BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210301T171500
DTEND;TZID=America/Los_Angeles:20210301T181500
DTSTAMP:20260425T125717
CREATED:20210302T025444Z
LAST-MODIFIED:20210302T025444Z
UID:6474-1614618900-1614622500@www.ayclogic.com
SUMMARY:5:15PM - Beginner Digital Illustration
DESCRIPTION:MONDAY CLASS \nToday we finished our Simba project and turned in the homework from last class\, which was adding a background for Simba. \nWe also started a new project to draw a chibi character. First we drew a base\, and we started on the lines as well. \nHOMEWORK : Just finish what we did in class\, so that we can be ready to go next time. You don’t have to do anything extra. \nHere are images to show how far we got in class\, and what your layers should look like.
URL:https://www.ayclogic.com/event/515pm-beginner-digital-illustration-3/
CATEGORIES:Beginner Digital Illustration,Digital Illustration
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210302T153000
DTEND;TZID=America/Los_Angeles:20210302T163000
DTSTAMP:20260425T125717
CREATED:20210303T090555Z
LAST-MODIFIED:20210303T090555Z
UID:6486-1614699000-1614702600@www.ayclogic.com
SUMMARY:3:30PM - Python Game Development
DESCRIPTION:Today we Did:\n\nCreated Cloud class in cloud.py\nCreated config.py\nMade birds flap\n\n\nHomework:\n\nCreate the Player class in player.py. In main\, make create_player_group and add one instance of player to it\, then display it on the screen\n\n\n\nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/330pm-python-game-development-8/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210302T170000
DTEND;TZID=America/Los_Angeles:20210302T180000
DTSTAMP:20260425T125717
CREATED:20210303T091015Z
LAST-MODIFIED:20210303T091015Z
UID:6488-1614704400-1614708000@www.ayclogic.com
SUMMARY:5PM - Intro to Python
DESCRIPTION:Today we did:\n\nContinued working on Robot Builder\nCreated draw_left_arm function and drew using a for-loop\n\n\nHomework:\n\nCreate draw_right_arm function and call the function 3 times so that the drawing looks like the image below.\n\n\n\n \nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/5pm-intro-to-python-8/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210302T170000
DTEND;TZID=America/Los_Angeles:20210302T180000
DTSTAMP:20260425T125717
CREATED:20210306T001047Z
LAST-MODIFIED:20210306T001047Z
UID:6525-1614704400-1614708000@www.ayclogic.com
SUMMARY:5 PM Scratch Level 2
DESCRIPTION:Today we have progressed a lot with Doom on the Broom adding in the Forcefield as well as the bats.\nFor Homework:\n\nPlease do from pages 119-123 which is just creating more monsters.
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-37/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210302T180000
DTEND;TZID=America/Los_Angeles:20210302T190000
DTSTAMP:20260425T125717
CREATED:20210303T050412Z
LAST-MODIFIED:20210303T050952Z
UID:6478-1614708000-1614711600@www.ayclogic.com
SUMMARY:6PM - Intermediate Digital Illustration
DESCRIPTION:TUESDAY CLASS \nToday we started a project to draw a Todoroki character bust (head and shoulders). \nWe started with a circle to lay out the head and face proportions\, and then proceeded to do a rough sketch of the character. \nWe got to finish the Line-Art by the end of class \n  \nHW #1 (this is what I talked about in class) \nPlease make TWO sketches. \n\nUse the HD Canvas (the same one we used in class).\nMake the sketches in two separate files.\nSketch two different characters.\nYou can use any head angle.\nThis is the same as the first step we did in class.\n\nFor sketching: Use a color that is not black. Dip Pen Brush\, size 8-10\, opacity ~60% \n  \nHW #2 –  CLICK HERE – Please answer some questions for me before class. \n  \nSample of sketch from today’s class:
URL:https://www.ayclogic.com/event/6pm-intermediate-digital-illustration-2/
CATEGORIES:Digital Illustration,Intermediate Digital Illustration
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210302T180000
DTEND;TZID=America/Los_Angeles:20210302T190000
DTSTAMP:20260425T125717
CREATED:20210305T041104Z
LAST-MODIFIED:20210305T041144Z
UID:6518-1614708000-1614711600@www.ayclogic.com
SUMMARY:6 PM - Advanced Python Game Development
DESCRIPTION:We created enemy_tank.py and the EnemyTank class inherits from Player class.\nWe override some methods in Player class so the EnemyTank can load its own set of images. This way the Player tank and the EnemyTank can look different.\nWe also did similar thing with the Turret.\nHomework:\n\nMake the enemy tank shoot bullet when user press SPACE key.
