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X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
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BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20220313T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20221106T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221105T163000
DTEND;TZID=America/Los_Angeles:20221105T173000
DTSTAMP:20260605T083816
CREATED:20221106T004003Z
LAST-MODIFIED:20221106T004003Z
UID:16247-1667665800-1667669400@www.ayclogic.com
SUMMARY:4:30 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nContinued the Cheese Chase project\nDrew the Cheese sprite\nCoded the Cheese sprite to go to a random spot when the game starts\nCreated a Score variable\nCoded the Score to increase by 10 when the Cheese sprite and Mouse sprite touch\nAdded a Beetle sprite\nCoded the Beetle sprite to go to a specific spot when the game starts\nCoded the Beetle sprite to forever move\nCoded the Beetle sprite to turn a random direction if it touches the Maze sprite\n\nHomework:\n\nCode the Beetle sprite to point in the direction right when the game starts.\nRead and do the codes in the yellow Scratch book pg. 56 step #14\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison-8/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221105T123000
DTEND;TZID=America/Los_Angeles:20221105T133000
DTSTAMP:20260605T083816
CREATED:20221105T205123Z
LAST-MODIFIED:20221111T040345Z
UID:16231-1667651400-1667655000@www.ayclogic.com
SUMMARY:12:30 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe worked on the Christmas Card Project.\n\nHomework\n\nAdd two banners that say “from {your name}” and “Merry Christmas”.\nThe starting coords for the “from {your name}” banner is (x=-240\, y=180). Then it glides to (x=-150\, y=-130).\nThe starting coords for the “Merry Christmas” banner is (x=-70\, y=100). Then it glides to (x=140\, y=-100).\nThe Merry Christmas banner wiggle left and right. (look at the code from you Birthday Card project.)\nRecord audio of you saying “Merry Christmas” or “Ho ho ho” or whatever Christmas related phrase you want to say.
URL:https://www.ayclogic.com/event/1230-pm-scratch-2-abigail-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221101T180000
DTEND;TZID=America/Los_Angeles:20221101T190000
DTSTAMP:20260605T083816
CREATED:20221102T021755Z
LAST-MODIFIED:20221102T021755Z
UID:16117-1667325600-1667329200@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nMade the Ghost and Beetle sprites start at different spots on the screen when Level 2 begins.\nAdded music.\nAdded the Win Banner.\nAdded code so that the player wins when they score 50 points.\nMade the Ghost and Beetle sprites stop when the player wins.\nMade the Win Banner show up when the player wins.\nFinished the Cheese Chase project.\n\nHomework:\n\nHOMEWORK IS DUE MONDAY NIGHT!! Please submit by emailing your homework to: yitong@ayclogic.com and Mr. Gamas’s email: gamas@ayclogic.com\n\nDon’t forget to share your project\, otherwise\, I won’t be to see your code.\nDon’t forget to include the project link in the email. Otherwise\, I cannot see your project.\n\n\nMake 2 background costumes. One for Level 1\, one for Level 2. When the game starts\, start with the first background. When the player moves onto Level 2\, change the background to the second background.
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-14/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221029T163000
DTEND;TZID=America/Los_Angeles:20221029T173000
DTSTAMP:20260605T083816
CREATED:20221030T014702Z
LAST-MODIFIED:20221030T014702Z
UID:16092-1667061000-1667064600@www.ayclogic.com
SUMMARY:4:30 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nContinued the Cheese Chase project\nCoded the Mouse sprite to move without using “My Blocks”\nCreated the Maze sprite\nCoded the Mouse sprite to not move if it touches the Maze sprite\nCoded the Mouse sprite to move using “My Blocks”\n\nHomework:\n\nIn your Cheese Chase project\, code the Mouse sprite to:\n\nMove up when the up arrow key is pressed\, using the block “Move”\nMove down when the down arrow key is pressed\, using the block “Move”\n\n\nRead and follow the instructions on the yellow Scratch book pg. 54-55\, steps #6-10\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221029T123000
DTEND;TZID=America/Los_Angeles:20221029T133000
DTSTAMP:20260605T083816
CREATED:20221029T204140Z
LAST-MODIFIED:20221104T031026Z
UID:16076-1667046600-1667050200@www.ayclogic.com
SUMMARY:12:30 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe started working on the Christmas Card project\n\nHomework\n\nWhen the tree is clicked\, switch the background to “Christmas Background“.\nHide the tree and text when background is switched.\nCode the arrows to move towards the Christmas tree. (Use your birthday card project for reference).\nTake a picture of your face and upload it as one of your sprites on the Christmas card.
