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PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
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X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20220313T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20221106T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220920T180000
DTEND;TZID=America/Los_Angeles:20220920T190000
DTSTAMP:20260605T101714
CREATED:20220921T022005Z
LAST-MODIFIED:20220921T022005Z
UID:15076-1663696800-1663700400@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to stop the Rocketship sprite from reaching the left and right sides of the screen.\nAdded code to stop the Rocketship sprite from reaching the top of the screen.\n\nHomework:\n\nAdd code to stop the Rocketship sprite from reaching the bottom of the screen.\n\nEmail me if you need help: yitong@ayclogic.com\nMr. Gamas’ email: gamas@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-8/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T163000
DTEND;TZID=America/Los_Angeles:20220917T173000
DTSTAMP:20260605T101714
CREATED:20220919T064256Z
LAST-MODIFIED:20220919T064610Z
UID:15036-1663432200-1663435800@www.ayclogic.com
SUMMARY:4:30 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nContinued the Spaceship 2.0 project\nCreated the Fireball Power-up sprite\nCreated the Bomb Power-up Sprite\nCreated a variable called “Fireball” to keep track of how many fireballs the player has left\nAdded codes so that the player can shoot a fireball only if the Fireball variable is greater than 0\nAdded codes so that the player has two fireballs to shoot with when the game starts\n\nHomework:\n\nCode the Fireball Power-up clone to delete if it touches the Rocketship sprite\nMake the Fireball variable go up by one (in other words: +1) when a Fireball Power-up clone touches the Rocketship sprite\nContact us if you have any questions or need any help.
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220914T170000
DTEND;TZID=America/Los_Angeles:20220914T180000
DTSTAMP:20260605T101714
CREATED:20220915T011338Z
LAST-MODIFIED:20220915T011338Z
UID:14955-1663174800-1663178400@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe started working on the Fantastic Flowers project.\n\nHomework\n\nPut the petal_color parameters in one of the “change color effects” block\, and put the center_color parameter in the other.\nChange the background into any scenery. (preferably a forest or a field)\nRandomize the “draw_flower” parameters (use “pick random”). Num_of_petals: 3 to 10\, petal_color: 10 to 300\, center_color: 1 to 500.
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220913T180000
DTEND;TZID=America/Los_Angeles:20220913T190000
DTSTAMP:20260605T101714
CREATED:20220914T023220Z
LAST-MODIFIED:20220921T005445Z
UID:14921-1663092000-1663095600@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to stop the Rocketship sprite and Asteroid sprite when the game is over.\nAdded code so when the Rocketship sprite touches the FireballPowerUp clone\, the clone gets deleted and the Fireball variable goes up by one.\nAdded an AsteroidCreationDelay variable.\nAdded code that made the AsteroidCreationDelay decrease in the backdrops.\n\nHomework:\n\nWhen the Rocketship sprite touches a BombPowerUp clone\, delete the clone and make the Bomb variable go up by 1.\nAdd a timer in the backdrops. Make sure the timer starts at 0. After 1 second\, make the timer go up by 1.\n\n\n\n\nEmail me if you need help: yitong@ayclogic.com\nMr. Gamas’ email: gamas@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-7/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220910T163000
DTEND;TZID=America/Los_Angeles:20220910T173000
DTSTAMP:20260605T101714
CREATED:20220912T001901Z
LAST-MODIFIED:20220912T001901Z
UID:14903-1662827400-1662831000@www.ayclogic.com
SUMMARY:4:30 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nReviewed the Final Test\nStarted the Spaceship 2.0 project\nAdded the Fireball sprite\nChanged the direction the Fireball sprite is facing\nCreated a Fireball clone when the space key is pressed\nCoded the Fireball clone to go to the Rocketship when it is created\nCoded the Fireball clone to go up after it is created\nCoded the Fireball clone to delete when it reaches the top edge\n\nHomework:\n\nAdd a Lightning Sprite\nCode the Rocketship sprite to create a clone of the Lightning sprite when the “b” key is pressed\nCode the Lightning clone to go to the Rocketship when it is created\nCode the Lightning clone to go up after it is created\nCode the Lightning clone to delete when it reaches the top edge\nContact us if you have any questions or need any help.
