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X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
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BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20220313T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20221106T090000
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END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221011T180000
DTEND;TZID=America/Los_Angeles:20221011T190000
DTSTAMP:20260605T091953
CREATED:20221012T022309Z
LAST-MODIFIED:20221012T022309Z
UID:15726-1665511200-1665514800@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nFinished the movement code for the Mouse sprite.\nAdded the Beetle sprite and made it turn in a random direction if it hits the Maze sprite.\nAdded the Ghost sprite and made it follow the Mouse sprite continuously.\n\nHomework:\n\nHOMEWORK IS DUE MONDAY NIGHT!! Please submit by emailing your homework to: yitong@ayclogic.com and Mr. Gamas’s email: gamas@ayclogic.com.\n\nDon’t forget to share your project\, otherwise\, I won’t be to see your code.\nDon’t forget to include the project link in the email. Otherwise\, I cannot see your project.\n\n\nDo page 69 in the Coding book\, #45-49 ONLY.
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-11/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221008T163000
DTEND;TZID=America/Los_Angeles:20221008T173000
DTSTAMP:20260605T091953
CREATED:20221010T220047Z
LAST-MODIFIED:20221010T220047Z
UID:15632-1665246600-1665250200@www.ayclogic.com
SUMMARY:4:30 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nReviewed the homework\nContinued the Fantastic Flowers project\nCoded the game to draw a flower whenever the player clicks on the screen\nLearned about “my blocks”\nCreated a block titled “draw_flower” to create flowers\n\nHomework:\n\nIn the other project “Practice 3 – Star and Apple”\, code the Apple sprite to hide when it touches the Star sprite\nMake sure that when the Apple sprite and the Star sprite touch\, both sprites hide\nCode the Apple sprite to show when the game starts\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221008T123000
DTEND;TZID=America/Los_Angeles:20221008T133000
DTSTAMP:20260605T091953
CREATED:20221008T204214Z
LAST-MODIFIED:20221008T204544Z
UID:15595-1665232200-1665235800@www.ayclogic.com
SUMMARY:12:30 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe worked on the Supermarket project.\n\nHomework\n\nAdd 2 more fruits\, 2 more “bakery” foods\, and 1 more “others” foods. (You can choose any food sprite\, just make sure they relate to the category.)\nUse the same code we did for the apple\, bread\, and milk.\n(optional) You can add more categories and add more food if you want.\n\nIf you have a problem\, email me at abigail@ayclogic.com.
URL:https://www.ayclogic.com/event/1230-pm-scratch-2-abigail/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221005T194000
DTEND;TZID=America/Los_Angeles:20221005T204000
DTSTAMP:20260605T091953
CREATED:20221006T040021Z
LAST-MODIFIED:20221006T040021Z
UID:15492-1664998800-1665002400@www.ayclogic.com
SUMMARY:7:40 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe worked on and finished the List Tutorial project.\nWe worked on MHALL with lists.\n\nHomework\n\nFinish working on MHALL with lists.\nCreate 3 more note sprites => A(69)\, B flat(70)\, and C2(72)\nWrite all of the notes of the Happy Birthday song\, and put them in the lists.\nPut pauses after the 6th note(E)\, 12th note(F)\, 19th note(D). You don’t have to do the last 3 notes (C\,C\,F).
URL:https://www.ayclogic.com/event/740-pm-scratch-2-abigail/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221004T180000
DTEND;TZID=America/Los_Angeles:20221004T190000
DTSTAMP:20260605T091953
CREATED:20221005T024429Z
LAST-MODIFIED:20221005T024429Z
UID:15462-1664906400-1664910000@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nMade the Maze sprite go to the center of the screen.\nChanged the size of the Mouse sprite and made it always start at the upper left corner of the screen.\nAdded collision code for the Mouse sprite.\nMade a myBlock called “Movement.”\n\nHomework:\n\nHOMEWORK IS DUE MONDAY NIGHT!! Please submit by emailing your homework to: yitong@ayclogic.com and Mr. Gamas’s email: gamas@ayclogic.com.\n\nDon’t forget to share your project\, otherwise\, I won’t be to see your code.\nDon’t forget to include the project link in the email. Otherwise\, I cannot see your project.\n\n\nDo page 64 in the Coding book\, #33-35 ONLY.
