BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211101T160000
DTEND;TZID=America/Los_Angeles:20211101T170000
DTSTAMP:20260424T101631
CREATED:20211102T005859Z
LAST-MODIFIED:20211102T005859Z
UID:10264-1635782400-1635786000@www.ayclogic.com
SUMMARY:4PM - Advanced Python Game Development
DESCRIPTION:Today We Did:\n\nCreated Loading Page\nCreated Landing Page\nMade enemy disappear when the player shoots it\n\nHomework:\n\nWhen the enemy is shot\, change the game mode to GAME_WIN and show the play button\n\nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/4pm-advanced-python-game-development-10/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211101T170000
DTEND;TZID=America/Los_Angeles:20211101T180000
DTSTAMP:20260424T101631
CREATED:20211102T014255Z
LAST-MODIFIED:20211102T014255Z
UID:10270-1635786000-1635789600@www.ayclogic.com
SUMMARY:5pm Scratch Level 2 - Bill
DESCRIPTION:Today We:\n\nContinued the Cheese Chase Project\nFixed the beetles when level 2 started\nMade the enemies move faster when level 2 starts\nCreated variables to control the speed and difficulty of the game\nFinished the Cheese Chase project.\nStarted the jumpy monkey project\nMade a monkey sprite\nMade the launcher sprite go on top of the monkey and stay in the bottom left corner of the screen\n\nYour HW:\n\nDo pages 92 and 93 from the book
URL:https://www.ayclogic.com/event/5pm-scratch-level-2-bill-6/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211101T170000
DTEND;TZID=America/Los_Angeles:20211101T180000
DTSTAMP:20260424T101631
CREATED:20211104T025845Z
LAST-MODIFIED:20211104T025845Z
UID:10292-1635786000-1635789600@www.ayclogic.com
SUMMARY:5PM - Advanced Digital Illustration
DESCRIPTION:MONDAY \nContinuing Sam Sparks project. Today we laid down the flat colors and started on shading by adding the details to the eyes. \n \nNo Homework
URL:https://www.ayclogic.com/event/5pm-advanced-digital-illustration-16/
CATEGORIES:Digital Illustration,Intermediate Digital Illustration
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211102T160000
DTEND;TZID=America/Los_Angeles:20211102T170000
DTSTAMP:20260424T101631
CREATED:20211108T190542Z
LAST-MODIFIED:20211108T190542Z
UID:10355-1635868800-1635872400@www.ayclogic.com
SUMMARY:4PM - Advanced Python Game Development
DESCRIPTION:Today We Did:\n\nCreated TankExplosion\n\nHomework:\n\nCreate Shield class in shield.py and have it follow the playertank wherever it goes\n\nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/4pm-advanced-python-game-development-11/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211102T180000
DTEND;TZID=America/Los_Angeles:20211102T190000
DTSTAMP:20260424T101631
CREATED:20211103T033637Z
LAST-MODIFIED:20211103T054015Z
UID:10275-1635876000-1635879600@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 1 – Yitong
DESCRIPTION:Today we:\n\nFinished drawing the finish line\nDrew a “win” banner and added code\nAdded code to the dog for touching the finish line\nAdded code to bat when dog wins\nAdded music when dog wins\n\nHomework:\n\nDraw a “Bat Win” banner\nAdd “hide” and “show” code to the banner\nAdd code to bat for touching the finish line\nAdd code to dog for when bat wins\nAdd music when bat wins
URL:https://www.ayclogic.com/event/6-pm-scratch-level-1-yitong/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211103T170000
DTEND;TZID=America/Los_Angeles:20211103T180000
DTSTAMP:20260424T101631
CREATED:20211104T033900Z
LAST-MODIFIED:20211104T033900Z
UID:10297-1635958800-1635962400@www.ayclogic.com
SUMMARY:5PM - Advanced Digital Illustration
DESCRIPTION:WEDNESDAY \nContinuing Ayaka Project. Today we finished the shading in the hair and the clothes. \n \nNext class we will finish shading the armor and accessories. \nHOMEWORK \nNo extra homework. If you are behind in the coloring and shading\, please catch up to the current progress by next class.
