg. 114\nRead and do the codes in the yellow Scratch Book Pg. 115-116\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/10-am-scratch-level-2-allison/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230315T180000
DTEND;TZID=America/Los_Angeles:20230315T190000
DTSTAMP:20260605T030652
CREATED:20230316T021358Z
LAST-MODIFIED:20230316T021358Z
UID:18503-1678903200-1678906800@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nAdded the Beetle sprite.\nAdded maze collision code for the Beetle sprite and made it pick a random direction to turn to when it touches the maze walls.\nAdded the Ghost sprite.\nMade the Ghost sprite follow the Mouse sprite continuously and occasionally disappear.\nMade the Ghost sprite appear at random places on the screen.\nLearned about MyBlocks and added a movement MyBlock in the Mouse sprite.\n\nImportant Reminders:\n\nAfter you finish your homework in Scratch\, send an email to allison@ayclogic.com by Tuesday at 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\n\nHomework:\n\nMake a Game Over Banner sprite.\nMake a Level Banner sprite.\nMake 2 costumes in the Level Banner sprite\, one of them should be the Level 1 costume and the other should be the Level 2 costume. Make sure to name both of them correctly.\nMake another costume in the Maze sprite. This will be the maze in the second level. Name the costumes correctly\, so you know which costume is for which level.\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230314T180000
DTEND;TZID=America/Los_Angeles:20230314T190000
DTSTAMP:20260605T030652
CREATED:20230315T021405Z
LAST-MODIFIED:20230315T021405Z
UID:18483-1678816800-1678820400@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to make the Left Player sprite shoot their attacks.\nWhen the attacks hit the Right Player\, their health goes down.\nThe Left Player Attack clones are deleted when they are near the edge of the screen or when they hit the Right Player.\n\nHomework:\n\nWhen you press the M key\, the Right Player sprite should make a clone of the Right Player Attack sprite and the number of attacks the Right Player sprite has should go down by 1.\nThe Right Player sprite can only make a clone when they have more than 0 Right Player Attacks.\nThe Right Player Attack clones should show up and go to where the Right Player sprite is.\nThe Right Player Attack clones should move to the left forever. When they pass -200 on the x-axis\, you should get rid of them.\nIf the Right Player Attack clones touch the Left Player sprite\, the Left Player sprite’s health should go down by 1. You should also get rid of the clone.\nAdd ultimate attack sprites and name them “Left Player Ultimate” and “Right Player Ultimate.” There should be an ultimate attack sprite for each player. In total\, you should have 9 sprites.\n\nTurn in your homework here: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/600-pm-scratch-2-yitong-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230311T170000
DTEND;TZID=America/Los_Angeles:20230311T180000
DTSTAMP:20260605T030652
CREATED:20230313T064029Z
LAST-MODIFIED:20230313T064029Z
UID:18464-1678554000-1678557600@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nCoded Level 2\nCoded the Dinosaur sprite to block the Monkey sprite\nCoded the game to be over\nFinished the Jumpy Monkey Project\n\nHomework:\n\nCreate a new project and title it “Doom on the Broom”\nUpload a Witch sprite (use the image at the bottom)\nCode the Witch to go to the center of the screen when the game starts\nIf the player presses the left arrow key\, code the Witch to rotate to the left\nIf the player presses the right arrow key\, code the Witch to rotate to the right\nAfterwards\, read and do the codes in the yellow Scratch Book Pg. 113\nContact us if you have any questions or need any help\n\n 
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-allison-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230308T180000
DTEND;TZID=America/Los_Angeles:20230308T190000
DTSTAMP:20260605T030652
CREATED:20230309T035005Z
LAST-MODIFIED:20230309T035005Z
UID:18409-1678298400-1678302000@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nFinished the Fantastic Flowers project\nStarted the Cheese Chase project\nCreated the Maze sprite\nCoded the Mouse sprite to move up\, down\, right\, and left depending on which arrow key is pressed\nCoded the Mouse sprite to stop moving if it touches the Maze sprite\n\nImportant Reminders:\n\nAfter you finish your homework in Scratch\, send an email to allison@ayclogic.com by Tuesday at 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\n\nHomework:\n\nRead and do the codes in the yellow Scratch Book Pg. 55\nMake sure to finish drawing the Cheese sprite’s costume\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230307T180000
