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7 PM – Python Game Development – Sebastian

November 6, 2023 @ 7:00 pm - 8:00 pm

Today We Did
  1. Created logic for player, tube, and coin collisions
  2. Added modes to player for flying & dizzy
  3. You can always find the code we wrote in class in my Gitlab repository here:
  4. In case you need anything, feel free to email me at
  1. Homework: Complete the player_coin_collision method we made in class
    1. Check if player collided with coin, if it did then:
      1. Play coin sound effect
      2. Make score go up by 1
    2. There are 2 other (very short) lines of code that this method needs, try to figure them out based on the other collision method!
  2. Recall that the code we cloned doesn’t have the actual sound effects that we need to use, you can download them, then save them to a folder called “audio” inside of the “assets” folder. Link with audio files:


November 6, 2023
7:00 pm - 8:00 pm
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