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1 PM – Python Game Development

We went over the homework to add the downwards tube. We slowed down the creation of tubes. I've uploaded the source code here. Homework: Move all the constants like "HEIGHT", "WIDTH", etc.,Read More...

6 PM – Python Game Development

We went over the homework to randomize the birds and clouds speeds and made the player flap its wings. We added a "rect" attribute to the Fireball and the Bird sprites. WeRead More...

7 PM – Python Game Development

We added the logic to enter the game won mode when the countdown timer reaches zero. We added a credit button and a credit page. I've uploaded the code here. Homework: PlayRead More...

7 PM – Python Game Development

We continued with displaying credit button. Homework: Continued with last week homework to display credit page properly. To display all the credit names on the screen, you need to look at draw_score.

12 PM – Advanced Python Game Development

We continued the tank war project by making bullet launch to whichever the mouse is pointing to. Homework: When bullet hit the wall, make the wall disappear.

6 PM – Python Game Development

Homework: When Play button is clicked, do the following reset player's location reset player's fall speed to 0 clear the tube clear the coins We did a similar thing in Birdie projectRead More...

6 PM – Python Game Development

We did the homework to detect collision between the player and the birds. We added a game mode and landing page. I've uploaded the source code here.  Homework: Create a super fireballRead More...

7 PM – Python Game Development

We went over the homework to add sounds effects and some finishing touches to FlappyDuck. We reviewed the logic for dizzy mode. I've uploaded the source code here. Homework Come up withRead More...