DTEND;TZID=America/Los_Angeles:20230307T190000
DTSTAMP:20260605T030652
CREATED:20230308T030905Z
LAST-MODIFIED:20230308T031026Z
UID:18385-1678212000-1678215600@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nStarted the Fireball Fight project.\nAdded the Left Player and Right Player sprites.\nAdded movement code for the Left player.\nMade Apple clones\, and had them wait for a bit before making more clones.\nMade the Apple clones appear at random places on the screen.\nAdded the Left Player Health and Right Player Health variables.\n\nHomework:\n\nMake the Right Player sprite move using the arrow keys.\n\nUp arrow: move up\nDown arrow: move down\nLeft arrow: move left\nRight arrow: move right\n\n\nMake the Star sprite make clones of itself. Make it wait 5-10 seconds before making a clone.\nMake the Star clones show up at random places on the screen.\nAdd TWO attack sprites\, one for the Left Player sprite and one for the Right Player sprite. The players will throw these sprites as attacks at each other.\nMake the attack sprites hide when the game starts. Also\, use code to change their size if they are too big or too small.\n\nTurn in your homework here: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/600-pm-scratch-2-yitong-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230301T180000
DTEND;TZID=America/Los_Angeles:20230301T190000
DTSTAMP:20260605T030652
CREATED:20230304T210753Z
LAST-MODIFIED:20230304T210753Z
UID:18334-1677693600-1677697200@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nReviewed the homework\nContinued the Fantastic Flowers project\nLearned more about “My Blocks”\nRandomized the number of petals and petal colors a flower will have\n\nImportant Reminders:\n\nAfter you finish your homework in Scratch\, send an email to allison@ayclogic.com by Tuesday at 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\n\nHomework:\n\nRead and do the codes in the pink Scratch Book Pg. 116-117\nNote: you can choose any background you want\nIf you do not have the book\, please click on this link to see the pages: Scratch Book Pg. 116-117\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230228T180000
DTEND;TZID=America/Los_Angeles:20230228T190000
DTSTAMP:20260605T030652
CREATED:20230301T031339Z
LAST-MODIFIED:20230301T031339Z
UID:18290-1677607200-1677610800@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nFinished the Dinosaur sprite.\nFinished the Game Over Banner sprite.\nFinished the Jumpy Monkey project.\n\nHomework:\n\nMake a new project and name it “Fireball Fight.”\nDelete the Cat sprite.\nAdd the Apple sprite.\nAdd the Star sprite.\nFor both sprites\, make them hide.\n\nEmail me if you need help: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/600-pm-scratch-2-yitong-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230225T170000
DTEND;TZID=America/Los_Angeles:20230225T180000
DTSTAMP:20260605T030652
CREATED:20230228T090340Z
LAST-MODIFIED:20230228T090340Z
UID:18280-1677344400-1677348000@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nStarted the Jumpy Monkey project\nCoded the Monkey sprite to jump\nCoded the Banana sprite to create clones\nRandomized the place\, size\, and color of the Banana clones\n\nHomework:\n\nAdd a Tree sprite\nRead and do the codes in the yellow Scratch Book Pg. 96-98\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-allison-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230225T123000
DTEND;TZID=America/Los_Angeles:20230225T133000
DTSTAMP:20260605T030652
CREATED:20230225T214556Z
LAST-MODIFIED:20230225T214556Z
UID:18244-1677328200-1677331800@www.ayclogic.com
SUMMARY:12:30 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe went over and reviewed older projects as preparation for the test.\n\nHomework\n\nStudy the things we went over during class.\nGood luck on your test! 😀
URL:https://www.ayclogic.com/event/1230-pm-scratch-2-abigail-14/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230222T180000
DTEND;TZID=America/Los_Angeles:20230222T190000
DTSTAMP:20260605T030652
CREATED:20230223T180825Z
LAST-MODIFIED:20230301T230107Z
UID:18219-1677088800-1677092400@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nContinued the Spaceship 2.0 project\nStarted the Fantastic Flowers project\nAdded a Ball sprite\nCoded the Ball sprite to move and leave stamps to create a flower\nCoded all stamps to erase when the player presses the space key\nLearned about “My Blocks”\n\nImportant Reminders:\n\nAfter you finish your homework in Scratch\, send an email to allison@ayclogic.com by Tuesday at 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\n\nHomework:\n\nIn your Spaceship 2.0 project:\n\nCode music to forever play during the game\nCode different music to forever play when the game is over\nCode different music to forever play when the player wins the game\n\n\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230221T180000
