6 PM – Python Game Development
Today We went over the final project We also added the target sprite. Homework Add some more details to your project proposal include more details for the timeline. Follow what you're planningRead More...
Today We went over the final project We also added the target sprite. Homework Add some more details to your project proposal include more details for the timeline. Follow what you're planningRead More...
Today We went over the final projects, congratulations on finishing! We added the loading screen to shoot balloon. I've uploaded the source code here.
Today We Do We started doing the loader images loop. Still work in progress Homework Display "assets/balloon_title.png" and play_button.png in the landing page Add count down timer when game is in session.Read More...
Today We Do We reviewed Car and ElectricCar classes and how ElectricCar inherits Car class. We reviewed how ElectriCar class can override fill_up_the_gas method. I uploaded the files that we did inRead More...
Homework for Corey, Bradley, Raelyn Please make sure the bullet appear on the screen and moving to the right. Launch bullet from left side of the screen once every 3 seconds goingRead More...
Homework Make the bug appear on the screen once every 5 seconds, moving left or right. Make the bug move really fast. Add collision detection between bug and target. When you clickRead More...
Today We went over the final projects. We reviewed how gravity works in Flappy Duck and discussed how similar logic could be applied to Adventure Run for jumping. We added collision detectionRead More...
Homework When target pop the regular balloon, play plop.wav sound effect When target pop the bad balloon, play explodify.wav sound effect Load assets/bug/birdchirp2.wav inside bug.py and play the sound when a bugRead More...
Today We went over the inheritance homework We added the blue background and moved the configs to a config file. Homework Use one of the bird filenames to load up an imageRead More...
Homework In Shooting Balloon, change the code in main.py and bug.py so that when the player pop the bug, the bug costumes change to use dizzy bug instead of flying bug. AndRead More...