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220907T170000
DTEND;TZID=America/Los_Angeles:20220907T180000
DTSTAMP:20260605T101714
CREATED:20220908T012008Z
LAST-MODIFIED:20220908T012008Z
UID:14817-1662570000-1662573600@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe finished working on the Cheese Chase project.\nWe worked on and finished the 2nd Level.\nWe added two more beetles.\nWe made the ghost faster.\nWe made a new maze for the 2nd level.\nWe coded it so a win banner displays after eating 5 cheese.\n\nHomework\n\nMake it so the “You Win” banner fades away after 3 seconds. You can copy ghost effect the code from the “Level 1/2” banner\, but you don’t need to use My Block.\n(Optional) make a 3rd level with your choice of difficulty\, (ex: 2 ghosts\, faster beetles\, harder mazes\, new enemies\, etc.)
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220906T180000
DTEND;TZID=America/Los_Angeles:20220906T190000
DTSTAMP:20260605T101714
CREATED:20220907T045821Z
LAST-MODIFIED:20220907T045821Z
UID:14770-1662487200-1662490800@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded a game over collision in the Asteroid sprite.\nAdded code for the GameOver sprite.\nAdded background music.\n\nHomework:\n\nWhen the player loses the game\, stop the background music and play the song GuitarChords2 once.\n\n\n\nEmail me if you need help: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-6/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220831T170000
DTEND;TZID=America/Los_Angeles:20220831T180000
DTSTAMP:20260605T101714
CREATED:20220901T012001Z
LAST-MODIFIED:20220901T012001Z
UID:14689-1661965200-1661968800@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe continued working on the Cheese Chase project.\nWe added the beetle\, cheese\, “Game Over” sign\, and the ghost sprites.\nWe did the code for the cheese sprite. (random position when mouse touches it.)\nWe added collision code to the beetle.\nWe made the ghost disappear and reappear.\nWe displayed the “Game Over” sign when the mobs touch the mouse\, and also disabled its movement.\n\nHomework\n\nMake 3 variables. (Score\, Level\, & Ghost Speed)\nInside the Cheese sprite\, set Score = 0\, set Level = 1. Place them directly below “When Green Flag clicked”.\nInside the Ghost sprite\, set Ghost Speed = 1. And replace the “move 1 steps” into “move (Ghost Speed) steps”.
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220830T180000
DTEND;TZID=America/Los_Angeles:20220830T190000
DTSTAMP:20260605T101714
CREATED:20220831T022611Z
LAST-MODIFIED:20220831T022949Z
UID:14659-1661882400-1661886000@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded code to delete the FireballPowerUp clones when they get near the bottom of the screen.\n\nHomework:\n\nAdd code to delete the BombPowerUp clones when they get near the bottom of the screen. DO NOT USE “IF TOUCHING EDGE“.\nMake the GameOver sprite. DO NOT DO THE CODE FOR IT.\n\n\nEmail me if you need help: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220824T170000
DTEND;TZID=America/Los_Angeles:20220824T180000
DTSTAMP:20260605T101714
CREATED:20220826T232058Z
LAST-MODIFIED:20220827T045559Z
UID:14554-1661360400-1661364000@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe started working on the Cheese Chase project.\nWe made our maze.\nWe added controls to our mouse\, using our own blocks.\n\nHomework\n\nMake another maze/costume into the Maze sprite\, that maze is going to be for our Level 2. (Make the maze slightly easier than the first maze.)\nAdd a gradient background of whatever colors you want.
