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PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20220313T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20221106T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220601T170000
DTEND;TZID=America/Los_Angeles:20220601T180000
DTSTAMP:20260423T185340
CREATED:20220605T045046Z
LAST-MODIFIED:20220605T045046Z
UID:13373-1654102800-1654106400@www.ayclogic.com
SUMMARY:5PM - Digital Illustration 3
DESCRIPTION:WEDNESDAY \nToday we finished the Girl in Side-View project. We added extra highlights and finishing details to the background. \n \nToday we started learning how to draw hands.  Some important points: \n\nA square-ish shape for the palm\nEach finger and thumb can be broken down into three segments\nEach finger and thumb has three joints (marked by circles)\n\n \nHOMEWORK \nDraw another character in side profile! \nSTEPS: \n\nChoose a character you like.\nUse the image below to help you start the drawing.\nStart a new canvas (2048 x 2048)\nUse at least three layers. (Sketch\, Lines\, and Color) but you can use more if you want/need.
URL:https://www.ayclogic.com/event/5pm-digital-illustration-3-6/
CATEGORIES:Digital Illustration,Intermediate Digital Illustration
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220601T180000
DTEND;TZID=America/Los_Angeles:20220601T190000
DTSTAMP:20260423T185340
CREATED:20220602T042739Z
LAST-MODIFIED:20220602T042739Z
UID:13320-1654106400-1654110000@www.ayclogic.com
SUMMARY:6 PM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe continued with Robot Builder. We added draw_left_arm(x\,y) function.\n\nHomework\n\nAdd a new parameter to draw_left_arm function: color. This parameter will be used to decide which arm color to use.\nCreate a new function draw_right_arm function which will have 3 parameters: x\,y and color parameters. Whenever this function is call\, it will draw a right arm. This is very similar to draw_left_arm but it will draw the right arm.
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-gamas-12/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220601T190000
DTEND;TZID=America/Los_Angeles:20220601T200000
DTSTAMP:20260423T185340
CREATED:20220602T025506Z
LAST-MODIFIED:20220602T025506Z
UID:13311-1654110000-1654113600@www.ayclogic.com
SUMMARY:7 PM Intro To Java - Alex
DESCRIPTION:Today We Did:\n\nToday we learned about how to use random\nEveryone took their turns in creating the AYCLOGIC Adventure game which used random damage.\n\nFor Homework:\n\nCreate a new file titled Magic8BallHomework.java\nThis will be the first version of this project so make sure to save it\nHere are the instructions for it (ignore the second part about choice): https://www.ayclogic.com/intro-to-python/magic-8-ball/
URL:https://www.ayclogic.com/event/7-pm-intro-to-java-alex-4/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220601T190000
DTEND;TZID=America/Los_Angeles:20220601T200000
DTSTAMP:20260423T185340
CREATED:20220602T030315Z
LAST-MODIFIED:20220602T030516Z
UID:13313-1654110000-1654113600@www.ayclogic.com
SUMMARY:7 PM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe finished Hangman game.\n\nHomework\n\nCreate June1_PythonExercisesHomework.py\nDo exercises from https://www.ayclogic.com/intro-to-python-exercises-for-quiz-2/\nIf you have question\, feel free to email me at gamas@ayclogic.com. Attach your codes in the email if you have problem about your code. Please don’t wait until the last min to email me as I need time to read and reply your email.