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-10/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221001T163000
DTEND;TZID=America/Los_Angeles:20221001T173000
DTSTAMP:20260605T091953
CREATED:20221004T162515Z
LAST-MODIFIED:20221010T220842Z
UID:15440-1664641800-1664645400@www.ayclogic.com
SUMMARY:4:30 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nCoded music to play during the game\nCoded music to play when the game is over\nCoded music to play when the player wins the game\nFinished the Spaceship 2.0 project\nStarted the Fantastic Flowers project\nAdded a Ball sprite\nCoded the Ball sprite to move and leave stamps to create a flower\nCoded all stamps to erase when the player presses the space key\n\nHomework:\n\nCreate a new Scratch project and title it “Practice 3 – Star and Apple”\nAdd a Cat sprite\, Star sprite\, and Apple sprite\nPlace the Cat sprite on the left side and the Apple sprite on the right side (please see image below)\nCode the Star sprite to go to the Cat sprite when the game starts\nWhen the player presses the space key\, code the Star sprite to keep on moving to the right\nWhen the Star sprite and Apple sprite touch\, code both sprites to hide\nCode the Star sprite and Apple sprite to show when the game starts\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220928T170000
DTEND;TZID=America/Los_Angeles:20220928T180000
DTSTAMP:20260605T091953
CREATED:20220929T011303Z
LAST-MODIFIED:20220929T011303Z
UID:15249-1664384400-1664388000@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe worked on revising the MHALL project.\nWe used Lists.\nWe added the Happy Birthday song in the project.\n\nHomework\n\nAdd the “Ode to Joy” song to the project. (The music sheet is in “project resources”)\nRemember to make a new list and name it “Ode to Joy”.
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-8/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220927T180000
DTEND;TZID=America/Los_Angeles:20220927T190000
DTSTAMP:20260605T091953
CREATED:20220928T025901Z
LAST-MODIFIED:20221004T020620Z
UID:15222-1664301600-1664305200@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nFinished the Spaceship project.\nStarted the Cheese Chase project.\nAdded a Mouse sprite.\nAdded code to make the Mouse sprite move when the arrow keys are pressed.\nMade a Cheese sprite.\nAdded a Score variable.\nAdded code so that when the Mouse sprite touches the Cheese sprite it goes to a random location\, the score increases by 10\, and there is a popping sound.\n\nHomework:\n\nHOMEWORK IS DUE MONDAY NIGHT!! Please submit by emailing your homework to: yitong@ayclogic.com and Mr. Gamas’s email: gamas@ayclogic.com .\n\nDon’t forget to share your project\, otherwise I won’t be to see your code.\nDon’t forget to include the project link in the email. Otherwise I cannot see your project.\n\n\nMake a Maze sprite. Make sure your lines are STRAIGHT. Make sure your maze has a border.\n\n  \n 
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-9/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220924T163000
DTEND;TZID=America/Los_Angeles:20220924T173000
DTSTAMP:20260605T091953
CREATED:20220926T083415Z
LAST-MODIFIED:20220926T083415Z
UID:15187-1664037000-1664040600@www.ayclogic.com
SUMMARY:4:30 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nContinued the Spaceship 2.0 project\nAdded codes to the Bomb clones\nCoded the Asteroid clone to delete if it touches the Fireball clone\nCoded the Fireball clone to delete if it touches the Asteroid clone\nCreated a variable called “Bomb” to keep track of how many bombs the player has left\nAdded codes so that the player can use a bomb only if the Bomb variable is greater than 0\nAdded codes so that the player has two bombs to use when the game starts\n\nHomework:\n\nCode the Asteroid clone to delete if it touches the Bomb clone\nCode the Bomb clone to delete if it touches the Asteroid clone\nContact us if you have any questions or need any help.
