BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210401T160000
DTEND;TZID=America/Los_Angeles:20210401T170000
DTSTAMP:20260425T084145
CREATED:20210406T215320Z
LAST-MODIFIED:20210406T215320Z
UID:6970-1617292800-1617296400@www.ayclogic.com
SUMMARY:4PM - Python Game Development
DESCRIPTION:Today we did:\n\nCreated giant fireball\n\nMade giant fireball delay\n\n\nMade score reset when user restarts game\nDisplay birds and clouds on start page\n\n\nHomework:\n\nMake the giant fireball appear in front of the player instead of on top of it\n\n\n\nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/4pm-python-game-development/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210401T170000
DTEND;TZID=America/Los_Angeles:20210401T180000
DTSTAMP:20260425T084145
CREATED:20210402T010832Z
LAST-MODIFIED:20210402T010832Z
UID:6916-1617296400-1617300000@www.ayclogic.com
SUMMARY:5 PM - Intro To Python Catchup
DESCRIPTION:We learned about data type and variables\nHomework:\n\nCreate a new Python file March14_StringHomeworks.py\nPage 20 to 23
URL:https://www.ayclogic.com/event/5-pm-intro-to-python-catchup/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210401T190000
DTEND;TZID=America/Los_Angeles:20210401T200000
DTSTAMP:20260425T084145
CREATED:20210402T030726Z
LAST-MODIFIED:20210402T030726Z
UID:6921-1617303600-1617307200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We continued with Flappy Duck project.\n\nWe added the Tube on the top of the screen starting from the right side of the screen going to the left.\nWe randomize the height of the Tube by displaying the tube in a different Y coordinate.\n\n\nHomework:\n\nIn Flappy Duck project\, make the Flappy Duck flaps its wing\nLook at how we flap the player’s wing (red dragon) in the Birdie project. Don’t follow example from the bird.py\, but follow from player.py.\nYou need to create a list in the __init__\nYou need to create a class attribute self.image_index\nAnd in the update() function you need to get the next image from the list using the index.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-42/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210402T140000
DTEND;TZID=America/Los_Angeles:20210402T150000
DTSTAMP:20260425T084145
CREATED:20210410T004420Z
LAST-MODIFIED:20210410T004420Z
UID:7003-1617372000-1617375600@www.ayclogic.com
SUMMARY:2 PM Scratch Level 2
DESCRIPTION:Today we were able to continue with the Fireball Fighting project and were able to add in the stars and apple.\nWe were also able to add in the giant fireball.\nFor Homework:\n\nPlease do the same giant fireball code in your second character and other projectile.
URL:https://www.ayclogic.com/event/2-pm-scratch-level-2-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210402T190000
DTEND;TZID=America/Los_Angeles:20210402T200000
DTSTAMP:20260425T084145
CREATED:20210403T043245Z
LAST-MODIFIED:20210403T043245Z
UID:6930-1617390000-1617393600@www.ayclogic.com
SUMMARY:7 PM - Intro To Python
DESCRIPTION:We finished discussing about Function With Return value\,\nWe started learning how to generate random numbers and how to choose random element from List in Python.\nHomework:\n\nIn the same file that we did in the class April2_Magic8Ball.py\, change the code so it follows instruction in https://www.ayclogic.com/intro-to-python/magic-8-ball/
URL:https://www.ayclogic.com/event/7-pm-intro-to-python-26/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T090000
DTEND;TZID=America/Los_Angeles:20210403T100000
DTSTAMP:20260425T084145
CREATED:20210403T183828Z
LAST-MODIFIED:20210403T183828Z
UID:6939-1617440400-1617444000@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:We made the Tube and the player collision detection.\nWe went over how to use Find and Find In Files / Find in Path features in Pycharm to find codes quickly.\nHomework:\n\nIf you are not done with last week homework\, finish it.
