4 PM – Python Game Development – Joel
Today we did: We continued working on ShootBalloon. Homework: #Homework #Make a new class called bug.py #Make the class as usual #Spawn either on the left and make it travel toRead More...
Today we did: We continued working on ShootBalloon. Homework: #Homework #Make a new class called bug.py #Make the class as usual #Spawn either on the left and make it travel toRead More...
What We Did Today: Learnt the basics of python turtle. Homework: Create two new files: Jan30_PythonShapesHW1.py and Jan30_PythonShapesHW2.py Draw the shapes below, where in HW1.py you use the .goto() function, and in HW2.py you useRead More...
What We Did Today: Went over implementation of the Rounding Roundabout problem involving dynamic programming. Homework: Work on the code implementation for this problem: https://usaco.org/index.php?page=viewproblem2&cpid=1443 and submit your answer to the webpage and googleRead More...
Your HW: Design your Level1 stage (jumps/terrain) Decorate the decor layer as well
Homework: For Russell, make sure to fine tune your model with 10 epochs. If the show results still gets a lot of it wrong (mostly red predictions), train it for 20 epochsRead More...
What we did today: Went over homework. Added the timer, the game over screen, and the bomb and fireball variables increasing when the spaceship touches a bomb or fireball power up. Homework:Read More...