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Today: We went over the homework to add the waves and enemy type. We went over different enemy healths. We added logic to keep track of attack_point for tower and bullet andRead More...
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1 event,
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Today: We went over the homework to add the waves and enemy type. We went over different enemy healths. We added logic to keep track of attack_point for tower and bullet andRead More... |
0 events,
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0 events,
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1 event,
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Today: We went over the homework to add the sound effect for firing the bullet. We randomized the location of where the shield powerup is created. We started on the logic toRead More... |