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220921T170000
DTEND;TZID=America/Los_Angeles:20220921T180000
DTSTAMP:20260605T091953
CREATED:20220922T013347Z
LAST-MODIFIED:20220922T013347Z
UID:15088-1663779600-1663783200@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe finished working on the Fantastic Flower project.\nWe started working on the List Tutorial Project.\n\nHomework\n\nAlter the project so you only like swimming\, talking\, and python. For the rest of the activities\, change them to “I don’t like”.\nI forgot the mention this during class\, but rename your project to “List Tutorial”.\n\n(If you need help with homework\, email me at abigail@ayclogic.com.)
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220920T180000
DTEND;TZID=America/Los_Angeles:20220920T190000
DTSTAMP:20260605T091953
CREATED:20220921T022005Z
LAST-MODIFIED:20220921T022005Z
UID:15076-1663696800-1663700400@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to stop the Rocketship sprite from reaching the left and right sides of the screen.\nAdded code to stop the Rocketship sprite from reaching the top of the screen.\n\nHomework:\n\nAdd code to stop the Rocketship sprite from reaching the bottom of the screen.\n\nEmail me if you need help: yitong@ayclogic.com\nMr. Gamas’ email: gamas@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-8/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T163000
DTEND;TZID=America/Los_Angeles:20220917T173000
DTSTAMP:20260605T091953
CREATED:20220919T064256Z
LAST-MODIFIED:20220919T064610Z
UID:15036-1663432200-1663435800@www.ayclogic.com
SUMMARY:4:30 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nContinued the Spaceship 2.0 project\nCreated the Fireball Power-up sprite\nCreated the Bomb Power-up Sprite\nCreated a variable called “Fireball” to keep track of how many fireballs the player has left\nAdded codes so that the player can shoot a fireball only if the Fireball variable is greater than 0\nAdded codes so that the player has two fireballs to shoot with when the game starts\n\nHomework:\n\nCode the Fireball Power-up clone to delete if it touches the Rocketship sprite\nMake the Fireball variable go up by one (in other words: +1) when a Fireball Power-up clone touches the Rocketship sprite\nContact us if you have any questions or need any help.
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220914T170000
DTEND;TZID=America/Los_Angeles:20220914T180000
DTSTAMP:20260605T091953
CREATED:20220915T011338Z
LAST-MODIFIED:20220915T011338Z
UID:14955-1663174800-1663178400@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe started working on the Fantastic Flowers project.\n\nHomework\n\nPut the petal_color parameters in one of the “change color effects” block\, and put the center_color parameter in the other.\nChange the background into any scenery. (preferably a forest or a field)\nRandomize the “draw_flower” parameters (use “pick random”). Num_of_petals: 3 to 10\, petal_color: 10 to 300\, center_color: 1 to 500.
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220913T180000
DTEND;TZID=America/Los_Angeles:20220913T190000
DTSTAMP:20260605T091953
CREATED:20220914T023220Z
LAST-MODIFIED:20220921T005445Z
UID:14921-1663092000-1663095600@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to stop the Rocketship sprite and Asteroid sprite when the game is over.\nAdded code so when the Rocketship sprite touches the FireballPowerUp clone\, the clone gets deleted and the Fireball variable goes up by one.\nAdded an AsteroidCreationDelay variable.\nAdded code that made the AsteroidCreationDelay decrease in the backdrops.\n\nHomework:\n\nWhen the Rocketship sprite touches a BombPowerUp clone\, delete the clone and make the Bomb variable go up by 1.\nAdd a timer in the backdrops. Make sure the timer starts at 0. After 1 second\, make the timer go up by 1.\n\n\n\n\nEmail me if you need help: yitong@ayclogic.com\nMr. Gamas’ email: gamas@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220910T163000
DTEND;TZID=America/Los_Angeles:20220910T173000
DTSTAMP:20260605T091953
CREATED:20220912T001901Z
LAST-MODIFIED:20220912T001901Z
UID:14903-1662827400-1662831000@www.ayclogic.com
SUMMARY:4:30 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nReviewed the Final Test\nStarted the Spaceship 2.0 project\nAdded the Fireball sprite\nChanged the direction the Fireball sprite is facing\nCreated a Fireball clone when the space key is pressed\nCoded the Fireball clone to go to the Rocketship when it is created\nCoded the Fireball clone to go up after it is created\nCoded the Fireball clone to delete when it reaches the top edge\n\nHomework:\n\nAdd a Lightning Sprite\nCode the Rocketship sprite to create a clone of the Lightning sprite when the “b” key is pressed\nCode the Lightning clone to go to the Rocketship when it is created\nCode the Lightning clone to go up after it is created\nCode the Lightning clone to delete when it reaches the top edge\nContact us if you have any questions or need any help.