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220823T180000
DTEND;TZID=America/Los_Angeles:20220823T190000
DTSTAMP:20260605T101715
CREATED:20220824T023013Z
LAST-MODIFIED:20220824T023118Z
UID:14519-1661277600-1661281200@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nCreated a Fireball variable.\nSet the Fireball variable to 5.\nChecked if the Fireball variable is bigger than 0\, create a Fireball clone\, and decrease the Fireball variable.\nMade a FireballPowerUp sprite.\nSlowed down how quickly the FireballPowerUp clones were being made.\nMade the FireballPowerUp clones start at the top of the screen and fall down.\n\nHomework:\n\nMake a Bomb variable.\nSet the Bomb variable to 5.\nAdd code for the Bomb variable so that when it is bigger than 0\, make a Bomb clone and make the Bomb variable go down by 1.\nMake a BombPowerUp sprite.\nMake BombPowerUp clones and have them start at the top of the screen.\nMake the BombPowerup clones fall down the screen.\n\nEmail me if you need help: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220817T170000
DTEND;TZID=America/Los_Angeles:20220817T180000
DTSTAMP:20260605T101715
CREATED:20220818T011244Z
LAST-MODIFIED:20220818T011244Z
UID:14413-1660755600-1660759200@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe finished the Spaceship project.\nWe finished working on the power ups.\nWe made invisible barriers around the screen to ensure no cheating.\nWe stopped the rocket ship’s movement when the asteroid hits it.\n\nHomework\n\nAdd music to the project. (music: “Dance Space”)\nAdd and choose your own sound effects for the different actions of the game. (Ex: when shooting fireball\, when shooting bomb\, when getting hit\, when getting powerups\, etc.)
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220816T180000
DTEND;TZID=America/Los_Angeles:20220816T190000
DTSTAMP:20260605T101715
CREATED:20220817T020700Z
LAST-MODIFIED:20220817T020700Z
UID:14395-1660672800-1660676400@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nFinished the Bomb sprite.\nMade the Asteroid sprite delete itself when it touches the Bomb sprite.\n\nHomework:\n\nWhen the player presses the Up-Arrow key\, switch the costume to Rocketship-A.\nWhen the player presses the Down-Arrow key\, switch the costume to Rocketship-E.\nWhen the player presses the Left-Arrow key\, switch the costume to Rocketship-B.\nWhen the player presses the Right-Arrow key\, switch the costume to Rocketship-D.
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220813T100000
DTEND;TZID=America/Los_Angeles:20220813T120000
DTSTAMP:20260605T101715
CREATED:20220813T040228Z
LAST-MODIFIED:20220813T040228Z
UID:14335-1660384800-1660392000@www.ayclogic.com
SUMMARY:SAT - 10 AM - Scratch 2  - Gamas
DESCRIPTION:Today We Did\n\nWe went over the solution of the last week test to make sure they knew their mistakes.\nWe went ahead and do the test retake.
URL:https://www.ayclogic.com/event/sat-10-am-scratch-2-gamas-5/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220812T170000
DTEND;TZID=America/Los_Angeles:20220812T180000
DTSTAMP:20260605T101715
CREATED:20220813T011417Z
LAST-MODIFIED:20220813T011417Z
UID:14331-1660323600-1660327200@www.ayclogic.com
SUMMARY:5 PM – Scratch 1 – Yitong
DESCRIPTION:What we did today:\n\nWe discussed how to make the Background music stop when the Cat sprite wins.\nWe made the Banner sprite show up when the Cat sprite wins.\nWe made the Tunnel sprite continuously change color.\nWe finished the Tunnel of Doom project.\nWe started the Spiralizer project.\nWe added the Ball sprite.\nWe learned about creating and controlling clones.\n\nHomework:\n\nRead and do the code on pg. 96 in the Coding book. I will explain the code more next week.
