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Scratch 2 – Tue 4:00 PM – Julian

What We Did: Continued work on our Fireball project. Finished the 4 fireball sprites in the project. Homework: Apple: Spawn in a random position When someone touches it: add 1 HP toRead More...

5 PM – Intro To Java – Bill

Your HW: Create a new "Monster" class Attributes: species max health health (default attribute, set it equal to max health) max damage min damage Methods: get_info: returns string in format of "speciesRead More...