DTEND;TZID=America/Los_Angeles:20230221T190000
DTSTAMP:20260605T030652
CREATED:20230222T030553Z
LAST-MODIFIED:20230222T030553Z
UID:18199-1677002400-1677006000@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded gravity to the Monkey sprite.\nAdded the Level variable.\nMade a ShowLevel MyBlock in the Level Banner sprite.\nAdded conditions for when the Monkey sprite collects all the Banana clones.\n\nHomework:\n\nWhen level 2 starts\, make the Monkey sprite restart at the Arrow (Launcher) sprite.\nWhen level 2 starts\, make the Level Banner sprite show the Level 2 costume.\nAdd the Dinosaur3 sprite. Make it hide when the game starts. Make it show up when level 2 starts.\nWhen level 2 starts\, make 4 Banana clones show up.\n\nEmail me if you need help: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/600-pm-scratch-2-yitong-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230215T180000
DTEND;TZID=America/Los_Angeles:20230215T190000
DTSTAMP:20260605T030652
CREATED:20230216T035423Z
LAST-MODIFIED:20230216T035423Z
UID:18111-1676484000-1676487600@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nFinished the Lightning sprite by making it explode.\nAdded the Fireball variable.\nAdded the FireballPowerUp sprite.\nMade the FireballPowerUp sprite create clones of itself and go to random locations on the screen.\nMade the FireballPowerUp fall down the screen. When it touches the edge of the screen\, it gets deleted.\nMade the FireballPowerUp sprite delete itself and increase the Fireball variable by 1 when it touches the Spaceship sprite.\nMade the Fireball variable decrease by 1 when the space key is pressed and the variable is greater than 1.\n\nHomework:\n\n\nAdd a LightningPowerUp sprite.\nMake a Lightning variable.\nSet the Lightning variable to 5.\nMake the LightningPowerUp sprite hide and create clones of itself. After it creates a clone\, make it wait 2 to 5 seconds before creating another clone.\nMake the LightningPowerUp clones go to a random x on the screen and show up at the top of the screen.\nMake the LightningPowerUp clones fall down the screen forever.\nDelete the LightningPowerUp clones if they are near the edge of the screen.\nIf the Rocketship touches a LightningPowerUp clone\, delete the clone and increase the Lightning variable by 1.\nIn the Rocketship\, when the B key is pressed\, if the Lightning variable is greater than 1\, create a Lightning clone and decrease the Lightning variable by 1.\nContact us if you have any questions or need any help: gamas@ayclogic.com or allison@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230214T180000
DTEND;TZID=America/Los_Angeles:20230214T190000
DTSTAMP:20260605T030652
CREATED:20230215T034840Z
LAST-MODIFIED:20230215T034840Z
UID:18056-1676397600-1676401200@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to change the LaunchSpeed.\nMade the Level 1 Banner show up when the game starts.\nAdded movement code for the Monkey sprite.\nAdded code for when the Monkey sprite touches the Banana sprite.\n\nHomework:\n\nDo page 100\, #16-18 (do only the first section of code) in your yellow coding book.\n\nEmail me if you need help: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/600-pm-scratch-2-yitong/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230211T170000
DTEND;TZID=America/Los_Angeles:20230211T180000
DTSTAMP:20260605T030652
CREATED:20230212T092927Z
LAST-MODIFIED:20230212T092927Z
UID:17962-1676134800-1676138400@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nCreated the Checkout sprite\nCoded the Cat sprite to say the items in the Shopping Cart and say the total cost\nFinished coding the Muffin\, Bread\, Donut\, Jam\, and Milk sprites\nFinished the Supermarket project\n\nHomework:\n\nCreate a new Scratch project and title it “Jumpy Monkey”\nRead and do the codes in the yellow Scratch Book Pg. 92-93\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-allison-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230211T123000
DTEND;TZID=America/Los_Angeles:20230211T133000
DTSTAMP:20260605T030652
CREATED:20230211T214445Z
LAST-MODIFIED:20230211T214445Z
UID:17938-1676118600-1676122200@www.ayclogic.com
SUMMARY:12:30 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe finished working on the Fireball Fighting project.\n\nHomework\n\nAdd a background to your project.\nAdd music to your project.