URL:https://www.ayclogic.com/event/7-pm-intro-to-python-gamas-19/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220601T190000
DTEND;TZID=America/Los_Angeles:20220601T200000
DTSTAMP:20260423T185340
CREATED:20220602T040847Z
LAST-MODIFIED:20220602T040847Z
UID:13318-1654110000-1654113600@www.ayclogic.com
SUMMARY:7 PM – Coding Olympic Training
DESCRIPTION:Homework: \n\nSolve http://www.usaco.org/index.php?page=viewproblem2&cpid=1156&lang=en with the two approaches we discussed in class and try to solve in an even better approach.\nRead and try to solve http://www.usaco.org/index.php?page=viewproblem2&cpid=1157&lang=en\n\n  \n 
URL:https://www.ayclogic.com/event/7-pm-coding-olympic-training-14/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220602T170000
DTEND;TZID=America/Los_Angeles:20220602T180000
DTSTAMP:20260423T185340
CREATED:20220603T011249Z
LAST-MODIFIED:20220607T211943Z
UID:13330-1654189200-1654192800@www.ayclogic.com
SUMMARY:5 PM - Intro to Python - Parna
DESCRIPTION:Today We Do\n\nWe went over the difference between if and elif\nWe went over how to use +=\, -+\nWe went over how to get an input from shell\n\nHomework\n\nPage 117 . TRY IT YOURSELF: 7-1\, 7-2\nONLY number 1 on this link: https://www.ayclogic.com/tell-me-your-age/
URL:https://www.ayclogic.com/event/5-pm-intro-to-python-parna-2/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220602T170000
DTEND;TZID=America/Los_Angeles:20220602T180000
DTSTAMP:20260423T185340
CREATED:20220603T212458Z
LAST-MODIFIED:20220603T212458Z
UID:13339-1654189200-1654192800@www.ayclogic.com
SUMMARY:5PM - Python Game Development - Latisha
DESCRIPTION:Today We Did:\n\nContinued Flappy Bird\n\nFinish Dizzy Mode\nAdd Credit Button\n\n\n\nHomework:\n\nContinue working on Final Project\nCreate the Game Over page similar to how you made landing page. It should only have the play button and credit button\, and if you change self.mode in main.py to GAME_OVER_PAGE you should the page should switch to Game Over.\n\nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/5pm-python-game-development-latisha-18/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220602T190000
DTEND;TZID=America/Los_Angeles:20220602T200000
DTSTAMP:20260423T185340
CREATED:20220603T030207Z
LAST-MODIFIED:20220603T030246Z
UID:13332-1654196400-1654200000@www.ayclogic.com
SUMMARY:7PM – Intro to Python – Parna
DESCRIPTION:Today We Do\n\nWent over Quiz 2 most missed questions\nIntroduced Turtle module\n\nHomework\n\nCreate rectangle function and draw rectangle according to coordinate below.\nCreate octagon function and draw octagon according to coordinate below.
URL:https://www.ayclogic.com/event/7pm-intro-to-python-parna-4/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220602T190000
DTEND;TZID=America/Los_Angeles:20220602T200000
DTSTAMP:20260423T185340
CREATED:20220603T041311Z
LAST-MODIFIED:20220603T041311Z
UID:13336-1654196400-1654200000@www.ayclogic.com
SUMMARY:7 PM - Intro To Java - Gamas
DESCRIPTION:Today We Do\n\nWe learned how to clear the sourceTempTextField and convertedTempTextField when user select a drop down menu.\nWe learned how to deploy your application to an Android phone by generating APK file.\n\nHomework\n\nIn IntelliJ\, create a new Java project.\nDo exercises from https://docs.google.com/forms/d/1-ItfQEoc2YUTuUOUzMxdsU4OW3UPBdlGmoH49dUxQDU\nDon’t forget to submit the form.
URL:https://www.ayclogic.com/event/7-pm-intro-to-java-gamas-21/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220603T173000
DTEND;TZID=America/Los_Angeles:20220603T183000
DTSTAMP:20260423T185340
CREATED:20220604T013525Z
LAST-MODIFIED:20220604T013525Z
UID:13347-1654277400-1654281000@www.ayclogic.com
SUMMARY:5:30 Scratch Level 2 - Alex
DESCRIPTION:Today We Did:\n\nWe started the Fireball Fighting project by making the characters move so they could shoot the fireballs.\nThe first character can now only shoot 5 fireballs at a time since we added in the number of fireballs.\n\nFor Homework:\n\nMake it so that the second character can also only shoot 5 fireballs at a time.\nAlso\, create a new variable called Lives for each of the characters.\nWhen a character is hit\, their lives should go down by 1 and the fireball should be deleted.