URL:https://www.ayclogic.com/event/5pm-advanced-digital-illustration-17/
CATEGORIES:Digital Illustration,Intermediate Digital Illustration
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211103T170000
DTEND;TZID=America/Los_Angeles:20211103T180000
DTSTAMP:20260424T101631
CREATED:20211110T031836Z
LAST-MODIFIED:20211110T032205Z
UID:10370-1635958800-1635962400@www.ayclogic.com
SUMMARY:5pm Intro To Python - Bill
DESCRIPTION:Today We:\n\nWent over how to handle errors\nLearned how to read the error messages\nDid some practice problems from this link (Link)\n\nYour HW:\n\nContinue what we did in class and fix the rest of python bugs in that web page (Link)
URL:https://www.ayclogic.com/event/5pm-intro-to-python-bill-6/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211103T180000
DTEND;TZID=America/Los_Angeles:20211103T190000
DTSTAMP:20260424T101631
CREATED:20211104T015719Z
LAST-MODIFIED:20211104T015719Z
UID:10284-1635962400-1635966000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Today \n\nWe added the landing page.\nWe added the score indicator.\n\nHomework: \n\nContinue work on your final project.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-172/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211103T180000
DTEND;TZID=America/Los_Angeles:20211103T190000
DTSTAMP:20260424T101631
CREATED:20211104T020250Z
LAST-MODIFIED:20211110T193558Z
UID:10282-1635962400-1635966000@www.ayclogic.com
SUMMARY:6PM  - Intro to Python - Latisha
DESCRIPTION:Today We Did:\n\nWent over \n and \t\nLearned how to use .strip()\, .rstrip()\, and .lstrip()\nLearned about if statements and else blocks\n\nHomework:\n\nIf you didn’t do it yet\, do pg. 25 TRY-IT-YOURSELF 2-3 and 2-4 in a file called Oct20_String_TryItYourself.py\nIn Oct20_String_TryItYourself.py\, do pg.25 TRY-IT-YOURSELF 2-7\nDo pg. 84 TRY-IT-YOURSELF 5-3 and 5-4 in a file called Nov3_IfElse_TryItYourself.py\n\nNote: “==” means is equal to\n\n\n\nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/6pm-intro-to-python-6/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211103T190000
DTEND;TZID=America/Los_Angeles:20211103T200000
DTSTAMP:20260424T101631
CREATED:20211104T030309Z
LAST-MODIFIED:20211110T041950Z
UID:10295-1635966000-1635969600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework.\nWe went over how to prevent the player tank from driving through the bricks.\nWe reviewed how the turret rotates smoothly.\n\nHomework: \n\nAdd a sprite\, shield_powerup.py\, for the bonus upgrade using the image “assets/Bonus_Upgrade.png”. Just make it appear on the screen anywhere.\nCreate a new sprite\, shield.py. Use the following image. “assets/Get_Shield_Player_2.png”.\nWhen the tank collides with the bonus upgrade sprite\, make the shield sprite appear on top of the player tank.\nWhen the tank moves\, the shield also need to move in the same location as the tank.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-91/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211104T160000
DTEND;TZID=America/Los_Angeles:20211104T170000
DTSTAMP:20260424T101631
CREATED:20211105T000237Z
LAST-MODIFIED:20211109T172743Z
UID:10300-1636041600-1636045200@www.ayclogic.com
SUMMARY:4PM - Object Oriented Python
DESCRIPTION:Today we did:\n\nWent over how to turn hangman.py into a Class\nReviewed how to make an application\n\nHomework:\n\nDo the Final Practice Test that has been sent in your emails.\n\nIf you have any questions\, please send me an email at latisha@ayclogic.com
URL:https://www.ayclogic.com/event/4pm-object-oriented-python-8/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211104T170000
DTEND;TZID=America/Los_Angeles:20211104T180000
DTSTAMP:20260424T101631
CREATED:20211105T011810Z
LAST-MODIFIED:20211105T012252Z
UID:10304-1636045200-1636048800@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 1 – Allison
DESCRIPTION:Today we:\n\nStarted the Mary Had a Little Lamb project\nCoded the Ball sprite to grow and shrink when touching the mouse pointer\nCoded the Ball sprite to change colors when touching the mouse pointer\nLearned about the “clear graphic effects” code\nCoded the Ball sprite to play the note C when touching the mouse pointer\n\nHomework:\n\nAdd codes to turn video camera on when the Green Flag is clicked\nAdd codes to turn video camera off when we press the space key\nCode the Ball sprite to grow\, shrink\, and change colors when the video camera senses motion on the Ball sprite (Ex: if you wave your hand on your screen and touch the Ball sprite\, the Ball sprite will grow\, shrink\, and change colors)\nNOTE: You can look at your Window Cleaner and Punch Dummy projects for reference. Try not to look at the references unless you need help\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/5-pm-scratch-level-1-allison-22/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211104T170000
DTEND;TZID=America/Los_Angeles:20211104T180000
DTSTAMP:20260424T101631
CREATED:20211105T031834Z
LAST-MODIFIED:20211105T031834Z
UID:10314-1636045200-1636048800@www.ayclogic.com
SUMMARY:5 PM Scratch Level 2 Alexander Lee
DESCRIPTION:Today We Did:\n\nToday we started the Spaceship 2.0 project.\n\nFor Homework:\n\nPlease create a copy of the star and make a new costume and title it as a Fireball Power up.\nWhen the spaceship touches the power up the Fireball variable should go up by one.