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-5/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210303T170000
DTEND;TZID=America/Los_Angeles:20210303T180000
DTSTAMP:20260425T125717
CREATED:20210304T020652Z
LAST-MODIFIED:20210304T020652Z
UID:6491-1614790800-1614794400@www.ayclogic.com
SUMMARY:5pm Scratch Level 2
DESCRIPTION:Today We: \n\nContinued the Doom on the Broom Project\nAdded an explosion when the bat touches the witch\nMade it so that when the witch loses a life\, all the enemies also disappear\n\nYour HW: \n\nYellow Book Page 124
URL:https://www.ayclogic.com/event/5pm-scratch-level-2-17/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210303T170000
DTEND;TZID=America/Los_Angeles:20210303T180000
DTSTAMP:20260425T125717
CREATED:20210304T023028Z
LAST-MODIFIED:20210304T023028Z
UID:6493-1614790800-1614794400@www.ayclogic.com
SUMMARY:5PM - Beginner Digital Illustration
DESCRIPTION:WEDNESDAY CLASS \nToday we continued to work on the Puppy from Reference project\, by finishing the color patches on the whole body. We used the Smudge Tool to blend the colors for a smoother look. We also added the eyes\, nose\, mouth\, and started on fur details. \nFor Homework \nContinue to add the simple fur details to the rest of the puppy body. Catch up and fix anything from the process that we did so far\, if you need to. \nA couple images for homework reference:
URL:https://www.ayclogic.com/event/5pm-beginner-digital-illustration-9/
CATEGORIES:Beginner Digital Illustration,Digital Illustration
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210303T180000
DTEND;TZID=America/Los_Angeles:20210303T190000
DTSTAMP:20260425T125717
CREATED:20210304T030003Z
LAST-MODIFIED:20210304T051546Z
UID:6497-1614794400-1614798000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the classes homework.\nWe finished the Human and Student example.\nWe started learning about inheritance.\nHomework:\n\nRead and do the examples and exercises from page 167 through 169 in the book.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-102/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210303T190000
DTEND;TZID=America/Los_Angeles:20210303T200000
DTSTAMP:20260425T125717
CREATED:20210304T051331Z
LAST-MODIFIED:20210304T051331Z
UID:6504-1614798000-1614801600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over the homework to slow down the flapping of the player wings.\nWe went over the homework.\nWe reviewed how the player flaps its wings.\nWe made the fireball face to the left when it’s shooting to the left.\nWe made the fireball shoot instantly when pressing the space key.\nI’ve uploaded the source code here.\nHomework:\n\nRead about pygame’s “pygame.Rect” object on pages 247 and 248\, and then read about how pygame handles collisions on pages 268 and 269. Then review the code and think about how we handle collision between the Fireball and the Bird.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-33/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210304T140000
DTEND;TZID=America/Los_Angeles:20210304T160000
DTSTAMP:20260425T125717
CREATED:20210305T000110Z
LAST-MODIFIED:20210305T000110Z
UID:6512-1614866400-1614873600@www.ayclogic.com
SUMMARY:2 pm Scratch Level 1 (Saturday 11 am Makeup)
DESCRIPTION:Today We: \n\nStarted new virtual Snow Project\nMade Snow and Snow clones\nMade the snowflakes fall\nmade the snow stack on ground\nAdded Snowman\nMade snow stack on snowman\nShowed how to use snow to reveal hidden images/shapes\nMade snow wiggle\nFinished Virtual Snow Project\nStarted Rocket Ship 1.0 project\nChanged the snow from Virtual Snow project into stars\nImported Rocket Ship sprite\nMade the Rocket ship controllable using arrow keys\n\nYour HW: \n\nMake it so that the rocket will switch costumes to the correct costume when you press the respective arrow key
URL:https://www.ayclogic.com/event/2-pm-scratch-level-1-saturday-11-am-makeup/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210304T153000