URL:https://www.ayclogic.com/event/530-scratch-level-2-alex/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220603T180000
DTEND;TZID=America/Los_Angeles:20220603T190000
DTSTAMP:20260423T185340
CREATED:20220604T022057Z
LAST-MODIFIED:20220604T022057Z
UID:13349-1654279200-1654282800@www.ayclogic.com
SUMMARY:6 PM – Scratch Level 1 – Yitong
DESCRIPTION:Today we:\n\nStarted Ask Gobo project\nMade Gobo wait until the space bar is pressed\nMade ReplyNumber variable and set it to a random number between 1-4\nIf ReplyNumber = 1\, then Gobo will say no\nIf ReplyNumber = 2\, then Gobo will say yes\n\nHomework:\n\nAdd something for Gobo to say if ReplyNumber = 3\nAdd something for Gobo to say if ReplyNumber = 4\n\n\n\n\n\n\n\nIf you need help email me: idyllicalyssum@gmail.com
URL:https://www.ayclogic.com/event/6-pm-scratch-level-1-yitong-39/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220603T190000
DTEND;TZID=America/Los_Angeles:20220603T200000
DTSTAMP:20260423T185340
CREATED:20220604T043106Z
LAST-MODIFIED:20220604T154150Z
UID:13356-1654282800-1654286400@www.ayclogic.com
SUMMARY:7 PM - Python Game Development - Latisha
DESCRIPTION:Today We Do\n\nWe reviewed project proposals\nWe displayed player sprite on the screen.\nWe reviewed Birdie project how to make the player flaps its wings.\n\nHomework\n\nContinue on the Flappy Bird project.\nMake the player sprite flaps its wings. Look at how we did it in the Birdie project.\nImprove your project proposals according to the discussion today. Answer the red highlighted points.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-latisha/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220604T090000
DTEND;TZID=America/Los_Angeles:20220604T100000
DTSTAMP:20260423T185340
CREATED:20220604T201751Z
LAST-MODIFIED:20220604T201809Z
UID:13371-1654333200-1654336800@www.ayclogic.com
SUMMARY:9 AM - Intro To Java - Gamas
DESCRIPTION:Today We Do\n\nWe reviewed EmailApplication\, SchoolApplication.\nWe reviewed Map and List.\nWe learned that a class can have additional method aside from getter and setter. We added EmailAccount.age and learn how to increase the age.\n\nHomework\n\nNext week is a one hour quiz. Please come 10 mins early so you have a little bit more time.\nStudy EmailApplication\, SchoolApplication.\nStudy how to use Map and List.\nStudy how to use classes\, methods\, scanner\, if statements\, and everything you have learned so far in the class.\nThe quiz is open book quiz. Obviously\, you need to use IntelliJ to do your quiz.
URL:https://www.ayclogic.com/event/9-am-intro-to-java-gamas-7/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220604T100000
DTEND;TZID=America/Los_Angeles:20220604T110000
DTSTAMP:20260423T185340
CREATED:20220604T042543Z
LAST-MODIFIED:20220604T042543Z
UID:13352-1654336800-1654340400@www.ayclogic.com
SUMMARY:SAT - 10 AM - Scratch 2 - Indo - Gamas
DESCRIPTION:Today We Do\n\nWe continued with the Fireball Fighting game\nWe display banner when left player health goes to 0 or less.\n\nHomework\n\nAdd code so when right player health goes to 0 or less\, display Left Player win banner.\nAdd background music when the game start.\nAdd background music when the game ends.\nChange the variable name leftPlayerHealth into whatever leftPlayer character name is. For example\, I will change my leftPlayerHealth variable to “Naruto”.\nChange the variable name rightPlayerHealth into whatever rightPlayer character name is. For example\, I will change my rightPlayerHealth variable to “Keiji”.
URL:https://www.ayclogic.com/event/sat-10-am-scratch-2-indo-gamas-2/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220604T110000
DTEND;TZID=America/Los_Angeles:20220604T120000
DTSTAMP:20260423T185340
CREATED:20220606T032605Z
LAST-MODIFIED:20220606T032741Z
UID:13399-1654340400-1654344000@www.ayclogic.com
SUMMARY:11 AM - Scratch Level 2 - Abigail
DESCRIPTION:Today we:\n\nStarted the Spaceship project\nCreated the Star sprite by redesigning the Snowflake sprite’s costume\, deleting the stamp codes\, and making the clones fall straight down\nAdded the Rocketship sprite\nCoded the Rocketship sprite to move up\, down\, left\, and right depending on which arrow key the player presses\nCreated the Asteroid sprite\n\nHomework:\n\nCode the Asteroid sprite to be a bigger size\, around the Rocketship’s size or bigger\nChange the Asteroid sprite to create a clone every 2 seconds instead of 0.03 seconds\nCreate a Game Over Banner sprite