URL:https://www.ayclogic.com/event/5-pm-scratch-1-yitong/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220810T170000
DTEND;TZID=America/Los_Angeles:20220810T180000
DTSTAMP:20260605T101715
CREATED:20220811T013349Z
LAST-MODIFIED:20220811T013349Z
UID:14300-1660150800-1660154400@www.ayclogic.com
SUMMARY:5 PM - Scratch 2 - Abigail
DESCRIPTION:Today we:\n\nFinished adding code for the Lightning sprite.\nAdded collision code for the Asteroid sprite.\nAdded the Bomb and Fireball variables to keep track of clones.\nMade a FirePowerUp sprite.\n\nHomework:\n\nWhen the player presses the Up-Arrow key\, switch the costume to Rocketship-A\nWhen the player presses the Down-Arrow key\, switch the costume to Rocketship-E\nWhen the player presses the Left-Arrow key\, switch the costume to Rocketship-B\nWhen the player presses the Right-Arrow key\, switch the costume to Rocketship-D
URL:https://www.ayclogic.com/event/5-pm-scratch-2-abigail/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220809T180000
DTEND;TZID=America/Los_Angeles:20220809T190000
DTSTAMP:20260605T101715
CREATED:20220810T234325Z
LAST-MODIFIED:20220810T234325Z
UID:14298-1660068000-1660071600@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded the Fireball sprite.\nMade clones when the Space bar is pressed.\nMade the Fireball clones start at the spaceship and move up.\nMade the Fireball clones disappear when they touched the top of the screen.\nAdded collision between the Fireball clones and Asteroid clones.\n\nHomework:\n\nAdd the Lightning sprite from the Scratch library.\nWhen the player presses the B key on their keyboard\, shoot a Lightning clone.\nIf the Lightning clones hit the Asteroid clones\, delete both of the clones.
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220806T150000
DTEND;TZID=America/Los_Angeles:20220806T160000
DTSTAMP:20260605T101715
CREATED:20220809T064150Z
LAST-MODIFIED:20220809T064150Z
UID:14290-1659798000-1659801600@www.ayclogic.com
SUMMARY:3 PM Scratch Level 2 - Alex Substitute
DESCRIPTION:Today We Did:\n\nWe took the test today!\nTest results should be out by Thursday.
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-alex-substitute-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220730T150000
DTEND;TZID=America/Los_Angeles:20220730T160000
DTSTAMP:20260605T101715
CREATED:20220731T071651Z
LAST-MODIFIED:20220731T071651Z
UID:14164-1659193200-1659196800@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 2 - Alex Substitute
DESCRIPTION:Today We Did:\n\nToday we went over the practice test that you guys did last week for homework.\nAlso went over the basics again and how to tell the difference between and along with or.\n\nFor Homework:\n\nNext week is the test! Make sure to look back at your past projects to review how we did them in the past.\nMake sure that you are able to share projects and that you have an email ready so I can send you the test.\nIf you have any questions let me know at my email alexlee@ayclogic.com
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-alex-substitute/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220730T100000
DTEND;TZID=America/Los_Angeles:20220730T110000
DTSTAMP:20260605T101715
CREATED:20220730T190654Z
LAST-MODIFIED:20220730T191332Z
UID:14143-1659175200-1659178800@www.ayclogic.com
SUMMARY:10 AM - Scratch 2 - Gamas
DESCRIPTION:Today We Did\n\nWe reviewed Lots of Balloons project.\nWe reviewed how to launch a projectile from a sprite.\nWe reviewed how to control a sprite’s movement using arrow keys.\n\nHomework\n\nNext week is the final test for this class. Please come on time.\nReview Spaceship project – https://scratch.mit.edu/projects/365273784\nReview Lots of Balloons project that we did in class today.\nMake sure you know how to create clones.\nMake sure you know how to control the sprite movement using keyboard keys such as arrow keys or a\,s\,w\, or d keys.\nMake sure you know how to launch projectile similar to what we did in Spaceship project.
URL:https://www.ayclogic.com/event/10-am-scratch-2-gamas-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220726T180000
DTEND;TZID=America/Los_Angeles:20220726T190000
DTSTAMP:20260605T101715
CREATED:20220727T052541Z
LAST-MODIFIED:20220727T052541Z
UID:14100-1658858400-1658862000@www.ayclogic.com
SUMMARY:6 PM - Scratch 2 - Yitong
DESCRIPTION:What we did today\n\nWe started working on the Spaceship 2.1 project\nWe used the Virtual Snow project as a reference\, and changed the snow into stars.\nWe made a rocket sprite and added controls (up\, down\, left\, right)\nWe used the star sprite’s code as a reference and copied its code onto the asteroid sprite.\n\nHomework\n\nChange the speed of the number of asteroid clones being made from 0.1 second to 2 seconds. (make the number of asteroid clones less frequent).\nLook at your Virtual Snow project to help you.
