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3:30 PM – Adv Python Game Dev – Latisha

January 6 @ 3:30 pm - 4:30 pm

Today We Did
  1. We continued with removing code duplications from EnemyTurret and EnemyTank classes using inheritance.
  2. We started launching player’s bullet when user click the mouse.
  1. Modify the Wall class so that it also takes a type. The type can be either WALL_FLAG or BORDER_WALL_FLAG. If the type is BORDER_WALL_FLAG, use the image in “assets/IronWall.png” otherwise use the Brick.png we used before.
  2. In main in the read_map() function, if cell_val is BOARDER_WALL_FLAG  then add the wall to the group.


January 6
3:30 pm - 4:30 pm
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