URL:https://www.ayclogic.com/event/1230-pm-scratch-2-abigail-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221025T180000
DTEND;TZID=America/Los_Angeles:20221025T190000
DTSTAMP:20260605T083816
CREATED:20221026T021755Z
LAST-MODIFIED:20221026T021755Z
UID:16016-1666720800-1666724400@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nStarted on Level 2.\nMade the Cheese sprite broadcast Start Level 2 when the Score variable is 30.\nMade the Level Banner switch to its Level 2 costume when Level 2 begins.\nMade the Maze Banner switch to its Level 2 costume when Level 2 begins.\nAdded a new MyBlock called “ChangeCostumes” in the Level Banner sprite.\nMade the Mouse start at the upper left corner of the screen and face towards the right when Level 2 begins.\n\nHomework:\n\nHOMEWORK IS DUE MONDAY NIGHT!! Please submit by emailing your homework to: yitong@ayclogic.com and Mr. Gamas’s email: gamas@ayclogic.com.\n\nDon’t forget to share your project\, otherwise\, I won’t be to see your code.\nDon’t forget to include the project link in the email. Otherwise\, I cannot see your project.\n\n\nMake the Beetle sprite start at the bottom left corner of the screen and face up when Level 2 begins.
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-13/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221022T123000
DTEND;TZID=America/Los_Angeles:20221022T133000
DTSTAMP:20260605T083816
CREATED:20221022T204440Z
LAST-MODIFIED:20221026T040451Z
UID:15967-1666441800-1666445400@www.ayclogic.com
SUMMARY:12:30 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe worked on and finished the How Old are You project.\n\nHomework\n\nDo the Movie Ticket Price project\nCreate a new project called Movie Ticket Price\nAdd the sprite called D-Money Dance\nMake D-Money Dance ask the user what their name is\n\nAfter that make D-Money Dance say “Hello {user’s input}”\n\n\nMake D-Money Dance ask the user what movie they are watching\n\nAfter that make D-Money Dance say “{user’s input} is a great Movie !”\n\n\nMake D-Money Dance ask the User their age\n\nIf the User’s Age Input is less than 3 or their age is bigger than 59\, Make the price of the ticket be free\nIf the User’s Age Input is bigger than 2 and their age is less than 11\, Make the price of the ticket be $5\nIf the User’s Age Input is bigger than 10 and their age is less than 60\, Make the price of the ticket be $10\nFor all of those scenarios D-Money Dance should say “Your ticket price is {price depending on age}”\n\n\n\nYouTube Video of Project Working: \n \nIf you have any questions email me at abigail@ayclogic.com
URL:https://www.ayclogic.com/event/1230-pm-scratch-2-abigail-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221018T180000
DTEND;TZID=America/Los_Angeles:20221018T190000
DTSTAMP:20260605T083816
CREATED:20221019T024959Z
LAST-MODIFIED:20221019T024959Z
UID:15878-1666116000-1666119600@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nWhen the Ghost sprite touches the Mouse sprite we broadcast “GameOver.”\nWhen the Beetle sprite touches the Mouse sprite we broadcast “GameOver.”\nWhen the Mouse receives “GameOver\,” we stop all other scripts in the Mouse.\nMade a LevelBanner sprite and made a Level 1 costume.\nAdded code to the LevelBanner sprite so it has a ghost effect and hides after a little while.\n\nHomework:\n\nHOMEWORK IS DUE MONDAY NIGHT!! Please submit by emailing your homework to: yitong@ayclogic.com and Mr. Gamas’s email: gamas@ayclogic.com.\n\nDon’t forget to share your project\, otherwise\, I won’t be to see your code.\nDon’t forget to include the project link in the email. Otherwise\, I cannot see your project.\n\n\nMake a Level 2 Maze costume. You are making this 2nd costume in the Maze sprite. DO NOT MAKE ANOTHER MAZE SPRITE. Don’t forget to make walls for the Maze and use only straight lines. You can make straight lines by holding down the shift key. Remember to name your costumes.\nMake a Level 2 LevelBanner costume. You are making this 2nd costume in the LevelBanner sprite. DO NOT MAKE ANOTHER LEVELBANNER SPRITE. Remember to name your costumes.