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-alexander-lee/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211104T190000
DTEND;TZID=America/Los_Angeles:20211104T200000
DTSTAMP:20260424T101631
CREATED:20211105T031032Z
LAST-MODIFIED:20211105T031032Z
UID:10312-1636052400-1636056000@www.ayclogic.com
SUMMARY:7 PM - Intro To Java
DESCRIPTION:Homework\n\nCreate a new Java file\, Nov4_WhileLoopHomework.java\nDo exercises in here: https://www.ayclogic.com/java-exercise-while-loop/
URL:https://www.ayclogic.com/event/7-pm-intro-to-java-3/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211105T170000
DTEND;TZID=America/Los_Angeles:20211105T180000
DTSTAMP:20260424T101631
CREATED:20211106T010743Z
LAST-MODIFIED:20211113T170332Z
UID:10316-1636131600-1636135200@www.ayclogic.com
SUMMARY:5 PM - Android Game Development
DESCRIPTION:Today We Do\n\nWe added rolling background.\nWe added Bird sprite on the screen.\n\nHomework\n\nCreate a List of Bird inside GameView.java\nCreate 3 birds and add into the List of Bird inside GameView constructor.\nThese 3 birds need to start from the right side of the screen.\nYou also need to make the birds move to the left similar to backgrounds.\nInside GameView.draw() method\, use for loop to go through each element inside List of Bird and draw the bird image.
URL:https://www.ayclogic.com/event/5-pm-intro-to-java-2/
CATEGORIES:Android Game Development,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211105T190000
DTEND;TZID=America/Los_Angeles:20211105T200000
DTSTAMP:20260424T101631
CREATED:20211106T191537Z
LAST-MODIFIED:20211106T191537Z
UID:10324-1636138800-1636142400@www.ayclogic.com
SUMMARY:7 PM - Python OOP
DESCRIPTION:Today We Do\n\nWe continued with Supermarket OOP. We converted regular Supermarket Grocery program into Object Oriented Programming.\n\nHomework\n\nInside FRI-7PM-SupermarketOOP project\, do exercise https://www.ayclogic.com/python-oop-supermarket-practice/
URL:https://www.ayclogic.com/event/7-pm-python-oop-11/
CATEGORIES:OOP Python,Python Class
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211106T100000
DTEND;TZID=America/Los_Angeles:20211106T110000
DTSTAMP:20260424T101631
CREATED:20211106T035932Z
LAST-MODIFIED:20211106T035932Z
UID:10320-1636192800-1636196400@www.ayclogic.com
SUMMARY:SAT - 10 AM - Scratch 2 - Indo
DESCRIPTION:Homework\n\nCreate a new sprite (bomb)\, use the Lighting image from scratch.\nWhen user click the “b” button on the keyboard\, launch the lighting going up. Very similar to fireball.\nWhen lighting touch the “asteroid” destroy the asteroid. But keep the lighting.
URL:https://www.ayclogic.com/event/sat-10-am-scratch-2-indo/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211106T130000
DTEND;TZID=America/Los_Angeles:20211106T140000
DTSTAMP:20260424T101631
CREATED:20211106T210734Z
LAST-MODIFIED:20211107T201023Z
UID:10330-1636203600-1636207200@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today: \n\nWe add the Bug to the Shoot Balloon.\nI’ve uploaded the final code here.\nCongrats on finishing the final projects!