DTEND;TZID=America/Los_Angeles:20210304T163000
DTSTAMP:20260425T125717
CREATED:20210307T063635Z
LAST-MODIFIED:20210307T063635Z
UID:6550-1614871800-1614875400@www.ayclogic.com
SUMMARY:3:30PM - Python Game Development
DESCRIPTION:Today we did:\n\nCreated Player class\nSlowed down the flapping of wings\nAdded arrow controls to Player\n\n\nHomework:\n\nCreate the Fireball class in firebally.py. In main\, make fireball_group and if the space key (K_SPACE) is hit\, add 1 fireball to the group. The fireball should keep moving right\n\n\n\n 
URL:https://www.ayclogic.com/event/330pm-python-game-development-9/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210304T180000
DTEND;TZID=America/Los_Angeles:20210304T190000
DTSTAMP:20260425T125717
CREATED:20210305T025707Z
LAST-MODIFIED:20210305T025707Z
UID:6514-1614880800-1614884400@www.ayclogic.com
SUMMARY:6 PM - Advanced Python Game Development
DESCRIPTION:Homework:\n\ncreate bullet_launch_flare.py\nCreate a class BulletLaunchFlare\nIt should animate the assets/Tank_Shot/Thank_Shot_X.png\nWhen you launch either enemy or player bullet\, you should have this animation near the tip of the turret.
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-4/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210304T190000
DTEND;TZID=America/Los_Angeles:20210304T200000
DTSTAMP:20260425T125717
CREATED:20210305T040510Z
LAST-MODIFIED:20210305T040510Z
UID:6516-1614884400-1614888000@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Homework:\n\nWhen the player and the bird collide\, switch the game_mode to GAME_LANDING_PAGE. This way the user can play the game again. To do this\, you have to look at how we increase the score when the fireball and the bird collide.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-34/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210305T130000
DTEND;TZID=America/Los_Angeles:20210305T140000
DTSTAMP:20260425T125717
CREATED:20210305T225338Z
LAST-MODIFIED:20210309T041607Z
UID:6520-1614949200-1614952800@www.ayclogic.com
SUMMARY:1 PM - Scratch Level 1
DESCRIPTION:Today we:\n\ncreated the sprites Nose and Bowtie\ncoded the sprites Hair\, Nose\, and Bowtie to stay in one place when the green flag is clicked\ncoded the Nose to forever switch costumes\ncoded the Bowtie to forever rotate\nadded the background\nfinished the Funny Faces project\n\n\nHomework:\n\nask your parents to print the image attached for next week’s class\nbring a pencil to next week’s class\n\n\n\n 
URL:https://www.ayclogic.com/event/1-pm-scratch-level-1-9/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210305T180000
DTEND;TZID=America/Los_Angeles:20210305T190000
DTSTAMP:20260425T125717
CREATED:20210306T233125Z
LAST-MODIFIED:20210306T233140Z
UID:6539-1614967200-1614970800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Continued making progress on final project:\n\nVirus Zombie\n\nWe made the Zombie able to spawn\nWe made the Zombie able to not move with the map.\nWe fixed the problem with the player not able to move left and right.\n\n\nTank War\n\n\n Homework:\n\nContinue to make progress on the final project according to the project planning document.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-103/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210305T190000
DTEND;TZID=America/Los_Angeles:20210305T200000
DTSTAMP:20260425T125717
CREATED:20210306T035636Z
LAST-MODIFIED:20210306T035716Z
UID:6528-1614970800-1614974400@www.ayclogic.com
SUMMARY:7 PM - Intro To Python
DESCRIPTION:Next week is 1st quiz\, please prepare the following\n\nYou need to have a gmail account.\nDuring the quiz\, you can use Thonny\, but you cannot look at previous exercises.\nStudy the following\n\nWhile loop\nFor loop\nFor loop using List\nList\nString built-in functions: lower()\, upper()\, title()\nIF ELSE ELIF statements\nString combination using F\nVariables and data types.\nHow to get an input from shell.
