10 AM Python Game Development
10 AM Python Game Development
We installed Pycharm We reviewed Class Homework: Create a Bird class can_fly name speed Create 4 variables whose data type is Bird. Add all of them inside the list. use for loopRead More...
We installed Pycharm We reviewed Class Homework: Create a Bird class can_fly name speed Create 4 variables whose data type is Bird. Add all of them inside the list. use for loopRead More...
We went through how to make the cloud sprite slide in smoothly to the screen. We moved the bullet_group from Player to main file. Homework: In main.py, do the following Introduce newRead More...
We continued with Zelda project. We made the link able to do sword thrust. We make sure the costume is good when the link do sword thrust. We created 2 maps andRead More...
The entire students were using Zoom meeting. We continued with Python Class concept. We learned about inherintance: Created Bird Created FlyingBird inherits from Bird Created SwimmingUnderTheWaterBird inherits from Bird Created FlyingAboveTheCloudBird inheritsRead More...
We continued and completed with collision detection between birds and bullets. We made sure the cloud appear behind bird, player or bullet. Homework: Following the example of how to detect collision betweenRead More...
We continued with Zelda project. We made sure, the link cannot cross through the grass sprite. We added code to make the link can move between map1, map2 and map3 smoothly. Homework:Read More...
We completed understanding Class and inheritance. We started using Pycharm We downloaded Birdie assets and the main class. No homework for next week.
We added collision detection between the Player and birds sprites. We Display Play button when the player died. Homework: Position the play button in the center of the screen Position the "Birdie"Read More...
We went over the dictionary, Baby Name generator remove duplication and Class. Homework: Page 158 to page 164. In your MArch27_Class.py, print brandon_car and nathaniel_car maker, color and num_of_door.
We continued with Birdie project. Homework: Load another image bird01_B.png and put it under variable self.bird2 Scale the image into the same size as bird01_A.png Alternate drawing of the bird images fromRead More...
We continued with Birdie project. We made sure that user can click on the play button and resurrect the player. Homework: Clear the birds from the group when you click the PlayRead More...
Homework: Create a class: Human age hair_color height Create a class: Student Student class inherits from Human. grade school_name Create a class: Doctor Doctor class inherits from Human. hospital_name For example ofRead More...
We continued with Birdie project We made the bird flaps We made the bird move horizontally. Homework: Make the bird move down vertically. Load another bird: bird02_A.png and bird02_B.png Make the secondRead More...
We went over how to add a Score on the screen. Homework: If the player hits a bird that is fast, the score is going to be higher than hitting a birdRead More...