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-12/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221015T163000
DTEND;TZID=America/Los_Angeles:20221015T173000
DTSTAMP:20260605T083816
CREATED:20221019T194401Z
LAST-MODIFIED:20221019T194717Z
UID:15886-1665851400-1665855000@www.ayclogic.com
SUMMARY:4:30 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nLearned how to customize and randomize details about the flower\nCreated a block titled “draw_stalks” to create flower stems\nLearned how to customize details about the flower stems\nFinished the Fantastic Flowers project\nStarted the Cheese Chase project\n\nHomework:\n\nIn your Cheese Chase project\, code the Mouse sprite to:\n\nMove right when the player presses the right key\nMove left when the player presses the left key\nMove up when the player presses the up key\nMove down when the player presses the down key\n\n\nHint: use the codes “point in direction” and “move 10 steps”\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221015T123000
DTEND;TZID=America/Los_Angeles:20221015T133000
DTSTAMP:20260605T083816
CREATED:20221015T204220Z
LAST-MODIFIED:20221015T204220Z
UID:15797-1665837000-1665840600@www.ayclogic.com
SUMMARY:12:30 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe finished the Supermarket project.\n\nHomework\n\nNo homework this week! Yay!
URL:https://www.ayclogic.com/event/1230-pm-scratch-2-abigail-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221011T180000
DTEND;TZID=America/Los_Angeles:20221011T190000
DTSTAMP:20260605T083816
CREATED:20221012T022309Z
LAST-MODIFIED:20221012T022309Z
UID:15726-1665511200-1665514800@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nFinished the movement code for the Mouse sprite.\nAdded the Beetle sprite and made it turn in a random direction if it hits the Maze sprite.\nAdded the Ghost sprite and made it follow the Mouse sprite continuously.\n\nHomework:\n\nHOMEWORK IS DUE MONDAY NIGHT!! Please submit by emailing your homework to: yitong@ayclogic.com and Mr. Gamas’s email: gamas@ayclogic.com.\n\nDon’t forget to share your project\, otherwise\, I won’t be to see your code.\nDon’t forget to include the project link in the email. Otherwise\, I cannot see your project.\n\n\nDo page 69 in the Coding book\, #45-49 ONLY.
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-11/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221008T163000
DTEND;TZID=America/Los_Angeles:20221008T173000
DTSTAMP:20260605T083816
CREATED:20221010T220047Z
LAST-MODIFIED:20221010T220047Z
UID:15632-1665246600-1665250200@www.ayclogic.com
SUMMARY:4:30 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nReviewed the homework\nContinued the Fantastic Flowers project\nCoded the game to draw a flower whenever the player clicks on the screen\nLearned about “my blocks”\nCreated a block titled “draw_flower” to create flowers\n\nHomework:\n\nIn the other project “Practice 3 – Star and Apple”\, code the Apple sprite to hide when it touches the Star sprite\nMake sure that when the Apple sprite and the Star sprite touch\, both sprites hide\nCode the Apple sprite to show when the game starts\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221008T123000
DTEND;TZID=America/Los_Angeles:20221008T133000
DTSTAMP:20260605T083816
CREATED:20221008T204214Z
LAST-MODIFIED:20221008T204544Z
UID:15595-1665232200-1665235800@www.ayclogic.com
SUMMARY:12:30 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe worked on the Supermarket project.\n\nHomework\n\nAdd 2 more fruits\, 2 more “bakery” foods\, and 1 more “others” foods. (You can choose any food sprite\, just make sure they relate to the category.)\nUse the same code we did for the apple\, bread\, and milk.\n(optional) You can add more categories and add more food if you want.\n\nIf you have a problem\, email me at abigail@ayclogic.com.
URL:https://www.ayclogic.com/event/1230-pm-scratch-2-abigail/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221005T194000
DTEND;TZID=America/Los_Angeles:20221005T204000
DTSTAMP:20260605T083816
CREATED:20221006T040021Z
LAST-MODIFIED:20221006T040021Z
UID:15492-1664998800-1665002400@www.ayclogic.com
SUMMARY:7:40 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe worked on and finished the List Tutorial project.\nWe worked on MHALL with lists.\n\nHomework\n\nFinish working on MHALL with lists.\nCreate 3 more note sprites => A(69)\, B flat(70)\, and C2(72)\nWrite all of the notes of the Happy Birthday song\, and put them in the lists.\nPut pauses after the 6th note(E)\, 12th note(F)\, 19th note(D). You don’t have to do the last 3 notes (C\,C\,F).