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220907T170000
DTEND;TZID=America/Los_Angeles:20220907T180000
DTSTAMP:20260605T091953
CREATED:20220908T012008Z
LAST-MODIFIED:20220908T012008Z
UID:14817-1662570000-1662573600@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe finished working on the Cheese Chase project.\nWe worked on and finished the 2nd Level.\nWe added two more beetles.\nWe made the ghost faster.\nWe made a new maze for the 2nd level.\nWe coded it so a win banner displays after eating 5 cheese.\n\nHomework\n\nMake it so the “You Win” banner fades away after 3 seconds. You can copy ghost effect the code from the “Level 1/2” banner\, but you don’t need to use My Block.\n(Optional) make a 3rd level with your choice of difficulty\, (ex: 2 ghosts\, faster beetles\, harder mazes\, new enemies\, etc.)
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220906T180000
DTEND;TZID=America/Los_Angeles:20220906T190000
DTSTAMP:20260605T091953
CREATED:20220907T045821Z
LAST-MODIFIED:20220907T045821Z
UID:14770-1662487200-1662490800@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded a game over collision in the Asteroid sprite.\nAdded code for the GameOver sprite.\nAdded background music.\n\nHomework:\n\nWhen the player loses the game\, stop the background music and play the song GuitarChords2 once.\n\n\n\nEmail me if you need help: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220831T170000
DTEND;TZID=America/Los_Angeles:20220831T180000
DTSTAMP:20260605T091953
CREATED:20220901T012001Z
LAST-MODIFIED:20220901T012001Z
UID:14689-1661965200-1661968800@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe continued working on the Cheese Chase project.\nWe added the beetle\, cheese\, “Game Over” sign\, and the ghost sprites.\nWe did the code for the cheese sprite. (random position when mouse touches it.)\nWe added collision code to the beetle.\nWe made the ghost disappear and reappear.\nWe displayed the “Game Over” sign when the mobs touch the mouse\, and also disabled its movement.\n\nHomework\n\nMake 3 variables. (Score\, Level\, & Ghost Speed)\nInside the Cheese sprite\, set Score = 0\, set Level = 1. Place them directly below “When Green Flag clicked”.\nInside the Ghost sprite\, set Ghost Speed = 1. And replace the “move 1 steps” into “move (Ghost Speed) steps”.
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220830T180000
DTEND;TZID=America/Los_Angeles:20220830T190000
DTSTAMP:20260605T091953
CREATED:20220831T022611Z
LAST-MODIFIED:20220831T022949Z
UID:14659-1661882400-1661886000@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to delete the FireballPowerUp clones when they get near the bottom of the screen.\n\nHomework:\n\nAdd code to delete the BombPowerUp clones when they get near the bottom of the screen. DO NOT USE “IF TOUCHING EDGE“.\nMake the GameOver sprite. DO NOT DO THE CODE FOR IT.\n\n\nEmail me if you need help: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220824T170000
DTEND;TZID=America/Los_Angeles:20220824T180000
DTSTAMP:20260605T091953
CREATED:20220826T232058Z
LAST-MODIFIED:20220827T045559Z
UID:14554-1661360400-1661364000@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe started working on the Cheese Chase project.\nWe made our maze.\nWe added controls to our mouse\, using our own blocks.\n\nHomework\n\nMake another maze/costume into the Maze sprite\, that maze is going to be for our Level 2. (Make the maze slightly easier than the first maze.)\nAdd a gradient background of whatever colors you want.