URL:https://www.ayclogic.com/event/1230-pm-scratch-2-abigail-13/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230208T180000
DTEND;TZID=America/Los_Angeles:20230208T190000
DTSTAMP:20260605T030652
CREATED:20230210T212216Z
LAST-MODIFIED:20230216T020850Z
UID:17913-1675879200-1675882800@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nFinished the Rocketship 1.0 project\nStarted the Rocketship 2.0 project\nAdded the Fireball sprite\nChanged the Fireball sprite’s direction\nCreated a Fireball clone when the space key is pressed\nCoded the Fireball clone to go to the Rocketship when it is created\nCoded the Fireball clone to go up after it is created\nCoded the Fireball clone to delete when it reaches the top edge\nCoded the Fireball clone and Asteroid clone to delete when they touch\n\nHomework:\n\nAdd a Lightning Sprite\nCode the Rocketship sprite to create a clone of the Lightning sprite when the “b” key is pressed\nCode the Lightning clone to go to the Rocketship when it is created\nCode the Lightning clone to go up after it is created\nCode the Lightning clone to delete when it reaches the top edge\nIf the Lightning clone and Asteroid clone touch\, code the Asteroid clone to delete\nContact us if you have any questions or need any help: gamas@ayclogic.com or allison@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-scratch-level-2-allison/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230207T180000
DTEND;TZID=America/Los_Angeles:20230207T190000
DTSTAMP:20260605T030652
CREATED:20230214T034114Z
LAST-MODIFIED:20230215T020109Z
UID:18008-1675792800-1675796400@www.ayclogic.com
SUMMARY:6:00 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nStarted the Jumpy Monkey project.\nAdded the Monkey\, Arrow\, Tree\, and Banana sprites.\nAdded the Forest background.\nMade the Monkey smaller and always go to the Arrow sprite when the game starts.\nMade the Arrow sprite turn counterclockwise when the left arrow key is pressed and turn clockwise when the right arrow key is pressed.\nMade 3 clones of the Banana sprite.\nMade the Banana clones go to random locations on the right side of the screen\, have random colors\, and random sizes.\nAdded the LaunchSpeed variable.\n\nHomework:\n\nMake the Level 1 and 2 Banner costumes.\n\nEmail me if you need help: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/1030-am-scratch-1-yitong-13/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230204T170000
DTEND;TZID=America/Los_Angeles:20230204T180000
DTSTAMP:20260605T030652
CREATED:20230210T213720Z
LAST-MODIFIED:20230212T093056Z
UID:17915-1675530000-1675533600@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nFinished the Mary Had a Little Lamb project using list\nStarted the Supermarket project\nCreated a Categories List\, a Supermarket List\, and a total_price variable\nCoded the Cat sprite to say the categories by using list\nCoded the Watermelon sprite to rotate left and right when the Cat sprite says “Fruit”\nCoded the Watermelon sprite to have a different size\, add the word “Watermelon” to the Shopping Cart list\, change the total price\, and hide if clicked\n\nHomework:\n\nAdd the Apple and Banana sprites\nCode the Watermelon\, Apple\, and Banana to set rotation style all around when the game starts.\nWhen the Cat sprite says “Fruit”\, code the Apple and Banana sprites to rotate left and right (like the Watermelon sprite)\nCode the Apple and Banana sprites to do the same thing as the Watermelon sprite when clicked. Use the information at the bottom to help.\n\nEx: If the player presses the Apple sprite\, the sprite will point in the right direction\, have a bigger size\, and say “Thank you for purchasing an apple. It costs $2”. The apple will be added to the shopping cart\, $2 has been added to the total cost\, the sprite goes back to its original size\, and then the sprite hides.\nApple: $2\nBanana: $3\n\n\nCode the Apple and Banana sprites to show when the game starts.\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-allison/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230128T123000
