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Scratch 2 – Wed 6:15 – Julian

November 4 @ 6:00 pm - 7:00 pm

What We Did:

  • Continued our Jumpy Monkey project.

Homework:

  • Inside the banana code, add in a check to see if the banana is touching the player.
  • If the player touches the banana, then he/she will gain 1 point.

If you have any questions feel free to email me at jsaroufim@ayclogic.com

Details

  • Date: November 4
  • Time:
    6:00 pm - 7:00 pm