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220723T100000
DTEND;TZID=America/Los_Angeles:20220723T110000
DTSTAMP:20260605T101715
CREATED:20220724T010735Z
LAST-MODIFIED:20220724T010735Z
UID:14058-1658570400-1658574000@www.ayclogic.com
SUMMARY:10 AM - Scratch 2 - Indo - Gamas
DESCRIPTION:Today We Do\n\nWe finished Fireball Fighting games.\n\nHomework\n\nTwo weeks later is final test. Please do this scratch exercise: https://docs.google.com/forms/d/1kNxbq8BwAYDQ-3OFWAY4O3VEAVu5hBJYeTSsVYoCGSI submit it on Friday evening.
URL:https://www.ayclogic.com/event/10-am-scratch-2-indo-gamas-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220716T150000
DTEND;TZID=America/Los_Angeles:20220716T160000
DTSTAMP:20260605T101715
CREATED:20220716T225437Z
LAST-MODIFIED:20220716T225437Z
UID:13966-1657983600-1657987200@www.ayclogic.com
SUMMARY:SAT 3 PM - Scratch Level 2 - Alex
DESCRIPTION:Today We Did:\n\nWe continued with the Fireball Fighting project\nWe added in the Super Power so that it would be bigger and do more damage.\nAlso\, we made sure that the player could only shoot a few powers at a time\, instead of shooting an infinite number of them.\n\nFor Homework:\n\nFollow the same steps we did during the class\, but on the second character\, you have.\nMake sure that the second character is limited to how many powers they can shoot.\nAlso\, make sure that when you have the power up\, the power is larger and does more damage to the other character.\nMake sure to email me at alexlee@ayclogic.com when you finish your homework so that I can check it out before class.
URL:https://www.ayclogic.com/event/sat-3-pm-scratch-level-2-alex/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220716T100000
DTEND;TZID=America/Los_Angeles:20220716T110000
DTSTAMP:20260605T101715
CREATED:20220722T175539Z
LAST-MODIFIED:20220722T175539Z
UID:14029-1657965600-1657969200@www.ayclogic.com
SUMMARY:10 AM - Scratch 2 - Gamas
DESCRIPTION:Today We Do\n\nWe continued with Fireball Fighting project. We were able to make the player stop flashing after launching big projectile.\n\nHomework\n\nMake sure both players (left and right) can launch big projectile after eating the star. Make sure both players no longer flashing and the color of the players back to original color after launching the big projectile.
URL:https://www.ayclogic.com/event/10-am-scratch-2-gamas-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220715T190000
DTEND;TZID=America/Los_Angeles:20220715T200000
DTSTAMP:20260605T101715
CREATED:20220716T225848Z
LAST-MODIFIED:20220716T225848Z
UID:13970-1657911600-1657915200@www.ayclogic.com
SUMMARY:7 PM Scratch Level 2 - Alex
DESCRIPTION:Today We Did:\n\nWe took the final Scratch test for level 2.\nThe tests will be graded by Tuesday night so expect to see them by then or possibly earlier.
URL:https://www.ayclogic.com/event/7-pm-scratch-level-2-alex/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220709T150000
DTEND;TZID=America/Los_Angeles:20220709T160000
DTSTAMP:20260605T101715
CREATED:20220709T230127Z
LAST-MODIFIED:20220709T230127Z
UID:13871-1657378800-1657382400@www.ayclogic.com
SUMMARY:3 PM - Scratch 2 - Allison
DESCRIPTION:Today We Do\n\nWe added Star sprite which will appear on the screen every 3 seconds.\nWe made one of the player flashing when it touch the star.\nWhen that flashing player launch the projectile\, it stop the flashing.\n\nHomework\n\nMake the other player flashing when it touch the star.\nMake the other player stop flashing when it launch its projectile.\nAdd some code in your player’s projectile sprite so the projectile will become big when GumbalSuperPower variable is “yes” (hint set size to 200%). And when GumbalSuperPower variable is “no” set the size back to 100%. Hint you have to use IF ELSE code. Do this for both players.\nThe homework is due on Friday night. Please send an email to both alexlee@ayclogic.com and gamas@ayclogic.com with the project link. Don’t forget to share your project.
