American Young Coder

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7 PM – Python Game Development

We made the coins between the tube. We added gravity to the player. We made the gap between the tube bigger. Homework: Make the coin appear randomly on top or on theRead More...

9 AM – Python Game Development

We made the program play collect5.wav when player hit the coins. We displayed the score and count down. The count down is still work in progress. Homework: When the program start, displayRead More...

10 AM – Python Game Development

Homework: When regular balloon pop by target, play the plop.wav sound effect. When bad balloon pop by target, play the explodify.way sound effect. When bug hit by target, play the plop.wav. WhenRead More...

1 PM – Python Game Development

We went over the homework to draw the super fireball cool-down indicator We made the cool-down indicator flash We made the play button sensitive to the position of the mouse We addedRead More...

6 PM – Python Game Development

We added Tube with different sizes appear on the screen. We did this by making the Y negative so only section of the tube appear on the screen, making it shorter. WeRead More...

6 PM – Python Game Development

Homework: When user click the play button, please do the following: Reset score Reset number of hearts. Set all the moles to EMPTY mode. Add the credit page Game Developer: <your name>Read More...

6 PM – Python Game Development

We went over homework to slow the birds flapping of wings We added the Player sprite and moved it back and forth. I've uploaded the code here.  Homework: Create a new SpriteRead More...

7 PM – Python Game Development

We did the homework to add add the Coin and keep track of collision between player and the tube We made the player enter dizzy mode when it hits the tube. I'veRead More...

6 PM – Python Game Development

We fixed the problem with setting all the moles to EMPTY_MODE after user click play button. We fixed the score on the explode image. Wack-A-Mole game is completed.