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6PM – Unity Game Development – Max

June 2 @ 6:00 pm - 7:00 pm

Today we created a GameController to periodically spawn in obstacles, keep track of score, and used PlayerPrefs to keep track of a high score between sessions.

Homework: Complete week 6 plans on your personal projects:

  • Theo
    • Continue adding more attacks, specifically a Muffet style one (and email image files to Max if you want him to see why they aren’t working)
  • Dereck
    • Finish upgrade system
    • Create fireball attack
    • Optional: thunder energy + poison clouds
  • Ethan
    • Create main menu

Details

Date:
June 2
Time:
6:00 pm - 7:00 pm