We continued with Doom On The Broom project We completed the Force Field We added the hippo We started Glacier Race project. Homework: Continue Glacier Race Project from page 169 to 171
Scratch Class Level 2
Events
Calendar of Events
|
Sunday
|
Monday
|
Tuesday
|
Wednesday
|
Thursday
|
Friday
|
Saturday
|
|---|---|---|---|---|---|---|
1 event,
-
|
0 events,
|
0 events,
|
0 events,
|
0 events,
|
0 events,
|
1 event,
-
Today we continued with the Glacier Race project. For homework: Do pages from 175 until 177 |
|
0 events,
|
0 events,
|
1 event,
-
We went over the test result. We started Spaceship 2.0 project. Homework: Duplicate Asteroid sprite and change the costume by drawing a circle with the letter "F" in it. This will beRead More... |
0 events,
|
0 events,
|
0 events,
|
1 event,
-
We continued with Glacier Race project. We added Snow obstacle We added the Gem/Crystal so the red and blue car can gain score. We fixed the problem where when one car spins,Read More... |
|
0 events,
|
0 events,
|
1 event,
-
|
0 events,
|
0 events,
|
0 events,
|
1 event,
-
Today we finished the Glacier Race. We started the game called Fireball Fighting. For Homework: Please find the characters for your game and also a background. Also, please try to make itRead More... |
|
0 events,
|
0 events,
|
1 event,
-
We started CloudyAndSunny project. Homework: Inside "GameLoop" sprite, When S key is pressed Change the "mode" variable to "sunny". Broadcast "Cloudy" message. Change the snow sprite to only create clone when modeRead More... |
1 event,
-
We completed Circle of Wars. We started Cloudy With a Chance of Rain project. No homework. |
0 events,
|
0 events,
|
0 events,
|
|
0 events,
|
0 events,
|
1 event,
-
We completed the Cloudy With A Chance of Rain project. We started Jumpy Face project. Homework: page 95 to 98 |
0 events,
|
0 events,
|
0 events,
|
1 event,
-
We continued with Fireball Fighting game We make the fireball big when the player get the Star. We make the big fireball do 3 damage when the player get the Star. WhenRead More... |