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5 PM – Scratch 2 – Abigail

July 23 @ 5:00 pm - 6:00 pm

Today We

  1. We continued working on the Jumpy Monkey project.
Homework
  1. Make your level banner sprite appear at the start of each level for 3 seconds, then hide.
    1. At level 1, the banner should appear saying “Level 1”
    2. At level 2, the banner should appear saying “Level 2”
  2. After winning the game, make the ‘well done’ banner sprite appear (page 100 of you yellow Scratch book).
    1. Have the ‘well done’ sprite appear after collecting all the bananas at level 2.
    2. Make sure to make a new variable called “Launches” to keep track of the number of launches the monkey makes.
    3. Display the number of launches in the ‘well done’ banner using the “Launches” variable. (make sure the variable is in “large readout”)

If you have any questions, email me at abigail@ayclogic.com

Details

Date:
July 23
Time:
5:00 pm - 6:00 pm
Event Categories:
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