URL:https://www.ayclogic.com/event/740-pm-scratch-2-abigail/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221004T180000
DTEND;TZID=America/Los_Angeles:20221004T190000
DTSTAMP:20260605T083816
CREATED:20221005T024429Z
LAST-MODIFIED:20221005T024429Z
UID:15462-1664906400-1664910000@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nMade the Maze sprite go to the center of the screen.\nChanged the size of the Mouse sprite and made it always start at the upper left corner of the screen.\nAdded collision code for the Mouse sprite.\nMade a myBlock called “Movement.”\n\nHomework:\n\nHOMEWORK IS DUE MONDAY NIGHT!! Please submit by emailing your homework to: yitong@ayclogic.com and Mr. Gamas’s email: gamas@ayclogic.com.\n\nDon’t forget to share your project\, otherwise\, I won’t be to see your code.\nDon’t forget to include the project link in the email. Otherwise\, I cannot see your project.\n\n\nDo page 64 in the Coding book\, #33-35 ONLY.
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-10/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221001T163000
DTEND;TZID=America/Los_Angeles:20221001T173000
DTSTAMP:20260605T083816
CREATED:20221004T162515Z
LAST-MODIFIED:20221010T220842Z
UID:15440-1664641800-1664645400@www.ayclogic.com
SUMMARY:4:30 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nCoded music to play during the game\nCoded music to play when the game is over\nCoded music to play when the player wins the game\nFinished the Spaceship 2.0 project\nStarted the Fantastic Flowers project\nAdded a Ball sprite\nCoded the Ball sprite to move and leave stamps to create a flower\nCoded all stamps to erase when the player presses the space key\n\nHomework:\n\nCreate a new Scratch project and title it “Practice 3 – Star and Apple”\nAdd a Cat sprite\, Star sprite\, and Apple sprite\nPlace the Cat sprite on the left side and the Apple sprite on the right side (please see image below)\nCode the Star sprite to go to the Cat sprite when the game starts\nWhen the player presses the space key\, code the Star sprite to keep on moving to the right\nWhen the Star sprite and Apple sprite touch\, code both sprites to hide\nCode the Star sprite and Apple sprite to show when the game starts\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220928T170000
DTEND;TZID=America/Los_Angeles:20220928T180000
DTSTAMP:20260605T083816
CREATED:20220929T011303Z
LAST-MODIFIED:20220929T011303Z
UID:15249-1664384400-1664388000@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe worked on revising the MHALL project.\nWe used Lists.\nWe added the Happy Birthday song in the project.\n\nHomework\n\nAdd the “Ode to Joy” song to the project. (The music sheet is in “project resources”)\nRemember to make a new list and name it “Ode to Joy”.
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-8/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220927T180000
DTEND;TZID=America/Los_Angeles:20220927T190000
DTSTAMP:20260605T083816
CREATED:20220928T025901Z
LAST-MODIFIED:20221004T020620Z
UID:15222-1664301600-1664305200@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nFinished the Spaceship project.\nStarted the Cheese Chase project.\nAdded a Mouse sprite.\nAdded code to make the Mouse sprite move when the arrow keys are pressed.\nMade a Cheese sprite.\nAdded a Score variable.\nAdded code so that when the Mouse sprite touches the Cheese sprite it goes to a random location\, the score increases by 10\, and there is a popping sound.\n\nHomework:\n\nHOMEWORK IS DUE MONDAY NIGHT!! Please submit by emailing your homework to: yitong@ayclogic.com and Mr. Gamas’s email: gamas@ayclogic.com .\n\nDon’t forget to share your project\, otherwise I won’t be to see your code.\nDon’t forget to include the project link in the email. Otherwise I cannot see your project.\n\n\nMake a Maze sprite. Make sure your lines are STRAIGHT. Make sure your maze has a border.\n\n  \n 
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-9/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220924T163000
DTEND;TZID=America/Los_Angeles:20220924T173000
DTSTAMP:20260605T083816
CREATED:20220926T083415Z
LAST-MODIFIED:20220926T083415Z
UID:15187-1664037000-1664040600@www.ayclogic.com
SUMMARY:4:30 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nContinued the Spaceship 2.0 project\nAdded codes to the Bomb clones\nCoded the Asteroid clone to delete if it touches the Fireball clone\nCoded the Fireball clone to delete if it touches the Asteroid clone\nCreated a variable called “Bomb” to keep track of how many bombs the player has left\nAdded codes so that the player can use a bomb only if the Bomb variable is greater than 0\nAdded codes so that the player has two bombs to use when the game starts\n\nHomework:\n\nCode the Asteroid clone to delete if it touches the Bomb clone\nCode the Bomb clone to delete if it touches the Asteroid clone\nContact us if you have any questions or need any help.