URL:https://www.ayclogic.com/event/9-am-python-game-development-50/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T100000
DTEND;TZID=America/Los_Angeles:20210403T110000
DTSTAMP:20260425T084145
CREATED:20210403T040713Z
LAST-MODIFIED:20210407T023220Z
UID:6926-1617444000-1617447600@www.ayclogic.com
SUMMARY:SAT – 10 AM – INDO – Bill Han – Scratch 1
DESCRIPTION:Today We: \n\nContinued the Animal Race Project\n\nClass Project: https://scratch.mit.edu/projects/508042076/\n\n\nAdded a background\nCreated the Dog sprite\nCreated the Dog Start sprite\nMade the dog always go to the Dog Start sprite at the beginning\nMade the dog move only when you tap the key “m”\nMade it so the dog will only start moving after the cat says Go!\n\nYour HW: \n\nDuplicate the Dog Sprite\n\nRight Click on Sprite in Sprite Box\nIf on track pad hover mouse over Sprite\, hold control key\, tap normally\nClick on Duplicate\n\n\nChange the Dog Clone Sprites Costumes to Bats\nMake a new Bat Start Sprite similar to the Dog Start Sprite (Sprite called “Arrow 1” )\nMake the Bat Go to Bat Start at the beginning instead of Dog Start\nMake the bat move only when you tap the key “z”
URL:https://www.ayclogic.com/event/sat-10-am-indo-bill-han-scratch-1-2/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T100000
DTEND;TZID=America/Los_Angeles:20210403T110000
DTSTAMP:20260425T084145
CREATED:20210403T041945Z
LAST-MODIFIED:20210403T041945Z
UID:6928-1617444000-1617447600@www.ayclogic.com
SUMMARY:SAT - 10 AM - INDO - Gamas - Scratch 1
DESCRIPTION:We completed Animal Race project from page 48 to 56.\n\nWe created “Finish Line” sprite instead of using Balloons as the finish point.\nWe added Banner to show who win the game “Bat Win” or “Dog Win”.\n\n\nNo homework for this week. Happy Easter everyone.
URL:https://www.ayclogic.com/event/sat-10-am-indo-gamas-scratch-1-2/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T100000
DTEND;TZID=America/Los_Angeles:20210403T110000
DTSTAMP:20260425T084145
CREATED:20210403T183443Z
LAST-MODIFIED:20210403T183443Z
UID:6937-1617444000-1617447600@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:We continued with Shoot Balloon project.\n\nWe made the Target sprite to have lines\nWe made collision detection between Target and Balloon.\n\n\nHomework:\n\nDelete the Balloon when it collide with Target only when user click the mouse.\nCreate a new sprite explode.py and use the “explode.png” as the image.\nMake the explode sprite appear on the screen whenever the Target and the Balloon collide.
URL:https://www.ayclogic.com/event/10-am-python-game-development-44/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T100000
DTEND;TZID=America/Los_Angeles:20210403T110000
DTSTAMP:20260425T084145
CREATED:20210406T074722Z
LAST-MODIFIED:20210406T074722Z
UID:6966-1617444000-1617447600@www.ayclogic.com
SUMMARY:10AM - Intro to Python
DESCRIPTION:Today we did:\n\nLearned how to change direction a rectangle is drawn using setheading()\nLearned how to draw complex objects using functions\n\n\nHomework:\n\nCreate a function called draw_face2(x\,y) in March27_TurtleDrawingShapes.py that draws the face in the picture below\nWork on final project or submit proposal if not approved. The final project due date is May 1\, 2021.\n\n\n\n \nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/10am-intro-to-python-26/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T110000
DTEND;TZID=America/Los_Angeles:20210403T120000
DTSTAMP:20260425T084145
CREATED:20210403T190359Z
LAST-MODIFIED:20210403T190359Z
UID:6941-1617447600-1617451200@www.ayclogic.com
SUMMARY:11 am Scratch Level 1
DESCRIPTION:Today We: \n\nContinued the Fireworks Project\nAdded the Animated American Flag Gif\nAdded Text that fades in and fades out at the same time\nFinished the Fireworks Project\nStarted Practicing for the Final\nDid a practice Project\n\nYour HW: \n\nNone
URL:https://www.ayclogic.com/event/11-am-scratch-level-1-26/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T120000
DTEND;TZID=America/Los_Angeles:20210403T130000
DTSTAMP:20260425T084145
CREATED:20210410T184552Z
LAST-MODIFIED:20210410T184552Z
UID:7017-1617451200-1617454800@www.ayclogic.com
SUMMARY:12 PM - Python Game Development
DESCRIPTION:We continued with Shoot Balloon project\nWe added Explode sprite.\nWe added bugs\nHomework:\n\nDisplay the score on the top left corner\nDisplay the count down on the top right corner.