URL:https://www.ayclogic.com/event/3-pm-scratch-2-allison/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220708T170000
DTEND;TZID=America/Los_Angeles:20220708T180000
DTSTAMP:20260605T101715
CREATED:20220709T012600Z
LAST-MODIFIED:20220714T230119Z
UID:13859-1657299600-1657303200@www.ayclogic.com
SUMMARY:5:30 PM - Scratch 2 - Alex
DESCRIPTION:Gamas Chang substitute. \nToday We Do\n\nWe reviewed Practice Final Test\n\nHomework\n\nNext week (07/15) is 1 hour final test. Please study below topics:\n\nMake sure you guys know how to create clones\nReview Fireball Fighting and Spaceship projects.\nMake sure you guys understands X\, Y coordinates especially the X coordinates on the left and right edges of the screen. And Y coordinates on the top and bottom of the screen.\nMake sure you guys understand variable.\nObviously make sure you guys understand forever loop\, repeat.
URL:https://www.ayclogic.com/event/530-pm-scratch-2-alex-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220625T150000
DTEND;TZID=America/Los_Angeles:20220625T160000
DTSTAMP:20260605T101715
CREATED:20220627T203037Z
LAST-MODIFIED:20220627T225111Z
UID:13786-1656169200-1656172800@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nFinished the Supermarket project\nStarted the Fireball and Ice-lightning Fight project\nAdded the Cat\, Cat’s Power\, Crab\, and Crab’s Power sprites\nCreated the Game Loop\nCoded the Cat and Crab sprites to move depending on which key is pressed\nCoded clones of the Cat’s Power to move to the right\nCoded clones of the Crab’s Power to move to the left\nCreated variables to keep track of the Cat sprite’s and Crab sprite’s health\nCoded the Cat sprite to lose one health when touching a Crab’s Power clone\nCoded the Crab sprite to lose one health when touching a Cat’s Power clone\n\nImportant Information:\n\nSince we will have a substitute teacher in the next class\, please email your homework the night before class to alexlee@ayclogic.com. Don’t forget to share your project\, as well as write your name and Scratch project link in the email. \nTo celebrate the Fourth of July\, there will be no class next week as the school will be closed from July 2 to July 8. Our next class will be on July 9.\n\nHomework:\n\nUpload costumes of your choice from the internet for the Cat\, Crab\, Cat’s Power\, and Crab’s Power sprite.\nUpload a background of your choice from the internet.\nRename your sprites. (Ex: If I choose an image of Gumball From The Amazing World of Gumball\, I would rename the Cat sprite to Gumball and rename Cat’s Power to Gumball’s Power.)\nContact us if you have any questions or need any help.
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-allison-23/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220625T110000
DTEND;TZID=America/Los_Angeles:20220625T120000
DTSTAMP:20260605T101715
CREATED:20220625T190854Z
LAST-MODIFIED:20220625T190854Z
UID:13768-1656154800-1656158400@www.ayclogic.com
SUMMARY:11 AM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe continued working on the Spaceship project.\nWe downloaded the fireball and coded it to shoot.\n\nHomework\n(Only for Kingsley) \n\nWatch the recording from 2 weeks ago to catch up with everybody.\nDo the homework from 2 weeks ago. (Do the June 11 homework)\n\n 
URL:https://www.ayclogic.com/event/11-am-scratch-2-abigail-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220624T173000
DTEND;TZID=America/Los_Angeles:20220624T183000
DTSTAMP:20260605T101715
CREATED:20220625T012531Z
LAST-MODIFIED:20220625T012531Z
UID:13754-1656091800-1656095400@www.ayclogic.com
SUMMARY:5:30 PM - Scratch Level 2 - Alex
DESCRIPTION:Today We Did:\n\nToday we reviewed how to move a sprite around.\nWe also practiced creating clones and how to delete things on the edges of the screen without using if touching the edge.\nWe also reviewed “AND” and “OR”.\n\nFor Homework:\n\nTake the practice test I sent you in your email before the next class.\nIf you guys didn’t get the practice test here is the link to it: test
URL:https://www.ayclogic.com/event/530-pm-scratch-level-2-alex-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
END:VCALENDAR