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220921T170000
DTEND;TZID=America/Los_Angeles:20220921T180000
DTSTAMP:20260605T083816
CREATED:20220922T013347Z
LAST-MODIFIED:20220922T013347Z
UID:15088-1663779600-1663783200@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe finished working on the Fantastic Flower project.\nWe started working on the List Tutorial Project.\n\nHomework\n\nAlter the project so you only like swimming\, talking\, and python. For the rest of the activities\, change them to “I don’t like”.\nI forgot the mention this during class\, but rename your project to “List Tutorial”.\n\n(If you need help with homework\, email me at abigail@ayclogic.com.)
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220920T180000
DTEND;TZID=America/Los_Angeles:20220920T190000
DTSTAMP:20260605T083816
CREATED:20220921T022005Z
LAST-MODIFIED:20220921T022005Z
UID:15076-1663696800-1663700400@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to stop the Rocketship sprite from reaching the left and right sides of the screen.\nAdded code to stop the Rocketship sprite from reaching the top of the screen.\n\nHomework:\n\nAdd code to stop the Rocketship sprite from reaching the bottom of the screen.\n\nEmail me if you need help: yitong@ayclogic.com\nMr. Gamas’ email: gamas@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-8/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T163000
DTEND;TZID=America/Los_Angeles:20220917T173000
DTSTAMP:20260605T083816
CREATED:20220919T064256Z
LAST-MODIFIED:20220919T064610Z
UID:15036-1663432200-1663435800@www.ayclogic.com
SUMMARY:4:30 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nContinued the Spaceship 2.0 project\nCreated the Fireball Power-up sprite\nCreated the Bomb Power-up Sprite\nCreated a variable called “Fireball” to keep track of how many fireballs the player has left\nAdded codes so that the player can shoot a fireball only if the Fireball variable is greater than 0\nAdded codes so that the player has two fireballs to shoot with when the game starts\n\nHomework:\n\nCode the Fireball Power-up clone to delete if it touches the Rocketship sprite\nMake the Fireball variable go up by one (in other words: +1) when a Fireball Power-up clone touches the Rocketship sprite\nContact us if you have any questions or need any help.
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220914T170000
DTEND;TZID=America/Los_Angeles:20220914T180000
DTSTAMP:20260605T083816
CREATED:20220915T011338Z
LAST-MODIFIED:20220915T011338Z
UID:14955-1663174800-1663178400@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe started working on the Fantastic Flowers project.\n\nHomework\n\nPut the petal_color parameters in one of the “change color effects” block\, and put the center_color parameter in the other.\nChange the background into any scenery. (preferably a forest or a field)\nRandomize the “draw_flower” parameters (use “pick random”). Num_of_petals: 3 to 10\, petal_color: 10 to 300\, center_color: 1 to 500.
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220913T180000
DTEND;TZID=America/Los_Angeles:20220913T190000
DTSTAMP:20260605T083816
CREATED:20220914T023220Z
LAST-MODIFIED:20220921T005445Z
UID:14921-1663092000-1663095600@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to stop the Rocketship sprite and Asteroid sprite when the game is over.\nAdded code so when the Rocketship sprite touches the FireballPowerUp clone\, the clone gets deleted and the Fireball variable goes up by one.\nAdded an AsteroidCreationDelay variable.\nAdded code that made the AsteroidCreationDelay decrease in the backdrops.\n\nHomework:\n\nWhen the Rocketship sprite touches a BombPowerUp clone\, delete the clone and make the Bomb variable go up by 1.\nAdd a timer in the backdrops. Make sure the timer starts at 0. After 1 second\, make the timer go up by 1.\n\n\n\n\nEmail me if you need help: yitong@ayclogic.com\nMr. Gamas’ email: gamas@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220910T163000
DTEND;TZID=America/Los_Angeles:20220910T173000
DTSTAMP:20260605T083816
CREATED:20220912T001901Z
LAST-MODIFIED:20220912T001901Z
UID:14903-1662827400-1662831000@www.ayclogic.com
SUMMARY:4:30 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nReviewed the Final Test\nStarted the Spaceship 2.0 project\nAdded the Fireball sprite\nChanged the direction the Fireball sprite is facing\nCreated a Fireball clone when the space key is pressed\nCoded the Fireball clone to go to the Rocketship when it is created\nCoded the Fireball clone to go up after it is created\nCoded the Fireball clone to delete when it reaches the top edge\n\nHomework:\n\nAdd a Lightning Sprite\nCode the Rocketship sprite to create a clone of the Lightning sprite when the “b” key is pressed\nCode the Lightning clone to go to the Rocketship when it is created\nCode the Lightning clone to go up after it is created\nCode the Lightning clone to delete when it reaches the top edge\nContact us if you have any questions or need any help.