URL:https://www.ayclogic.com/event/12-pm-python-game-development-21/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T130000
DTEND;TZID=America/Los_Angeles:20210403T140000
DTSTAMP:20260425T084145
CREATED:20210403T210012Z
LAST-MODIFIED:20210403T214754Z
UID:6943-1617454800-1617458400@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Handled collision between the player and birds (homework).\nWe created a score attribute in the Player class to keep track of the score.\nWe increased the score when the player kills birds.\nWe added a score indicator.\nI’ve uploaded the source code here and a recording here.\nHomework:\n\nMake killing faster birds give the player more points than killing slower birds. Hint: what changes did we make to change score when birds are killed.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-17/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T150000
DTEND;TZID=America/Los_Angeles:20210403T160000
DTSTAMP:20260425T084145
CREATED:20210405T011653Z
LAST-MODIFIED:20210406T061900Z
UID:6955-1617462000-1617465600@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 1
DESCRIPTION:Today we:\n\ncontinued the Birthday Card project\nreviewed last week’s homework\ncoded the cake and banner to hide when the Green Flag is clicked\ncoded the cake and the banner to show when they receive the message “Go!”\ncoded the cake to glide\ncoded the banner to forever tilt left and right\ncoded the “Happy Birthday” song to play when the Green Flag is clicked\n\n\nHomework:\n\ncomplete the codes in book pg. 90-91\n\nclick here to see scratch book pg. 90\nclick here to see scratch book pg. 91\n\n\ndo these codes in the Birthday Card project\nif you have any questions or need help\, feel free to email me at allison.682.lee@gmail.com
URL:https://www.ayclogic.com/event/3-pm-scratch-level-1-22/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T160000
DTEND;TZID=America/Los_Angeles:20210403T170000
DTSTAMP:20260425T084145
CREATED:20210404T023444Z
LAST-MODIFIED:20210404T023444Z
UID:6951-1617465600-1617469200@www.ayclogic.com
SUMMARY:4 PM - Introduction to Python - Nathaniel Lee
DESCRIPTION:Today we went over:\n\nThe last while loop homework\nQuiz 1 Review\n\n\nHomework:\n\nStudy for Quiz 1 which will be next Saturday on April 10\, 2021\nReview the lecture notes and quiz review document\n\n\n\nIf you have any questions\, please feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/4-pm-introduction-to-python-nathaniel-lee-5/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T170000
DTEND;TZID=America/Los_Angeles:20210403T180000
DTSTAMP:20260425T084145
CREATED:20210404T023712Z
LAST-MODIFIED:20210405T022351Z
UID:6953-1617469200-1617472800@www.ayclogic.com
SUMMARY:5 PM - Introduction to Python - Nathaniel Lee
DESCRIPTION:Today we went over:\n\nHow to build the body\, arms\, and head of the robot using Turtle in Python\nHow to draw spirals by manipulating circles in Turtle\n\n\nHomework:\n\nReview the criteria for this class’ final project: https://www.ayclogic.com/intro-to-python-final-project-criteria/ \nReview past students’ final project proposals (proposal images can be seen below)\nReview past students’ final project videos (video can be found here: https://youtu.be/9SQ1KtubIKQ)\n\n\n\n\n\n\n  \nIf you have any questions\, please feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/5-pm-introduction-to-python-nathaniel-lee-3/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210403T180000
DTEND;TZID=America/Los_Angeles:20210403T190000
DTSTAMP:20260425T084145
CREATED:20210409T212645Z
LAST-MODIFIED:20210409T212645Z
UID:6998-1617472800-1617476400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We fixed Giant Fireball spawn location.\nWe display Giant Fireball Cooldown Indicator. And when the countdown went to negative number\, we switched to “Giant Fireball Ready” text.\nHomework:\n\nReview all codes in Birdie\, especially the following points\n\nHow to create a new Sprite. Look at bird.py\, cloud.py.\nHow to integrate a new Sprite into main.py.\nHow to detect collision between sprites.\nHow to load an image in pygame.\nHow to flip an image in pygame.\nHow to resize an image in pygame.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-116/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210405T170000
DTEND;TZID=America/Los_Angeles:20210405T180000
DTSTAMP:20260425T084145
CREATED:20210408T025612Z
LAST-MODIFIED:20210408T025612Z
UID:6980-1617642000-1617645600@www.ayclogic.com
SUMMARY:5PM - Beginner Illustration
DESCRIPTION:MONDAY CLASS \nToday we started on a new project – Shield and Hammer\, inspired by the battle equipment of Marvel’s Avengers. \nWe finished the line-art\, and started on the coloring and shading of the Shield. \nFor HW \nShade the Shield with the Dip Pen (Bleed) brush\, for a scratchy type of shading.