DTEND;TZID=America/Los_Angeles:20230128T133000
DTSTAMP:20260605T030652
CREATED:20230128T214210Z
LAST-MODIFIED:20230128T214210Z
UID:17865-1674909000-1674912600@www.ayclogic.com
SUMMARY:12:30 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe started working on the Fireball Fight project.\n\nHomework\n\nDo the code for the other projectile. (reference the code from the projectile you already done.)\nMake 2 new variables to keep track of the player’s health.\nWhen the projectiles hit the player\, decrease the health variable by 1. (also make sure to delete the projectile clones when touching the players)\nAdd a “pop” sound effect when the projectile hits the player.\n\nIf you need help\, email abigail@ayclogic.com.
URL:https://www.ayclogic.com/event/1230-pm-scratch-2-abigail-12/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230124T180000
DTEND;TZID=America/Los_Angeles:20230124T190000
DTSTAMP:20260605T030652
CREATED:20230125T025534Z
LAST-MODIFIED:20230125T025534Z
UID:17818-1674583200-1674586800@www.ayclogic.com
SUMMARY:6 PM - Scratch 2 - Yitong
DESCRIPTION:Today We Did\n\nWe finished Shopping Cart project.\n\nHomework\n\nNo homework for next week.
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-24/
CATEGORIES:Python Class,Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230121T163000
DTEND;TZID=America/Los_Angeles:20230121T173000
DTSTAMP:20260605T030652
CREATED:20230123T194433Z
LAST-MODIFIED:20230123T200016Z
UID:17787-1674318600-1674322200@www.ayclogic.com
SUMMARY:4:30 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nReviewed the homework\nContinued the Mary Had a Little Lamb – With List project\nCoded the song Mary Had a Little Lamb to play using list\nCreated three sprites that grow\, shrink\, change colors\, and play a note\n\nHomework:\n\nIn the Mary Had a Little Lamb – With List project:\n\nCreate a new list and title it “Happy Birthday”\n\nIn the list\, add the notes of the Happy Birthday song (please see the image below to see the notes)\n\n\nCreate another new list and title it “Ode to Joy”\n\nIn the list\, add the notes of the Ode to Joy song (please see the image below to see the notes)\n\n\n\n\nExample for the Happy Birthday Song:\n\nFor the first item in the list\, put: D\nFor the second item in the list\, put: D\nFor the third item in the list\, put: E\nFor the seventh item in the list\, put: Pause\nContinue until you have finished the song\n\n\nContact us if you have any questions or need any help\n\nHappy Birthday Song: \n \nOde to Joy Song:
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison-16/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230121T123000
DTEND;TZID=America/Los_Angeles:20230121T133000
DTSTAMP:20260605T030652
CREATED:20230121T214924Z
LAST-MODIFIED:20230121T214924Z
UID:17765-1674304200-1674307800@www.ayclogic.com
SUMMARY:12:30 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe finished working on the Doom on the Broom project.\n\nHomework\n\nAdd music to the game. (“Cave” for the background music while playing\, and “Guitar Chords2” for when you win and lose.)\nChoose 2 game/tv show characters and a background from the internet and put them in a Scratch project. (make sure the characters have a transparent background.)\n\nFinished Scratch project for sound effect reference: Doom on the Broom  \n 
URL:https://www.ayclogic.com/event/1230-pm-scratch-2-abigail-11/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
END:VCALENDAR