URL:https://www.ayclogic.com/event/11-am-scratch-level-2-abigail/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220604T120000
DTEND;TZID=America/Los_Angeles:20220604T130000
DTSTAMP:20260423T185340
CREATED:20220604T200319Z
LAST-MODIFIED:20220604T200319Z
UID:13369-1654344000-1654347600@www.ayclogic.com
SUMMARY:12 PM - Intro To Java - Gamas
DESCRIPTION:Today We Do\n\nWe continued with Temperature Converter application\nWe changed the header according to the selected conversion type.\nWe changed the conversion formula according to the selected conversion type\n\nHomework\n\nClear the originalTemp and convertedTemp text whenever user selected anything in the spinner.\nReview EmailApplication and MonsterInheritance
URL:https://www.ayclogic.com/event/12-pm-intro-to-java-gamas-18/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220604T130000
DTEND;TZID=America/Los_Angeles:20220604T140000
DTSTAMP:20260423T185340
CREATED:20220604T205530Z
LAST-MODIFIED:20220604T205530Z
UID:13374-1654347600-1654351200@www.ayclogic.com
SUMMARY:1 PM Intro To Java - Alex
DESCRIPTION:Today We Did:\n\nWe reviewed the School System project by going through how to change findStudent() into a return method and how to use it.\nWe also implemented it into the editStudent() and explained how return and get works.\n\nFor Homework:\n\nGo through and change/add in the findTeacher and editTeacher methods so that they both do the same thing that the student methods do.\nAlso\, in preparation for next week\, create a new class in our intro to java folder for IntelliJ called Restaraunt.java\nThe Restaraunt should have a few attributes (variables) like name\, phone number\, age\, and cuisine.\nThen you need to create a constructor for it and view the school system (teacher and student) to understand how to create a constructor.\nAlso\, create the getters and setters for all of the attributes.
URL:https://www.ayclogic.com/event/1-pm-intro-to-java-alex-4/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220604T130000
DTEND;TZID=America/Los_Angeles:20220604T140000
DTSTAMP:20260423T185340
CREATED:20220604T211627Z
LAST-MODIFIED:20220604T211647Z
UID:13376-1654347600-1654351200@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework to add custom shooting tower images and collision detection logic between bullets and enemies\nWe added logic so different towers shoot their corresponding bullet images.\nWe added a coins indicator showing the number of coins left.\nWe added an indicator for each tower for purchase to show its cost\nWe added logic so as each tower is purchased it detects the number of coins available\n\nHomework: \n\nAdd logic so that each enemy that gets killed increases your “self.coins” attribute by the “self.coin_drop” in each enemy.  Define a new method called “self.handle_bullet_enemy_collision” and make sure it gets called from the “pygame.sprite.groupcollide” function to increase your number of coins.\nAdd a health indicator that shows the amount of health YOU have before losing the game.  This should be similar to the coins indicator\, you can call it “draw_health”.\nAdd a health indicator to each enemy that shows the amount of health left for each enemy given by the “self.health” attribute in each enemy.  This should follow the enemy along similar to how the price indicator follows the floating tower for purchase as you move it:
URL:https://www.ayclogic.com/event/1-pm-python-game-development-62/
CATEGORIES:Advanced Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220604T150000
DTEND;TZID=America/Los_Angeles:20220604T160000
DTSTAMP:20260423T185340
CREATED:20220604T225812Z
LAST-MODIFIED:20220604T225812Z
UID:13380-1654354800-1654358400@www.ayclogic.com
SUMMARY:3 PM Scratch Level 2 - Alex
DESCRIPTION:Today We Did:\n\nToday we shortly looked over the Doom on the Broom project.\nWe learned about how to create and use a list.\nLearned about the index\, and how we change it so that we can go through the whole list.\n\nFor Homework:\n\nCreate a new list in the Mary Had a Little Lamb project called Ode to Joy List.\nFollow the picture below for the entire list\, the re in the first line should have a pause after it.\nMake sure that you can play it the same way that you can play Mary Had a Little Lamb (Switch out the code for Mary Had a Little Lamb so that you can play Ode to Joy).