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220823T180000
DTEND;TZID=America/Los_Angeles:20220823T190000
DTSTAMP:20260605T091953
CREATED:20220824T023013Z
LAST-MODIFIED:20220824T023118Z
UID:14519-1661277600-1661281200@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nCreated a Fireball variable.\nSet the Fireball variable to 5.\nChecked if the Fireball variable is bigger than 0\, create a Fireball clone\, and decrease the Fireball variable.\nMade a FireballPowerUp sprite.\nSlowed down how quickly the FireballPowerUp clones were being made.\nMade the FireballPowerUp clones start at the top of the screen and fall down.\n\nHomework:\n\nMake a Bomb variable.\nSet the Bomb variable to 5.\nAdd code for the Bomb variable so that when it is bigger than 0\, make a Bomb clone and make the Bomb variable go down by 1.\nMake a BombPowerUp sprite.\nMake BombPowerUp clones and have them start at the top of the screen.\nMake the BombPowerup clones fall down the screen.\n\nEmail me if you need help: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220817T170000
DTEND;TZID=America/Los_Angeles:20220817T180000
DTSTAMP:20260605T091953
CREATED:20220818T011244Z
LAST-MODIFIED:20220818T011244Z
UID:14413-1660755600-1660759200@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe finished the Spaceship project.\nWe finished working on the power ups.\nWe made invisible barriers around the screen to ensure no cheating.\nWe stopped the rocket ship’s movement when the asteroid hits it.\n\nHomework\n\nAdd music to the project. (music: “Dance Space”)\nAdd and choose your own sound effects for the different actions of the game. (Ex: when shooting fireball\, when shooting bomb\, when getting hit\, when getting powerups\, etc.)
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220816T180000
DTEND;TZID=America/Los_Angeles:20220816T190000
DTSTAMP:20260605T091953
CREATED:20220817T020700Z
LAST-MODIFIED:20220817T020700Z
UID:14395-1660672800-1660676400@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nFinished the Bomb sprite.\nMade the Asteroid sprite delete itself when it touches the Bomb sprite.\n\nHomework:\n\nWhen the player presses the Up-Arrow key\, switch the costume to Rocketship-A.\nWhen the player presses the Down-Arrow key\, switch the costume to Rocketship-E.\nWhen the player presses the Left-Arrow key\, switch the costume to Rocketship-B.\nWhen the player presses the Right-Arrow key\, switch the costume to Rocketship-D.
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220813T100000
DTEND;TZID=America/Los_Angeles:20220813T120000
DTSTAMP:20260605T091953
CREATED:20220813T040228Z
LAST-MODIFIED:20220813T040228Z
UID:14335-1660384800-1660392000@www.ayclogic.com
SUMMARY:SAT - 10 AM - Scratch 2  - Gamas
DESCRIPTION:Today We Did\n\nWe went over the solution of the last week test to make sure they knew their mistakes.\nWe went ahead and do the test retake.
URL:https://www.ayclogic.com/event/sat-10-am-scratch-2-gamas-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220812T170000
DTEND;TZID=America/Los_Angeles:20220812T180000
DTSTAMP:20260605T091953
CREATED:20220813T011417Z
LAST-MODIFIED:20220813T011417Z
UID:14331-1660323600-1660327200@www.ayclogic.com
SUMMARY:5 PM – Scratch 1 – Yitong
DESCRIPTION:What we did today:\n\nWe discussed how to make the Background music stop when the Cat sprite wins.\nWe made the Banner sprite show up when the Cat sprite wins.\nWe made the Tunnel sprite continuously change color.\nWe finished the Tunnel of Doom project.\nWe started the Spiralizer project.\nWe added the Ball sprite.\nWe learned about creating and controlling clones.\n\nHomework:\n\nRead and do the code on pg. 96 in the Coding book. I will explain the code more next week.
