What We Did Today: Added the fireball and made it shoot from the players location, and triggered it on command using the space key We added a timer for launching the fireballRead More...
Python Game Development
Events
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Today We Did Continued adding logic for bug collisions You can always find the code we wrote in class in my Gitlab repository here: https://gitlab.com/gsugiart/mon-7-pm-shoot-balloon/-/tree/sat_7_pm_sebastian?ref_type=heads AYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/ In caseRead More... |
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Today We Did Continued working on collision handler for Target & Balloon. You can always find the code we wrote in class in my Gitlab repository here: https://gitlab.com/gsugiart/sat-2-pm-shoot-balloon-sebastian AYC Logic’s observed holidays:Read More... |
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What We Did Today: Changed the direction of the fireball depending on the player direction Made the birds disappear when the fireball collided with them Re explained why the timer works differentlyRead More... |
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Today We Did Completed Explosion class Added buttons to landing page Began credits page You can always find the code we wrote in class in my Gitlab repository here: https://gitlab.com/gsugiart/sat-2-pm-shoot-balloon-sebastian AYC Logic’sRead More... |
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What We Did Today: Added the game landing page using game modes Blitted out the play button on screen and enabled mode switching when the screen is clicked We also corrected andRead More... |
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What We Did Today: Updated and finished our game landing page mode, where we spawned a title, the birds, the clouds, and made the game only start when we click within theRead More... |
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What We Did Today: Added background music and sound effects to our program. Fixed some bugs and tweaks such as the fireball spawning on top of our player, as well as theRead More... |
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