URL:https://www.ayclogic.com/event/7-pm-intro-to-python-22/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T090000
DTEND;TZID=America/Los_Angeles:20210306T100000
DTSTAMP:20260425T125717
CREATED:20210306T175744Z
LAST-MODIFIED:20210306T175744Z
UID:6531-1615021200-1615024800@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:Homework:\n\nSlow down the creation of Tube. Look at how we slowed down the creation of bird in Birdie game.\nMake the Tube appear from the right side of the screen.
URL:https://www.ayclogic.com/event/9-am-python-game-development-46/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T100000
DTEND;TZID=America/Los_Angeles:20210306T110000
DTSTAMP:20260425T125717
CREATED:20210306T232422Z
LAST-MODIFIED:20210306T232422Z
UID:6535-1615024800-1615028400@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:We made progress on the final projects\n\nLava Joomp:\n\nWe fixed the credit page\nWe fixed the lava rise timing problem\nWe fixed the jumping animation\n\n\nWhack-a-mole:\n\nWe fixed displaying Game win and Game over page.\nWe created the powerup sprite.\n\n\n\n\nHomework:\n\nContinue making progress on your final project according to the project planning document.
URL:https://www.ayclogic.com/event/10-am-python-game-development-40/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T100000
DTEND;TZID=America/Los_Angeles:20210306T110000
DTSTAMP:20260425T125717
CREATED:20210307T064108Z
LAST-MODIFIED:20210307T064108Z
UID:6552-1615024800-1615028400@www.ayclogic.com
SUMMARY:10AM - Intro to Python
DESCRIPTION:Today we Did:\n\nWent over homework worksheet\nLearned how to start and stop drawing in turtle\nBegan creating rectangle function\n\n\nHomework:\n\n\nMake the function described below in a file called March6_FunctionPractice.py:\n\n\nMake a function called “print_list”\n\n\nThe function takes 1 parameter “list_type”\n\n\nWhat the function should do:\n\n\nMake 2 lists: one with strings and one with numbers\n\n\nIf “list_type” is “number”\, print a list of numbers\n\n\nIf “list_type” is “string”\, print a list of strings\n\n\n\n\nCall the function once
URL:https://www.ayclogic.com/event/10am-intro-to-python-22/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T120000
DTEND;TZID=America/Los_Angeles:20210306T130000
DTSTAMP:20260425T125717
CREATED:20210306T232823Z
LAST-MODIFIED:20210306T232823Z
UID:6537-1615032000-1615035600@www.ayclogic.com
SUMMARY:12 PM - Python Game Development
DESCRIPTION:We made progress on the Platform Runner final project\n\nWe made the dinosaur able to move left and right on a platform.\n\n\nHomework:\n\nContinue making progress on your final project according to project planning document.
URL:https://www.ayclogic.com/event/12-pm-python-game-development-18/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T130000
DTEND;TZID=America/Los_Angeles:20210306T140000
DTSTAMP:20260425T125717
CREATED:20210306T215952Z
LAST-MODIFIED:20210306T215952Z
UID:6533-1615035600-1615039200@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Homework:\n\nWhen user pressed “f” key add a new fireball to the group. Do this in main.py inside game_loop()\nChange the code in player.py so when player goes to the left\, it will not move backward.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-13/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T150000
DTEND;TZID=America/Los_Angeles:20210306T160000
DTSTAMP:20260425T125717
CREATED:20210308T002616Z
LAST-MODIFIED:20210309T024030Z
UID:6557-1615042800-1615046400@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 1
DESCRIPTION:Today we:\n\nreviewed coordinates\nlearned more about the coordinate plane/grid paper\nlearned about the Pen extension\nstarted drawing the square using its corners’ coordinates\n\n\nHomework:\n\nreview how to find coordinates on your grid paper and ask any questions you have when we have class
URL:https://www.ayclogic.com/event/3-pm-scratch-level-1-18/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T150000
DTEND;TZID=America/Los_Angeles:20210306T160000
DTSTAMP:20260425T125717
