9 AM – Android Game Development With Java
Today We Do: We added sound effect when launching the fireball by using SoundPool. Homework No homework
Today We Do: We added sound effect when launching the fireball by using SoundPool. Homework No homework
Today We Do We finished reducing the player's health when attacking monster. We installed Android Studio. Homework In Monster inheritance. add the monster healing feature. Inside Monster.java, add a method called "heal(intRead More...
Today We Do We continued with Cheese Chase, we learned by using My Block (or Function), we can reduce the number of codes that we do. We added a feature to makeRead More...
What we did today We learned about x and y coordinates. We started drawing shapes on Scratch, using x and y coordinates. Homework Graph the triangle and octagon on Scratch (look atRead More...
Today We Do We created Restaurant class with 3 attributes: name, type and capacity. We continued with RestaurantSystem, added 2 features: add new restaurant and list all restaurants. Homework Create getter andRead More...
Today We went over the homework. We reviewed some trigonometry We rotated the turret so it faces the direction of the mouse. Homework Add a sprite class for the enemy tank usingRead More...
Today We Do We completed RobuxShoppingCart. Homework Next week we will do review of all we have learned so far because2 weeks later is final exam. Please study the RobuxShoppingCart project andRead More...
Today We Did: Continued working on Hangman Homework: In Hangman.py, use a while loop to continuously print the 9 lives symbols and the list of clues, then ask the user to "guessRead More...
Today We Did We reviewed the practice test that we took the week for homework. Talked again about what to do when a sprite reaches the edge of a screen. For HomeworkRead More...
Today We: Started the punch dummy project Drew the eye sprite Made the eye sense when it was touched by the mouse pointer and broadcast a new message, Move Back And ForthRead More...
Today we: Continued the Spaceship 2.0 project Coded Fireball clones to delete when touching the Asteroid clones Create the fireball variable Set it the fireball variable to 2 when the Green FlagRead More...
Today We Do: We learn about Object Oriented Programming (OOP) where we use classes and methods. Homework Continue with the Jan15ObjectOrientedProgramming program. Make sure all of the features below are working PleaseRead More...
Today we: Started the Name Animation project Added sprites from the Scratch Library Created sprites Coded sprites to change colors, play a sound effect, spin, change size, and change the brightness effectRead More...
Today We Do We continued with SchoolApplication. We added add teacher and add student. We added getter methods for Student's attributes. We added List All Students feature to list all students thatRead More...
Today We Do We did 1st Intro To Python quiz, it is 10% of your grade.