URL:https://www.ayclogic.com/event/5pm-beginner-illustration/
CATEGORIES:Beginner Digital Illustration,Digital Illustration
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210406T153000
DTEND;TZID=America/Los_Angeles:20210406T163000
DTSTAMP:20260425T084145
CREATED:20210408T170515Z
LAST-MODIFIED:20210408T170515Z
UID:6991-1617723000-1617726600@www.ayclogic.com
SUMMARY:3:30PM - Python Game Development
DESCRIPTION:Today we did:\n\nAdjust location of Giant fireball when it is spawned\nAdd Giant fireball cooldown indicator\nAdd background music\n\n\nHomework:\n\nMake clouds glide into the screen from the left instead of just appearing out of nowhere.\n\n\n\nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/330pm-python-game-development-17/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210406T170000
DTEND;TZID=America/Los_Angeles:20210406T180000
DTSTAMP:20260425T084145
CREATED:20210410T004503Z
LAST-MODIFIED:20210410T004503Z
UID:7006-1617728400-1617732000@www.ayclogic.com
SUMMARY:5 PM Scratch Level 2
DESCRIPTION:Today we were able to continue with the Fireball Fighting project and were able to add in the stars and apple.\nWe were also able to add in the giant fireball.\nFor Homework:\n\nPlease do the same giant fireball code in your second character and other projectile.
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-42/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210406T180000
DTEND;TZID=America/Los_Angeles:20210406T190000
DTSTAMP:20260425T084145
CREATED:20210408T033141Z
LAST-MODIFIED:20210408T033141Z
UID:6986-1617732000-1617735600@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We reviewed the Whack-a-mole final project features and trimmed down some features.\nWe made the hammer swing not too fast.\nHomework:\n\nDetect collision between hammer and the mole. When the mole is hit\, make the mole disappear.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-114/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210407T180000
DTEND;TZID=America/Los_Angeles:20210407T190000
DTSTAMP:20260425T084145
CREATED:20210408T015716Z
LAST-MODIFIED:20210410T224416Z
UID:6977-1617818400-1617822000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the homework to create the Cloud sprites\nWe created bird and cloud sprite groups.\nWe created a method “create_bird” to add a huge number of birds.\nWe used a technique to slow down the creation of birds.\nI’ve uploaded the code here.\nHomework:\n\nCreate a “create_cloud” method to add new clouds to the cloud_group.\nSlow down the creation of clouds using the same method we used for the birds.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-113/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210407T190000
DTEND;TZID=America/Los_Angeles:20210407T200000
DTSTAMP:20260425T084145
CREATED:20210408T030800Z
LAST-MODIFIED:20210410T224411Z
UID:6982-1617822000-1617825600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We reviewed the Birdie Game code.\nWe went over the pygame cheat sheet.\nWe started the Flappy Duck project\nI’ve uploaded the source code here.\nHomework:\n\nCreate a sprite class “Tube” using the downward tube image and move left across the screen.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-43/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210408T153000
DTEND;TZID=America/Los_Angeles:20210408T163000
DTSTAMP:20260425T084145
CREATED:20210410T000601Z
LAST-MODIFIED:20210410T000601Z
UID:7000-1617895800-1617899400@www.ayclogic.com
SUMMARY:3:30 PM - Python Game Development
DESCRIPTION:We fixed Clouds entering from left side of the screen.\nWe fixed Giant fireball spawn location.\nWe reviewed Birdie project codes\n\nHow to create a new sprite on your game.\nHow to integrate a new sprite into main.py\nHow to detect collision between sprites.\n\n\nHomework:\n\nDownload FlappyDuck project from google drive in here . Next week we will start Flappy Duck project like the following:
URL:https://www.ayclogic.com/event/330-pm-python-game-development/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210408T180000
DTEND;TZID=America/Los_Angeles:20210408T190000
DTSTAMP:20260425T084145
CREATED:20210409T015653Z
LAST-MODIFIED:20210409T015653Z
