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7 PM – Python Game Development – Gamas

Homework We want to make bug falls down when hit by target Load the assets/bugs/dizzy/frame-1.png and frame-2.png into self.dizzy_images Create self.bug_mode = FLYING_MODE . You have to define FLYING_MODE and DIZZY_MODE inRead More...

5:30 PM – Python Game Development – Gamas

Homework When the bug mode change to DIZZY mode, Stop the chirping sound. Create Landing page with PLAY and CREDIT buttons. Use assets/ballon_title.png for the landing page. Create CREDIT page.

3:00 PM – Python Game Development – Juan

Today We Did Set-up PyCharm, Gitlab account, and cloned the dragon-birdie repository. Started blitting images for PyGame to display. Homework Draw bird01_A.png If you have any questions, you can ask me atRead More...

3 PM – Python Game Dev – Gamas

Homework Display assets/bird03_A.png in to bottom left corner of the screen and make it move to the right. Display assets/bird04_A.png in the bottom right corner of the screen and make it moveRead More...

7 PM – Python Game Dev – Latisha

Gamas sub Today We Did We added collision detection between multiple special fireballs and birds. We utilized for loop to display these 4 multiple fireballs We added sound effects: one for regularRead More...