URL:https://www.ayclogic.com/event/1-pm-python-game-development-39/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211106T140000
DTEND;TZID=America/Los_Angeles:20211106T150000
DTSTAMP:20260424T101631
CREATED:20211106T220020Z
LAST-MODIFIED:20211106T220020Z
UID:10334-1636207200-1636210800@www.ayclogic.com
SUMMARY:2PM - Intro to Python - Gamas
DESCRIPTION:Today we Did:\n\nLearned how to use t.setheading()\nLearned how to draw a circle\nCreated face1 function\n\nHomework:\n\nWrite a function called face2 that has the arguments x\,y\,face_color\, and color2 that will draw the face below. Call the function twice in two different xy locations to show that the face is being drawn correctly. Do it in the Oct30_DrawShapes.py\n\n \nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/2pm-intro-to-python-gamas-5/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211106T140000
DTEND;TZID=America/Los_Angeles:20211106T150000
DTSTAMP:20260424T101631
CREATED:20211106T220116Z
LAST-MODIFIED:20211106T220116Z
UID:10333-1636207200-1636210800@www.ayclogic.com
SUMMARY:2 PM Scratch Level 1 Alexander Lee
DESCRIPTION:Today We Did:\n\nWe were able to finish up the Window Cleaner project.\nStarted up the Punch the Dummy project.\nAdded in the eye and also made it move back when hit.\n\nFor Homework:\n\nPlease create a new sprite for the face.\nAdd in code to make the face move back at the same time as when the eye moves back\, make sure they are in the same area.
URL:https://www.ayclogic.com/event/2-pm-scratch-level-1-alexander-lee-2/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211106T140000
DTEND;TZID=America/Los_Angeles:20211106T150000
DTSTAMP:20260424T101631
CREATED:20211113T211901Z
LAST-MODIFIED:20211114T020850Z
UID:10447-1636207200-1636210800@www.ayclogic.com
SUMMARY:2 PM - Intro To Python - Latisha
DESCRIPTION:Today We Do\n\nWe had 1st quiz retake.\n\nHomework\n\nNo homework.\nOn Nov 13\, Latisha is back to teach you guys.
URL:https://www.ayclogic.com/event/2-pm-intro-to-python-latisha-4/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211106T150000
DTEND;TZID=America/Los_Angeles:20211106T160000
DTSTAMP:20260424T101631
CREATED:20211106T233650Z
LAST-MODIFIED:20211106T233650Z
UID:10337-1636210800-1636214400@www.ayclogic.com
SUMMARY:3pm Scratch Level 1 - Bill
DESCRIPTION:Today We:\n\nContinued the Tunnel Of Doom Project\nMade the House button where you win\nMade the beetle follow your mouse pointer continuously\nMade a You Win banner that appears when you touch the House Button\nMade the beetle only start following the mouse once you hover the mouse over it first\nMade it so when you touch the walls of the tunnel\, you reset\nAdded background music\nMade the tunnel colors rainbow\nFinished the Tunnel Of Doom Project\n\nYour HW:\n\nDownload the Jingle Bells image from Courses > Project Resources
URL:https://www.ayclogic.com/event/3pm-scratch-level-1-bill-5/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211106T150000
DTEND;TZID=America/Los_Angeles:20211106T160000
DTSTAMP:20260424T101631
CREATED:20211107T001716Z
LAST-MODIFIED:20211107T001716Z
UID:10339-1636210800-1636214400@www.ayclogic.com
SUMMARY:3 PM - OOP Python - Nathaniel
DESCRIPTION:Today we:\n\nWent over the Counter class homework\nStarted working on the Driver class homework\n\nHomework:\n\nComplete the Driver class homework (reference the google form for further instructions)\nDriver Class Homework Instructions 
URL:https://www.ayclogic.com/event/3-pm-oop-python-nathaniel-5/
CATEGORIES:OOP Python
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211106T150000
DTEND;TZID=America/Los_Angeles:20211106T160000
DTSTAMP:20260424T101631
CREATED:20211107T225040Z
LAST-MODIFIED:20211107T230340Z
UID:10345-1636210800-1636214400@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 1 - Allison
DESCRIPTION:Today we:\n\nReviewed the Practice Test\n\nHomework:\n\nSubmit your Practice Test Google Form\nStudy for the Retake Test\nMake sure to study the coordinates for the edges of the screen (see the bottom link)\nIf you’d like\, you can study the resources attached below to prepare for the test\nContact us if you have any questions or need any help\n\nResources:\n\nSpaceship V1.0: https://scratch.mit.edu/projects/266884838\nAnimal Crossing: https://scratch.mit.edu/projects/559936031\nBirthday Card: https://scratch.mit.edu/projects/557279686\nCat Art: https://scratch.mit.edu/projects/331671044\nAnimal Race: https://scratch.mit.edu/projects/537193836\nReview your Practice Test\n\nClick on the link below to see a picture of a coordinate plane with labeled coordinates. Make sure to memorize the coordinates (the ones in red). \nNumbered Shapes In Grid – Labeled
