
Upload Dec18_Inheritance_HW.py into the google drive when finished. Upload monster.py and monster_system.py into a file called MonsterInheritance on the google drive.

Create the Monster class in a separate file called monster.py and give it the 3 following attributes: species, health, and max_attack. health and max_attack will be integer values. Create a method called get_info that displays the information such as:Dragon – 150 Health – 50 Max Attack
Go back to the MonsterSystem class and create the add_monster() and display_all_monsters() method to use when the user inputs 1 or 2.
In add_monster(), ask the user for species, health, and max_attack which will be used to initialize a Monster object, which you will put into the dictionary. Use the species name for the dictionary key.
These are all things you should already be familiar with from library system or the school system project (printing a menu, showing all the items in a dictionary (using a for loop), and adding items to the dictionary.
This is what the program looks like after the user enters 2 (which calls the display_all_monsters() method in the application_loop() method):

This is what the program looks like after the user enters 1:

If you have any questions, email me at ddjapri@ayclogic.com !!