UID:6993-1617904800-1617908400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We made the mole transition to hit mode when we swing hammer on the mole.\nWe slow down the animation of the mole hit mode\nHomework:\n\nSlow down the following animations:\n\nAPPEARING\nDISAPPEARING\nATTACK_MODE\n\n\nMake all 6 moles to have the same distance.\nInside mole.py change the following names\n\nself.hit_index into self.dizzy_index\nself.hit_images into self.dizzy_images\n\n\nDisplay score on the screen. Look at how we display score in Birdie.\nAnd when hammer hit the mole\, increase the score.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-115/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210408T190000
DTEND;TZID=America/Los_Angeles:20210408T200000
DTSTAMP:20260425T084145
CREATED:20210409T032418Z
LAST-MODIFIED:20210409T032418Z
UID:6995-1617908400-1617912000@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We made the Flappy Bird flaps its wings.\nWe made UPWARD and DOWNWARD tubes.\nHomework:\n\nCreate a new sprite coins.py\nUse coin_1.png and coin_2.png as the images.\nMake it appear on the screen\nAnd animate between coin_1.png and coin_2.png. This is similar to how the Flappy Duck flaps its wings
URL:https://www.ayclogic.com/event/7-pm-python-game-development-44/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210409T180000
DTEND;TZID=America/Los_Angeles:20210409T190000
DTSTAMP:20260425T084145
CREATED:20210410T184923Z
LAST-MODIFIED:20210410T184923Z
UID:7019-1617991200-1617994800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We continued making progress with Zombie H1 Virus game and Tank Wars.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-117/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210409T190000
DTEND;TZID=America/Los_Angeles:20210409T200000
DTSTAMP:20260425T084145
CREATED:20210410T041410Z
LAST-MODIFIED:20210417T002718Z
UID:7010-1617994800-1617998400@www.ayclogic.com
SUMMARY:7 PM - Intro To Python
DESCRIPTION:We started on Hangman project.\n\nWe were able to choose a random secret word.\nWe were able to draw our health symbols using unicode.\nWe were able to draw question marks (“?”) according to the number of letter in the secret word.\n\n\nHomework:\n\nContinue with your Hang Man game.\n\nCreate a forever loop (while True) and inside the loop do the following:\n\nPrint the questions marks\nPrint the health symbols\nAsk user “Enter a letter or the entire word: “\nif the user input equal to the secret_word stop the loop.\n\n\n\n\nIf you do it properly it will do like this\n\n\n\nsecret_word – griffin \n[‘?’\, ‘?’\, ‘?’\, ‘?’\, ‘?’\, ‘?’\, ‘?’]\n⚾⚾⚾⚾⚾⚾⚾⚾⚾\nEnter a letter or the entire word: a \n  \n[‘?’\, ‘?’\, ‘?’\, ‘?’\, ‘?’\, ‘?’\, ‘?’]\n⚾⚾⚾⚾⚾⚾⚾⚾⚾\nEnter a letter or the entire word: b \n  \n[‘?’\, ‘?’\, ‘?’\, ‘?’\, ‘?’\, ‘?’\, ‘?’]\n⚾⚾⚾⚾⚾⚾⚾⚾⚾\nEnter a letter or the entire word: griffin\nCongratulation\, the secret word is griffin
URL:https://www.ayclogic.com/event/7-pm-intro-to-python-27/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210410T100000
DTEND;TZID=America/Los_Angeles:20210410T110000
DTSTAMP:20260425T084145
CREATED:20210410T040338Z
LAST-MODIFIED:20210410T040338Z
UID:7008-1618048800-1618052400@www.ayclogic.com
SUMMARY:SAT - 10 AM - INDO - Gamas - Scratch 1
DESCRIPTION:We started Name Animation project.\nWe put each letter of our first name in the project\nWe added a cool effect for each letter in our first name.\nHomework:\n\nComplete putting all the letters in your first name. For each of the remaining letter that you put\, you need to put some visual effect. Be creative\, you can try any of the effect under “Looks” category.\nUnderneath your first name\, put the word “COOL” . Same thing in each of the letter\, put a visual effect. You can borrow some of the visual effect from your first name.
URL:https://www.ayclogic.com/event/sat-10-am-indo-gamas-scratch-1-3/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210410T100000
DTEND;TZID=America/Los_Angeles:20210410T110000
DTSTAMP:20260425T084145
CREATED:20210410T042237Z
LAST-MODIFIED:20210411T172707Z
UID:7012-1618048800-1618052400@www.ayclogic.com
SUMMARY:SAT – 10 AM – INDO – Bill Han – Scratch 1
DESCRIPTION:Today We: \n\nContinued the Animal Race project\nDrew our own finish line\nMade a banner for both the dog wins and bat wins\nMade it so the banner will only shows when either wins\nFinished the Animal Race Project\n\nhttps://scratch.mit.edu/projects/508042076/\n\n\nStarted new Name Animation Project\nDid the First Letter of our Name\n\nYour HW: \n\nDraw the next letter of your name\n\nMake it look curly\nExample of curly letter “i” : \n\n\nMake it spin left when you click the Letter\n\nYou want to make it continuously turn\nTo make something turn left you want to use code from the motion section (blue)
URL:https://www.ayclogic.com/event/sat-10-am-indo-bill-han-scratch-1-3/
END:VEVENT
END:VCALENDAR