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220907T170000
DTEND;TZID=America/Los_Angeles:20220907T180000
DTSTAMP:20260605T083816
CREATED:20220908T012008Z
LAST-MODIFIED:20220908T012008Z
UID:14817-1662570000-1662573600@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe finished working on the Cheese Chase project.\nWe worked on and finished the 2nd Level.\nWe added two more beetles.\nWe made the ghost faster.\nWe made a new maze for the 2nd level.\nWe coded it so a win banner displays after eating 5 cheese.\n\nHomework\n\nMake it so the “You Win” banner fades away after 3 seconds. You can copy ghost effect the code from the “Level 1/2” banner\, but you don’t need to use My Block.\n(Optional) make a 3rd level with your choice of difficulty\, (ex: 2 ghosts\, faster beetles\, harder mazes\, new enemies\, etc.)
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220906T180000
DTEND;TZID=America/Los_Angeles:20220906T190000
DTSTAMP:20260605T083816
CREATED:20220907T045821Z
LAST-MODIFIED:20220907T045821Z
UID:14770-1662487200-1662490800@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded a game over collision in the Asteroid sprite.\nAdded code for the GameOver sprite.\nAdded background music.\n\nHomework:\n\nWhen the player loses the game\, stop the background music and play the song GuitarChords2 once.\n\n\n\nEmail me if you need help: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220831T170000
DTEND;TZID=America/Los_Angeles:20220831T180000
DTSTAMP:20260605T083816
CREATED:20220901T012001Z
LAST-MODIFIED:20220901T012001Z
UID:14689-1661965200-1661968800@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe continued working on the Cheese Chase project.\nWe added the beetle\, cheese\, “Game Over” sign\, and the ghost sprites.\nWe did the code for the cheese sprite. (random position when mouse touches it.)\nWe added collision code to the beetle.\nWe made the ghost disappear and reappear.\nWe displayed the “Game Over” sign when the mobs touch the mouse\, and also disabled its movement.\n\nHomework\n\nMake 3 variables. (Score\, Level\, & Ghost Speed)\nInside the Cheese sprite\, set Score = 0\, set Level = 1. Place them directly below “When Green Flag clicked”.\nInside the Ghost sprite\, set Ghost Speed = 1. And replace the “move 1 steps” into “move (Ghost Speed) steps”.
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220830T180000
DTEND;TZID=America/Los_Angeles:20220830T190000
DTSTAMP:20260605T083816
CREATED:20220831T022611Z
LAST-MODIFIED:20220831T022949Z
UID:14659-1661882400-1661886000@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to delete the FireballPowerUp clones when they get near the bottom of the screen.\n\nHomework:\n\nAdd code to delete the BombPowerUp clones when they get near the bottom of the screen. DO NOT USE “IF TOUCHING EDGE“.\nMake the GameOver sprite. DO NOT DO THE CODE FOR IT.\n\n\nEmail me if you need help: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220824T170000
DTEND;TZID=America/Los_Angeles:20220824T180000
DTSTAMP:20260605T083816
CREATED:20220826T232058Z
LAST-MODIFIED:20220827T045559Z
UID:14554-1661360400-1661364000@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe started working on the Cheese Chase project.\nWe made our maze.\nWe added controls to our mouse\, using our own blocks.\n\nHomework\n\nMake another maze/costume into the Maze sprite\, that maze is going to be for our Level 2. (Make the maze slightly easier than the first maze.)\nAdd a gradient background of whatever colors you want.
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
END:VCALENDAR