URL:https://www.ayclogic.com/event/5-pm-scratch-1-yitong/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220810T170000
DTEND;TZID=America/Los_Angeles:20220810T180000
DTSTAMP:20260605T091953
CREATED:20220811T013349Z
LAST-MODIFIED:20220811T013349Z
UID:14300-1660150800-1660154400@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:Today we:\n\nFinished adding code for the Lightning sprite.\nAdded collision code for the Asteroid sprite.\nAdded the Bomb and Fireball variables to keep track of clones.\nMade a FirePowerUp sprite.\n\nHomework:\n\nWhen the player presses the Up-Arrow key\, switch the costume to Rocketship-A\nWhen the player presses the Down-Arrow key\, switch the costume to Rocketship-E\nWhen the player presses the Left-Arrow key\, switch the costume to Rocketship-B\nWhen the player presses the Right-Arrow key\, switch the costume to Rocketship-D
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220809T180000
DTEND;TZID=America/Los_Angeles:20220809T190000
DTSTAMP:20260605T091953
CREATED:20220810T234325Z
LAST-MODIFIED:20220810T234325Z
UID:14298-1660068000-1660071600@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded the Fireball sprite.\nMade clones when the Space bar is pressed.\nMade the Fireball clones start at the spaceship and move up.\nMade the Fireball clones disappear when they touched the top of the screen.\nAdded collision between the Fireball clones and Asteroid clones.\n\nHomework:\n\nAdd the Lightning sprite from the Scratch library.\nWhen the player presses the B key on their keyboard\, shoot a Lightning clone.\nIf the Lightning clones hit the Asteroid clones\, delete both of the clones.
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220806T150000
DTEND;TZID=America/Los_Angeles:20220806T160000
DTSTAMP:20260605T091953
CREATED:20220809T064150Z
LAST-MODIFIED:20220809T064150Z
UID:14290-1659798000-1659801600@www.ayclogic.com
SUMMARY:3 PM Scratch Level 2 - Alex Substitute
DESCRIPTION:Today We Did:\n\nWe took the test today!\nTest results should be out by Thursday.
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-alex-substitute-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220730T150000
DTEND;TZID=America/Los_Angeles:20220730T160000
DTSTAMP:20260605T091953
CREATED:20220731T071651Z
LAST-MODIFIED:20220731T071651Z
UID:14164-1659193200-1659196800@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 2 - Alex Substitute
DESCRIPTION:Today We Did:\n\nToday we went over the practice test that you guys did last week for homework.\nAlso went over the basics again and how to tell the difference between and along with or.\n\nFor Homework:\n\nNext week is the test! Make sure to look back at your past projects to review how we did them in the past.\nMake sure that you are able to share projects and that you have an email ready so I can send you the test.\nIf you have any questions let me know at my email alexlee@ayclogic.com
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-alex-substitute/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220730T100000
DTEND;TZID=America/Los_Angeles:20220730T110000
DTSTAMP:20260605T091953
CREATED:20220730T190654Z
LAST-MODIFIED:20220730T191332Z
UID:14143-1659175200-1659178800@www.ayclogic.com
SUMMARY:10 AM - Scratch 2 - Gamas
DESCRIPTION:Today We Did\n\nWe reviewed Lots of Balloons project.\nWe reviewed how to launch a projectile from a sprite.\nWe reviewed how to control a sprite’s movement using arrow keys.\n\nHomework\n\nNext week is the final test for this class. Please come on time.\nReview Spaceship project – https://scratch.mit.edu/projects/365273784\nReview Lots of Balloons project that we did in class today.\nMake sure you know how to create clones.\nMake sure you know how to control the sprite movement using keyboard keys such as arrow keys or a\,s\,w\, or d keys.\nMake sure you know how to launch projectile similar to what we did in Spaceship project.
URL:https://www.ayclogic.com/event/10-am-scratch-2-gamas-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
END:VCALENDAR