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-alex-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220604T150000
DTEND;TZID=America/Los_Angeles:20220604T170000
DTSTAMP:20260423T185340
CREATED:20220607T013527Z
LAST-MODIFIED:20220611T211859Z
UID:13403-1654354800-1654362000@www.ayclogic.com
SUMMARY:4PM - Object Oriented Python - Latisha
DESCRIPTION:Today We Did:\n\nTook the Final\n\nHomework:\n\nNone\n\nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/4pm-object-oriented-python-latisha-12/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220604T170000
DTEND;TZID=America/Los_Angeles:20220604T180000
DTSTAMP:20260423T185340
CREATED:20220605T005830Z
LAST-MODIFIED:20220605T005830Z
UID:13382-1654362000-1654365600@www.ayclogic.com
SUMMARY:5PM - Object Oriented Python - Latisha
DESCRIPTION:Topics covered in class today:\n\nContinued working on Adventure Game\n\nWorked on Application Loop\nFinished Sword Attack\nMade Function to Print the Menu\nStarted Magic Attack\n\n\n\nHomework\n\nFinish up the homework from the previous class. Follow the instructions on this website: Supermarket Games\n\nIf you need any help or have any questions\, please contact me at latisha@ayclogic.com
URL:https://www.ayclogic.com/event/5pm-object-oriented-python-latisha-6/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220604T170000
DTEND;TZID=America/Los_Angeles:20220604T180000
DTSTAMP:20260423T185340
CREATED:20220605T011121Z
LAST-MODIFIED:20220605T011121Z
UID:13384-1654362000-1654365600@www.ayclogic.com
SUMMARY:5 PM - Intro To Java - Gamas
DESCRIPTION:Today We Do\n\nWe were able to get the temperature that user enter in the originalTempField.\nWe were able to copy the temperature that user enter in the originalTempField into convertedTempField.\n\nHomework\n\nInside MainActivity.onConvertButtonClick(View): convert from Fahrenheit to Celcius using the following formula Celcius = (F − 32) × 5/9 . Set the celcius into convertedTempField. Before you apply the formula\, you have to convert originalTemp from String to Integer. After you apply the formula\, you need to convert from Double to String.
URL:https://www.ayclogic.com/event/5-pm-intro-to-java-gamas-18/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220604T180000
DTEND;TZID=America/Los_Angeles:20220604T190000
DTSTAMP:20260423T185340
CREATED:20220607T032556Z
LAST-MODIFIED:20220607T032556Z
UID:13409-1654365600-1654369200@www.ayclogic.com
SUMMARY:6PM - Intro To Python - Bill
DESCRIPTION:Today We:\n\nStarted the Shopping Cart system project\nLearned how to create a large multi-line menu string variable\nCreated the main loop\nAsked the user what option they want to select\nMade it so when the user enters the exit option\, the loop is exited\nLearned about how to make sure the user enters something expected (elif user_input not in options:)\nCreated a list of options variable\n\nYour HW:\n\nMake a new variable called “total_cost”\nMake it so when the user exits\, the total cost is printed like this:\n“Thank you for shopping\, your total comes out to <total_cost>”\n\n 
URL:https://www.ayclogic.com/event/6pm-intro-to-python-bill/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220605T150000
DTEND;TZID=America/Los_Angeles:20220605T160000
DTSTAMP:20260423T185340
CREATED:20220606T031730Z
LAST-MODIFIED:20220606T031759Z
UID:13396-1654441200-1654444800@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 1 - Allison
DESCRIPTION:Today we:\n\nAdded a Snowman sprite\nCoded the Snowflake clones to leave a stamp\nRandomized the chances the Snowflake clones would leave a stamp\nFinished the Virtual Snow project\nStarted the Spaceship project\nChanged the Snowflake sprite into the Star sprite by redesigning the costume\, deleting the stamp codes\, and making the clones fall straight down\nAdded the Rocketship sprite\n\nHomework:\n\nCode the Rocketship to move up when the player presses the up arrow key\nCode the Rocketship to move down when the player presses the down arrow key\nCode the Rocketship to move left when the player presses the left arrow key\nCode the Rocketship to move right when the player presses the right arrow key\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/3-pm-scratch-level-1-allison-13/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220606T170000
DTEND;TZID=America/Los_Angeles:20220606T180000
DTSTAMP:20260423T185340
CREATED:20220607T032054Z
LAST-MODIFIED:20220607T032054Z
UID:13407-1654534800-1654538400@www.ayclogic.com
SUMMARY:5PM - Intro To Python - Bill