URL:https://www.ayclogic.com/event/3-pm-scratch-level-1-allison-10/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211106T163000
DTEND;TZID=America/Los_Angeles:20211106T173000
DTSTAMP:20260424T101631
CREATED:20211107T230151Z
LAST-MODIFIED:20211107T230151Z
UID:10347-1636216200-1636219800@www.ayclogic.com
SUMMARY:4:30 PM - Scratch Level 1
DESCRIPTION:Today we:\n\nCoded the first Ballerina sprite to switch more costumes\nAdded a second Ballerina sprite\nCoded the second Ballerina sprite to switch costumes\nReviewed the directions in Scratch\nMade all Dinosaur sprites change costumes\nCoded music to forever play\nFinished the Dino Dance project\nIntroduced and started the Animal Race project\n\nHomework:\n\nRead Scratch Book Pg. 51-52 and do the codes in steps #7-11\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/430-pm-scratch-level-1-4/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211106T170000
DTEND;TZID=America/Los_Angeles:20211106T180000
DTSTAMP:20260424T101631
CREATED:20211107T012816Z
LAST-MODIFIED:20211107T012906Z
UID:10342-1636218000-1636221600@www.ayclogic.com
SUMMARY:5 PM - Intro To Java
DESCRIPTION:Today We Do\n\nWe learned about variables and data types.\nWe learned about primitive data types.\nWe learned about String and how to combine string together.\n\nHomework\n\nCreate a new Java file Nov6_VariableDataTypesHomework.java\nDo exercise in here ONLY number 1 to 3: https://www.ayclogic.com/java-variables-datatypes/
URL:https://www.ayclogic.com/event/5-pm-intro-to-java-3/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211106T180000
DTEND;TZID=America/Los_Angeles:20211106T190000
DTSTAMP:20260424T101631
CREATED:20211109T215236Z
LAST-MODIFIED:20211109T215236Z
UID:10364-1636221600-1636225200@www.ayclogic.com
SUMMARY:6 PM - Intro to Python - David
DESCRIPTION:Today We:\n\nWe reviewed if statements\, else-if statements\, and else\nLearned how to get input from shell\nAssignment operators (+=\, -=\, *=)\n\nHomework:\n\nPage 117: 7-1\, 7-2\, 7-3\nTell Me Your Age homework ONLY number 1\n\nIf you have any questions\, please email david@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-david-3/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211107T190000
DTEND;TZID=America/Los_Angeles:20211107T200000
DTSTAMP:20260424T101631
CREATED:20211108T040752Z
LAST-MODIFIED:20211108T040752Z
UID:10352-1636311600-1636315200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Today \n\nWe went over the homework\nWe added animation so the birds flap their wings.\nWe added a timer to slow down the flapping of wings.\n\nHomework \n\nMake the player flap its wings. Use the same technique that we used for the bird.\nAdd a timer to slow down the speed of the player flapping its wings.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-92/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211108T160000
DTEND;TZID=America/Los_Angeles:20211108T170000
DTSTAMP:20260424T101631
CREATED:20211116T005857Z
LAST-MODIFIED:20211116T005857Z
UID:10358-1636387200-1636390800@www.ayclogic.com
SUMMARY:4PM - Advanced Game Development
DESCRIPTION:Today We Did:\n\nFinished TankExplosion\n\nHomework:\n\nMake the shield continually rotate\n\nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/4pm-advanced-game-development/
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211108T170000
DTEND;TZID=America/Los_Angeles:20211108T180000
DTSTAMP:20260424T101631
CREATED:20211109T064308Z
LAST-MODIFIED:20211109T064308Z
UID:10360-1636390800-1636394400@www.ayclogic.com
SUMMARY:5pm Scratch Level 2 - Bill
DESCRIPTION:Today We:\n\nContinued the Jumpy Monkey Project\nMade the monkey launch in the direction of the launcher\nMade the monkey reset to the launcher position once it touches the edges of the screen\nGave the monkey gravity\nAdded a tree obstacle\nMade the tree obstacle also reset the monkey position if touched\n\nYour HW:\n\nCode the banana and spawning\, Page 95-96 in the book
URL:https://www.ayclogic.com/event/5pm-scratch-level-2-bill-7/
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