CREATED:20210312T210811Z
LAST-MODIFIED:20210312T210811Z
UID:6621-1615042800-1615046400@www.ayclogic.com
SUMMARY:3 PM Scratch Level 2
DESCRIPTION:Today we continued with Doom on the Broom.\nFor Homework:\n\nPlease do from pages 118-123
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-13/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T160000
DTEND;TZID=America/Los_Angeles:20210306T170000
DTSTAMP:20260425T125717
CREATED:20210307T010706Z
LAST-MODIFIED:20210307T010706Z
UID:6543-1615046400-1615050000@www.ayclogic.com
SUMMARY:4 PM - Introduction to Python - Nathaniel
DESCRIPTION:Today we went over:\n\nList Homework review\nFinished List operations and how to apply lists.\n\n\nHomework:\n\nPage 42 3-5 and 3-6 (Try it yourself)\n\n\n\nIf you have any questions\, please feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/4-pm-introduction-to-python-nathaniel-5/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T170000
DTEND;TZID=America/Los_Angeles:20210306T180000
DTSTAMP:20260425T125717
CREATED:20210307T021039Z
LAST-MODIFIED:20210307T021039Z
UID:6545-1615050000-1615053600@www.ayclogic.com
SUMMARY:5 PM - Introduction to Python - Nathaniel
DESCRIPTION:Today we finished:\n\nQuiz 2\n\n\nHomework:\n\nNo Homework\, congratulations on getting through the second quiz!\n\n\n\nIf you have any questions\, please feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/5-pm-introduction-to-python-nathaniel-5/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T180000
DTEND;TZID=America/Los_Angeles:20210306T190000
DTSTAMP:20260425T125717
CREATED:20210307T030346Z
LAST-MODIFIED:20210307T030346Z
UID:6548-1615053600-1615057200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework:\n\nAdd Player hitbox (rect)\nInside main.py\, detect collision between Player and Bird. The player should disappear when they collide. Look at how we did it for the fireball and the bird.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-104/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210307T090000
DTEND;TZID=America/Los_Angeles:20210307T100000
DTSTAMP:20260425T125717
CREATED:20210307T205824Z
LAST-MODIFIED:20210307T205824Z
UID:6554-1615107600-1615111200@www.ayclogic.com
SUMMARY:9 AM - Intro To Java
DESCRIPTION:We added a feature to save Accounts to file.\nHomework:\n\nComplete last week homework.\nWhen creating a new email\, from the “To” email\, you have to find existing account that match with the email and get its ID and create List<String> recipientIds as one of the parameter of the Message.
URL:https://www.ayclogic.com/event/9-am-intro-to-java-14/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210308T170000
DTEND;TZID=America/Los_Angeles:20210308T180000
DTSTAMP:20260425T125717
CREATED:20210316T014328Z
LAST-MODIFIED:20210316T014328Z
UID:6670-1615222800-1615226400@www.ayclogic.com
SUMMARY:5PM - Intro to Python
DESCRIPTION:Today we did:\n\nFinished Robot Builder\nBegan learning how to write functions that draw unique faces\nHow to change the heading of rectangle\n\n\nHomework:\n\nNone
URL:https://www.ayclogic.com/event/5pm-intro-to-python-9/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210308T171500
DTEND;TZID=America/Los_Angeles:20210308T181500
DTSTAMP:20260425T125717
CREATED:20210309T023728Z
LAST-MODIFIED:20210309T023728Z
UID:6568-1615223700-1615227300@www.ayclogic.com
SUMMARY:5:15PM - Beginner Digital Illustration
DESCRIPTION:MONDAY CLASS \nToday we finished Chibi Aang\, and started the cute kittens in various poses. \nHW \nUsing the Chibi-base we made last class\, draw another character that is not Aang. It can be a character you like from a show\, or something that you make up on your own. You can use the chibi base you made in class\, or you can use the one I made right here. \n \nTo use it\, save this image to your device. \nThen in ibisPaint\, choose the “import photo” option when starting a new canvas.
URL:https://www.ayclogic.com/event/515pm-beginner-digital-illustration-4/
CATEGORIES:Beginner Digital Illustration,Digital Illustration
END:VEVENT
END:VCALENDAR