DESCRIPTION:Today We:\n\nReviewed For Loops using range\nLearned about While True loops\nLearned about the break code\nLearned how to slow down a while loop using user input\nLearned about using a counter variable and Boolean statement in a while loop\n\nYour HW:\n\nCreate a new file called “June_6_WhileLoopHW”\nDo Pages 118 and 121 from your book\nDo Pages 123-124 TRY IT YOURSELF 7-4\, 7-5\, 7-6\, 7-7
URL:https://www.ayclogic.com/event/5pm-intro-to-python-bill-27/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220606T180000
DTEND;TZID=America/Los_Angeles:20220606T190000
DTSTAMP:20260423T185340
CREATED:20220613T225255Z
LAST-MODIFIED:20220613T225255Z
UID:13506-1654538400-1654542000@www.ayclogic.com
SUMMARY:6 PM - Digital Illustration 2 - Hannah
DESCRIPTION:Homework\n\nNo Homework
URL:https://www.ayclogic.com/event/6-pm-digital-illustration-2-hannah/
CATEGORIES:Digital Illustration,Intermediate Digital Illustration
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220606T190000
DTEND;TZID=America/Los_Angeles:20220606T200000
DTSTAMP:20260423T185340
CREATED:20220607T030612Z
LAST-MODIFIED:20220607T030612Z
UID:13405-1654542000-1654545600@www.ayclogic.com
SUMMARY:7 PM – Coding Olympic Training
DESCRIPTION:Homework: \nFinish http://www.usaco.org/index.php?page=viewproblem2&cpid=1157&lang=en with https://drive.google.com/file/d/16WFZR9zfhGgEKPmokMR9cuIDhoHSLX0_/view?usp=sharing
URL:https://www.ayclogic.com/event/7-pm-coding-olympic-training-15/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220607T170000
DTEND;TZID=America/Los_Angeles:20220607T180000
DTSTAMP:20260423T185340
CREATED:20220610T010550Z
LAST-MODIFIED:20220610T010826Z
UID:13441-1654621200-1654624800@www.ayclogic.com
SUMMARY:5 PM – Python OOP – Bill
DESCRIPTION:Today We:\n\nContinued the School Application project\nCreated a list of students\nlisted out all the students from that list\nMade a SchoolApplication class\nGave the SchoolApplication class a new method to list out all the students from the list\nCreated the menu as an attribute of the School Application class\nCreated the main_loop method\nCreated a new add_student method that asks the user for the information about the new student\nCreated a new student inside the add_student method using the user input\n\nYour HW:\n\nGive the SchoolApplication class a new attribute called students\nIt will a list to contain all students\nIn the add_student method\, add the newly created student to the students list attribute
URL:https://www.ayclogic.com/event/5-pm-python-oop-bill-9/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220607T173000
DTEND;TZID=America/Los_Angeles:20220607T183000
DTSTAMP:20260423T185340
CREATED:20220609T051818Z
LAST-MODIFIED:20220611T034314Z
UID:13438-1654623000-1654626600@www.ayclogic.com
SUMMARY:5:30 PM – Intro to Python – Parna
DESCRIPTION:Topics covered in class:\n\nWe reviewed material for your quiz next week!\n\nHomework:\n\n\n\nYou don’t have any homework besides studying for your quiz!\nReview all content from the past weeks including: for loops\, if/else statements\, getting input from user\, while loops\, data types\, lists\, string formatting\nPlease try to come to class 10 minutes early!\n\n\n\nIf you have any questions or need help\, email me at parna@ayclogic.com
URL:https://www.ayclogic.com/event/530-pm-intro-to-python-parna-11/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220607T180000
DTEND;TZID=America/Los_Angeles:20220607T190000
DTSTAMP:20260423T185340
CREATED:20220609T013805Z
LAST-MODIFIED:20220609T013805Z
UID:13423-1654624800-1654628400@www.ayclogic.com
SUMMARY:6PM - Digital Illustration 1
DESCRIPTION:TUESDAY \nToday we started on a new project! The SIMBA project. We are going to use circles and simple shapes to help us draw something that would normally be difficult. We sketched him with shapes\, and started on the lines. \n \nHOMEWORK \nRecalling back to our previous Katara project: please use this template to create another character in a similar style. You can use your own template (which we should have saved during class) or you can use mine\, and download the image below. \n \nSTEPS: \n\nDownload the template from your sketch layer in iBisPaintX\, or download the image above.\nImport the template into a new canvas.\nLower the opacity of the template layer.\nAdd a new layer a start drawing your character on the template.\nAt least use three layers (Template\, Lines\, Color)\, but you can use more layers as you want or need them.
URL:https://www.ayclogic.com/event/6pm-digital-illustration-1-6/
CATEGORIES:Beginner Digital Illustration,Digital Illustration
END:VEVENT
END:VCALENDAR